update welcome plugin to IPluginV2
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parent
4ba56b53a4
commit
7b8f6421aa
@ -5,125 +5,120 @@ using SharedLibraryCore.Interfaces;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Database.Models;
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using System.Linq;
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using System.Linq;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore;
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using System.Net;
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using System.Net.Http;
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using System.Net.Http;
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using System.Threading;
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using Newtonsoft.Json.Linq;
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using Newtonsoft.Json.Linq;
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using Humanizer;
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using Humanizer;
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using Data.Abstractions;
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using Data.Abstractions;
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using Data.Models;
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using Data.Models;
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using Microsoft.Extensions.DependencyInjection;
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using SharedLibraryCore.Events.Management;
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using SharedLibraryCore.Interfaces.Events;
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using static Data.Models.Client.EFClient;
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using static Data.Models.Client.EFClient;
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namespace IW4MAdmin.Plugins.Welcome
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namespace IW4MAdmin.Plugins.Welcome;
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public class Plugin : IPluginV2
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{
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{
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public class Plugin : IPlugin
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public string Author => "RaidMax";
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public string Version => "1.1";
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public string Name => "Welcome Plugin";
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public static void RegisterDependencies(IServiceCollection serviceCollection)
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{
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{
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public string Author => "RaidMax";
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serviceCollection.AddConfiguration<WelcomeConfiguration>("WelcomePluginSettings");
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}
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public float Version => 1.0f;
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private readonly WelcomeConfiguration _configuration;
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private readonly IDatabaseContextFactory _contextFactory;
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public string Name => "Welcome Plugin";
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public Plugin(WelcomeConfiguration configuration, IDatabaseContextFactory contextFactory)
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{
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_configuration = configuration;
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_contextFactory = contextFactory;
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private readonly IConfigurationHandler<WelcomeConfiguration> _configHandler;
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IManagementEventSubscriptions.ClientStateAuthorized += OnClientStateAuthorized;
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private readonly IDatabaseContextFactory _contextFactory;
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}
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public Plugin(IConfigurationHandlerFactory configurationHandlerFactory, IDatabaseContextFactory contextFactory)
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private async Task OnClientStateAuthorized(ClientStateEvent clientState, CancellationToken token)
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{
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var newPlayer = clientState.Client;
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if (newPlayer.Level >= Permission.Trusted && !newPlayer.Masked ||
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!string.IsNullOrEmpty(newPlayer.Tag) &&
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newPlayer.Level != Permission.Flagged && newPlayer.Level != Permission.Banned &&
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!newPlayer.Masked)
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newPlayer.CurrentServer.Broadcast(
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await ProcessAnnouncement(_configuration.PrivilegedAnnouncementMessage,
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newPlayer));
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newPlayer.Tell(await ProcessAnnouncement(_configuration.UserWelcomeMessage, newPlayer));
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if (newPlayer.Level == Permission.Flagged)
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{
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{
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_configHandler =
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string penaltyReason;
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configurationHandlerFactory.GetConfigurationHandler<WelcomeConfiguration>("WelcomePluginSettings");
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_contextFactory = contextFactory;
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await using var context = _contextFactory.CreateContext(false);
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{
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penaltyReason = await context.Penalties
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.Where(p => p.OffenderId == newPlayer.ClientId && p.Type == EFPenalty.PenaltyType.Flag)
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.OrderByDescending(p => p.When)
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.Select(p => p.AutomatedOffense ?? p.Offense)
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.FirstOrDefaultAsync(cancellationToken: token);
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}
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newPlayer.CurrentServer.ToAdmins(Utilities.CurrentLocalization
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.LocalizationIndex["PLUGINS_WELCOME_FLAG_MESSAGE"]
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.FormatExt(newPlayer.Name, penaltyReason));
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}
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else
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{
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newPlayer.CurrentServer.Broadcast(await ProcessAnnouncement(_configuration.UserAnnouncementMessage,
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newPlayer));
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}
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}
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private async Task<string> ProcessAnnouncement(string msg, EFClient joining)
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{
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msg = msg.Replace("{{ClientName}}", joining.Name);
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msg = msg.Replace("{{ClientLevel}}",
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$"{Utilities.ConvertLevelToColor(joining.Level, joining.ClientPermission.Name)}{(string.IsNullOrEmpty(joining.Tag) ? "" : $" (Color::White){joining.Tag}(Color::White)")}");
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// this prevents it from trying to evaluate it every message
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if (msg.Contains("{{ClientLocation}}"))
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{
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msg = msg.Replace("{{ClientLocation}}", await GetCountryName(joining.IPAddressString));
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}
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}
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public async Task OnLoadAsync(IManager manager)
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msg = msg.Replace("{{TimesConnected}}",
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joining.Connections.Ordinalize(Utilities.CurrentLocalization.Culture));
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return msg;
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}
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/// <summary>
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/// makes a webrequest to determine IP origin
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/// </summary>
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/// <param name="ip">IP address to get location of</param>
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/// <returns></returns>
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private async Task<string> GetCountryName(string ip)
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{
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using var wc = new HttpClient();
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try
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{
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{
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await _configHandler.BuildAsync();
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var response =
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if (_configHandler.Configuration() == null)
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await wc.GetStringAsync(new Uri(
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{
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$"http://ip-api.com/json/{ip}?lang={Utilities.CurrentLocalization.LocalizationName.Split("-").First().ToLower()}"));
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_configHandler.Set((WelcomeConfiguration) new WelcomeConfiguration().Generate());
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var responseObj = JObject.Parse(response);
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await _configHandler.Save();
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response = responseObj["country"]?.ToString();
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}
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return string.IsNullOrEmpty(response)
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? Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_WELCOME_UNKNOWN_COUNTRY"]
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: response;
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}
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}
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public Task OnUnloadAsync() => Task.CompletedTask;
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catch
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public Task OnTickAsync(Server S) => Task.CompletedTask;
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public async Task OnEventAsync(GameEvent gameEvent, Server server)
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{
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{
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if (gameEvent.Type == GameEvent.EventType.Join)
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return Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_WELCOME_UNKNOWN_IP"];
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{
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var newPlayer = gameEvent.Origin;
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if (newPlayer.Level >= Permission.Trusted && !gameEvent.Origin.Masked||
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!string.IsNullOrEmpty(newPlayer.Tag) &&
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newPlayer.Level != Permission.Flagged && newPlayer.Level != Permission.Banned &&
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!newPlayer.Masked)
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gameEvent.Owner.Broadcast(
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await ProcessAnnouncement(_configHandler.Configuration().PrivilegedAnnouncementMessage,
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newPlayer));
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newPlayer.Tell(await ProcessAnnouncement(_configHandler.Configuration().UserWelcomeMessage, newPlayer));
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if (newPlayer.Level == Permission.Flagged)
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{
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string penaltyReason;
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await using var context = _contextFactory.CreateContext(false);
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{
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penaltyReason = await context.Penalties
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.Where(p => p.OffenderId == newPlayer.ClientId && p.Type == EFPenalty.PenaltyType.Flag)
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.OrderByDescending(p => p.When)
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.Select(p => p.AutomatedOffense ?? p.Offense)
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.FirstOrDefaultAsync();
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}
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gameEvent.Owner.ToAdmins(Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_WELCOME_FLAG_MESSAGE"]
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.FormatExt(newPlayer.Name, penaltyReason));
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}
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else
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gameEvent.Owner.Broadcast(await ProcessAnnouncement(_configHandler.Configuration().UserAnnouncementMessage,
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newPlayer));
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}
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}
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private async Task<string> ProcessAnnouncement(string msg, EFClient joining)
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{
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msg = msg.Replace("{{ClientName}}", joining.Name);
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msg = msg.Replace("{{ClientLevel}}",
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$"{Utilities.ConvertLevelToColor(joining.Level, joining.ClientPermission.Name)}{(string.IsNullOrEmpty(joining.Tag) ? "" : $" (Color::White){joining.Tag}(Color::White)")}");
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// this prevents it from trying to evaluate it every message
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if (msg.Contains("{{ClientLocation}}"))
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{
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msg = msg.Replace("{{ClientLocation}}", await GetCountryName(joining.IPAddressString));
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}
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msg = msg.Replace("{{TimesConnected}}", joining.Connections.Ordinalize(Utilities.CurrentLocalization.Culture));
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return msg;
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}
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/// <summary>
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/// makes a webrequest to determine IP origin
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/// </summary>
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/// <param name="ip">IP address to get location of</param>
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/// <returns></returns>
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private async Task<string> GetCountryName(string ip)
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{
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using var wc = new HttpClient();
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try
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{
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var response =
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await wc.GetStringAsync(new Uri($"http://ip-api.com/json/{ip}?lang={Utilities.CurrentLocalization.LocalizationName.Split("-").First().ToLower()}"));
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var responseObj = JObject.Parse(response);
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response = responseObj["country"]?.ToString();
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return string.IsNullOrEmpty(response)
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? Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_WELCOME_UNKNOWN_COUNTRY"]
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: response;
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}
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catch
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{
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return Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_WELCOME_UNKNOWN_IP"];
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}
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}
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}
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}
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}
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}
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}
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@ -20,7 +20,7 @@
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</Target>
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</Target>
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2022.10.13.1" PrivateAssets="All" />
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<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2023.2.11.1" PrivateAssets="All" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -3,7 +3,7 @@ using SharedLibraryCore.Interfaces;
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namespace IW4MAdmin.Plugins.Welcome
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namespace IW4MAdmin.Plugins.Welcome
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{
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{
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class WelcomeConfiguration : IBaseConfiguration
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public class WelcomeConfiguration : IBaseConfiguration
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{
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{
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public string UserAnnouncementMessage { get; set; }
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public string UserAnnouncementMessage { get; set; }
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public string UserWelcomeMessage { get; set; }
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public string UserWelcomeMessage { get; set; }
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