finish cod4x parser

add IW3 map names
This commit is contained in:
RaidMax
2019-02-06 20:12:35 -06:00
parent 0194196a33
commit 7c6419a16a
5 changed files with 118 additions and 11 deletions

View File

@ -14,8 +14,13 @@ var plugin = {
rconParser = manager.GenerateDynamicRConParser();
eventParser = manager.GenerateDynamicEventParser();
rconParser.Configuration.Status.Pattern = '^ *([0-9]+) +-?([0-9]+) +((?:[A-Z]+|[0-9]+)) +((?:[a-z]|[0-9]){16}|(?:[a-z]|[0-9]){32}|bot[0-9]+|(?:[0-9]+)) *(.{0,32}) +([0-9]+) +(\\d+\\.\\d+\\.\\d+.\\d+\\:-*\\d{1,5}|0+.0+:-*\\d{1,5}|loopback) +(-*[0-9]+) +([0-9]+) *$'
rconParser.Configuration.Status.AddMapping(104, 6); // RConName
rconParser.Configuration.Status.AddMapping(105, 8); // RConIPAddress
rconParser.Configuration.Dvar.Pattern = '^"(.+)" is: "(.+)?" default: "(.+)?" info: "(.+)?"$';
rconParser.Configuration.Dvar.AddMapping(110, 4);
rconParser.Configuration.Dvar.AddMapping(109, 2); // DVAR latched value
rconParser.Configuration.Dvar.AddMapping(110, 4); // dvar info
rconParser.Version = 'CoD4 X 1.8 win_mingw-x86 build 2055 May 2 2017';
rconParser.GameName = 1; // IW3