Reduce poll rate for servers that have stopped responding to RCON requests.
Actually fixed the extra chat lines on disconnect.
This commit is contained in:
parent
25b3e3abc1
commit
7a81f6c2bd
@ -75,8 +75,8 @@ namespace IW4MAdmin
|
||||
|
||||
public IDisposable Connect(IDataConsumer channel)
|
||||
{
|
||||
channel.OnData(data, null);
|
||||
channel.OnEnd();
|
||||
channel?.OnData(data, null);
|
||||
channel?.OnEnd();
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@ -95,7 +95,7 @@ namespace IW4MAdmin
|
||||
|
||||
public bool OnData(ArraySegment<byte> data, Action continuation)
|
||||
{
|
||||
buffer.Add(data);
|
||||
buffer?.Add(data);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -334,7 +334,7 @@ namespace IW4MAdmin
|
||||
}
|
||||
}
|
||||
|
||||
async Task PollPlayersAsync()
|
||||
async Task PollPlayersAsync()
|
||||
{
|
||||
var CurrentPlayers = await this.GetStatusAsync();
|
||||
|
||||
@ -346,7 +346,6 @@ namespace IW4MAdmin
|
||||
|
||||
foreach (var P in CurrentPlayers)
|
||||
await AddPlayer(P);
|
||||
|
||||
}
|
||||
|
||||
long l_size = -1;
|
||||
@ -363,7 +362,23 @@ namespace IW4MAdmin
|
||||
try
|
||||
#endif
|
||||
{
|
||||
await PollPlayersAsync();
|
||||
|
||||
if ((DateTime.Now - LastPoll).TotalMinutes < 5 && ConnectionErrors > 1)
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
await PollPlayersAsync();
|
||||
ConnectionErrors = 0;
|
||||
LastPoll = DateTime.Now;
|
||||
}
|
||||
|
||||
catch(SharedLibrary.Exceptions.NetworkException e)
|
||||
{
|
||||
ConnectionErrors++;
|
||||
if (ConnectionErrors > 1)
|
||||
Logger.WriteError($"{e.Message} {IP}:{Port}, reducing polling rate");
|
||||
}
|
||||
|
||||
lastMessage = DateTime.Now - start;
|
||||
lastCount = DateTime.Now;
|
||||
@ -540,7 +555,9 @@ namespace IW4MAdmin
|
||||
{
|
||||
ChatHistory.Add(new Chat(E.Origin.Name, "<i>DISCONNECTED</i>", DateTime.Now));
|
||||
|
||||
if (ClientNum == 0)
|
||||
// the last client hasn't fully disconnected yet
|
||||
// so there will still be at least 1 client left
|
||||
if (ClientNum < 2)
|
||||
ChatHistory.Clear();
|
||||
|
||||
return;
|
||||
@ -788,11 +805,9 @@ namespace IW4MAdmin
|
||||
|
||||
override public void initCommands()
|
||||
{
|
||||
|
||||
foreach (Command C in PluginImporter.potentialCommands)
|
||||
Manager.GetCommands().Add(C);
|
||||
|
||||
|
||||
Manager.GetCommands().Add(new Plugins("plugins", "view all loaded plugins. syntax: !plugins", "p", Player.Permission.Administrator, 0, false));
|
||||
|
||||
}
|
||||
|
Binary file not shown.
@ -69,7 +69,7 @@ namespace SharedLibrary.Network
|
||||
return SplitResponse;
|
||||
}
|
||||
|
||||
catch (SocketException)
|
||||
catch (Exception)
|
||||
{
|
||||
attempts++;
|
||||
if (attempts > 5)
|
||||
@ -131,7 +131,6 @@ namespace SharedLibrary.Network
|
||||
|
||||
static byte[] GetRequestBytes(string Request)
|
||||
{
|
||||
|
||||
Byte[] initialRequestBytes = Encoding.Unicode.GetBytes(Request);
|
||||
Byte[] fixedRequest = new Byte[initialRequestBytes.Length / 2];
|
||||
|
||||
|
@ -171,12 +171,6 @@ namespace SharedLibrary
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set up the basic variables ( base path / hostname / etc ) that allow the monitor thread to work
|
||||
/// </summary>
|
||||
/// <returns>True if no issues initializing, false otherwise</returns>
|
||||
//abstract public bool intializeBasics();
|
||||
|
||||
/// <summary>
|
||||
/// Process any server event
|
||||
/// </summary>
|
||||
@ -422,6 +416,9 @@ namespace SharedLibrary
|
||||
public List<Chat> ChatHistory;
|
||||
public Queue<PlayerHistory> playerHistory { get; private set; }
|
||||
|
||||
protected int ConnectionErrors;
|
||||
protected DateTime LastPoll;
|
||||
|
||||
//Info
|
||||
protected String IP;
|
||||
protected int Port;
|
||||
|
Loading…
Reference in New Issue
Block a user