small updates for game interface
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@ -33,7 +33,12 @@ init()
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level.eventCallbacks[level.eventTypes.clientDataReceived] = ::OnClientDataReceived;
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level.eventCallbacks[level.eventTypes.executeCommandRequested] = ::OnExecuteCommand;
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level.eventCallbacks[level.eventTypes.setClientDataCompleted] = ::OnSetClientDataCompleted;
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if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
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{
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return;
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}
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// start long running tasks
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level thread MonitorClientEvents();
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level thread MonitorBus();
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@ -233,6 +238,7 @@ SaveTrackingMetrics()
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currentShotCount = self getPlayerStat( "mostshotsfired" );
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change = currentShotCount - self.lastShotCount;
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self.lastShotCount = currentShotCount;
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if ( level.iw4adminIntegrationDebug == 1 )
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{
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@ -251,7 +257,6 @@ SaveTrackingMetrics()
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IncrementClientMeta( "TotalShotsFired", change, self.persistentClientId );
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self.lastShotCount = currentShotCount;
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}
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BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
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