implement GameScriptEvent trigger
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@ -141,7 +141,7 @@ namespace IW4MAdmin.Application.EventParsers
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if (timeMatch.Success)
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{
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if (timeMatch.Values[0].Contains(":"))
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if (timeMatch.Values[0].Contains(':'))
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{
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gameTime = timeMatch
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.Values
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@ -180,6 +180,16 @@ namespace IW4MAdmin.Application.EventParsers
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case GameEvent.EventType.MapChange:
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return ParseMatchStartEvent(logLine, gameTime);
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}
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if (logLine.StartsWith("GSE;"))
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{
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return new GameScriptEvent
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{
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ScriptData = logLine,
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GameTime = gameTime,
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Source = GameEvent.EventSource.Log
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};
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}
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if (eventKey is null || !_customEventRegistrations.ContainsKey(eventKey))
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{
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