add index to time sent in EFCLientMessage, so we can retrieve faster in context view

set the maximum height of the
add link to profile on client chat
move change history into a seperate service
move around AC penalty processing
This commit is contained in:
RaidMax
2018-09-16 15:34:16 -05:00
parent 7c708f06f3
commit 4a46abc46d
30 changed files with 2662 additions and 1174 deletions

View File

@ -1,197 +1,197 @@
using SharedLibraryCore;
using SharedLibraryCore.Objects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
//using SharedLibraryCore;
//using SharedLibraryCore.Objects;
//using System;
//using System.Collections.Generic;
//using System.Linq;
//using System.Text;
//using System.Threading.Tasks;
namespace IW4ScriptCommands.Commands
{
class Balance : Command
{
private class TeamAssignment
{
public IW4MAdmin.Plugins.Stats.IW4Info.Team CurrentTeam { get; set; }
public int Num { get; set; }
public IW4MAdmin.Plugins.Stats.Models.EFClientStatistics Stats { get; set; }
}
public Balance() : base("balance", "balance teams", "bal", Player.Permission.Trusted, false, null)
{
}
//namespace IW4ScriptCommands.Commands
//{
// class Balance : Command
// {
// private class TeamAssignment
// {
// public IW4MAdmin.Plugins.Stats.IW4Info.Team CurrentTeam { get; set; }
// public int Num { get; set; }
// public IW4MAdmin.Plugins.Stats.Models.EFClientStatistics Stats { get; set; }
// }
// public Balance() : base("balance", "balance teams", "bal", Player.Permission.Trusted, false, null)
// {
// }
public override async Task ExecuteAsync(GameEvent E)
{
string teamsString = (await E.Owner.GetDvarAsync<string>("sv_iw4madmin_teams")).Value;
// public override async Task ExecuteAsync(GameEvent E)
// {
// string teamsString = (await E.Owner.GetDvarAsync<string>("sv_iw4madmin_teams")).Value;
var scriptClientTeams = teamsString.Split(';', StringSplitOptions.RemoveEmptyEntries)
.Select(c => c.Split(','))
.Select(c => new TeamAssignment()
{
CurrentTeam = (IW4MAdmin.Plugins.Stats.IW4Info.Team)Enum.Parse(typeof(IW4MAdmin.Plugins.Stats.IW4Info.Team), c[1]),
Num = E.Owner.Players.FirstOrDefault(p => p?.NetworkId == c[0].ConvertLong())?.ClientNumber ?? -1,
Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(E.Owner.Players.FirstOrDefault(p => p?.NetworkId == c[0].ConvertLong()).ClientId, E.Owner.GetHashCode())
})
.ToList();
// var scriptClientTeams = teamsString.Split(';', StringSplitOptions.RemoveEmptyEntries)
// .Select(c => c.Split(','))
// .Select(c => new TeamAssignment()
// {
// CurrentTeam = (IW4MAdmin.Plugins.Stats.IW4Info.Team)Enum.Parse(typeof(IW4MAdmin.Plugins.Stats.IW4Info.Team), c[1]),
// Num = E.Owner.Players.FirstOrDefault(p => p?.NetworkId == c[0].ConvertLong())?.ClientNumber ?? -1,
// Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(E.Owner.Players.FirstOrDefault(p => p?.NetworkId == c[0].ConvertLong()).ClientId, E.Owner.GetHashCode())
// })
// .ToList();
// at least one team is full so we can't balance
if (scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis) >= Math.Floor(E.Owner.MaxClients / 2.0)
|| scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies) >= Math.Floor(E.Owner.MaxClients / 2.0))
{
await E.Origin?.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL"]);
return;
}
// // at least one team is full so we can't balance
// if (scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis) >= Math.Floor(E.Owner.MaxClients / 2.0)
// || scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies) >= Math.Floor(E.Owner.MaxClients / 2.0))
// {
// await E.Origin?.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL"]);
// return;
// }
List<string> teamAssignments = new List<string>();
// List<string> teamAssignments = new List<string>();
var activeClients = E.Owner.GetPlayersAsList().Select(c => new TeamAssignment()
{
Num = c.ClientNumber,
Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, E.Owner.GetHashCode()),
CurrentTeam = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, E.Owner.GetHashCode()).Team
})
.Where(c => scriptClientTeams.FirstOrDefault(sc => sc.Num == c.Num)?.CurrentTeam != IW4MAdmin.Plugins.Stats.IW4Info.Team.Spectator)
.Where(c => c.CurrentTeam != scriptClientTeams.FirstOrDefault(p => p.Num == c.Num)?.CurrentTeam)
.OrderByDescending(c => c.Stats.Performance)
.ToList();
// var activeClients = E.Owner.GetPlayersAsList().Select(c => new TeamAssignment()
// {
// Num = c.ClientNumber,
// Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, E.Owner.GetHashCode()),
// CurrentTeam = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, E.Owner.GetHashCode()).Team
// })
// .Where(c => scriptClientTeams.FirstOrDefault(sc => sc.Num == c.Num)?.CurrentTeam != IW4MAdmin.Plugins.Stats.IW4Info.Team.Spectator)
// .Where(c => c.CurrentTeam != scriptClientTeams.FirstOrDefault(p => p.Num == c.Num)?.CurrentTeam)
// .OrderByDescending(c => c.Stats.Performance)
// .ToList();
var alliesTeam = scriptClientTeams
.Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies)
.Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
.ToList();
// var alliesTeam = scriptClientTeams
// .Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies)
// .Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
// .ToList();
var axisTeam = scriptClientTeams
.Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis)
.Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
.ToList();
// var axisTeam = scriptClientTeams
// .Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis)
// .Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
// .ToList();
while (activeClients.Count() > 0)
{
int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
// while (activeClients.Count() > 0)
// {
// int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
// double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
// axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
if (teamSizeDifference == 0)
{
if (performanceDisparity == 0)
{
alliesTeam.Add(activeClients.First());
activeClients.RemoveAt(0);
}
else
{
if (performanceDisparity > 0)
{
axisTeam.Add(activeClients.First());
activeClients.RemoveAt(0);
}
else
{
alliesTeam.Add(activeClients.First());
activeClients.RemoveAt(0);
}
}
}
else if (teamSizeDifference > 0)
{
if (performanceDisparity > 0)
{
axisTeam.Add(activeClients.First());
activeClients.RemoveAt(0);
}
// if (teamSizeDifference == 0)
// {
// if (performanceDisparity == 0)
// {
// alliesTeam.Add(activeClients.First());
// activeClients.RemoveAt(0);
// }
// else
// {
// if (performanceDisparity > 0)
// {
// axisTeam.Add(activeClients.First());
// activeClients.RemoveAt(0);
// }
// else
// {
// alliesTeam.Add(activeClients.First());
// activeClients.RemoveAt(0);
// }
// }
// }
// else if (teamSizeDifference > 0)
// {
// if (performanceDisparity > 0)
// {
// axisTeam.Add(activeClients.First());
// activeClients.RemoveAt(0);
// }
else
{
axisTeam.Add(activeClients.Last());
activeClients.RemoveAt(activeClients.Count - 1);
}
}
else
{
if (performanceDisparity > 0)
{
alliesTeam.Add(activeClients.First());
activeClients.RemoveAt(0);
}
// else
// {
// axisTeam.Add(activeClients.Last());
// activeClients.RemoveAt(activeClients.Count - 1);
// }
// }
// else
// {
// if (performanceDisparity > 0)
// {
// alliesTeam.Add(activeClients.First());
// activeClients.RemoveAt(0);
// }
else
{
alliesTeam.Add(activeClients.Last());
activeClients.RemoveAt(activeClients.Count - 1);
}
}
}
// else
// {
// alliesTeam.Add(activeClients.Last());
// activeClients.RemoveAt(activeClients.Count - 1);
// }
// }
// }
alliesTeam = alliesTeam.OrderByDescending(t => t.Stats.Performance)
.ToList();
// alliesTeam = alliesTeam.OrderByDescending(t => t.Stats.Performance)
// .ToList();
axisTeam = axisTeam.OrderByDescending(t => t.Stats.Performance)
.ToList();
// axisTeam = axisTeam.OrderByDescending(t => t.Stats.Performance)
// .ToList();
while (Math.Abs(alliesTeam.Count - axisTeam.Count) > 1)
{
int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
// while (Math.Abs(alliesTeam.Count - axisTeam.Count) > 1)
// {
// int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
// double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
// axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
if (teamSizeDifference > 0)
{
if (performanceDisparity > 0)
{
axisTeam.Add(alliesTeam.First());
alliesTeam.RemoveAt(0);
}
// if (teamSizeDifference > 0)
// {
// if (performanceDisparity > 0)
// {
// axisTeam.Add(alliesTeam.First());
// alliesTeam.RemoveAt(0);
// }
else
{
axisTeam.Add(alliesTeam.Last());
alliesTeam.RemoveAt(axisTeam.Count - 1);
}
}
// else
// {
// axisTeam.Add(alliesTeam.Last());
// alliesTeam.RemoveAt(axisTeam.Count - 1);
// }
// }
else
{
if (performanceDisparity > 0)
{
alliesTeam.Add(axisTeam.Last());
axisTeam.RemoveAt(axisTeam.Count - 1);
}
// else
// {
// if (performanceDisparity > 0)
// {
// alliesTeam.Add(axisTeam.Last());
// axisTeam.RemoveAt(axisTeam.Count - 1);
// }
else
{
alliesTeam.Add(axisTeam.First());
axisTeam.RemoveAt(0);
}
}
}
// else
// {
// alliesTeam.Add(axisTeam.First());
// axisTeam.RemoveAt(0);
// }
// }
// }
foreach (var assignment in alliesTeam)
{
teamAssignments.Add($"{assignment.Num},2");
assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies;
}
foreach (var assignment in axisTeam)
{
teamAssignments.Add($"{assignment.Num},3");
assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis;
}
// foreach (var assignment in alliesTeam)
// {
// teamAssignments.Add($"{assignment.Num},2");
// assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies;
// }
// foreach (var assignment in axisTeam)
// {
// teamAssignments.Add($"{assignment.Num},3");
// assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis;
// }
if (alliesTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0 &&
axisTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL_BALANCED"]);
return;
}
// if (alliesTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0 &&
// axisTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0)
// {
// await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL_BALANCED"]);
// return;
// }
if (E.Origin?.Level > Player.Permission.Administrator)
{
await E.Origin.Tell($"Allies Elo: {(alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0)}");
await E.Origin.Tell($"Axis Elo: {(axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0)}");
}
// if (E.Origin?.Level > Player.Permission.Administrator)
// {
// await E.Origin.Tell($"Allies Elo: {(alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0)}");
// await E.Origin.Tell($"Axis Elo: {(axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0)}");
// }
string args = string.Join(",", teamAssignments);
await E.Owner.ExecuteCommandAsync($"sv_iw4madmin_command \"balance:{args}\"");
await E.Origin.Tell("Balance command sent");
}
}
}
// string args = string.Join(",", teamAssignments);
// await E.Owner.ExecuteCommandAsync($"sv_iw4madmin_command \"balance:{args}\"");
// await E.Origin.Tell("Balance command sent");
// }
// }
//}