clean-up and make game interface gsc consistent
This commit is contained in:
parent
ebdad2768d
commit
7323c6e3d7
@ -19,11 +19,15 @@ Setup()
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level.commonFunctions = spawnstruct();
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level.commonFunctions.setDvar = "SetDvarIfUninitialized";
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level.commonFunctions.isBot = "IsBot";
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level.commonFunctions.getXuid = "GetXuid";
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level.commonFunctions.getPlayerFromClientNum = "GetPlayerFromClientNum";
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level.commonFunctions.waittillNotifyOrTimeout = "WaittillNotifyOrTimeout";
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level.overrideMethods = [];
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level.overrideMethods[level.commonFunctions.setDvar] = scripts\_integration_base::NotImplementedFunction;
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level.overrideMethods[level.commonFunctions.getPlayerFromClientNum] = ::_GetPlayerFromClientNum;
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level.commonKeys = spawnstruct();
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level.commonKeys.enabled = "sv_iw4madmin_integration_enabled";
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level.notifyTypes = spawnstruct();
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level.notifyTypes.gameFunctionsInitialized = "GameFunctionsInitialized";
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@ -51,12 +55,11 @@ Setup()
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level.clientCommandCallbacks = [];
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level.clientCommandRusAsTarget = [];
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level.logger = spawnstruct();
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level.overrideMethods = [];
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level.iw4madminIntegrationDebug = GetDvarInt( "sv_iw4madmin_integration_debug" );
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InitializeLogger();
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wait ( 0.05 ); // needed to give script engine time to propagate notifies
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wait ( 0.05 * 2 ); // needed to give script engine time to propagate notifies
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level notify( level.notifyTypes.integrationBootstrapInitialized );
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level waittill( level.notifyTypes.gameFunctionsInitialized );
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@ -65,105 +68,26 @@ Setup()
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_SetDvarIfUninitialized( level.eventBus.inVar, "" );
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_SetDvarIfUninitialized( level.eventBus.outVar, "" );
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_SetDvarIfUninitialized( "sv_iw4madmin_integration_enabled", 1 );
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_SetDvarIfUninitialized( level.commonKeys.enabled, 1 );
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_SetDvarIfUninitialized( "sv_iw4madmin_integration_debug", 0 );
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if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
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if ( GetDvarInt( level.commonKeys.enabled) != 1 )
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{
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return;
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}
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// start long running tasks
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level thread MonitorClientEvents();
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level thread MonitorBus();
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level thread OnPlayerConnect();
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thread MonitorClientEvents();
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thread MonitorBus();
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}
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//////////////////////////////////
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// Client Methods
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//////////////////////////////////
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OnPlayerConnect()
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{
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level endon ( "game_ended" );
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for ( ;; )
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{
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level waittill( "connected", player );
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if ( _IsBot( player ) )
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{
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// we don't want to track bots
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continue;
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}
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if ( !IsDefined( player.pers[level.clientDataKey] ) )
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{
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player.pers[level.clientDataKey] = spawnstruct();
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}
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player thread OnPlayerSpawned();
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}
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}
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OnPlayerSpawned()
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{
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self endon( "disconnect" );
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for ( ;; )
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{
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self waittill( "spawned_player" );
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self PlayerSpawnEvents();
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}
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}
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OnGameEnded()
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{
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for ( ;; )
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{
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level waittill( "game_ended" );
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// note: you can run data code here but it's possible for
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// data to get truncated, so we will try a timer based approach for now
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}
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}
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DisplayWelcomeData()
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{
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self endon( "disconnect" );
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clientData = self.pers[level.clientDataKey];
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if ( clientData.permissionLevel == "User" || clientData.permissionLevel == "Flagged" )
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{
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return;
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}
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self IPrintLnBold( "Welcome, your level is ^5" + clientData.permissionLevel );
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wait( 2.0 );
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self IPrintLnBold( "You were last seen ^5" + clientData.lastConnection );
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}
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PlayerSpawnEvents()
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{
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self endon( "disconnect" );
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clientData = self.pers[level.clientDataKey];
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// this gives IW4MAdmin some time to register the player before making the request;
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// although probably not necessary some users might have a slow database or poll rate
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wait ( 2 );
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if ( IsDefined( clientData.state ) && clientData.state == "complete" )
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{
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return;
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}
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self RequestClientBasicData();
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}
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MonitorClientEvents()
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{
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level endon( "game_ended" );
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level endon( level.eventTypes.gameEnd );
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for ( ;; )
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{
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@ -178,6 +102,7 @@ MonitorClientEvents()
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client [[eventHandler]]( client.event );
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LogDebug( "notify client for " + client.event.type );
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client notify( level.eventTypes.localClientEvent, client.event );
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client notify( client.event.type, client.event );
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}
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client.eventData = [];
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@ -188,11 +113,13 @@ MonitorClientEvents()
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// Helper Methods
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//////////////////////////////////
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_IsBot( entity )
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NotImplementedFunction( a, b, c, d, e, f )
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{
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// there already is a cgame function exists as "IsBot", for IW4, but unsure what all titles have it defined,
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// so we are defining it here
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return IsDefined( entity.pers["isBot"] ) && entity.pers["isBot"];
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LogWarning( "Function not implemented" );
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if ( IsDefined ( a ) )
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{
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LogWarning( a );
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}
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}
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_SetDvarIfUninitialized( dvarName, dvarValue )
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@ -200,9 +127,22 @@ _SetDvarIfUninitialized( dvarName, dvarValue )
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[[level.overrideMethods[level.commonFunctions.setDvar]]]( dvarName, dvarValue );
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}
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NotImplementedFunction( a, b, c, d, e, f )
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_GetPlayerFromClientNum( clientNum )
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{
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LogWarning( "Function not implemented" );
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if ( clientNum < 0 )
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{
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return undefined;
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}
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for ( i = 0; i < level.players.size; i++ )
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{
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if ( level.players[i] getEntityNumber() == clientNum )
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{
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return level.players[i];
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}
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}
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return undefined;
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}
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// Not every game can output to console or even game log.
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@ -285,13 +225,13 @@ RegisterLogger( logger )
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RequestClientMeta( metaKey )
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{
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getClientMetaEvent = BuildEventRequest( true, level.eventTypes.clientDataRequested, "Meta", self, metaKey );
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level thread QueueEvent( getClientMetaEvent, level.eventTypes.clientDataRequested, self );
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thread QueueEvent( getClientMetaEvent, level.eventTypes.clientDataRequested, self );
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}
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RequestClientBasicData()
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{
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getClientDataEvent = BuildEventRequest( true, level.eventTypes.clientDataRequested, "None", self, "" );
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level thread QueueEvent( getClientDataEvent, level.eventTypes.clientDataRequested, self );
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thread QueueEvent( getClientDataEvent, level.eventTypes.clientDataRequested, self );
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}
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IncrementClientMeta( metaKey, incrementValue, clientId )
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@ -326,7 +266,7 @@ SetClientMeta( metaKey, metaValue, clientId, direction )
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}
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setClientMetaEvent = BuildEventRequest( true, level.eventTypes.setClientDataRequested, "Meta", clientNumber, data );
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level thread QueueEvent( setClientMetaEvent, level.eventTypes.setClientDataRequested, self );
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thread QueueEvent( setClientMetaEvent, level.eventTypes.setClientDataRequested, self );
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}
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BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
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@ -359,7 +299,7 @@ BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
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MonitorBus()
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{
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level endon( "game_ended" );
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level endon( level.eventTypes.gameEnd );
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for( ;; )
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{
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@ -387,7 +327,7 @@ MonitorBus()
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QueueEvent( request, eventType, notifyEntity )
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{
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level endon( "game_ended" );
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level endon( level.eventTypes.gameEnd );
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start = GetTime();
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maxWait = level.eventBus.timeout * 1000; // 30 seconds
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@ -395,7 +335,7 @@ QueueEvent( request, eventType, notifyEntity )
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while ( GetDvar( level.eventBus.inVar ) != "" && ( GetTime() - start ) < maxWait )
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{
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level [[level.overrideMethods["waittill_notify_or_timeout"]]]( "bus_ready", 1 );
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level [[level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout]]]( "bus_ready", 1 );
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if ( GetDvar( level.eventBus.inVar ) != "" )
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{
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@ -541,7 +481,7 @@ OnClientDataReceived( event )
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metaKey = event.data[0];
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clientData.meta[metaKey] = event.data[metaKey];
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LogDebug( "Meta Key=" + metaKey + ", Meta Value=" + event.data[metaKey] );
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LogDebug( "Meta Key=" + CoerceUndefined( metaKey ) + ", Meta Value=" + CoerceUndefined( event.data[metaKey] ) );
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return;
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}
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@ -553,8 +493,6 @@ OnClientDataReceived( event )
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clientData.performance = event.data["performance"];
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clientData.state = "complete";
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self.persistentClientId = event.data["clientId"];
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self thread DisplayWelcomeData();
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}
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OnExecuteCommand( event )
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@ -590,5 +528,15 @@ OnExecuteCommand( event )
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OnSetClientDataCompleted( event )
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{
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// IW4MAdmin let us know it persisted (success or fail)
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LogDebug( "Set Client Data -> subtype = " + event.subType + " status = " + event.data["status"] );
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LogDebug( "Set Client Data -> subtype = " + CoerceUndefined( event.subType ) + ", status = " + CoerceUndefined( event.data["status"] ) );
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}
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CoerceUndefined( object )
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{
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if ( !IsDefined( object ) )
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{
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return "undefined";
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}
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return object;
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}
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@ -8,18 +8,17 @@ Init()
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Setup()
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{
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level endon( "game_ended" );
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waittillframeend;
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// it's possible that the notify type has not been defined yet so we have to hard code it
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level waittill( "SharedFunctionsInitialized" );
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level waittill( level.notifyTypes.sharedFunctionsInitialized );
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level.eventBus.gamename = "IW4";
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scripts\_integration_base::RegisterLogger( ::Log2Console );
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level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
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level.overrideMethods[level.commonFunctions.setDvar] = ::_SetDvarIfUninitialized;
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level.overrideMethods[level.commonFunctions.isBot] = ::IsTestClient;
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level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID;
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level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
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level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
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level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
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level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
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level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
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level.overrideMethods[level.commonFunctions.changeTeam] = ::ChangeTeam;
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level.overrideMethods[level.commonFunctions.getTeamCounts] = ::CountPlayers;
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level.overrideMethods[level.commonFunctions.getMaxClients] = ::GetMaxClients;
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@ -28,19 +27,18 @@ Setup()
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level.overrideMethods[level.commonFunctions.getClientKillStreak] = ::GetClientKillStreak;
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level.overrideMethods[level.commonFunctions.backupRestoreClientKillStreakData] = ::BackupRestoreClientKillStreakData;
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level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = ::WaitTillAnyTimeout;
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level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
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RegisterClientCommands();
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_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
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level notify( level.notifyTypes.gameFunctionsInitialized );
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if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
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if ( GetDvarInt( level.commonKeys.enabled ) != 1 )
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{
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return;
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}
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level thread OnPlayerConnect();
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thread OnPlayerConnect();
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}
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OnPlayerConnect()
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@ -51,7 +49,7 @@ OnPlayerConnect()
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{
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level waittill( "connected", player );
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if ( player call [[ level.overrideMethods[ level.commonFunctions.isBot ] ]]() )
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if ( player IsTestClient() )
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{
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// we don't want to track bots
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continue;
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@ -186,12 +184,7 @@ GetTotalShotsFired()
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return maps\mp\_utility::getPlayerStat( "mostshotsfired" );
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}
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_SetDvarIfUninitialized( dvar, value )
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{
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SetDvarIfUninitialized( dvar, value );
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}
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_waittill_notify_or_timeout( _notify, timeout )
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WaitillNotifyOrTimeoutWrapper( _notify, timeout )
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{
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common_scripts\utility::waittill_notify_or_timeout( _notify, timeout );
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}
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@ -201,11 +194,21 @@ Log2Console( logLevel, message )
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PrintConsole( "[" + logLevel + "] " + message + "\n" );
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}
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_GetXUID()
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SetDvarIfUninitializedWrapper( dvar, value )
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{
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SetDvarIfUninitialized( dvar, value );
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}
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GetXuidWrapper()
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{
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return self GetXUID();
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}
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IsBotWrapper( client )
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{
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return client IsTestClient();
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}
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//////////////////////////////////
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// GUID helpers
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/////////////////////////////////
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@ -519,11 +522,7 @@ HideImpl()
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AlertImpl( event, data )
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{
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if ( level.eventBus.gamename == "IW4" )
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{
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self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], "compass_waypoint_target", ( 1, 0, 0 ), "ui_mp_nukebomb_timer", 7.5 );
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}
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self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], "compass_waypoint_target", ( 1, 0, 0 ), "ui_mp_nukebomb_timer", 7.5 );
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return "Sent alert to " + self.name;
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}
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@ -8,50 +8,22 @@ Init()
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Setup()
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{
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level endon( "game_ended" );
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waittillframeend;
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// it's possible that the notify type has not been defined yet so we have to hard code it
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level waittill( "SharedFunctionsInitialized" );
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level waittill( level.notifyTypes.sharedFunctionsInitialized );
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level.eventBus.gamename = "IW5";
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scripts\_integration_base::RegisterLogger( ::Log2Console );
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level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
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level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
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level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
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level.overrideMethods[level.commonFunctions.isBot] = ::IsTestClient;
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level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID;
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level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
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level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
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level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
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level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
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level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
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RegisterClientCommands();
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_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
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level notify( level.notifyTypes.gameFunctionsInitialized );
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if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
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{
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return;
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}
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level thread OnPlayerConnect();
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}
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OnPlayerConnect()
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{
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level endon ( "game_ended" );
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for ( ;; )
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{
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level waittill( "connected", player );
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if ( player call [[ level.overrideMethods[ level.commonFunctions.isBot ] ]]() )
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{
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// we don't want to track bots
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continue;
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}
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player thread SetPersistentData();
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player thread WaitForClientEvents();
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}
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}
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RegisterClientCommands()
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@ -69,39 +41,17 @@ RegisterClientCommands()
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scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
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}
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WaitForClientEvents()
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{
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self endon( "disconnect" );
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// example of requesting a meta value
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lastServerMetaKey = "LastServerPlayed";
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// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
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for ( ;; )
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{
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self waittill( level.eventTypes.localClientEvent, event );
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scripts\_integration_base::LogDebug( "Received client event " + event.type );
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if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
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{
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clientData = self.pers[level.clientDataKey];
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lastServerPlayed = clientData.meta[lastServerMetaKey];
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}
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}
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}
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GetTotalShotsFired()
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{
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return maps\mp\_utility::getPlayerStat( "mostshotsfired" );
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}
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_SetDvarIfUninitialized( dvar, value )
|
||||
SetDvarIfUninitializedWrapper( dvar, value )
|
||||
{
|
||||
SetDvarIfUninitialized( dvar, value );
|
||||
}
|
||||
|
||||
_waittill_notify_or_timeout( _notify, timeout )
|
||||
WaitillNotifyOrTimeoutWrapper( _notify, timeout )
|
||||
{
|
||||
common_scripts\utility::waittill_notify_or_timeout( _notify, timeout );
|
||||
}
|
||||
@ -111,142 +61,16 @@ Log2Console( logLevel, message )
|
||||
Print( "[" + logLevel + "] " + message + "\n" );
|
||||
}
|
||||
|
||||
_GetXUID()
|
||||
IsBotWrapper( client )
|
||||
{
|
||||
return client IsTestClient();
|
||||
}
|
||||
|
||||
GetXuidWrapper()
|
||||
{
|
||||
return self GetXUID();
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
// GUID helpers
|
||||
/////////////////////////////////
|
||||
|
||||
SetPersistentData()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
guidHigh = self GetPlayerData( "bests", "none" );
|
||||
guidLow = self GetPlayerData( "awards", "none" );
|
||||
persistentGuid = guidHigh + "," + guidLow;
|
||||
guidIsStored = guidHigh != 0 && guidLow != 0;
|
||||
|
||||
if ( guidIsStored )
|
||||
{
|
||||
// give IW4MAdmin time to collect IP
|
||||
wait( 15 );
|
||||
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
|
||||
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
|
||||
return;
|
||||
}
|
||||
|
||||
guid = self SplitGuid();
|
||||
|
||||
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
|
||||
|
||||
self SetPlayerData( "bests", "none", guid["high"] );
|
||||
self SetPlayerData( "awards", "none", guid["low"] );
|
||||
}
|
||||
|
||||
SplitGuid()
|
||||
{
|
||||
guid = self GetGuid();
|
||||
|
||||
if ( isDefined( self.guid ) )
|
||||
{
|
||||
guid = self.guid;
|
||||
}
|
||||
|
||||
firstPart = 0;
|
||||
secondPart = 0;
|
||||
stringLength = 17;
|
||||
firstPartExp = 0;
|
||||
secondPartExp = 0;
|
||||
|
||||
for ( i = stringLength - 1; i > 0; i-- )
|
||||
{
|
||||
char = GetSubStr( guid, i - 1, i );
|
||||
if ( char == "" )
|
||||
{
|
||||
char = "0";
|
||||
}
|
||||
|
||||
if ( i > stringLength / 2 )
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, secondPartExp );
|
||||
secondPart = secondPart + ( value * power );
|
||||
secondPartExp++;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, firstPartExp );
|
||||
firstPart = firstPart + ( value * power );
|
||||
firstPartExp++;
|
||||
}
|
||||
}
|
||||
|
||||
split = [];
|
||||
split["low"] = int( secondPart );
|
||||
split["high"] = int( firstPart );
|
||||
|
||||
return split;
|
||||
}
|
||||
|
||||
Pow( num, exponent )
|
||||
{
|
||||
result = 1;
|
||||
while( exponent != 0 )
|
||||
{
|
||||
result = result * num;
|
||||
exponent--;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
GetIntForHexChar( char )
|
||||
{
|
||||
char = ToLower( char );
|
||||
// generated by co-pilot because I can't be bothered to make it more "elegant"
|
||||
switch( char )
|
||||
{
|
||||
case "0":
|
||||
return 0;
|
||||
case "1":
|
||||
return 1;
|
||||
case "2":
|
||||
return 2;
|
||||
case "3":
|
||||
return 3;
|
||||
case "4":
|
||||
return 4;
|
||||
case "5":
|
||||
return 5;
|
||||
case "6":
|
||||
return 6;
|
||||
case "7":
|
||||
return 7;
|
||||
case "8":
|
||||
return 8;
|
||||
case "9":
|
||||
return 9;
|
||||
case "a":
|
||||
return 10;
|
||||
case "b":
|
||||
return 11;
|
||||
case "c":
|
||||
return 12;
|
||||
case "d":
|
||||
return 13;
|
||||
case "e":
|
||||
return 14;
|
||||
case "f":
|
||||
return 15;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
// Command Implementations
|
||||
/////////////////////////////////
|
||||
@ -427,10 +251,7 @@ HideImpl()
|
||||
|
||||
AlertImpl( event, data )
|
||||
{
|
||||
if ( level.eventBus.gamename == "IW5" ) {
|
||||
self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "ui_mp_nukebomb_timer", 7.5 );
|
||||
}
|
||||
|
||||
self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "ui_mp_nukebomb_timer", 7.5 );
|
||||
return "Sent alert to " + self.name;
|
||||
}
|
||||
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
Init()
|
||||
{
|
||||
thread Setup();
|
||||
@ -6,10 +5,10 @@ Init()
|
||||
|
||||
Setup()
|
||||
{
|
||||
wait ( 0.05 );
|
||||
level endon( "game_ended" );
|
||||
|
||||
// it's possible that the notify type has not been defined yet so we have to hard code it
|
||||
level waittill( "IntegrationBootstrapInitialized" );
|
||||
level waittill( level.notifyTypes.integrationBootstrapInitialized );
|
||||
|
||||
level.commonFunctions.changeTeam = "ChangeTeam";
|
||||
level.commonFunctions.getTeamCounts = "GetTeamCounts";
|
||||
@ -18,7 +17,10 @@ Setup()
|
||||
level.commonFunctions.getClientTeam = "GetClientTeam";
|
||||
level.commonFunctions.getClientKillStreak = "GetClientKillStreak";
|
||||
level.commonFunctions.backupRestoreClientKillStreakData = "BackupRestoreClientKillStreakData";
|
||||
level.commonFunctions.getTotalShotsFired = "GetTotalShotsFired";
|
||||
level.commonFunctions.waitTillAnyTimeout = "WaitTillAnyTimeout";
|
||||
level.commonFunctions.isBot = "IsBot";
|
||||
level.commonFunctions.getXuid = "GetXuid";
|
||||
|
||||
level.overrideMethods[level.commonFunctions.changeTeam] = scripts\_integration_base::NotImplementedFunction;
|
||||
level.overrideMethods[level.commonFunctions.getTeamCounts] = scripts\_integration_base::NotImplementedFunction;
|
||||
@ -28,16 +30,19 @@ Setup()
|
||||
level.overrideMethods[level.commonFunctions.getClientKillStreak] = scripts\_integration_base::NotImplementedFunction;
|
||||
level.overrideMethods[level.commonFunctions.backupRestoreClientKillStreakData] = scripts\_integration_base::NotImplementedFunction;
|
||||
level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = scripts\_integration_base::NotImplementedFunction;
|
||||
level.overrideMethods["GetPlayerFromClientNum"] = ::GetPlayerFromClientNum;
|
||||
level.overrideMethods[level.commonFunctions.getXuid] = scripts\_integration_base::NotImplementedFunction;
|
||||
level.overrideMethods[level.commonFunctions.isBot] = scripts\_integration_base::NotImplementedFunction;
|
||||
|
||||
// these can be overridden per game if needed
|
||||
level.commonKeys.team1 = "allies";
|
||||
level.commonKeys.team2 = "axis";
|
||||
level.commonKeys.teamSpectator = "spectator";
|
||||
level.commonKeys.autoBalance = "sv_iw4madmin_autobalance";
|
||||
|
||||
level.eventTypes.connect = "connected";
|
||||
level.eventTypes.disconnect = "disconnect";
|
||||
level.eventTypes.joinTeam = "joined_team";
|
||||
level.eventTypes.joinSpec = "joined_spectators";
|
||||
level.eventTypes.spawned = "spawned_player";
|
||||
level.eventTypes.gameEnd = "game_ended";
|
||||
|
||||
@ -45,13 +50,20 @@ Setup()
|
||||
|
||||
level notify( level.notifyTypes.sharedFunctionsInitialized );
|
||||
level waittill( level.notifyTypes.gameFunctionsInitialized );
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
|
||||
|
||||
scripts\_integration_base::_SetDvarIfUninitialized( level.commonKeys.autoBalance, 0 );
|
||||
|
||||
if ( GetDvarInt( level.commonKeys.enabled ) != 1 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
level thread OnPlayerConnect();
|
||||
thread OnPlayerConnect();
|
||||
}
|
||||
|
||||
_IsBot( player )
|
||||
{
|
||||
return [[level.overrideMethods[level.commonFunctions.isBot]]]( player );
|
||||
}
|
||||
|
||||
OnPlayerConnect()
|
||||
@ -62,17 +74,23 @@ OnPlayerConnect()
|
||||
{
|
||||
level waittill( level.eventTypes.connect, player );
|
||||
|
||||
if ( scripts\_integration_base::_IsBot( player ) )
|
||||
if ( _IsBot( player ) )
|
||||
{
|
||||
// we don't want to track bots
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( !IsDefined( player.pers[level.clientDataKey] ) )
|
||||
{
|
||||
player.pers[level.clientDataKey] = spawnstruct();
|
||||
}
|
||||
|
||||
player thread OnPlayerSpawned();
|
||||
player thread OnPlayerJoinedTeam();
|
||||
player thread OnPlayerJoinedSpectators();
|
||||
player thread PlayerTrackingOnInterval();
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_autobalance" ) != 1 || !IsDefined( [[level.overrideMethods[level.commonFunctions.getTeamBased]]]() ) )
|
||||
if ( GetDvarInt( level.commonKeys.autoBalance ) != 1 || !IsDefined( [[level.overrideMethods[level.commonFunctions.getTeamBased]]]() ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
@ -85,13 +103,91 @@ OnPlayerConnect()
|
||||
teamToJoin = player GetTeamToJoin();
|
||||
player [[level.overrideMethods[level.commonFunctions.changeTeam]]]( teamToJoin );
|
||||
|
||||
player thread OnClientFirstSpawn();
|
||||
player thread OnClientJoinedTeam();
|
||||
player thread OnClientDisconnect();
|
||||
player thread OnPlayerFirstSpawn();
|
||||
player thread OnPlayerDisconnect();
|
||||
}
|
||||
}
|
||||
|
||||
OnClientDisconnect()
|
||||
PlayerSpawnEvents()
|
||||
{
|
||||
self endon( level.eventTypes.disconnect );
|
||||
|
||||
clientData = self.pers[level.clientDataKey];
|
||||
|
||||
// this gives IW4MAdmin some time to register the player before making the request;
|
||||
// although probably not necessary some users might have a slow database or poll rate
|
||||
wait ( 2 );
|
||||
|
||||
if ( IsDefined( clientData.state ) && clientData.state == "complete" )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self scripts\_integration_base::RequestClientBasicData();
|
||||
|
||||
self waittill( level.eventTypes.clientDataReceived, clientEvent );
|
||||
|
||||
if ( clientData.permissionLevel == "User" || clientData.permissionLevel == "Flagged" )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
self IPrintLnBold( "Welcome, your level is ^5" + clientData.permissionLevel );
|
||||
wait( 2.0 );
|
||||
self IPrintLnBold( "You were last seen ^5" + clientData.lastConnection );
|
||||
}
|
||||
|
||||
|
||||
PlayerTrackingOnInterval()
|
||||
{
|
||||
self endon( level.eventTypes.disconnect );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
wait ( 120 );
|
||||
if ( IsAlive( self ) )
|
||||
{
|
||||
self SaveTrackingMetrics();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SaveTrackingMetrics()
|
||||
{
|
||||
if ( !IsDefined( self.persistentClientId ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
scripts\_integration_base::LogDebug( "Saving tracking metrics for " + self.persistentClientId );
|
||||
|
||||
if ( !IsDefined( self.lastShotCount ) )
|
||||
{
|
||||
self.lastShotCount = 0;
|
||||
}
|
||||
|
||||
currentShotCount = self [[level.overrideMethods["GetTotalShotsFired"]]]();
|
||||
change = currentShotCount - self.lastShotCount;
|
||||
self.lastShotCount = currentShotCount;
|
||||
|
||||
scripts\_integration_base::LogDebug( "Total Shots Fired increased by " + change );
|
||||
|
||||
if ( !IsDefined( change ) )
|
||||
{
|
||||
change = 0;
|
||||
}
|
||||
|
||||
if ( change == 0 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
scripts\_integration_base::IncrementClientMeta( "TotalShotsFired", change, self.persistentClientId );
|
||||
}
|
||||
|
||||
// #region team balance
|
||||
|
||||
OnPlayerDisconnect()
|
||||
{
|
||||
level endon( level.eventTypes.gameEnd );
|
||||
self endon( "disconnect_logic_end" );
|
||||
@ -106,7 +202,7 @@ OnClientDisconnect()
|
||||
}
|
||||
}
|
||||
|
||||
OnClientJoinedTeam()
|
||||
OnPlayerJoinedTeam()
|
||||
{
|
||||
self endon( level.eventTypes.disconnect );
|
||||
|
||||
@ -114,6 +210,14 @@ OnClientJoinedTeam()
|
||||
{
|
||||
self waittill( level.eventTypes.joinTeam );
|
||||
|
||||
wait( 0.25 );
|
||||
LogPrint( GenerateJoinTeamString( false ) );
|
||||
|
||||
if ( GetDvarInt( level.commonKeys.autoBalance ) != 1 )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if ( IsDefined( self.wasAutoBalanced ) && self.wasAutoBalanced )
|
||||
{
|
||||
self.wasAutoBalanced = false;
|
||||
@ -141,12 +245,34 @@ OnClientJoinedTeam()
|
||||
}
|
||||
}
|
||||
|
||||
OnClientFirstSpawn()
|
||||
OnPlayerSpawned()
|
||||
{
|
||||
self endon( level.eventTypes.disconnect );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill( level.eventTypes.spawned );
|
||||
self thread PlayerSpawnEvents();
|
||||
}
|
||||
}
|
||||
|
||||
OnPlayerJoinedSpectators()
|
||||
{
|
||||
self endon( level.eventTypes.disconnect );
|
||||
|
||||
for( ;; )
|
||||
{
|
||||
self waittill( level.eventTypes.joinSpec );
|
||||
LogPrint( GenerateJoinTeamString( true ) );
|
||||
}
|
||||
}
|
||||
|
||||
OnPlayerFirstSpawn()
|
||||
{
|
||||
self endon( level.eventTypes.disconnect );
|
||||
timeoutResult = self [[level.overrideMethods[level.commonFunctions.waitTillAnyTimeout]]]( 30, level.eventTypes.spawned );
|
||||
|
||||
if ( timeoutResult != "timeout" )
|
||||
if ( timeoutResult != level.eventBus.timeoutKey )
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -467,48 +593,6 @@ GetClientPerformanceOrDefault()
|
||||
return performance;
|
||||
}
|
||||
|
||||
GetPlayerFromClientNum( clientNum )
|
||||
{
|
||||
if ( clientNum < 0 )
|
||||
{
|
||||
return undefined;
|
||||
}
|
||||
|
||||
for ( i = 0; i < level.players.size; i++ )
|
||||
{
|
||||
if ( level.players[i] getEntityNumber() == clientNum )
|
||||
{
|
||||
return level.players[i];
|
||||
}
|
||||
}
|
||||
|
||||
return undefined;
|
||||
}
|
||||
|
||||
OnPlayerJoinedTeam()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
for( ;; )
|
||||
{
|
||||
self waittill( "joined_team" );
|
||||
// join spec and join team occur at the same moment - out of order logging would be problematic
|
||||
wait( 0.25 );
|
||||
LogPrint( GenerateJoinTeamString( false ) );
|
||||
}
|
||||
}
|
||||
|
||||
OnPlayerJoinedSpectators()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
for( ;; )
|
||||
{
|
||||
self waittill( "joined_spectators" );
|
||||
LogPrint( GenerateJoinTeamString( true ) );
|
||||
}
|
||||
}
|
||||
|
||||
GenerateJoinTeamString( isSpectator )
|
||||
{
|
||||
team = self.team;
|
||||
@ -540,49 +624,4 @@ GenerateJoinTeamString( isSpectator )
|
||||
return "JT;" + guid + ";" + self getEntityNumber() + ";" + team + ";" + self.name + "\n";
|
||||
}
|
||||
|
||||
PlayerTrackingOnInterval()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
wait ( 120 );
|
||||
if ( IsAlive( self ) )
|
||||
{
|
||||
self SaveTrackingMetrics();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SaveTrackingMetrics()
|
||||
{
|
||||
if ( !IsDefined( self.persistentClientId ) )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
scripts\_integration_base::LogDebug( "Saving tracking metrics for " + self.persistentClientId );
|
||||
|
||||
if ( !IsDefined( self.lastShotCount ) )
|
||||
{
|
||||
self.lastShotCount = 0;
|
||||
}
|
||||
|
||||
currentShotCount = self [[level.overrideMethods["GetTotalShotsFired"]]]();
|
||||
change = currentShotCount - self.lastShotCount;
|
||||
self.lastShotCount = currentShotCount;
|
||||
|
||||
scripts\_integration_base::LogDebug( "Total Shots Fired increased by " + change );
|
||||
|
||||
if ( !IsDefined( change ) )
|
||||
{
|
||||
change = 0;
|
||||
}
|
||||
|
||||
if ( change == 0 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
scripts\_integration_base::IncrementClientMeta( "TotalShotsFired", change, self.persistentClientId );
|
||||
}
|
||||
// #end region
|
||||
|
@ -8,49 +8,22 @@ Init()
|
||||
Setup()
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
waittillframeend;
|
||||
|
||||
// it's possible that the notify type has not been defined yet so we have to hard code it
|
||||
level waittill( "SharedFunctionsInitialized" );
|
||||
level waittill( level.notifyTypes.sharedFunctionsInitialized );
|
||||
level.eventBus.gamename = "T5";
|
||||
|
||||
scripts\_integration_base::RegisterLogger( ::Log2Console );
|
||||
|
||||
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
|
||||
level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
|
||||
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
|
||||
level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID;
|
||||
level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
|
||||
level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
|
||||
level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
|
||||
level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
|
||||
level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
|
||||
|
||||
RegisterClientCommands();
|
||||
|
||||
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
|
||||
|
||||
level notify( level.notifyTypes.gameFunctionsInitialized );
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
level thread OnPlayerConnect();
|
||||
}
|
||||
|
||||
OnPlayerConnect()
|
||||
{
|
||||
level endon ( "game_ended" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
level waittill( "connected", player );
|
||||
|
||||
if ( scripts\_integration_base::_IsBot( player ) )
|
||||
{
|
||||
// we don't want to track bots
|
||||
continue;
|
||||
}
|
||||
|
||||
//player thread SetPersistentData();
|
||||
player thread WaitForClientEvents();
|
||||
}
|
||||
}
|
||||
|
||||
RegisterClientCommands()
|
||||
@ -68,39 +41,17 @@ RegisterClientCommands()
|
||||
scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
|
||||
}
|
||||
|
||||
WaitForClientEvents()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
// example of requesting a meta value
|
||||
lastServerMetaKey = "LastServerPlayed";
|
||||
// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill( level.eventTypes.localClientEvent, event );
|
||||
|
||||
scripts\_integration_base::LogDebug( "Received client event " + event.type );
|
||||
|
||||
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
|
||||
{
|
||||
clientData = self.pers[level.clientDataKey];
|
||||
lastServerPlayed = clientData.meta[lastServerMetaKey];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GetTotalShotsFired()
|
||||
{
|
||||
return maps\mp\gametypes\_persistence::statGet( "total_shots" );
|
||||
}
|
||||
|
||||
_SetDvarIfUninitialized(dvar, value)
|
||||
SetDvarIfUninitializedWrapper( dvar, value )
|
||||
{
|
||||
maps\mp\_utility::set_dvar_if_unset(dvar, value);
|
||||
maps\mp\_utility::set_dvar_if_unset( dvar, value );
|
||||
}
|
||||
|
||||
_waittill_notify_or_timeout( msg, timer )
|
||||
WaitillNotifyOrTimeoutWrapper( msg, timer )
|
||||
{
|
||||
self endon( msg );
|
||||
wait( timer );
|
||||
@ -113,7 +64,6 @@ Log2Console( logLevel, message )
|
||||
|
||||
God()
|
||||
{
|
||||
|
||||
if ( !IsDefined( self.godmode ) )
|
||||
{
|
||||
self.godmode = false;
|
||||
@ -131,142 +81,16 @@ God()
|
||||
}
|
||||
}
|
||||
|
||||
_GetXUID()
|
||||
IsBotWrapper( client )
|
||||
{
|
||||
return client maps\mp\_utility::is_bot();
|
||||
}
|
||||
|
||||
GetXuidWrapper()
|
||||
{
|
||||
return self GetXUID();
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
// GUID helpers
|
||||
/////////////////////////////////
|
||||
|
||||
/*SetPersistentData()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
guidHigh = self GetPlayerData( "bests", "none" );
|
||||
guidLow = self GetPlayerData( "awards", "none" );
|
||||
persistentGuid = guidHigh + "," + guidLow;
|
||||
guidIsStored = guidHigh != 0 && guidLow != 0;
|
||||
|
||||
if ( guidIsStored )
|
||||
{
|
||||
// give IW4MAdmin time to collect IP
|
||||
wait( 15 );
|
||||
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
|
||||
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
|
||||
return;
|
||||
}
|
||||
|
||||
guid = self SplitGuid();
|
||||
|
||||
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
|
||||
|
||||
self SetPlayerData( "bests", "none", guid["high"] );
|
||||
self SetPlayerData( "awards", "none", guid["low"] );
|
||||
}
|
||||
|
||||
SplitGuid()
|
||||
{
|
||||
guid = self GetGuid();
|
||||
|
||||
if ( isDefined( self.guid ) )
|
||||
{
|
||||
guid = self.guid;
|
||||
}
|
||||
|
||||
firstPart = 0;
|
||||
secondPart = 0;
|
||||
stringLength = 17;
|
||||
firstPartExp = 0;
|
||||
secondPartExp = 0;
|
||||
|
||||
for ( i = stringLength - 1; i > 0; i-- )
|
||||
{
|
||||
char = GetSubStr( guid, i - 1, i );
|
||||
if ( char == "" )
|
||||
{
|
||||
char = "0";
|
||||
}
|
||||
|
||||
if ( i > stringLength / 2 )
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, secondPartExp );
|
||||
secondPart = secondPart + ( value * power );
|
||||
secondPartExp++;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, firstPartExp );
|
||||
firstPart = firstPart + ( value * power );
|
||||
firstPartExp++;
|
||||
}
|
||||
}
|
||||
|
||||
split = [];
|
||||
split["low"] = int( secondPart );
|
||||
split["high"] = int( firstPart );
|
||||
|
||||
return split;
|
||||
}
|
||||
|
||||
Pow( num, exponent )
|
||||
{
|
||||
result = 1;
|
||||
while( exponent != 0 )
|
||||
{
|
||||
result = result * num;
|
||||
exponent--;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
GetIntForHexChar( char )
|
||||
{
|
||||
char = ToLower( char );
|
||||
// generated by co-pilot because I can't be bothered to make it more "elegant"
|
||||
switch( char )
|
||||
{
|
||||
case "0":
|
||||
return 0;
|
||||
case "1":
|
||||
return 1;
|
||||
case "2":
|
||||
return 2;
|
||||
case "3":
|
||||
return 3;
|
||||
case "4":
|
||||
return 4;
|
||||
case "5":
|
||||
return 5;
|
||||
case "6":
|
||||
return 6;
|
||||
case "7":
|
||||
return 7;
|
||||
case "8":
|
||||
return 8;
|
||||
case "9":
|
||||
return 9;
|
||||
case "a":
|
||||
return 10;
|
||||
case "b":
|
||||
return 11;
|
||||
case "c":
|
||||
return 12;
|
||||
case "d":
|
||||
return 13;
|
||||
case "e":
|
||||
return 14;
|
||||
case "f":
|
||||
return 15;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}*/
|
||||
|
||||
//////////////////////////////////
|
||||
// Command Implementations
|
||||
/////////////////////////////////
|
||||
|
@ -9,48 +9,21 @@ Setup()
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
|
||||
// it's possible that the notify type has not been defined yet so we have to hard code it
|
||||
level waittill( "SharedFunctionsInitialized" );
|
||||
level waittill( level.notifyTypes.sharedFunctionsInitialized );
|
||||
level.eventBus.gamename = "T5";
|
||||
|
||||
scripts\_integration_base::RegisterLogger( ::Log2Console );
|
||||
|
||||
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
|
||||
level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
|
||||
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
|
||||
level.overrideMethods["GetPlayerFromClientNum"] = ::_GetPlayerFromClientNum;
|
||||
level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
|
||||
level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
|
||||
level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
|
||||
level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
|
||||
level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
|
||||
level.overrideMethods[level.commonFunction.getPlayerFromClientNum] = ::_GetPlayerFromClientNum;
|
||||
|
||||
RegisterClientCommands();
|
||||
|
||||
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
|
||||
|
||||
level notify( level.notifyTypes.gameFunctionsInitialized );
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
level thread OnPlayerConnect();
|
||||
}
|
||||
|
||||
OnPlayerConnect()
|
||||
{
|
||||
level endon ( "game_ended" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
level waittill( "connected", player );
|
||||
|
||||
if ( scripts\_integration_base::_IsBot( player ) )
|
||||
{
|
||||
// we don't want to track bots
|
||||
continue;
|
||||
}
|
||||
|
||||
//player thread SetPersistentData();
|
||||
player thread WaitForClientEvents();
|
||||
}
|
||||
}
|
||||
|
||||
RegisterClientCommands()
|
||||
@ -68,45 +41,23 @@ RegisterClientCommands()
|
||||
scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
|
||||
}
|
||||
|
||||
WaitForClientEvents()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
// example of requesting a meta value
|
||||
lastServerMetaKey = "LastServerPlayed";
|
||||
// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill( level.eventTypes.localClientEvent, event );
|
||||
|
||||
scripts\_integration_base::LogDebug( "Received client event " + event.type );
|
||||
|
||||
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
|
||||
{
|
||||
clientData = self.pers[level.clientDataKey];
|
||||
lastServerPlayed = clientData.meta[lastServerMetaKey];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GetTotalShotsFired()
|
||||
{
|
||||
return 0; //ZM has no shot tracking. TODO: add tracking function for event weapon_fired
|
||||
}
|
||||
|
||||
_SetDvarIfUninitialized(dvar, value)
|
||||
SetDvarIfUninitializedWrapper( dvar, value )
|
||||
{
|
||||
if (GetDvar(dvar)=="" )
|
||||
if ( GetDvar( dvar ) == "" )
|
||||
{
|
||||
SetDvar(dvar, value);
|
||||
SetDvar( dvar, value );
|
||||
return value;
|
||||
}
|
||||
|
||||
return GetDvar(dvar);
|
||||
return GetDvar( dvar );
|
||||
}
|
||||
|
||||
_waittill_notify_or_timeout( msg, timer )
|
||||
WaitillNotifyOrTimeoutWrapper( msg, timer )
|
||||
{
|
||||
self endon( msg );
|
||||
wait( timer );
|
||||
@ -119,7 +70,6 @@ Log2Console( logLevel, message )
|
||||
|
||||
God()
|
||||
{
|
||||
|
||||
if ( !IsDefined( self.godmode ) )
|
||||
{
|
||||
self.godmode = false;
|
||||
@ -137,6 +87,16 @@ God()
|
||||
}
|
||||
}
|
||||
|
||||
IsBotWrapper( client )
|
||||
{
|
||||
return ( IsDefined ( client.pers["isBot"] ) && client.pers["isBot"] != 0 );
|
||||
}
|
||||
|
||||
GetXuidWrapper()
|
||||
{
|
||||
return self GetXUID();
|
||||
}
|
||||
|
||||
_GetPlayerFromClientNum( clientNum )
|
||||
{
|
||||
if ( clientNum < 0 )
|
||||
@ -148,7 +108,8 @@ _GetPlayerFromClientNum( clientNum )
|
||||
|
||||
for ( i = 0; i < players.size; i++ )
|
||||
{
|
||||
scripts\_integration_base::LogDebug(i+"/"+players.size+ "=" + players[i].name);
|
||||
scripts\_integration_base::LogDebug( i+"/"+players.size+ "=" + players[i].name );
|
||||
|
||||
if ( players[i] getEntityNumber() == clientNum )
|
||||
{
|
||||
return players[i];
|
||||
@ -158,137 +119,6 @@ _GetPlayerFromClientNum( clientNum )
|
||||
return undefined;
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
// GUID helpers
|
||||
/////////////////////////////////
|
||||
|
||||
/*SetPersistentData()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
guidHigh = self GetPlayerData( "bests", "none" );
|
||||
guidLow = self GetPlayerData( "awards", "none" );
|
||||
persistentGuid = guidHigh + "," + guidLow;
|
||||
guidIsStored = guidHigh != 0 && guidLow != 0;
|
||||
|
||||
if ( guidIsStored )
|
||||
{
|
||||
// give IW4MAdmin time to collect IP
|
||||
wait( 15 );
|
||||
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
|
||||
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
|
||||
return;
|
||||
}
|
||||
|
||||
guid = self SplitGuid();
|
||||
|
||||
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
|
||||
|
||||
self SetPlayerData( "bests", "none", guid["high"] );
|
||||
self SetPlayerData( "awards", "none", guid["low"] );
|
||||
}
|
||||
|
||||
SplitGuid()
|
||||
{
|
||||
guid = self GetGuid();
|
||||
|
||||
if ( isDefined( self.guid ) )
|
||||
{
|
||||
guid = self.guid;
|
||||
}
|
||||
|
||||
firstPart = 0;
|
||||
secondPart = 0;
|
||||
stringLength = 17;
|
||||
firstPartExp = 0;
|
||||
secondPartExp = 0;
|
||||
|
||||
for ( i = stringLength - 1; i > 0; i-- )
|
||||
{
|
||||
char = GetSubStr( guid, i - 1, i );
|
||||
if ( char == "" )
|
||||
{
|
||||
char = "0";
|
||||
}
|
||||
|
||||
if ( i > stringLength / 2 )
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, secondPartExp );
|
||||
secondPart = secondPart + ( value * power );
|
||||
secondPartExp++;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, firstPartExp );
|
||||
firstPart = firstPart + ( value * power );
|
||||
firstPartExp++;
|
||||
}
|
||||
}
|
||||
|
||||
split = [];
|
||||
split["low"] = int( secondPart );
|
||||
split["high"] = int( firstPart );
|
||||
|
||||
return split;
|
||||
}
|
||||
|
||||
Pow( num, exponent )
|
||||
{
|
||||
result = 1;
|
||||
while( exponent != 0 )
|
||||
{
|
||||
result = result * num;
|
||||
exponent--;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
GetIntForHexChar( char )
|
||||
{
|
||||
char = ToLower( char );
|
||||
// generated by co-pilot because I can't be bothered to make it more "elegant"
|
||||
switch( char )
|
||||
{
|
||||
case "0":
|
||||
return 0;
|
||||
case "1":
|
||||
return 1;
|
||||
case "2":
|
||||
return 2;
|
||||
case "3":
|
||||
return 3;
|
||||
case "4":
|
||||
return 4;
|
||||
case "5":
|
||||
return 5;
|
||||
case "6":
|
||||
return 6;
|
||||
case "7":
|
||||
return 7;
|
||||
case "8":
|
||||
return 8;
|
||||
case "9":
|
||||
return 9;
|
||||
case "a":
|
||||
return 10;
|
||||
case "b":
|
||||
return 11;
|
||||
case "c":
|
||||
return 12;
|
||||
case "d":
|
||||
return 13;
|
||||
case "e":
|
||||
return 14;
|
||||
case "f":
|
||||
return 15;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}*/
|
||||
|
||||
//////////////////////////////////
|
||||
// Command Implementations
|
||||
/////////////////////////////////
|
||||
@ -472,7 +302,7 @@ HideImpl( event, data )
|
||||
AlertImpl( event, data )
|
||||
{
|
||||
//self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "mpl_sab_ui_suitcasebomb_timer", 7.5 );
|
||||
self IPrintLnBold(data["message"]);
|
||||
self IPrintLnBold( data["message"] );
|
||||
|
||||
return "Sent alert to " + self.name;
|
||||
}
|
||||
|
@ -9,49 +9,22 @@ Init()
|
||||
Setup()
|
||||
{
|
||||
level endon( "game_ended" );
|
||||
waittillframeend;
|
||||
|
||||
// it's possible that the notify type has not been defined yet so we have to hard code it
|
||||
level waittill( "SharedFunctionsInitialized" );
|
||||
level waittill( level.notifyTypes.sharedFunctionsInitialized );
|
||||
level.eventBus.gamename = "T6";
|
||||
|
||||
scripts\_integration_base::RegisterLogger( ::Log2Console );
|
||||
|
||||
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired;
|
||||
level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized;
|
||||
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
|
||||
level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID;
|
||||
level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
|
||||
level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
|
||||
level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
|
||||
level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
|
||||
level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
|
||||
|
||||
RegisterClientCommands();
|
||||
|
||||
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
|
||||
|
||||
|
||||
level notify( level.notifyTypes.gameFunctionsInitialized );
|
||||
|
||||
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
level thread OnPlayerConnect();
|
||||
}
|
||||
|
||||
OnPlayerConnect()
|
||||
{
|
||||
level endon ( "game_ended" );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
level waittill( "connected", player );
|
||||
|
||||
if ( scripts\_integration_base::_IsBot( player ) )
|
||||
{
|
||||
// we don't want to track bots
|
||||
continue;
|
||||
}
|
||||
|
||||
//player thread SetPersistentData();
|
||||
player thread WaitForClientEvents();
|
||||
}
|
||||
}
|
||||
|
||||
RegisterClientCommands()
|
||||
@ -69,39 +42,17 @@ RegisterClientCommands()
|
||||
scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
|
||||
}
|
||||
|
||||
WaitForClientEvents()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
// example of requesting a meta value
|
||||
lastServerMetaKey = "LastServerPlayed";
|
||||
// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
|
||||
|
||||
for ( ;; )
|
||||
{
|
||||
self waittill( level.eventTypes.localClientEvent, event );
|
||||
|
||||
scripts\_integration_base::LogDebug( "Received client event " + event.type );
|
||||
|
||||
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
|
||||
{
|
||||
clientData = self.pers[level.clientDataKey];
|
||||
lastServerPlayed = clientData.meta[lastServerMetaKey];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GetTotalShotsFired()
|
||||
{
|
||||
return self.pers[ "total_shots" ];
|
||||
return self.pers["total_shots"];
|
||||
}
|
||||
|
||||
_SetDvarIfUninitialized(dvar, value)
|
||||
SetDvarIfUninitializedWrapper( dvar, value )
|
||||
{
|
||||
maps\mp\_utility::set_dvar_if_unset(dvar, value);
|
||||
maps\mp\_utility::set_dvar_if_unset( dvar, value );
|
||||
}
|
||||
|
||||
_waittill_notify_or_timeout( msg, timer )
|
||||
WaitillNotifyOrTimeoutWrapper( msg, timer )
|
||||
{
|
||||
self endon( msg );
|
||||
wait( timer );
|
||||
@ -114,7 +65,6 @@ Log2Console( logLevel, message )
|
||||
|
||||
God()
|
||||
{
|
||||
|
||||
if ( !IsDefined( self.godmode ) )
|
||||
{
|
||||
self.godmode = false;
|
||||
@ -132,142 +82,16 @@ God()
|
||||
}
|
||||
}
|
||||
|
||||
_GetXUID()
|
||||
IsBotWrapper( client )
|
||||
{
|
||||
return client maps\mp\_utility::is_bot();
|
||||
}
|
||||
|
||||
GetXuidWrapper()
|
||||
{
|
||||
return self GetXUID();
|
||||
}
|
||||
|
||||
//////////////////////////////////
|
||||
// GUID helpers
|
||||
/////////////////////////////////
|
||||
|
||||
/*SetPersistentData()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
|
||||
guidHigh = self GetPlayerData( "bests", "none" );
|
||||
guidLow = self GetPlayerData( "awards", "none" );
|
||||
persistentGuid = guidHigh + "," + guidLow;
|
||||
guidIsStored = guidHigh != 0 && guidLow != 0;
|
||||
|
||||
if ( guidIsStored )
|
||||
{
|
||||
// give IW4MAdmin time to collect IP
|
||||
wait( 15 );
|
||||
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
|
||||
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
|
||||
return;
|
||||
}
|
||||
|
||||
guid = self SplitGuid();
|
||||
|
||||
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
|
||||
|
||||
self SetPlayerData( "bests", "none", guid["high"] );
|
||||
self SetPlayerData( "awards", "none", guid["low"] );
|
||||
}
|
||||
|
||||
SplitGuid()
|
||||
{
|
||||
guid = self GetGuid();
|
||||
|
||||
if ( isDefined( self.guid ) )
|
||||
{
|
||||
guid = self.guid;
|
||||
}
|
||||
|
||||
firstPart = 0;
|
||||
secondPart = 0;
|
||||
stringLength = 17;
|
||||
firstPartExp = 0;
|
||||
secondPartExp = 0;
|
||||
|
||||
for ( i = stringLength - 1; i > 0; i-- )
|
||||
{
|
||||
char = GetSubStr( guid, i - 1, i );
|
||||
if ( char == "" )
|
||||
{
|
||||
char = "0";
|
||||
}
|
||||
|
||||
if ( i > stringLength / 2 )
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, secondPartExp );
|
||||
secondPart = secondPart + ( value * power );
|
||||
secondPartExp++;
|
||||
}
|
||||
else
|
||||
{
|
||||
value = GetIntForHexChar( char );
|
||||
power = Pow( 16, firstPartExp );
|
||||
firstPart = firstPart + ( value * power );
|
||||
firstPartExp++;
|
||||
}
|
||||
}
|
||||
|
||||
split = [];
|
||||
split["low"] = int( secondPart );
|
||||
split["high"] = int( firstPart );
|
||||
|
||||
return split;
|
||||
}
|
||||
|
||||
Pow( num, exponent )
|
||||
{
|
||||
result = 1;
|
||||
while( exponent != 0 )
|
||||
{
|
||||
result = result * num;
|
||||
exponent--;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
GetIntForHexChar( char )
|
||||
{
|
||||
char = ToLower( char );
|
||||
// generated by co-pilot because I can't be bothered to make it more "elegant"
|
||||
switch( char )
|
||||
{
|
||||
case "0":
|
||||
return 0;
|
||||
case "1":
|
||||
return 1;
|
||||
case "2":
|
||||
return 2;
|
||||
case "3":
|
||||
return 3;
|
||||
case "4":
|
||||
return 4;
|
||||
case "5":
|
||||
return 5;
|
||||
case "6":
|
||||
return 6;
|
||||
case "7":
|
||||
return 7;
|
||||
case "8":
|
||||
return 8;
|
||||
case "9":
|
||||
return 9;
|
||||
case "a":
|
||||
return 10;
|
||||
case "b":
|
||||
return 11;
|
||||
case "c":
|
||||
return 12;
|
||||
case "d":
|
||||
return 13;
|
||||
case "e":
|
||||
return 14;
|
||||
case "f":
|
||||
return 15;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}*/
|
||||
|
||||
//////////////////////////////////
|
||||
// Command Implementations
|
||||
/////////////////////////////////
|
||||
@ -456,17 +280,7 @@ HideImpl( event, data )
|
||||
|
||||
AlertImpl( event, data )
|
||||
{
|
||||
/*if ( !sessionmodeiszombiesgame() )
|
||||
{*/
|
||||
self thread oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "mpl_sab_ui_suitcasebomb_timer", 7.5 );
|
||||
/*}
|
||||
else
|
||||
{
|
||||
self IPrintLnBold( data["alertType"] );
|
||||
self IPrintLnBold( data["message"] );
|
||||
}*/
|
||||
|
||||
|
||||
self thread oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "mpl_sab_ui_suitcasebomb_timer", 7.5 );
|
||||
return "Sent alert to " + self.name;
|
||||
}
|
||||
|
||||
@ -550,7 +364,7 @@ SetSpectatorImpl( event, data )
|
||||
/////////////////////////////////
|
||||
|
||||
/*
|
||||
1:1 the same on MP and ZM but in different includes. Since we probably want to be able to send Alerts on non teambased wagermatechs use our own copy.
|
||||
1:1 the same on MP and ZM but in different includes. Since we probably want to be able to send Alerts on non teambased wagermatches use our own copy.
|
||||
*/
|
||||
oldnotifymessage( titletext, notifytext, iconname, glowcolor, sound, duration )
|
||||
{
|
||||
@ -567,5 +381,3 @@ oldnotifymessage( titletext, notifytext, iconname, glowcolor, sound, duration )
|
||||
self.startmessagenotifyqueue[ self.startmessagenotifyqueue.size ] = notifydata;
|
||||
self notify( "received award" );
|
||||
}
|
||||
|
||||
|
||||
|
@ -1,45 +1,48 @@
|
||||
init()
|
||||
Init()
|
||||
{
|
||||
|
||||
level.startmessagedefaultduration = 2;
|
||||
level.regulargamemessages = spawnstruct();
|
||||
level.regulargamemessages.waittime = 6;
|
||||
|
||||
|
||||
level thread onplayerconnect();
|
||||
thread OnPlayerConnect();
|
||||
}
|
||||
|
||||
onplayerconnect()
|
||||
OnPlayerConnect()
|
||||
{
|
||||
for ( ;; )
|
||||
{
|
||||
level waittill( "connecting", player );
|
||||
player thread displaypopupswaiter();
|
||||
player thread DisplaypopupsWaiter()();
|
||||
}
|
||||
}
|
||||
|
||||
displaypopupswaiter()
|
||||
DisplaypopupsWaiter()
|
||||
{
|
||||
self endon( "disconnect" );
|
||||
self.ranknotifyqueue = [];
|
||||
if ( !isDefined( self.pers[ "challengeNotifyQueue" ] ) )
|
||||
|
||||
if ( !IsDefined( self.pers[ "challengeNotifyQueue" ] ) )
|
||||
{
|
||||
self.pers[ "challengeNotifyQueue" ] = [];
|
||||
}
|
||||
if ( !isDefined( self.pers[ "contractNotifyQueue" ] ) )
|
||||
if ( !IsDefined( self.pers[ "contractNotifyQueue" ] ) )
|
||||
{
|
||||
self.pers[ "contractNotifyQueue" ] = [];
|
||||
}
|
||||
|
||||
self.messagenotifyqueue = [];
|
||||
self.startmessagenotifyqueue = [];
|
||||
self.wagernotifyqueue = [];
|
||||
|
||||
while ( !level.gameended )
|
||||
{
|
||||
if ( self.startmessagenotifyqueue.size == 0 && self.messagenotifyqueue.size == 0 )
|
||||
{
|
||||
self waittill( "received award" );
|
||||
}
|
||||
|
||||
waittillframeend;
|
||||
|
||||
if ( level.gameended )
|
||||
{
|
||||
return;
|
||||
@ -50,7 +53,7 @@ displaypopupswaiter()
|
||||
{
|
||||
nextnotifydata = self.startmessagenotifyqueue[ 0 ];
|
||||
arrayremoveindex( self.startmessagenotifyqueue, 0, 0 );
|
||||
if ( isDefined( nextnotifydata.duration ) )
|
||||
if ( IsDefined( nextnotifydata.duration ) )
|
||||
{
|
||||
duration = nextnotifydata.duration;
|
||||
}
|
||||
@ -58,15 +61,18 @@ displaypopupswaiter()
|
||||
{
|
||||
duration = level.startmessagedefaultduration;
|
||||
}
|
||||
|
||||
self maps\mp\gametypes_zm\_hud_message::shownotifymessage( nextnotifydata, duration );
|
||||
wait duration;
|
||||
wait ( duration );
|
||||
|
||||
continue;
|
||||
}
|
||||
else if ( self.messagenotifyqueue.size > 0 )
|
||||
{
|
||||
nextnotifydata = self.messagenotifyqueue[ 0 ];
|
||||
arrayremoveindex( self.messagenotifyqueue, 0, 0 );
|
||||
if ( isDefined( nextnotifydata.duration ) )
|
||||
|
||||
if ( IsDefined( nextnotifydata.duration ) )
|
||||
{
|
||||
duration = nextnotifydata.duration;
|
||||
}
|
||||
@ -74,13 +80,14 @@ displaypopupswaiter()
|
||||
{
|
||||
duration = level.regulargamemessages.waittime;
|
||||
}
|
||||
|
||||
self maps\mp\gametypes_zm\_hud_message::shownotifymessage( nextnotifydata, duration );
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
wait 1;
|
||||
wait ( 1 );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user