fix remote commands
user clientkick_for_reason for T6 parsers small bug fixes
This commit is contained in:
parent
9d6cbee69c
commit
4522992c0e
@ -24,39 +24,13 @@ namespace IW4MAdmin
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{
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private static readonly Index loc = Utilities.CurrentLocalization.LocalizationIndex;
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private GameLogEventDetection LogEvent;
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private DateTime SessionStart;
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public int Id { get; private set; }
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public IW4MServer(IManager mgr, ServerConfiguration cfg) : base(mgr, cfg)
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{
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}
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//public override int EndPoint
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//{
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// // hack: my laziness
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// if ($"{IP}:{Port.ToString()}" == "66.150.121.184:28965")
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// {
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// return 886229536;
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// }
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// if ($"{IP}:{Port.ToString()}" == "66.150.121.184:28960")
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// {
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// return 1645744423;
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// }
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// if ($"{IP}:{Port.ToString()}" == "66.150.121.184:28970")
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// {
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// return 1645809959;
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// }
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// if (Id == 0)
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// {
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// Id = HashCode.Combine(IP, Port);
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// Id = Id < 0 ? Math.Abs(Id) : Id;
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// }
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// return Id;
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//}
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override public async Task OnClientConnected(EFClient clientFromLog)
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{
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Logger.WriteDebug($"Client slot #{clientFromLog.ClientNumber} now reserved");
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@ -327,6 +301,13 @@ namespace IW4MAdmin
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else if (E.Type == GameEvent.EventType.PreDisconnect)
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{
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if ((DateTime.UtcNow - SessionStart).TotalSeconds < 5)
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{
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Logger.WriteInfo($"Cancelling pre disconnect for {E.Origin} as it occured too close to map end");
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E.FailReason = GameEvent.EventFailReason.Invalid;
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return false;
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}
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// predisconnect comes from minimal rcon polled players and minimal log players
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// so we need to disconnect the "full" version of the client
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var client = GetClientsAsList().FirstOrDefault(_client => _client.Equals(E.Origin));
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@ -421,6 +402,7 @@ namespace IW4MAdmin
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if (E.Type == GameEvent.EventType.MapEnd)
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{
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Logger.WriteInfo("Game ending...");
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SessionStart = DateTime.UtcNow;
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}
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if (E.Type == GameEvent.EventType.Tell)
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@ -439,10 +421,13 @@ namespace IW4MAdmin
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#endif
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}
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while (ChatHistory.Count > Math.Ceiling((double)ClientNum / 2))
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lock (ChatHistory)
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{
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while (ChatHistory.Count > Math.Ceiling(ClientNum / 2.0))
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{
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ChatHistory.RemoveAt(0);
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}
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}
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// the last client hasn't fully disconnected yet
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// so there will still be at least 1 client left
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@ -954,7 +939,7 @@ namespace IW4MAdmin
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ingameClient = Manager.GetServers()
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.Select(s => s.GetClientsAsList())
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.FirstOrDefault(l => l.FirstOrDefault(c => c.ClientId == Target.ClientId) != null)
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.FirstOrDefault(l => l.FirstOrDefault(c => c.ClientId == Target?.ClientId) != null)
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?.First(c => c.ClientId == Target.ClientId);
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if (ingameClient != null)
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@ -987,7 +972,7 @@ namespace IW4MAdmin
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Active = true,
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When = DateTime.UtcNow,
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Link = Target.AliasLink,
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AutomatedOffense = Origin.AdministeredPenalties.FirstOrDefault()?.AutomatedOffense
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AutomatedOffense = Origin.AdministeredPenalties?.FirstOrDefault()?.AutomatedOffense
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};
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await Manager.GetPenaltyService().Create(newPenalty);
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@ -19,9 +19,9 @@ namespace IW4MAdmin.Application.RconParsers
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{
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Tell = "tell {0} {1}",
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Say = "say {0}",
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Kick = "clientKick {0}",
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Ban = "clientKick {0}",
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TempBan = "clientKick {0}"
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Kick = "clientkick_for_reason {0} \"{1}\"",
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Ban = "clientkick_for_reason {0} \"{1}\"",
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TempBan = "clientkick_for_reason {0} \"{1}\""
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};
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public CommandPrefix GetCommandPrefixes() => Prefixes;
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@ -47,7 +47,6 @@
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</Interpreter>
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</ItemGroup>
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<ItemGroup>
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<Content Include="config.dev.json" />
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<Content Include="config.json">
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<Publish>True</Publish>
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</Content>
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@ -802,8 +802,8 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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{
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var clientStatsSet = ctx.Set<EFClientStatistics>();
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clientStatsSet.Update(attackerStats);
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clientStatsSet.Update(victimStats);
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clientStatsSet.Attach(attackerStats).State = EntityState.Modified;
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clientStatsSet.Attach(victimStats).State = EntityState.Modified;
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await ctx.SaveChangesAsync();
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}
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}
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@ -1,8 +1,9 @@
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dotnet publish WebfrontCore/WebfrontCore.csproj -c Prerelease -o X:\IW4MAdmin\Publish\WindowsPrerelease
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dotnet publish Application/Application.csproj -c Prerelease -o X:\IW4MAdmin\Publish\WindowsPrerelease
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dotnet publish WebfrontCore/WebfrontCore.csproj -c Prerelease -o X:\IW4MAdmin\Publish\WindowsPrerelease /p:PublishProfile=Prerelease
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dotnet publish Application/Application.csproj -c Prerelease -o X:\IW4MAdmin\Publish\WindowsPrerelease /p:PublishProfile=Prerelease
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dotnet publish GameLogServer/GameLogServer.pyproj -c Release -o X:\IW4MAdmin\Publish\WindowsPrerelease\GameLogServer
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dotnet publish GameLogServer/DiscordWebhook.pyproj -c Release -o X:\IW4MAdmin\Publish\WindowsPrerelease\DiscordWebhook
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call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\Tools\VsDevCmd.bat"
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msbuild GameLogServer/GameLogServer.pyproj /p:PublishProfile=FolderProfile /p:DeployOnBuild=true /p:PublishProfileRootFolder=X:\IW4MAdmin\GameLogServer\
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msbuild DiscordWebhook/DiscordWebhook.pyproj /p:PublishProfile=FolderProfile /p:DeployOnBuild=true /p:PublishProfileRootFolder=X:\IW4MAdmin\DiscordWebhook\
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msbuild GameLogServer/GameLogServer.pyproj /p:PublishProfile=PreRelease /p:DeployOnBuild=true /p:PublishProfileRootFolder=X:\IW4MAdmin\GameLogServer\
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msbuild DiscordWebhook/DiscordWebhook.pyproj /p:PublishProfile=PreRelease /p:DeployOnBuild=true /p:PublishProfileRootFolder=X:\IW4MAdmin\DiscordWebhook\
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cd "X:\IW4MAdmin\DEPLOY\"
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PowerShell ".\upload_prerelease.ps1"
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@ -75,11 +75,11 @@ namespace SharedLibraryCore.Database.Models
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{
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ConnectionTime = DateTime.UtcNow;
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ClientNumber = -1;
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DelayedEvents = new Queue<GameEvent>();
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_additionalProperties = new Dictionary<string, object>
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{
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{ "_reportCount", 0 }
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};
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CurrentAlias = new EFAlias();
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}
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public override string ToString()
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@ -481,6 +481,7 @@ namespace SharedLibraryCore.Database.Models
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if (Level != Permission.Banned &&
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currentBan.Type == Penalty.PenaltyType.Ban)
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{
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CurrentServer.Logger.WriteInfo($"Banned client {this} connected using a new GUID");
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// hack: re apply the automated offense to the reban
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if (currentBan.AutomatedOffense != null)
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{
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@ -557,8 +558,7 @@ namespace SharedLibraryCore.Database.Models
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[NotMapped]
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public ClientState State { get; set; }
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[NotMapped]
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public Queue<GameEvent> DelayedEvents { get; set; }
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[NotMapped]
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// this is kinda dirty, but I need localizable level names
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public ClientPermission ClientPermission => new ClientPermission()
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@ -79,6 +79,8 @@ namespace SharedLibraryCore.Services
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if (hasExistingAlias && !entity.AliasLink.Active)
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{
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entity.CurrentServer.Logger.WriteDebug($"Removing temporary alias for ${entity}");
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// we want to delete the temporary alias
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context.Entry(entity.CurrentAlias).State = EntityState.Deleted;
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entity.CurrentAlias = null;
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@ -97,6 +99,8 @@ namespace SharedLibraryCore.Services
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// update the temporary alias to permanent one
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else if (!entity.AliasLink.Active)
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{
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entity.CurrentServer.Logger.WriteDebug($"Linking permanent alias for ${entity}");
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// we want to track the current alias and link
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var alias = context.Update(entity.CurrentAlias).Entity;
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var _aliasLink = context.Update(entity.AliasLink).Entity;
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@ -119,16 +123,15 @@ namespace SharedLibraryCore.Services
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Name = name,
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};
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var iqExistingPermission = context.Clients.Where(c => c.AliasLinkId == existingAlias.LinkId)
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.OrderByDescending(client => client.Level)
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.Select(c => new EFClient() { Level = c.Level });
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if (!hasExistingAlias)
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{
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entity.CurrentServer.Logger.WriteDebug($"Connecting player does not have an existing alias {entity}");
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}
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entity.Level = hasExistingAlias ?
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(await iqExistingPermission.FirstOrDefaultAsync())?.Level ?? Permission.User :
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await context.Clients.Where(c => c.AliasLinkId == existingAlias.LinkId)
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.MaxAsync(c => c.Level) :
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Permission.User;
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#if DEBUG
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string sql = iqExistingPermission.AsQueryable().ToSql();
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#endif
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if (entity.CurrentAlias != existingAlias ||
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entity.AliasLink != aliasLink)
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@ -1,13 +1,13 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Microsoft.EntityFrameworkCore;
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using SharedLibraryCore.Database;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Dtos;
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using Microsoft.EntityFrameworkCore;
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using SharedLibraryCore.Objects;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq.Expressions;
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using System.Threading.Tasks;
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using static SharedLibraryCore.Database.Models.EFClient;
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namespace SharedLibraryCore.Services
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@ -87,6 +87,7 @@ namespace SharedLibraryCore.Services
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public async Task<IList<EFPenalty>> GetRecentPenalties(int count, int offset, Penalty.PenaltyType showOnly = Penalty.PenaltyType.Any)
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{
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using (var context = new DatabaseContext(true))
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{
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return await context.Penalties
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.Include(p => p.Offender.CurrentAlias)
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.Include(p => p.Punisher.CurrentAlias)
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@ -97,10 +98,12 @@ namespace SharedLibraryCore.Services
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.Take(count)
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.ToListAsync();
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}
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}
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public async Task<IList<EFPenalty>> GetClientPenaltiesAsync(int clientId)
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{
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using (var context = new DatabaseContext(true))
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{
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return await context.Penalties
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.Where(p => p.OffenderId == clientId)
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.Where(p => p.Active)
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@ -108,6 +111,7 @@ namespace SharedLibraryCore.Services
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.Include(p => p.Punisher.CurrentAlias)
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.ToListAsync();
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}
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}
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/// <summary>
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/// Get a read-only copy of client penalties
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@ -158,12 +162,15 @@ namespace SharedLibraryCore.Services
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{
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// todo: why does this have to be done?
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if (((PenaltyInfo)p.Value).Type.Length < 2)
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{
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((PenaltyInfo)p.Value).Type = ((Penalty.PenaltyType)Convert.ToInt32(((PenaltyInfo)p.Value).Type)).ToString();
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}
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var pi = ((PenaltyInfo)p.Value);
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if (pi.TimeRemaining?.Length > 0)
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{
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pi.TimeRemaining = (DateTime.Parse(((PenaltyInfo)p.Value).TimeRemaining) - now).TimeSpanText();
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}
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});
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return list;
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}
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@ -205,7 +212,9 @@ namespace SharedLibraryCore.Services
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{
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// todo: why does this have to be done?
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if (((PenaltyInfo)p.Value).Type.Length < 2)
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{
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((PenaltyInfo)p.Value).Type = ((Penalty.PenaltyType)Convert.ToInt32(((PenaltyInfo)p.Value).Type)).ToString();
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}
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});
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return list;
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@ -217,22 +226,31 @@ namespace SharedLibraryCore.Services
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{
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var now = DateTime.UtcNow;
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Expression<Func<EFPenalty, bool>> filter = (p) => new Penalty.PenaltyType[]
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{
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Penalty.PenaltyType.TempBan,
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Penalty.PenaltyType.Ban, Penalty.PenaltyType.Flag
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}.Contains(p.Type) &&
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p.Active &&
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(p.Expires == null || p.Expires > now);
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using (var context = new DatabaseContext(true))
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{
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var iqPenalties = context.Penalties
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.Where(p => p.LinkId == linkId ||
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ip.HasValue ? p.Link.Children.Any(a => a.IPAddress == ip) : false)
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.Where(p => p.Type == Penalty.PenaltyType.TempBan ||
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p.Type == Penalty.PenaltyType.Ban ||
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p.Type == Penalty.PenaltyType.Flag)
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.Where(p => p.Active)
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.Where(p => p.Expires == null || p.Expires > now);
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var iqLinkPenalties = context.Penalties
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.Where(p => p.LinkId == linkId)
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.Where(filter);
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var iqIPPenalties = context.Aliases
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.Where(a => a.IPAddress == ip)
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.SelectMany(a => a.Link.ReceivedPenalties)
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.Where(filter);
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#if DEBUG == true
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var penaltiesSql = iqPenalties.ToSql();
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var penaltiesSql = iqLinkPenalties.ToSql();
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var ipPenaltiesSql = iqIPPenalties.ToSql();
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#endif
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var activePenalties = await iqPenalties.ToListAsync();
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var activePenalties = (await iqLinkPenalties.ToListAsync()).Union(await iqIPPenalties.ToListAsync());
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// this is a bit more performant in memory (ordering)
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return activePenalties.OrderByDescending(p => p.When).ToList();
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}
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@ -120,7 +120,8 @@ namespace WebfrontCore.Controllers
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public async Task<IActionResult> PrivilegedAsync()
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{
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var admins = (await Manager.GetClientService().GetPrivilegedClients())
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.GroupBy(a => a.AliasLinkId).Select(_clients => _clients.OrderBy(_client => _client.LastConnection).LastOrDefault())
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.GroupBy(a => a.AliasLinkId).Where(_clients => _clients.FirstOrDefault(_client => _client.LastConnection == _clients.Max(c => c.LastConnection)) != null)
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.Select(_client => _client.First())
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.OrderByDescending(_client => _client.Level);
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var adminsDict = new Dictionary<EFClient.Permission, IList<ClientInfo>>();
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@ -34,7 +34,10 @@ namespace WebfrontCore.Controllers
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ClientId = Client.ClientId,
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Level = Client.Level,
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CurrentServer = server,
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CurrentAlias = new EFAlias()
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{
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Name = Client.Name
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}
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};
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var remoteEvent = new GameEvent()
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@ -55,8 +58,10 @@ namespace WebfrontCore.Controllers
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// remove the added command response
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for (int i = 0; i < response.Count; i++)
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{
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server.CommandResult.Remove(response[i]);
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}
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}
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else
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{
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