fix token auth issue

This commit is contained in:
RaidMax
2022-06-16 10:07:03 -05:00
parent 73c8d0da33
commit 4534d24fe6
15 changed files with 29 additions and 43 deletions

View File

@ -24,8 +24,7 @@ namespace SharedLibraryCore.Commands
{
var state = gameEvent.Owner.Manager.TokenAuthenticator.GenerateNextToken(new TokenIdentifier
{
Game = gameEvent.Origin.GameName,
NetworkId = gameEvent.Origin.NetworkId
ClientId = gameEvent.Origin.ClientId
});
gameEvent.Origin.Tell(string.Format(_translationLookup["COMMANDS_GENERATETOKEN_SUCCESS"], state.Token,
$"{state.RemainingTime} {_translationLookup["GLOBAL_MINUTES"]}", gameEvent.Origin.ClientId));

View File

@ -1,11 +1,9 @@
using Data.Models;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Interfaces;
namespace SharedLibraryCore.Helpers;
public class TokenIdentifier : ITokenIdentifier
{
public long NetworkId { get; set; }
public Reference.Game Game { get; set; }
public int ClientId { get; set; }
public string Token { get; set; }
}

View File

@ -1,11 +1,7 @@

using Data.Models;
namespace SharedLibraryCore.Interfaces;
namespace SharedLibraryCore.Interfaces;
public interface ITokenIdentifier
{
long NetworkId { get; }
Reference.Game Game { get; set; }
string Token { get; set; }
int ClientId { get; }
string Token { get; }
}