adjust detection thresholds for recoil and offset
make sure we don't keep adding penalties after first add "Other" penalty for future plugin use
This commit is contained in:
parent
253c7c8721
commit
8119ff9f83
@ -21,9 +21,9 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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};
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};
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public ChangeTracking<EFACSnapshot> Tracker { get; private set; }
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public ChangeTracking<EFACSnapshot> Tracker { get; private set; }
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public const int QUEUE_COUNT = 10;
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public const int MAX_TRACKED_HIT_COUNT = 10;
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public List<EFClientKill> QueuedHits { get; set; }
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public List<EFClientKill> TrackedHits { get; set; }
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int Kills;
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int Kills;
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int HitCount;
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int HitCount;
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Dictionary<IW4Info.HitLocation, HitInfo> HitLocationCount;
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Dictionary<IW4Info.HitLocation, HitInfo> HitLocationCount;
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@ -54,7 +54,7 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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ClientStats = clientStats;
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ClientStats = clientStats;
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Strain = new Strain();
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Strain = new Strain();
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Tracker = new ChangeTracking<EFACSnapshot>();
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Tracker = new ChangeTracking<EFACSnapshot>();
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QueuedHits = new List<EFClientKill>();
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TrackedHits = new List<EFClientKill>();
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}
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}
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/// <summary>
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/// <summary>
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@ -136,7 +136,7 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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AngleDifferenceAverage = weightedSessionAverage;
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AngleDifferenceAverage = weightedSessionAverage;
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if (weightedSessionAverage > Thresholds.MaxOffset(totalSessionHits) &&
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if (weightedSessionAverage > Thresholds.MaxOffset(totalSessionHits) &&
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totalSessionHits > 40)
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totalSessionHits >= (Thresholds.MediumSampleMinKills * 2))
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{
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{
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Log.WriteDebug("*** Reached Max Session Average for Angle Difference ***");
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Log.WriteDebug("*** Reached Max Session Average for Angle Difference ***");
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Log.WriteDebug($"Session Average = {weightedSessionAverage}");
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Log.WriteDebug($"Session Average = {weightedSessionAverage}");
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@ -157,8 +157,11 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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Log.WriteDebug($"PredictVsReal={realAgainstPredict}");
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Log.WriteDebug($"PredictVsReal={realAgainstPredict}");
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#endif
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#endif
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}
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}
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#endregion
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double currentStrain = Strain.GetStrain(isDamage, hit.Damage, hit.Distance / 0.0254, hit.ViewAngles, Math.Max(50, hit.TimeOffset - LastOffset));
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#region STRAIN
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double currentStrain = Strain.GetStrain(hit.Distance / 0.0254, hit.ViewAngles, Math.Max(50, hit.TimeOffset - LastOffset));
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#if DEBUG == true
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#if DEBUG == true
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Log.WriteDebug($"Current Strain: {currentStrain}");
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Log.WriteDebug($"Current Strain: {currentStrain}");
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#endif
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#endif
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@ -213,7 +216,7 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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});
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});
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}
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}
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if (ClientStats.AverageRecoilOffset == 0 && HitCount > Thresholds.HighSampleMinKills)
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if (ClientStats.AverageRecoilOffset == 0 && HitCount >= Thresholds.LowSampleMinKills)
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{
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{
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results.Add(new DetectionPenaltyResult()
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results.Add(new DetectionPenaltyResult()
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{
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{
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@ -251,19 +254,6 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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// ban on headshot
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// ban on headshot
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if (currentHeadshotRatio > maxHeadshotLerpValueForBan)
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if (currentHeadshotRatio > maxHeadshotLerpValueForBan)
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{
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{
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//Log.WriteDebug("**Maximum Headshot Ratio Reached For Ban**");
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//Log.WriteDebug($"ClientId: {hit.AttackerId}");
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//Log.WriteDebug($"**HitCount: {HitCount}");
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//Log.WriteDebug($"**Ratio {currentHeadshotRatio}");
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//Log.WriteDebug($"**MaxRatio {maxHeadshotLerpValueForFlag}");
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//var sb = new StringBuilder();
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//foreach (var kvp in HitLocationCount)
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//{
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// sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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//}
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//Log.WriteDebug(sb.ToString());
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results.Add(new DetectionPenaltyResult()
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results.Add(new DetectionPenaltyResult()
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{
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{
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ClientPenalty = EFPenalty.PenaltyType.Ban,
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ClientPenalty = EFPenalty.PenaltyType.Ban,
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@ -275,19 +265,6 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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}
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}
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else
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else
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{
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{
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//Log.WriteDebug("**Maximum Headshot Ratio Reached For Flag**");
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//Log.WriteDebug($"ClientId: {hit.AttackerId}");
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//Log.WriteDebug($"**HitCount: {HitCount}");
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//Log.WriteDebug($"**Ratio {currentHeadshotRatio}");
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//Log.WriteDebug($"**MaxRatio {maxHeadshotLerpValueForFlag}");
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//var sb = new StringBuilder();
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//foreach (var kvp in HitLocationCount)
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//{
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// sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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//}
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//Log.WriteDebug(sb.ToString());
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results.Add(new DetectionPenaltyResult()
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results.Add(new DetectionPenaltyResult()
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{
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{
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ClientPenalty = EFPenalty.PenaltyType.Flag,
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ClientPenalty = EFPenalty.PenaltyType.Flag,
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@ -307,19 +284,6 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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// ban on bone ratio
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// ban on bone ratio
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if (currentMaxBoneRatio > maxBoneRatioLerpValueForBan)
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if (currentMaxBoneRatio > maxBoneRatioLerpValueForBan)
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{
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{
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//Log.WriteDebug("**Maximum Bone Ratio Reached For Ban**");
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//Log.WriteDebug($"ClientId: {hit.AttackerId}");
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//Log.WriteDebug($"**HitCount: {HitCount}");
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//Log.WriteDebug($"**Ratio {currentMaxBoneRatio}");
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//Log.WriteDebug($"**MaxRatio {maxBoneRatioLerpValueForBan}");
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//var sb = new StringBuilder();
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//foreach (var kvp in HitLocationCount)
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//{
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// sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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//}
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//Log.WriteDebug(sb.ToString());
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results.Add(new DetectionPenaltyResult()
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results.Add(new DetectionPenaltyResult()
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{
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{
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ClientPenalty = EFPenalty.PenaltyType.Ban,
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ClientPenalty = EFPenalty.PenaltyType.Ban,
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@ -331,19 +295,6 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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}
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}
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else
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else
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{
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{
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//Log.WriteDebug("**Maximum Bone Ratio Reached For Flag**");
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//Log.WriteDebug($"ClientId: {hit.AttackerId}");
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//Log.WriteDebug($"**HitCount: {HitCount}");
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//Log.WriteDebug($"**Ratio {currentMaxBoneRatio}");
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//Log.WriteDebug($"**MaxRatio {maxBoneRatioLerpValueForFlag}");
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//var sb = new StringBuilder();
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//foreach (var kvp in HitLocationCount)
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//{
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// sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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//}
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//Log.WriteDebug(sb.ToString());
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results.Add(new DetectionPenaltyResult()
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results.Add(new DetectionPenaltyResult()
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{
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{
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ClientPenalty = EFPenalty.PenaltyType.Flag,
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ClientPenalty = EFPenalty.PenaltyType.Flag,
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@ -375,16 +326,6 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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if (currentChestAbdomenRatio > chestAbdomenLerpValueForBan && chestHits >= Thresholds.MediumSampleMinKills * 2)
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if (currentChestAbdomenRatio > chestAbdomenLerpValueForBan && chestHits >= Thresholds.MediumSampleMinKills * 2)
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{
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{
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//Log.WriteDebug("**Maximum Chest/Abdomen Ratio Reached For Ban**");
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//Log.WriteDebug($"ClientId: {hit.AttackerId}");
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//Log.WriteDebug($"**Chest Hits: {chestHits}");
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//Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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//Log.WriteDebug($"**MaxRatio {chestAbdomenLerpValueForBan}");
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//var sb = new StringBuilder();
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//foreach (var kvp in HitLocationCount)
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// sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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//Log.WriteDebug(sb.ToString());
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results.Add(new DetectionPenaltyResult()
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results.Add(new DetectionPenaltyResult()
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{
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{
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ClientPenalty = EFPenalty.PenaltyType.Ban,
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ClientPenalty = EFPenalty.PenaltyType.Ban,
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@ -396,16 +337,6 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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}
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}
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else
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else
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{
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{
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//Log.WriteDebug("**Maximum Chest/Abdomen Ratio Reached For Flag**");
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//Log.WriteDebug($"ClientId: {hit.AttackerId}");
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//Log.WriteDebug($"**Chest Hits: {chestHits}");
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//Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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//Log.WriteDebug($"**MaxRatio {chestAbdomenRatioLerpValueForFlag}");
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//var sb = new StringBuilder();
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//foreach (var kvp in HitLocationCount)
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// sb.Append($"HitLocation: {kvp.Key} -> {kvp.Value}\r\n");
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//Log.WriteDebug(sb.ToString());
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results.Add(new DetectionPenaltyResult()
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results.Add(new DetectionPenaltyResult()
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{
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{
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ClientPenalty = EFPenalty.PenaltyType.Flag,
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ClientPenalty = EFPenalty.PenaltyType.Flag,
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@ -457,77 +388,5 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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ClientPenalty = EFPenalty.PenaltyType.Any,
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ClientPenalty = EFPenalty.PenaltyType.Any,
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};
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};
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}
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}
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public DetectionPenaltyResult ProcessTotalRatio(EFClientStatistics stats)
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{
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int totalChestHits = stats.HitLocations.Single(c => c.Location == IW4Info.HitLocation.torso_upper).HitCount;
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var results = new List<DetectionPenaltyResult>();
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if (totalChestHits >= Thresholds.MediumSampleMinKills * 2)
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{
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double marginOfError = Thresholds.GetMarginOfError(totalChestHits);
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double lerpAmount = Math.Min(1.0, (totalChestHits - 60) / 250.0);
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// determine max acceptable ratio of chest to abdomen kills
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double chestAbdomenRatioLerpValueForFlag = Thresholds.Lerp(Thresholds.ChestAbdomenRatioThresholdHighSample(3.0), Thresholds.ChestAbdomenRatioThresholdHighSample(2.0), lerpAmount) + marginOfError;
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double chestAbdomenLerpValueForBan = Thresholds.Lerp(Thresholds.ChestAbdomenRatioThresholdHighSample(4.0), Thresholds.ChestAbdomenRatioThresholdHighSample(3.0), lerpAmount) + marginOfError;
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double currentChestAbdomenRatio = totalChestHits /
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stats.HitLocations.Single(hl => hl.Location == IW4Info.HitLocation.torso_lower).HitCount;
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if (currentChestAbdomenRatio > chestAbdomenRatioLerpValueForFlag)
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{
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if (currentChestAbdomenRatio > chestAbdomenLerpValueForBan)
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{
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//Log.WriteDebug("**Maximum Lifetime Chest/Abdomen Ratio Reached For Ban**");
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//Log.WriteDebug($"ClientId: {stats.ClientId}");
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//Log.WriteDebug($"**Total Chest Hits: {totalChestHits}");
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//Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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//Log.WriteDebug($"**MaxRatio {chestAbdomenLerpValueForBan}");
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//var sb = new StringBuilder();
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//foreach (var location in stats.HitLocations)
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// sb.Append($"HitLocation: {location.Location} -> {location.HitCount}\r\n");
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//Log.WriteDebug(sb.ToString());
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results.Add(new DetectionPenaltyResult()
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{
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ClientPenalty = EFPenalty.PenaltyType.Ban,
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Value = currentChestAbdomenRatio,
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Location = IW4Info.HitLocation.torso_upper,
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HitCount = totalChestHits,
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Type = DetectionType.Chest
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});
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}
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else
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{
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//Log.WriteDebug("**Maximum Lifetime Chest/Abdomen Ratio Reached For Flag**");
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//Log.WriteDebug($"ClientId: {stats.ClientId}");
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//Log.WriteDebug($"**Total Chest Hits: {totalChestHits}");
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//Log.WriteDebug($"**Ratio {currentChestAbdomenRatio}");
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//Log.WriteDebug($"**MaxRatio {chestAbdomenRatioLerpValueForFlag}");
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//var sb = new StringBuilder();
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//foreach (var location in stats.HitLocations)
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// sb.Append($"HitLocation: {location.Location} -> {location.HitCount}\r\n");
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//Log.WriteDebug(sb.ToString());
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results.Add(new DetectionPenaltyResult()
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{
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ClientPenalty = EFPenalty.PenaltyType.Flag,
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Value = currentChestAbdomenRatio,
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Location = IW4Info.HitLocation.torso_upper,
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HitCount = totalChestHits,
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Type = DetectionType.Chest
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});
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}
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}
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}
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return results.FirstOrDefault(_result => _result.ClientPenalty == EFPenalty.PenaltyType.Ban) ??
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results.FirstOrDefault(_result => _result.ClientPenalty == EFPenalty.PenaltyType.Flag) ??
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new DetectionPenaltyResult()
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{
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ClientPenalty = EFPenalty.PenaltyType.Any,
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};
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}
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}
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}
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}
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}
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@ -14,7 +14,7 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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public Vector3 LastAngle { get; private set; }
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public Vector3 LastAngle { get; private set; }
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public double LastDeltaTime { get; private set; }
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public double LastDeltaTime { get; private set; }
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public double GetStrain(bool isDamage, int damage, double killDistance, Vector3 newAngle, double deltaTime)
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public double GetStrain(double killDistance, Vector3 newAngle, double deltaTime)
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{
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{
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if (LastAngle == null)
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if (LastAngle == null)
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LastAngle = newAngle;
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LastAngle = newAngle;
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@ -502,11 +502,11 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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DeathOrigin = vDeathOrigin,
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DeathOrigin = vDeathOrigin,
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KillOrigin = vKillOrigin,
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KillOrigin = vKillOrigin,
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DeathType = ParseEnum<IW4Info.MeansOfDeath>.Get(type, typeof(IW4Info.MeansOfDeath)),
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DeathType = ParseEnum<IW4Info.MeansOfDeath>.Get(type, typeof(IW4Info.MeansOfDeath)),
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Damage = Int32.Parse(damage),
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Damage = int.Parse(damage),
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HitLoc = ParseEnum<IW4Info.HitLocation>.Get(hitLoc, typeof(IW4Info.HitLocation)),
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HitLoc = ParseEnum<IW4Info.HitLocation>.Get(hitLoc, typeof(IW4Info.HitLocation)),
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Weapon = ParseEnum<IW4Info.WeaponName>.Get(weapon, typeof(IW4Info.WeaponName)),
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Weapon = ParseEnum<IW4Info.WeaponName>.Get(weapon, typeof(IW4Info.WeaponName)),
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ViewAngles = vViewAngles,
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ViewAngles = vViewAngles,
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TimeOffset = Int64.Parse(offset),
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TimeOffset = long.Parse(offset),
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When = time,
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When = time,
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IsKillstreakKill = isKillstreakKill[0] != '0',
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IsKillstreakKill = isKillstreakKill[0] != '0',
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AdsPercent = float.Parse(Ads, System.Globalization.CultureInfo.InvariantCulture),
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AdsPercent = float.Parse(Ads, System.Globalization.CultureInfo.InvariantCulture),
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@ -542,12 +542,6 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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var clientDetection = _servers[serverId].PlayerDetections[attacker.ClientId];
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var clientDetection = _servers[serverId].PlayerDetections[attacker.ClientId];
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var clientStats = _servers[serverId].PlayerStats[attacker.ClientId];
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var clientStats = _servers[serverId].PlayerStats[attacker.ClientId];
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using (var ctx = new DatabaseContext(disableTracking: true))
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{
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ctx.Set<EFClientStatistics>().Update(clientStats);
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await ctx.SaveChangesAsync();
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}
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// increment their hit count
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// increment their hit count
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if (hit.DeathType == IW4Info.MeansOfDeath.MOD_PISTOL_BULLET ||
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if (hit.DeathType == IW4Info.MeansOfDeath.MOD_PISTOL_BULLET ||
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hit.DeathType == IW4Info.MeansOfDeath.MOD_RIFLE_BULLET ||
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hit.DeathType == IW4Info.MeansOfDeath.MOD_RIFLE_BULLET ||
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@ -556,10 +550,14 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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clientStats.HitLocations.Single(hl => hl.Location == hit.HitLoc).HitCount += 1;
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clientStats.HitLocations.Single(hl => hl.Location == hit.HitLoc).HitCount += 1;
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}
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}
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using (var ctx = new DatabaseContext(disableTracking: true))
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{
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ctx.Set<EFClientStatistics>().Update(clientStats);
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await ctx.SaveChangesAsync();
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}
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using (var ctx = new DatabaseContext())
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using (var ctx = new DatabaseContext())
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{
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{
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await OnProcessingPenalty.WaitAsync();
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try
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try
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{
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{
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if (Plugin.Config.Configuration().StoreClientKills)
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if (Plugin.Config.Configuration().StoreClientKills)
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@ -573,40 +571,41 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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#if DEBUG
|
#if DEBUG
|
||||||
if (clientDetection.QueuedHits.Count > 0)
|
if (clientDetection.QueuedHits.Count > 0)
|
||||||
#else
|
#else
|
||||||
if (clientDetection.QueuedHits.Count > Detection.QUEUE_COUNT)
|
if (clientDetection.TrackedHits.Count > Detection.MAX_TRACKED_HIT_COUNT)
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
while (clientDetection.QueuedHits.Count > 0)
|
while (clientDetection.TrackedHits.Count > 0)
|
||||||
{
|
{
|
||||||
clientDetection.QueuedHits = clientDetection.QueuedHits.OrderBy(_hits => _hits.TimeOffset).ToList();
|
await OnProcessingPenalty.WaitAsync();
|
||||||
var oldestHit = clientDetection.QueuedHits.First();
|
|
||||||
clientDetection.QueuedHits.RemoveAt(0);
|
var oldestHit = clientDetection.TrackedHits.OrderBy(_hits => _hits.TimeOffset).First();
|
||||||
|
clientDetection.TrackedHits.Remove(oldestHit);
|
||||||
|
|
||||||
result = clientDetection.ProcessHit(oldestHit, isDamage);
|
result = clientDetection.ProcessHit(oldestHit, isDamage);
|
||||||
await ApplyPenalty(result, attacker, ctx);
|
await ApplyPenalty(result, attacker, ctx);
|
||||||
|
|
||||||
if (clientDetection.Tracker.HasChanges && result.ClientPenalty != EFPenalty.PenaltyType.Any)
|
if (clientDetection.Tracker.HasChanges && result.ClientPenalty != EFPenalty.PenaltyType.Any)
|
||||||
{
|
{
|
||||||
SaveTrackedSnapshots(clientDetection, ctx);
|
SaveTrackedSnapshots(clientDetection, ctx);
|
||||||
|
|
||||||
|
if (result.ClientPenalty == EFPenalty.PenaltyType.Ban)
|
||||||
|
{
|
||||||
|
OnProcessingPenalty.Release(1);
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
result = clientDetection.ProcessTotalRatio(clientStats);
|
OnProcessingPenalty.Release(1);
|
||||||
await ApplyPenalty(result , attacker, ctx);
|
|
||||||
|
|
||||||
if (clientDetection.Tracker.HasChanges && result.ClientPenalty != EFPenalty.PenaltyType.Any)
|
|
||||||
{
|
|
||||||
SaveTrackedSnapshots(clientDetection, ctx);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
clientDetection.QueuedHits.Add(hit);
|
clientDetection.TrackedHits.Add(hit);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ctx.Set<EFHitLocationCount>().UpdateRange(clientStats.HitLocations);
|
ctx.Set<EFHitLocationCount>().UpdateRange(clientStats.HitLocations);
|
||||||
|
|
||||||
await ctx.SaveChangesAsync();
|
await ctx.SaveChangesAsync();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -615,8 +614,6 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
|||||||
_log.WriteError("Could not save hit or AC info");
|
_log.WriteError("Could not save hit or AC info");
|
||||||
_log.WriteDebug(ex.GetExceptionInfo());
|
_log.WriteDebug(ex.GetExceptionInfo());
|
||||||
}
|
}
|
||||||
|
|
||||||
OnProcessingPenalty.Release(1);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -859,7 +856,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
|||||||
ctx.Add(clientHistory);
|
ctx.Add(clientHistory);
|
||||||
}
|
}
|
||||||
|
|
||||||
#region INDIVIDUAL_SERVER_PERFORMANCE
|
#region INDIVIDUAL_SERVER_PERFORMANCE
|
||||||
// get the client ranking for the current server
|
// get the client ranking for the current server
|
||||||
int individualClientRanking = await ctx.Set<EFRating>()
|
int individualClientRanking = await ctx.Set<EFRating>()
|
||||||
.Where(GetRankingFunc(clientStats.ServerId))
|
.Where(GetRankingFunc(clientStats.ServerId))
|
||||||
@ -910,8 +907,8 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
|||||||
// add new rating for current server
|
// add new rating for current server
|
||||||
ctx.Add(newServerRating);
|
ctx.Add(newServerRating);
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
#region OVERALL_RATING
|
#region OVERALL_RATING
|
||||||
// select all performance & time played for current client
|
// select all performance & time played for current client
|
||||||
var iqClientStats = from stats in ctx.Set<EFClientStatistics>()
|
var iqClientStats = from stats in ctx.Set<EFClientStatistics>()
|
||||||
where stats.ClientId == client.ClientId
|
where stats.ClientId == client.ClientId
|
||||||
@ -986,7 +983,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
|||||||
};
|
};
|
||||||
|
|
||||||
ctx.Add(averageRating);
|
ctx.Add(averageRating);
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
await ctx.SaveChangesAsync();
|
await ctx.SaveChangesAsync();
|
||||||
}
|
}
|
||||||
@ -1021,7 +1018,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
|||||||
// calulate elo
|
// calulate elo
|
||||||
if (_servers[attackerStats.ServerId].PlayerStats.Count > 1)
|
if (_servers[attackerStats.ServerId].PlayerStats.Count > 1)
|
||||||
{
|
{
|
||||||
#region DEPRECATED
|
#region DEPRECATED
|
||||||
/* var validAttackerLobbyRatings = Servers[attackerStats.ServerId].PlayerStats
|
/* var validAttackerLobbyRatings = Servers[attackerStats.ServerId].PlayerStats
|
||||||
.Where(cs => cs.Value.ClientId != attackerStats.ClientId)
|
.Where(cs => cs.Value.ClientId != attackerStats.ClientId)
|
||||||
.Where(cs =>
|
.Where(cs =>
|
||||||
@ -1045,7 +1042,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
|||||||
double victimLobbyRating = validVictimLobbyRatings.Count() > 0 ?
|
double victimLobbyRating = validVictimLobbyRatings.Count() > 0 ?
|
||||||
validVictimLobbyRatings.Average(cs => cs.Value.EloRating) :
|
validVictimLobbyRatings.Average(cs => cs.Value.EloRating) :
|
||||||
victimStats.EloRating;*/
|
victimStats.EloRating;*/
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
double attackerEloDifference = Math.Log(Math.Max(1, victimStats.EloRating)) - Math.Log(Math.Max(1, attackerStats.EloRating));
|
double attackerEloDifference = Math.Log(Math.Max(1, victimStats.EloRating)) - Math.Log(Math.Max(1, attackerStats.EloRating));
|
||||||
double winPercentage = 1.0 / (1 + Math.Pow(10, attackerEloDifference / Math.E));
|
double winPercentage = 1.0 / (1 + Math.Pow(10, attackerEloDifference / Math.E));
|
||||||
|
@ -15,7 +15,8 @@ namespace SharedLibraryCore.Database.Models
|
|||||||
Ban,
|
Ban,
|
||||||
Unban,
|
Unban,
|
||||||
Any,
|
Any,
|
||||||
Unflag
|
Unflag,
|
||||||
|
Other = 100
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user