fixed ping bug showing origin ping instead of target
event parser has GetGameDir made parsers choosen more dynamically profile shows online/offline status of client
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@ -1090,14 +1090,14 @@ namespace SharedLibraryCore.Commands
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if (E.Target == null)
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await E.Owner.Broadcast($"{E.Origin.Name}'s ping is ^5{E.Origin.Ping}^7ms");
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else
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await E.Owner.Broadcast($"{E.Target.Name}'s ping is ^5{E.Origin.Ping}^7ms");
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await E.Owner.Broadcast($"{E.Target.Name}'s ping is ^5{E.Target.Ping}^7ms");
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}
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else
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{
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if (E.Target == null)
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await E.Origin.Tell($"Your ping is ^5{E.Origin.Ping}^7ms");
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else
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await E.Origin.Tell($"{E.Target.Name}'s ping is ^5{E.Origin.Ping}^7ms");
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await E.Origin.Tell($"{E.Target.Name}'s ping is ^5{E.Target.Ping}^7ms");
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}
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}
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}
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