Reduce poll rate for servers that have stopped responding to RCON requests.
Actually fixed the extra chat lines on disconnect.
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parent
25b3e3abc1
commit
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@ -75,8 +75,8 @@ namespace IW4MAdmin
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public IDisposable Connect(IDataConsumer channel)
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{
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channel.OnData(data, null);
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channel.OnEnd();
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channel?.OnData(data, null);
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channel?.OnEnd();
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return null;
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}
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}
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@ -95,7 +95,7 @@ namespace IW4MAdmin
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public bool OnData(ArraySegment<byte> data, Action continuation)
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{
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buffer.Add(data);
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buffer?.Add(data);
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return false;
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}
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@ -346,7 +346,6 @@ namespace IW4MAdmin
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foreach (var P in CurrentPlayers)
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await AddPlayer(P);
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}
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long l_size = -1;
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@ -362,8 +361,24 @@ namespace IW4MAdmin
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#if DEBUG == false
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try
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#endif
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{
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if ((DateTime.Now - LastPoll).TotalMinutes < 5 && ConnectionErrors > 1)
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return;
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try
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{
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await PollPlayersAsync();
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ConnectionErrors = 0;
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LastPoll = DateTime.Now;
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}
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catch(SharedLibrary.Exceptions.NetworkException e)
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{
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ConnectionErrors++;
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if (ConnectionErrors > 1)
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Logger.WriteError($"{e.Message} {IP}:{Port}, reducing polling rate");
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}
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lastMessage = DateTime.Now - start;
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lastCount = DateTime.Now;
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@ -540,7 +555,9 @@ namespace IW4MAdmin
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{
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ChatHistory.Add(new Chat(E.Origin.Name, "<i>DISCONNECTED</i>", DateTime.Now));
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if (ClientNum == 0)
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// the last client hasn't fully disconnected yet
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// so there will still be at least 1 client left
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if (ClientNum < 2)
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ChatHistory.Clear();
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return;
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@ -788,11 +805,9 @@ namespace IW4MAdmin
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override public void initCommands()
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{
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foreach (Command C in PluginImporter.potentialCommands)
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Manager.GetCommands().Add(C);
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Manager.GetCommands().Add(new Plugins("plugins", "view all loaded plugins. syntax: !plugins", "p", Player.Permission.Administrator, 0, false));
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}
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Binary file not shown.
@ -69,7 +69,7 @@ namespace SharedLibrary.Network
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return SplitResponse;
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}
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catch (SocketException)
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catch (Exception)
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{
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attempts++;
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if (attempts > 5)
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@ -131,7 +131,6 @@ namespace SharedLibrary.Network
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static byte[] GetRequestBytes(string Request)
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{
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Byte[] initialRequestBytes = Encoding.Unicode.GetBytes(Request);
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Byte[] fixedRequest = new Byte[initialRequestBytes.Length / 2];
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@ -171,12 +171,6 @@ namespace SharedLibrary
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return null;
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}
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/// <summary>
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/// Set up the basic variables ( base path / hostname / etc ) that allow the monitor thread to work
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/// </summary>
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/// <returns>True if no issues initializing, false otherwise</returns>
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//abstract public bool intializeBasics();
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/// <summary>
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/// Process any server event
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/// </summary>
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@ -422,6 +416,9 @@ namespace SharedLibrary
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public List<Chat> ChatHistory;
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public Queue<PlayerHistory> playerHistory { get; private set; }
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protected int ConnectionErrors;
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protected DateTime LastPoll;
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//Info
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protected String IP;
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protected int Port;
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