use fs_homepath as default integration bus dir
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@ -38,6 +38,8 @@ Setup()
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level notify( level.notifyTypes.gameFunctionsInitialized );
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level notify( level.notifyTypes.gameFunctionsInitialized );
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scripts\_integration_base::_SetDvarIfUninitialized( level.commonKeys.busdir, GetDvar( "fs_homepath" ) + "userraw/" + "scriptdata" );
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if ( GetDvarInt( level.commonKeys.enabled ) != 1 )
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if ( GetDvarInt( level.commonKeys.enabled ) != 1 )
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{
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{
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return;
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return;
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@ -212,7 +212,7 @@ OnBusModeRequestedCallback( event )
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scripts\_integration_base::LogDebug( "Bus mode updated" );
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scripts\_integration_base::LogDebug( "Bus mode updated" );
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if ( GetDvar( level.commonKeys.busMode ) == "file" || GetDvar( level.commonKeys.busDir ) != "" )
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if ( GetDvar( level.commonKeys.busMode ) == "file" && GetDvar( level.commonKeys.busDir ) != "" )
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{
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{
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level.busMethods[level.commonFunctions.getInboundData] = level.overrideMethods[level.commonFunctions.getInboundData];
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level.busMethods[level.commonFunctions.getInboundData] = level.overrideMethods[level.commonFunctions.getInboundData];
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level.busMethods[level.commonFunctions.getOutboundData] = level.overrideMethods[level.commonFunctions.getOutboundData];
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level.busMethods[level.commonFunctions.getOutboundData] = level.overrideMethods[level.commonFunctions.getOutboundData];
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