fix introduced issue with map/map_rotate commands
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@ -27,7 +27,6 @@ let commands = [{
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// we want to print out a pong message for the number of times they requested
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for (var i = 0; i < times; i++) {
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gameEvent.Origin = undefined;
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gameEvent.Origin.Tell(`^${i}pong #${i + 1}^7`);
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// don't want to wait if it's the last pong
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