add subnet ban command

This commit is contained in:
RaidMax 2022-03-30 22:15:29 -05:00
parent 039a05d9ad
commit 89fdc00f9b
3 changed files with 116 additions and 1 deletions

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@ -51,6 +51,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "ScriptPlugins", "ScriptPlug
Plugins\ScriptPlugins\ParserCSGOSM.js = Plugins\ScriptPlugins\ParserCSGOSM.js Plugins\ScriptPlugins\ParserCSGOSM.js = Plugins\ScriptPlugins\ParserCSGOSM.js
Plugins\ScriptPlugins\ParserPlutoniumT4COZM.js = Plugins\ScriptPlugins\ParserPlutoniumT4COZM.js Plugins\ScriptPlugins\ParserPlutoniumT4COZM.js = Plugins\ScriptPlugins\ParserPlutoniumT4COZM.js
Plugins\ScriptPlugins\GameInterface.js = Plugins\ScriptPlugins\GameInterface.js Plugins\ScriptPlugins\GameInterface.js = Plugins\ScriptPlugins\GameInterface.js
Plugins\ScriptPlugins\SubnetBan.js = Plugins\ScriptPlugins\SubnetBan.js
EndProjectSection EndProjectSection
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AutomessageFeed", "Plugins\AutomessageFeed\AutomessageFeed.csproj", "{F5815359-CFC7-44B4-9A3B-C04BACAD5836}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "AutomessageFeed", "Plugins\AutomessageFeed\AutomessageFeed.csproj", "{F5815359-CFC7-44B4-9A3B-C04BACAD5836}"

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@ -0,0 +1,114 @@
const cidrRegex = /^([0-9]{1,3}\.){3}[0-9]{1,3}(\/([0-9]|[1-2][0-9]|3[0-2]))?$/;
const validCIDR = input => cidrRegex.test(input);
const commands = [{
name: "bansubnet",
description: "bans an IPv4 subnet",
alias: "bs",
permission: "SeniorAdmin",
targetRequired: false,
arguments: [{
name: "subnet in IPv4 CIDR notation",
required: true
}],
execute: (gameEvent) => {
const input = String(gameEvent.Data).trim();
if (!validCIDR(input)) {
gameEvent.Origin.Tell('Invalid CIDR input');
return;
}
plugin.subnetList.push(input);
_configHandler.SetValue('SubnetBanList', plugin.subnetList);
gameEvent.Origin.Tell(`Added ${input} to subnet banlist`);
}
}];
convertIPtoLong = ip => {
let components = String(ip).match(/^(\d{1,3})\.(\d{1,3})\.(\d{1,3})\.(\d{1,3})$/);
if (components) {
let ipLong = 0;
let power = 1;
for (let i = 4; i >= 1; i -= 1) {
ipLong += power * parseInt(components[i]);
power *= 256;
}
return ipLong;
} else {
return -1;
}
};
isInSubnet = (ip, subnet) => {
const mask = subnet.match(/^(.*?)\/(\d{1,2})$/);
if (!mask) {
return false;
}
const baseIP = convertIPtoLong(mask[1]);
const longIP = convertIPtoLong(ip);
if (mask && baseIP >= 0) {
const freedom = Math.pow(2, 32 - parseInt(mask[2]));
return (longIP > baseIP) && (longIP < baseIP + freedom - 1);
} else return false;
};
isSubnetBanned = (ip, list) => {
const matchingSubnets = list.filter(subnet => isInSubnet(ip, subnet, logger));
return matchingSubnets.length !== 0;
}
const plugin = {
author: 'RaidMax',
version: 1.0,
name: 'Subnet Banlist Plugin',
manager: null,
logger: null,
banMessage: '',
onEventAsync: (gameEvent, server) => {
if (gameEvent.TypeName === 'Join') {
if (!isSubnetBanned(gameEvent.Origin.IPAddressString, this.subnetList, this.logger)) {
return;
}
this.logger.WriteInfo(`Kicking ${gameEvent.Origin} because they are subnet banned.`);
gameEvent.Origin.Kick(this.banMessage, _IW4MAdminClient);
}
},
onLoadAsync: manager => {
this.manager = manager;
this.logger = manager.GetLogger(0);
this.configHandler = _configHandler;
this.subnetList = [];
const list = this.configHandler.GetValue('SubnetBanList');
if (list !== undefined) {
list.forEach(element => {
const ban = String(element);
this.subnetList.push(ban)
});
this.logger.WriteInfo(`Loaded ${list.length} banned subnets`);
} else {
this.configHandler.SetValue('SubnetBanList', []);
}
this.banMessage = this.configHandler.GetValue('BanMessage');
if (this.banMessage === undefined) {
this.banMessage = 'You are not allowed to join this server.';
this.configHandler.SetValue('BanMessage', this.banMessage);
}
},
onUnloadAsync: () => {
},
onTickAsync: server => {
}
};

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@ -5,7 +5,7 @@ const commands = [{
permission: "SeniorAdmin", permission: "SeniorAdmin",
targetRequired: true, targetRequired: true,
arguments: [{ arguments: [{
name: "players", name: "player",
required: true required: true
}], }],
execute: (gameEvent) => { execute: (gameEvent) => {