update top level client count stats to support filtering per game
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@ -1,5 +1,5 @@
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using System;
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using static SharedLibraryCore.Server;
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using Data.Models;
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namespace SharedLibraryCore.Dtos
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{
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@ -15,11 +15,11 @@ namespace SharedLibraryCore.Dtos
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/// <summary>
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/// specifies the game name filter
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/// </summary>
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public Game? Game { get; set; }
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public Reference.Game? Game { get; set; }
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/// <summary>
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/// collection of unique game names being monitored
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/// </summary>
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public Game[] ActiveServerGames { get; set; }
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public Reference.Game[] ActiveServerGames { get; set; }
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}
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}
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}
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