make notice line separator configurable for different parsers

(updated tekno's as it doesn't support \n)
This commit is contained in:
RaidMax 2020-11-19 20:48:25 -06:00
parent d58b24b5b2
commit 8ef2959f63
5 changed files with 47 additions and 10 deletions

View File

@ -63,6 +63,10 @@ namespace IW4MAdmin.Application.Localization
{
var localizationContents = File.ReadAllText(filePath, Encoding.UTF8);
var eachLocalizationFile = Newtonsoft.Json.JsonConvert.DeserializeObject<SharedLibraryCore.Localization.Layout>(localizationContents);
if (eachLocalizationFile == null)
{
continue;
}
foreach (var item in eachLocalizationFile.LocalizationIndex.Set)
{

View File

@ -25,18 +25,29 @@ namespace IW4MAdmin.Application.Misc
public string BuildFormattedMessage(IRConParserConfiguration config, EFPenalty currentPenalty, EFPenalty originalPenalty = null)
{
var isNewLineSeparator = config.NoticeLineSeparator == Environment.NewLine;
var penalty = originalPenalty ?? currentPenalty;
var builder = new StringBuilder();
// build the top level header
var header = _transLookup[$"SERVER_{penalty.Type.ToString().ToUpper()}_TEXT"];
builder.Append(header);
builder.Append(Environment.NewLine);
builder.Append(config.NoticeLineSeparator);
// build the reason
var reason = _transLookup["GAME_MESSAGE_PENALTY_REASON"].FormatExt(penalty.Offense);
foreach (var splitReason in SplitOverMaxLength(reason, config.NoticeMaxCharactersPerLine))
if (isNewLineSeparator)
{
builder.Append(splitReason);
builder.Append(Environment.NewLine);
foreach (var splitReason in SplitOverMaxLength(reason, config.NoticeMaxCharactersPerLine))
{
builder.Append(splitReason);
builder.Append(config.NoticeLineSeparator);
}
}
else
{
builder.Append(reason);
builder.Append(config.NoticeLineSeparator);
}
if (penalty.Type == EFPenalty.PenaltyType.TempBan)
@ -47,10 +58,18 @@ namespace IW4MAdmin.Application.Misc
: "--";
var timeRemaining = _transLookup["GAME_MESSAGE_PENALTY_TIME_REMAINING"].FormatExt(timeRemainingValue);
foreach (var splitReason in SplitOverMaxLength(timeRemaining, config.NoticeMaxCharactersPerLine))
if (isNewLineSeparator)
{
builder.Append(splitReason);
builder.Append(Environment.NewLine);
foreach (var splitReason in SplitOverMaxLength(timeRemaining, config.NoticeMaxCharactersPerLine))
{
builder.Append(splitReason);
builder.Append(config.NoticeLineSeparator);
}
}
else
{
builder.Append(timeRemaining);
}
}

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@ -1,4 +1,5 @@
using SharedLibraryCore.Interfaces;
using System;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.RCon;
using System.Collections.Generic;
using System.Globalization;
@ -24,6 +25,7 @@ namespace IW4MAdmin.Application.RconParsers
public IDictionary<string, string> DefaultDvarValues { get; set; } = new Dictionary<string, string>();
public int NoticeMaximumLines { get; set; } = 8;
public int NoticeMaxCharactersPerLine { get; set; } = 50;
public string NoticeLineSeparator { get; set; } = Environment.NewLine;
public DynamicRConParserConfiguration(IParserRegexFactory parserRegexFactory)
{

View File

@ -3,7 +3,7 @@ var eventParser;
var plugin = {
author: 'RaidMax',
version: 0.7,
version: 0.8,
name: 'Tekno MW3 Parser',
isParser: true,
@ -27,6 +27,7 @@ var plugin = {
rconParser.Configuration.CommandPrefixes.TempBan = 'tempbanclient {0} "{1}"';
rconParser.Configuration.Dvar.AddMapping(107, 1); // RCon DvarValue
rconParser.Configuration.Dvar.Pattern = '^(.*)$';
rconParser.Configuration.NoticeLineSeparator = '. ';
rconParser.Configuration.DefaultDvarValues.Add('sv_running', '1');
rconParser.Configuration.OverrideDvarNameMapping.Add('_website', 'sv_clanWebsite');

View File

@ -63,8 +63,19 @@ namespace SharedLibraryCore.Interfaces
/// </summary>
IDictionary<string, string> DefaultDvarValues { get; set; }
/// <summary>
/// specifies how many lines can be used for ingame notice
/// </summary>
int NoticeMaximumLines { get; set; }
/// <summary>
/// specifies how many characters can be displayed per notice line
/// </summary>
int NoticeMaxCharactersPerLine { get; set; }
/// <summary>
/// specifies the characters used to split a line
/// </summary>
string NoticeLineSeparator { get; set; }
}
}