Merge branch 'develop' into release/pre

This commit is contained in:
RaidMax 2023-06-10 15:12:31 -05:00
commit 28fd712a63
19 changed files with 1422 additions and 1379 deletions

View File

@ -24,7 +24,7 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Jint" Version="3.0.0-beta-2047" /> <PackageReference Include="Jint" Version="3.0.0-beta-2049" />
<PackageReference Include="MaxMind.GeoIP2" Version="5.1.0" /> <PackageReference Include="MaxMind.GeoIP2" Version="5.1.0" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="6.0.8"> <PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="6.0.8">
<PrivateAssets>all</PrivateAssets> <PrivateAssets>all</PrivateAssets>

View File

@ -377,7 +377,6 @@ namespace IW4MAdmin
if (E.Origin.State != ClientState.Connected) if (E.Origin.State != ClientState.Connected)
{ {
E.Origin.State = ClientState.Connected; E.Origin.State = ClientState.Connected;
E.Origin.LastConnection = DateTime.UtcNow;
E.Origin.Connections += 1; E.Origin.Connections += 1;
ChatHistory.Add(new ChatInfo() ChatHistory.Add(new ChatInfo()

View File

@ -156,8 +156,8 @@ namespace IW4MAdmin.Application.Plugin
} }
_logger.LogDebug("Discovered {Count} plugin implementations", pluginTypes.Count); _logger.LogDebug("Discovered {Count} plugin implementations", pluginTypes.Count);
_logger.LogDebug("Discovered {Count} plugin commands", pluginTypes.Count); _logger.LogDebug("Discovered {Count} plugin command implementations", commandTypes.Count);
_logger.LogDebug("Discovered {Count} configuration implementations", pluginTypes.Count); _logger.LogDebug("Discovered {Count} plugin configuration implementations", configurationTypes.Count);
return (pluginTypes, commandTypes, configurationTypes); return (pluginTypes, commandTypes, configurationTypes);
} }

View File

@ -67,7 +67,7 @@ public class ScriptPluginHelper
try try
{ {
await Task.Delay(delayMs, _manager.CancellationToken); await Task.Delay(delayMs, _manager.CancellationToken);
_scriptPlugin.ExecuteWithErrorHandling(_ => callback.DynamicInvoke(JsValue.Undefined)); _scriptPlugin.ExecuteWithErrorHandling(_ => callback.DynamicInvoke(JsValue.Undefined, new[] { JsValue.Undefined }));
} }
catch catch
{ {
@ -76,6 +76,11 @@ public class ScriptPluginHelper
}); });
} }
public void RegisterDynamicCommand(JsValue command)
{
_scriptPlugin.RegisterDynamicCommand(command.ToObject());
}
private object RequestInternal(ScriptPluginWebRequest request) private object RequestInternal(ScriptPluginWebRequest request)
{ {
var entered = false; var entered = false;

View File

@ -47,6 +47,7 @@ public class ScriptPluginV2 : IPluginV2
private readonly List<string> _registeredCommandNames = new(); private readonly List<string> _registeredCommandNames = new();
private readonly List<string> _registeredInteractions = new(); private readonly List<string> _registeredInteractions = new();
private readonly Dictionary<MethodInfo, List<object>> _registeredEvents = new(); private readonly Dictionary<MethodInfo, List<object>> _registeredEvents = new();
private IManager _manager;
private bool _firstInitialization = true; private bool _firstInitialization = true;
private record ScriptPluginDetails(string Name, string Author, string Version, private record ScriptPluginDetails(string Name, string Author, string Version,
@ -112,8 +113,15 @@ public class ScriptPluginV2 : IPluginV2
}, _logger, _fileName, _onProcessingScript); }, _logger, _fileName, _onProcessingScript);
} }
public void RegisterDynamicCommand(object command)
{
var parsedCommand = ParseScriptCommandDetails(command);
RegisterCommand(_manager, parsedCommand.First());
}
private async Task OnLoad(IManager manager, CancellationToken token) private async Task OnLoad(IManager manager, CancellationToken token)
{ {
_manager = manager;
var entered = false; var entered = false;
try try
{ {
@ -253,8 +261,12 @@ public class ScriptPluginV2 : IPluginV2
command.Permission, command.TargetRequired, command.Permission, command.TargetRequired,
command.Arguments, Execute, command.SupportedGames); command.Arguments, Execute, command.SupportedGames);
manager.RemoveCommandByName(scriptCommand.Name);
manager.AddAdditionalCommand(scriptCommand); manager.AddAdditionalCommand(scriptCommand);
_registeredCommandNames.Add(scriptCommand.Name); if (!_registeredCommandNames.Contains(scriptCommand.Name))
{
_registeredCommandNames.Add(scriptCommand.Name);
}
} }
private void ResetEngineState() private void ResetEngineState()
@ -480,6 +492,33 @@ public class ScriptPluginV2 : IPluginV2
} }
private static ScriptPluginDetails AsScriptPluginInstance(dynamic source) private static ScriptPluginDetails AsScriptPluginInstance(dynamic source)
{
var commandDetails = ParseScriptCommandDetails(source);
var interactionDetails = Array.Empty<ScriptPluginInteractionDetails>();
if (HasProperty(source, "interactions") && source.interactions is dynamic[])
{
interactionDetails = ((dynamic[])source.interactions).Select(interaction =>
{
var name = HasProperty(interaction, "name") && interaction.name is string
? (string)interaction.name
: string.Empty;
var action = HasProperty(interaction, "action") && interaction.action is Delegate
? (Delegate)interaction.action
: null;
return new ScriptPluginInteractionDetails(name, action);
}).ToArray();
}
var name = HasProperty(source, "name") && source.name is string ? (string)source.name : string.Empty;
var author = HasProperty(source, "author") && source.author is string ? (string)source.author : string.Empty;
var version = HasProperty(source, "version") && source.version is string ? (string)source.author : string.Empty;
return new ScriptPluginDetails(name, author, version, commandDetails, interactionDetails);
}
private static ScriptPluginCommandDetails[] ParseScriptCommandDetails(dynamic source)
{ {
var commandDetails = Array.Empty<ScriptPluginCommandDetails>(); var commandDetails = Array.Empty<ScriptPluginCommandDetails>();
if (HasProperty(source, "commands") && source.commands is dynamic[]) if (HasProperty(source, "commands") && source.commands is dynamic[])
@ -513,7 +552,7 @@ public class ScriptPluginV2 : IPluginV2
(bool)command.targetRequired; (bool)command.targetRequired;
var supportedGames = var supportedGames =
HasProperty(command, "supportedGames") && command.supportedGames is IEnumerable<object> HasProperty(command, "supportedGames") && command.supportedGames is IEnumerable<object>
? ((IEnumerable<object>)command.supportedGames).Where(game => game?.ToString() is not null) ? ((IEnumerable<object>)command.supportedGames).Where(game => !string.IsNullOrEmpty(game?.ToString()))
.Select(game => .Select(game =>
Enum.Parse<Reference.Game>(game.ToString()!)) Enum.Parse<Reference.Game>(game.ToString()!))
: Array.Empty<Reference.Game>(); : Array.Empty<Reference.Game>();
@ -523,31 +562,10 @@ public class ScriptPluginV2 : IPluginV2
return new ScriptPluginCommandDetails(name, description, alias, permission, isTargetRequired, return new ScriptPluginCommandDetails(name, description, alias, permission, isTargetRequired,
commandArgs, supportedGames, execute); commandArgs, supportedGames, execute);
}).ToArray(); }).ToArray();
} }
var interactionDetails = Array.Empty<ScriptPluginInteractionDetails>(); return commandDetails;
if (HasProperty(source, "interactions") && source.interactions is dynamic[])
{
interactionDetails = ((dynamic[])source.interactions).Select(interaction =>
{
var name = HasProperty(interaction, "name") && interaction.name is string
? (string)interaction.name
: string.Empty;
var action = HasProperty(interaction, "action") && interaction.action is Delegate
? (Delegate)interaction.action
: null;
return new ScriptPluginInteractionDetails(name, action);
}).ToArray();
}
var name = HasProperty(source, "name") && source.name is string ? (string)source.name : string.Empty;
var author = HasProperty(source, "author") && source.author is string ? (string)source.author : string.Empty;
var version = HasProperty(source, "version") && source.version is string ? (string)source.author : string.Empty;
return new ScriptPluginDetails(name, author, version, commandDetails, interactionDetails);
} }
private static bool HasProperty(dynamic source, string name) private static bool HasProperty(dynamic source, string name)

View File

@ -6,6 +6,7 @@ trigger:
include: include:
- release/pre - release/pre
- master - master
- develop
pr: none pr: none
@ -20,227 +21,233 @@ variables:
buildConfiguration: Stable buildConfiguration: Stable
isPreRelease: false isPreRelease: false
steps: jobs:
- task: UseDotNet@2 - job: Build_Deploy
displayName: 'Install .NET Core 6 SDK' steps:
inputs: - task: UseDotNet@2
packageType: 'sdk' displayName: 'Install .NET Core 6 SDK'
version: '6.0.x' inputs:
includePreviewVersions: true packageType: 'sdk'
version: '6.0.x'
- task: NuGetToolInstaller@1 includePreviewVersions: true
- task: PowerShell@2
displayName: 'Setup Pre-Release configuration'
condition: eq(variables['Build.SourceBranch'], 'refs/heads/release/pre')
inputs:
targetType: 'inline'
script: |
echo '##vso[task.setvariable variable=releaseType]prerelease'
echo '##vso[task.setvariable variable=buildConfiguration]Prerelease'
echo '##vso[task.setvariable variable=isPreRelease]true'
failOnStderr: true
- task: NuGetCommand@2
displayName: 'Restore nuget packages'
inputs:
restoreSolution: '$(solution)'
- task: PowerShell@2
displayName: 'Preload external resources'
inputs:
targetType: 'inline'
script: |
Write-Host 'Build Configuration is $(buildConfiguration), Release Type is $(releaseType)'
md -Force lib\open-iconic\font\css
wget https://raw.githubusercontent.com/iconic/open-iconic/master/font/css/open-iconic-bootstrap.scss -o lib\open-iconic\font\css\open-iconic-bootstrap-override.scss
cd lib\open-iconic\font\css
(Get-Content open-iconic-bootstrap-override.scss).replace('../fonts/', '/font/') | Set-Content open-iconic-bootstrap-override.scss
failOnStderr: true
workingDirectory: '$(Build.Repository.LocalPath)\WebfrontCore\wwwroot'
- task: VSBuild@1
displayName: 'Build projects'
inputs:
solution: '$(solution)'
msbuildArgs: '/p:DeployOnBuild=false /p:PackageAsSingleFile=false /p:SkipInvalidConfigurations=true /p:PackageLocation="$(build.artifactStagingDirectory)" /p:Version=$(Build.BuildNumber)'
platform: '$(buildPlatform)'
configuration: '$(buildConfiguration)'
- task: PowerShell@2
displayName: 'Bundle JS Files'
inputs:
targetType: 'inline'
script: |
Write-Host 'Getting dotnet bundle'
wget http://raidmax.org/IW4MAdmin/res/dotnet-bundle.zip -o $(Build.Repository.LocalPath)\dotnet-bundle.zip
Write-Host 'Unzipping download'
Expand-Archive -LiteralPath $(Build.Repository.LocalPath)\dotnet-bundle.zip -DestinationPath $(Build.Repository.LocalPath)
Write-Host 'Executing dotnet-bundle'
$(Build.Repository.LocalPath)\dotnet-bundle.exe clean $(Build.Repository.LocalPath)\WebfrontCore\bundleconfig.json
$(Build.Repository.LocalPath)\dotnet-bundle.exe $(Build.Repository.LocalPath)\WebfrontCore\bundleconfig.json
failOnStderr: true
workingDirectory: '$(Build.Repository.LocalPath)\WebfrontCore'
- task: DotNetCoreCLI@2
displayName: 'Publish projects'
inputs:
command: 'publish'
publishWebProjects: false
projects: |
**/WebfrontCore.csproj
**/Application.csproj
arguments: '-c $(buildConfiguration) -o $(outputFolder) /p:Version=$(Build.BuildNumber)'
zipAfterPublish: false
modifyOutputPath: false
- task: PowerShell@2 - task: NuGetToolInstaller@1
displayName: 'Run publish script 1'
inputs: - task: PowerShell@2
filePath: 'DeploymentFiles/PostPublish.ps1' displayName: 'Setup Pre-Release configuration'
arguments: '$(outputFolder)' condition: or(eq(variables['Build.SourceBranch'], 'refs/heads/release/pre'), eq(variables['Build.SourceBranch'], 'refs/heads/develop'))
failOnStderr: true inputs:
workingDirectory: '$(Build.Repository.LocalPath)' targetType: 'inline'
script: |
- task: BatchScript@1 echo '##vso[task.setvariable variable=releaseType]prerelease'
displayName: 'Run publish script 2' echo '##vso[task.setvariable variable=buildConfiguration]Prerelease'
inputs: echo '##vso[task.setvariable variable=isPreRelease]true'
filename: 'Application\BuildScripts\PostPublish.bat' failOnStderr: true
workingFolder: '$(Build.Repository.LocalPath)'
arguments: '$(outputFolder) $(Build.Repository.LocalPath)'
failOnStandardError: true
- task: PowerShell@2
displayName: 'Download dos2unix for line endings'
inputs:
targetType: 'inline'
script: 'wget https://raidmax.org/downloads/dos2unix.exe'
failOnStderr: true
workingDirectory: '$(Build.Repository.LocalPath)\Application\BuildScripts'
- task: CmdLine@2
displayName: 'Convert Linux start script line endings'
inputs:
script: |
echo changing to encoding for linux start script
dos2unix $(outputFolder)\StartIW4MAdmin.sh
dos2unix $(outputFolder)\UpdateIW4MAdmin.sh
echo creating website version filename
@echo IW4MAdmin-$(Build.BuildNumber) > $(Build.ArtifactStagingDirectory)\version_$(releaseType).txt
workingDirectory: '$(Build.Repository.LocalPath)\Application\BuildScripts'
- task: CopyFiles@2
displayName: 'Move script plugins into publish directory'
inputs:
SourceFolder: '$(Build.Repository.LocalPath)\Plugins\ScriptPlugins'
Contents: '*.js'
TargetFolder: '$(outputFolder)\Plugins'
- task: CopyFiles@2
displayName: 'Move binary plugins into publish directory'
inputs:
SourceFolder: '$(Build.Repository.LocalPath)\BUILD\Plugins\'
Contents: '*.dll'
TargetFolder: '$(outputFolder)\Plugins'
- task: CmdLine@2
displayName: 'Move webfront resources into publish directory'
inputs:
script: 'xcopy /s /y /f wwwroot $(outputFolder)\wwwroot'
workingDirectory: '$(Build.Repository.LocalPath)\BUILD\Plugins'
failOnStderr: true
- task: CmdLine@2
displayName: 'Move gamescript files into publish directory'
inputs:
script: 'echo d | xcopy /s /y /f GameFiles $(outputFolder)\GameFiles'
workingDirectory: '$(Build.Repository.LocalPath)'
failOnStderr: true
- task: ArchiveFiles@2
displayName: 'Generate final zip file'
inputs:
rootFolderOrFile: '$(outputFolder)'
includeRootFolder: false
archiveType: 'zip'
archiveFile: '$(Build.ArtifactStagingDirectory)/IW4MAdmin-$(Build.BuildNumber).zip'
replaceExistingArchive: true
- task: PublishPipelineArtifact@1
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/IW4MAdmin-$(Build.BuildNumber).zip'
artifact: 'IW4MAdmin-$(Build.BuildNumber).zip'
- task: FtpUpload@2
displayName: 'Upload zip file to website'
inputs:
credentialsOption: 'inputs'
serverUrl: '$(FTPUrl)'
username: '$(FTPUsername)'
password: '$(FTPPassword)'
rootDirectory: '$(Build.ArtifactStagingDirectory)'
filePatterns: '*.zip'
remoteDirectory: 'IW4MAdmin/Download'
clean: false
cleanContents: false
preservePaths: false
trustSSL: false
- task: FtpUpload@2
displayName: 'Upload version info to website'
inputs:
credentialsOption: 'inputs'
serverUrl: '$(FTPUrl)'
username: '$(FTPUsername)'
password: '$(FTPPassword)'
rootDirectory: '$(Build.ArtifactStagingDirectory)'
filePatterns: 'version_$(releaseType).txt'
remoteDirectory: 'IW4MAdmin'
clean: false
cleanContents: false
preservePaths: false
trustSSL: false
- task: GitHubRelease@1
displayName: 'Make GitHub release'
inputs:
gitHubConnection: 'github.com_RaidMax'
repositoryName: 'RaidMax/IW4M-Admin'
action: 'create'
target: '$(Build.SourceVersion)'
tagSource: 'userSpecifiedTag'
tag: '$(Build.BuildNumber)-$(releaseType)'
title: 'IW4MAdmin $(Build.BuildNumber) ($(releaseType))'
assets: '$(Build.ArtifactStagingDirectory)/*.zip'
isPreRelease: $(isPreRelease)
releaseNotesSource: 'inline'
releaseNotesInline: 'todo'
changeLogCompareToRelease: 'lastNonDraftRelease'
changeLogType: 'commitBased'
- task: PowerShell@2
displayName: 'Update master version'
inputs:
targetType: 'inline'
script: |
$payload = @{
'current-version-$(releaseType)' = '$(Build.BuildNumber)'
'jwt-secret' = '$(JWTSecret)'
} | ConvertTo-Json
$params = @{ - task: NuGetCommand@2
Uri = 'http://api.raidmax.org:5000/version' displayName: 'Restore nuget packages'
Method = 'POST' inputs:
Body = $payload restoreSolution: '$(solution)'
ContentType = 'application/json'
} - task: PowerShell@2
displayName: 'Preload external resources'
Invoke-RestMethod @params inputs:
targetType: 'inline'
script: |
Write-Host 'Build Configuration is $(buildConfiguration), Release Type is $(releaseType)'
md -Force lib\open-iconic\font\css
wget https://raw.githubusercontent.com/iconic/open-iconic/master/font/css/open-iconic-bootstrap.scss -o lib\open-iconic\font\css\open-iconic-bootstrap-override.scss
cd lib\open-iconic\font\css
(Get-Content open-iconic-bootstrap-override.scss).replace('../fonts/', '/font/') | Set-Content open-iconic-bootstrap-override.scss
failOnStderr: true
workingDirectory: '$(Build.Repository.LocalPath)\WebfrontCore\wwwroot'
- task: VSBuild@1
displayName: 'Build projects'
inputs:
solution: '$(solution)'
msbuildArgs: '/p:DeployOnBuild=false /p:PackageAsSingleFile=false /p:SkipInvalidConfigurations=true /p:PackageLocation="$(build.artifactStagingDirectory)" /p:Version=$(Build.BuildNumber)'
platform: '$(buildPlatform)'
configuration: '$(buildConfiguration)'
- task: PowerShell@2
displayName: 'Bundle JS Files'
inputs:
targetType: 'inline'
script: |
Write-Host 'Getting dotnet bundle'
wget http://raidmax.org/IW4MAdmin/res/dotnet-bundle.zip -o $(Build.Repository.LocalPath)\dotnet-bundle.zip
Write-Host 'Unzipping download'
Expand-Archive -LiteralPath $(Build.Repository.LocalPath)\dotnet-bundle.zip -DestinationPath $(Build.Repository.LocalPath)
Write-Host 'Executing dotnet-bundle'
$(Build.Repository.LocalPath)\dotnet-bundle.exe clean $(Build.Repository.LocalPath)\WebfrontCore\bundleconfig.json
$(Build.Repository.LocalPath)\dotnet-bundle.exe $(Build.Repository.LocalPath)\WebfrontCore\bundleconfig.json
failOnStderr: true
workingDirectory: '$(Build.Repository.LocalPath)\WebfrontCore'
- task: DotNetCoreCLI@2
displayName: 'Publish projects'
inputs:
command: 'publish'
publishWebProjects: false
projects: |
**/WebfrontCore.csproj
**/Application.csproj
arguments: '-c $(buildConfiguration) -o $(outputFolder) /p:Version=$(Build.BuildNumber)'
zipAfterPublish: false
modifyOutputPath: false
- task: PowerShell@2
displayName: 'Run publish script 1'
inputs:
filePath: 'DeploymentFiles/PostPublish.ps1'
arguments: '$(outputFolder)'
failOnStderr: true
workingDirectory: '$(Build.Repository.LocalPath)'
- task: BatchScript@1
displayName: 'Run publish script 2'
inputs:
filename: 'Application\BuildScripts\PostPublish.bat'
workingFolder: '$(Build.Repository.LocalPath)'
arguments: '$(outputFolder) $(Build.Repository.LocalPath)'
failOnStandardError: true
- task: PowerShell@2
displayName: 'Download dos2unix for line endings'
inputs:
targetType: 'inline'
script: 'wget https://raidmax.org/downloads/dos2unix.exe'
failOnStderr: true
workingDirectory: '$(Build.Repository.LocalPath)\Application\BuildScripts'
- task: CmdLine@2
displayName: 'Convert Linux start script line endings'
inputs:
script: |
echo changing to encoding for linux start script
dos2unix $(outputFolder)\StartIW4MAdmin.sh
dos2unix $(outputFolder)\UpdateIW4MAdmin.sh
echo creating website version filename
@echo IW4MAdmin-$(Build.BuildNumber) > $(Build.ArtifactStagingDirectory)\version_$(releaseType).txt
workingDirectory: '$(Build.Repository.LocalPath)\Application\BuildScripts'
- task: CopyFiles@2
displayName: 'Move script plugins into publish directory'
inputs:
SourceFolder: '$(Build.Repository.LocalPath)\Plugins\ScriptPlugins'
Contents: '*.js'
TargetFolder: '$(outputFolder)\Plugins'
- task: CopyFiles@2
displayName: 'Move binary plugins into publish directory'
inputs:
SourceFolder: '$(Build.Repository.LocalPath)\BUILD\Plugins\'
Contents: '*.dll'
TargetFolder: '$(outputFolder)\Plugins'
- task: CmdLine@2
displayName: 'Move webfront resources into publish directory'
inputs:
script: 'xcopy /s /y /f wwwroot $(outputFolder)\wwwroot'
workingDirectory: '$(Build.Repository.LocalPath)\BUILD\Plugins'
failOnStderr: true
- task: CmdLine@2
displayName: 'Move gamescript files into publish directory'
inputs:
script: 'echo d | xcopy /s /y /f GameFiles $(outputFolder)\GameFiles'
workingDirectory: '$(Build.Repository.LocalPath)'
failOnStderr: true
- task: PublishPipelineArtifact@1 - task: ArchiveFiles@2
displayName: 'Publish artifact for analysis' displayName: 'Generate final zip file'
inputs: inputs:
targetPath: '$(outputFolder)' rootFolderOrFile: '$(outputFolder)'
artifact: 'IW4MAdmin.$(buildConfiguration)' includeRootFolder: false
publishLocation: 'pipeline' archiveType: 'zip'
archiveFile: '$(Build.ArtifactStagingDirectory)/IW4MAdmin-$(Build.BuildNumber).zip'
replaceExistingArchive: true
- task: PublishPipelineArtifact@1
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/IW4MAdmin-$(Build.BuildNumber).zip'
artifact: 'IW4MAdmin-$(Build.BuildNumber).zip'
- task: PublishPipelineArtifact@1
displayName: 'Publish artifact for analysis'
inputs:
targetPath: '$(outputFolder)'
artifact: 'IW4MAdmin.$(buildConfiguration)'
publishLocation: 'pipeline'
- task: FtpUpload@2
condition: ne(variables['Build.SourceBranch'], 'refs/heads/develop')
displayName: 'Upload zip file to website'
inputs:
credentialsOption: 'inputs'
serverUrl: '$(FTPUrl)'
username: '$(FTPUsername)'
password: '$(FTPPassword)'
rootDirectory: '$(Build.ArtifactStagingDirectory)'
filePatterns: '*.zip'
remoteDirectory: 'IW4MAdmin/Download'
clean: false
cleanContents: false
preservePaths: false
trustSSL: false
- task: FtpUpload@2
condition: ne(variables['Build.SourceBranch'], 'refs/heads/develop')
displayName: 'Upload version info to website'
inputs:
credentialsOption: 'inputs'
serverUrl: '$(FTPUrl)'
username: '$(FTPUsername)'
password: '$(FTPPassword)'
rootDirectory: '$(Build.ArtifactStagingDirectory)'
filePatterns: 'version_$(releaseType).txt'
remoteDirectory: 'IW4MAdmin'
clean: false
cleanContents: false
preservePaths: false
trustSSL: false
- task: GitHubRelease@1
condition: ne(variables['Build.SourceBranch'], 'refs/heads/develop')
displayName: 'Make GitHub release'
inputs:
gitHubConnection: 'github.com_RaidMax'
repositoryName: 'RaidMax/IW4M-Admin'
action: 'create'
target: '$(Build.SourceVersion)'
tagSource: 'userSpecifiedTag'
tag: '$(Build.BuildNumber)-$(releaseType)'
title: 'IW4MAdmin $(Build.BuildNumber) ($(releaseType))'
assets: '$(Build.ArtifactStagingDirectory)/*.zip'
isPreRelease: $(isPreRelease)
releaseNotesSource: 'inline'
releaseNotesInline: 'Automated rolling release - changelog below. [Updating Instructions](https://github.com/RaidMax/IW4M-Admin/wiki/Getting-Started#updating)'
changeLogCompareToRelease: 'lastNonDraftRelease'
changeLogType: 'commitBased'
- task: PowerShell@2
condition: ne(variables['Build.SourceBranch'], 'refs/heads/develop')
displayName: 'Update master version'
inputs:
targetType: 'inline'
script: |
$payload = @{
'current-version-$(releaseType)' = '$(Build.BuildNumber)'
'jwt-secret' = '$(JWTSecret)'
} | ConvertTo-Json
$params = @{
Uri = 'http://api.raidmax.org:5000/version'
Method = 'POST'
Body = $payload
ContentType = 'application/json'
}
Invoke-RestMethod @params

View File

@ -19,11 +19,33 @@ Setup()
level.commonFunctions = spawnstruct(); level.commonFunctions = spawnstruct();
level.commonFunctions.setDvar = "SetDvarIfUninitialized"; level.commonFunctions.setDvar = "SetDvarIfUninitialized";
level.commonFunctions.isBot = "IsBot";
level.commonFunctions.getXuid = "GetXuid";
level.commonFunctions.getPlayerFromClientNum = "GetPlayerFromClientNum"; level.commonFunctions.getPlayerFromClientNum = "GetPlayerFromClientNum";
level.commonFunctions.waittillNotifyOrTimeout = "WaittillNotifyOrTimeout";
level.commonFunctions.getInboundData = "GetInboundData";
level.commonFunctions.getOutboundData = "GetOutboundData";
level.commonFunctions.setInboundData = "SetInboundData";
level.commonFunctions.setOutboundData = "SetOutboundData";
level.overrideMethods = [];
level.overrideMethods[level.commonFunctions.setDvar] = scripts\_integration_base::NotImplementedFunction;
level.overrideMethods[level.commonFunctions.getPlayerFromClientNum] = ::_GetPlayerFromClientNum;
level.overrideMethods[level.commonFunctions.getInboundData] = ::_GetInboundData;
level.overrideMethods[level.commonFunctions.getOutboundData] = ::_GetOutboundData;
level.overrideMethods[level.commonFunctions.setInboundData] = ::_SetInboundData;
level.overrideMethods[level.commonFunctions.setOutboundData] = ::_SetOutboundData;
level.busMethods = [];
level.busMethods[level.commonFunctions.getInboundData] = ::_GetInboundData;
level.busMethods[level.commonFunctions.getOutboundData] = ::_GetOutboundData;
level.busMethods[level.commonFunctions.setInboundData] = ::_SetInboundData;
level.busMethods[level.commonFunctions.setOutboundData] = ::_SetOutboundData;
level.commonKeys = spawnstruct(); level.commonKeys = spawnstruct();
level.commonKeys.enabled = "sv_iw4madmin_integration_enabled";
level.commonKeys.busMode = "sv_iw4madmin_integration_busmode";
level.commonKeys.busDir = "sv_iw4madmin_integration_busdir";
level.eventBus.inLocation = "";
level.eventBus.outLocation = "";
level.notifyTypes = spawnstruct(); level.notifyTypes = spawnstruct();
level.notifyTypes.gameFunctionsInitialized = "GameFunctionsInitialized"; level.notifyTypes.gameFunctionsInitialized = "GameFunctionsInitialized";
@ -33,7 +55,7 @@ Setup()
level.clientDataKey = "clientData"; level.clientDataKey = "clientData";
level.eventTypes = spawnstruct(); level.eventTypes = spawnstruct();
level.eventTypes.localClientEvent = "client_event"; level.eventTypes.eventAvailable = "EventAvailable";
level.eventTypes.clientDataReceived = "ClientDataReceived"; level.eventTypes.clientDataReceived = "ClientDataReceived";
level.eventTypes.clientDataRequested = "ClientDataRequested"; level.eventTypes.clientDataRequested = "ClientDataRequested";
level.eventTypes.setClientDataRequested = "SetClientDataRequested"; level.eventTypes.setClientDataRequested = "SetClientDataRequested";
@ -51,12 +73,11 @@ Setup()
level.clientCommandCallbacks = []; level.clientCommandCallbacks = [];
level.clientCommandRusAsTarget = []; level.clientCommandRusAsTarget = [];
level.logger = spawnstruct(); level.logger = spawnstruct();
level.overrideMethods = [];
level.iw4madminIntegrationDebug = GetDvarInt( "sv_iw4madmin_integration_debug" ); level.iw4madminIntegrationDebug = GetDvarInt( "sv_iw4madmin_integration_debug" );
InitializeLogger(); InitializeLogger();
wait ( 0.05 ); // needed to give script engine time to propagate notifies wait ( 0.05 * 2 ); // needed to give script engine time to propagate notifies
level notify( level.notifyTypes.integrationBootstrapInitialized ); level notify( level.notifyTypes.integrationBootstrapInitialized );
level waittill( level.notifyTypes.gameFunctionsInitialized ); level waittill( level.notifyTypes.gameFunctionsInitialized );
@ -65,122 +86,58 @@ Setup()
_SetDvarIfUninitialized( level.eventBus.inVar, "" ); _SetDvarIfUninitialized( level.eventBus.inVar, "" );
_SetDvarIfUninitialized( level.eventBus.outVar, "" ); _SetDvarIfUninitialized( level.eventBus.outVar, "" );
_SetDvarIfUninitialized( "sv_iw4madmin_integration_enabled", 1 ); _SetDvarIfUninitialized( level.commonKeys.enabled, 1 );
_SetDvarIfUninitialized( level.commonKeys.busMode, "rcon" );
_SetDvarIfUninitialized( level.commonKeys.busdir, "" );
_SetDvarIfUninitialized( "sv_iw4madmin_integration_debug", 0 ); _SetDvarIfUninitialized( "sv_iw4madmin_integration_debug", 0 );
_SetDvarIfUninitialized( "GroupSeparatorChar", "" );
_SetDvarIfUninitialized( "RecordSeparatorChar", "" );
_SetDvarIfUninitialized( "UnitSeparatorChar", "" );
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 ) if ( GetDvarInt( level.commonKeys.enabled ) != 1 )
{ {
return; return;
} }
// start long running tasks // start long running tasks
level thread MonitorClientEvents(); thread MonitorEvents();
level thread MonitorBus(); thread MonitorBus();
level thread OnPlayerConnect();
} }
////////////////////////////////// MonitorEvents()
// Client Methods
//////////////////////////////////
OnPlayerConnect()
{ {
level endon ( "game_ended" ); level endon( level.eventTypes.gameEnd );
for ( ;; )
{
level waittill( "connected", player );
if ( _IsBot( player ) )
{
// we don't want to track bots
continue;
}
if ( !IsDefined( player.pers[level.clientDataKey] ) )
{
player.pers[level.clientDataKey] = spawnstruct();
}
player thread OnPlayerSpawned();
}
}
OnPlayerSpawned()
{
self endon( "disconnect" );
for ( ;; )
{
self waittill( "spawned_player" );
self PlayerSpawnEvents();
}
}
OnGameEnded()
{
for ( ;; )
{
level waittill( "game_ended" );
// note: you can run data code here but it's possible for
// data to get truncated, so we will try a timer based approach for now
}
}
DisplayWelcomeData()
{
self endon( "disconnect" );
clientData = self.pers[level.clientDataKey];
if ( clientData.permissionLevel == "User" || clientData.permissionLevel == "Flagged" )
{
return;
}
self IPrintLnBold( "Welcome, your level is ^5" + clientData.permissionLevel );
wait( 2.0 );
self IPrintLnBold( "You were last seen ^5" + clientData.lastConnection );
}
PlayerSpawnEvents()
{
self endon( "disconnect" );
clientData = self.pers[level.clientDataKey];
// this gives IW4MAdmin some time to register the player before making the request;
// although probably not necessary some users might have a slow database or poll rate
wait ( 2 );
if ( IsDefined( clientData.state ) && clientData.state == "complete" )
{
return;
}
self RequestClientBasicData();
}
MonitorClientEvents()
{
level endon( "game_ended" );
for ( ;; ) for ( ;; )
{ {
level waittill( level.eventTypes.localClientEvent, client ); level waittill( level.eventTypes.eventAvailable, event );
LogDebug( "Processing Event " + client.event.type + "-" + client.event.subtype ); LogDebug( "Processing Event " + event.type + "-" + event.subtype );
eventHandler = level.eventCallbacks[client.event.type]; eventHandler = level.eventCallbacks[event.type];
if ( IsDefined( eventHandler ) ) if ( IsDefined( eventHandler ) )
{ {
client [[eventHandler]]( client.event ); if ( IsDefined( event.entity ) )
LogDebug( "notify client for " + client.event.type ); {
client notify( level.eventTypes.localClientEvent, client.event ); event.entity [[eventHandler]]( event );
}
else
{
[[eventHandler]]( event );
}
}
if ( IsDefined( event.entity ) )
{
LogDebug( "Notify client for " + event.type );
event.entity notify( event.type, event );
}
else
{
LogDebug( "Notify level for " + event.type );
level notify( event.type, event );
} }
client.eventData = [];
} }
} }
@ -188,11 +145,13 @@ MonitorClientEvents()
// Helper Methods // Helper Methods
////////////////////////////////// //////////////////////////////////
_IsBot( entity ) NotImplementedFunction( a, b, c, d, e, f )
{ {
// there already is a cgame function exists as "IsBot", for IW4, but unsure what all titles have it defined, LogWarning( "Function not implemented" );
// so we are defining it here if ( IsDefined ( a ) )
return IsDefined( entity.pers["isBot"] ) && entity.pers["isBot"]; {
LogWarning( a );
}
} }
_SetDvarIfUninitialized( dvarName, dvarValue ) _SetDvarIfUninitialized( dvarName, dvarValue )
@ -200,9 +159,42 @@ _SetDvarIfUninitialized( dvarName, dvarValue )
[[level.overrideMethods[level.commonFunctions.setDvar]]]( dvarName, dvarValue ); [[level.overrideMethods[level.commonFunctions.setDvar]]]( dvarName, dvarValue );
} }
NotImplementedFunction( a, b, c, d, e, f ) _GetPlayerFromClientNum( clientNum )
{ {
LogWarning( "Function not implemented" ); if ( clientNum < 0 )
{
return undefined;
}
for ( i = 0; i < level.players.size; i++ )
{
if ( level.players[i] getEntityNumber() == clientNum )
{
return level.players[i];
}
}
return undefined;
}
_GetInboundData( location )
{
return GetDvar( level.eventBus.inVar );
}
_GetOutboundData( location )
{
return GetDvar( level.eventBus.outVar );
}
_SetInboundData( location, data )
{
return SetDvar( level.eventBus.inVar, data );
}
_SetOutboundData( location, data )
{
return SetDvar( level.eventBus.outVar, data );
} }
// Not every game can output to console or even game log. // Not every game can output to console or even game log.
@ -223,7 +215,7 @@ _Log( LogLevel, message )
{ {
for( i = 0; i < level.logger._logger.size; i++ ) for( i = 0; i < level.logger._logger.size; i++ )
{ {
[[level.logger._logger[i]]]( LogLevel, message ); [[level.logger._logger[i]]]( LogLevel, GetSubStr( message, 0, 1000 ) );
} }
} }
@ -285,13 +277,13 @@ RegisterLogger( logger )
RequestClientMeta( metaKey ) RequestClientMeta( metaKey )
{ {
getClientMetaEvent = BuildEventRequest( true, level.eventTypes.clientDataRequested, "Meta", self, metaKey ); getClientMetaEvent = BuildEventRequest( true, level.eventTypes.clientDataRequested, "Meta", self, metaKey );
level thread QueueEvent( getClientMetaEvent, level.eventTypes.clientDataRequested, self ); thread QueueEvent( getClientMetaEvent, level.eventTypes.clientDataRequested, self );
} }
RequestClientBasicData() RequestClientBasicData()
{ {
getClientDataEvent = BuildEventRequest( true, level.eventTypes.clientDataRequested, "None", self, "" ); getClientDataEvent = BuildEventRequest( true, level.eventTypes.clientDataRequested, "None", self, "" );
level thread QueueEvent( getClientDataEvent, level.eventTypes.clientDataRequested, self ); thread QueueEvent( getClientDataEvent, level.eventTypes.clientDataRequested, self );
} }
IncrementClientMeta( metaKey, incrementValue, clientId ) IncrementClientMeta( metaKey, incrementValue, clientId )
@ -306,18 +298,20 @@ DecrementClientMeta( metaKey, decrementValue, clientId )
SetClientMeta( metaKey, metaValue, clientId, direction ) SetClientMeta( metaKey, metaValue, clientId, direction )
{ {
data = "key=" + metaKey + "|value=" + metaValue; data = [];
data["key"] = metaKey;
data["value"] = metaValue;
clientNumber = -1; clientNumber = -1;
if ( IsDefined ( clientId ) ) if ( IsDefined ( clientId ) )
{ {
data = data + "|clientId=" + clientId; data["clientId"] = clientId;
clientNumber = -1; clientNumber = -1;
} }
if ( IsDefined( direction ) ) if ( IsDefined( direction ) )
{ {
data = data + "|direction=" + direction; data["direction"] = direction;
} }
if ( IsPlayer( self ) ) if ( IsPlayer( self ) )
@ -326,7 +320,7 @@ SetClientMeta( metaKey, metaValue, clientId, direction )
} }
setClientMetaEvent = BuildEventRequest( true, level.eventTypes.setClientDataRequested, "Meta", clientNumber, data ); setClientMetaEvent = BuildEventRequest( true, level.eventTypes.setClientDataRequested, "Meta", clientNumber, data );
level thread QueueEvent( setClientMetaEvent, level.eventTypes.setClientDataRequested, self ); thread QueueEvent( setClientMetaEvent, level.eventTypes.setClientDataRequested, self );
} }
BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data ) BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
@ -341,6 +335,11 @@ BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
eventSubtype = "None"; eventSubtype = "None";
} }
if ( !IsDefined( entOrId ) )
{
entOrId = "-1";
}
if ( IsPlayer( entOrId ) ) if ( IsPlayer( entOrId ) )
{ {
entOrId = entOrId getEntityNumber(); entOrId = entOrId getEntityNumber();
@ -352,52 +351,65 @@ BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
{ {
request = "1"; request = "1";
} }
request = request + ";" + eventType + ";" + eventSubtype + ";" + entOrId + ";" + data; data = BuildDataString( data );
groupSeparator = GetSubStr( GetDvar( "GroupSeparatorChar" ), 0, 1 );
request = request + groupSeparator + eventType + groupSeparator + eventSubtype + groupSeparator + entOrId + groupSeparator + data;
return request; return request;
} }
MonitorBus() MonitorBus()
{ {
level endon( "game_ended" ); level endon( level.eventTypes.gameEnd );
level.eventBus.inLocation = level.eventBus.inVar + "_" + GetDvar( "net_port" );
level.eventBus.outLocation = level.eventBus.outVar + "_" + GetDvar( "net_port" );
[[level.overrideMethods[level.commonFunctions.SetInboundData]]]( level.eventBus.inLocation, "" );
[[level.overrideMethods[level.commonFunctions.SetOutboundData]]]( level.eventBus.outLocation, "" );
for( ;; ) for( ;; )
{ {
wait ( 0.1 ); wait ( 0.1 );
// check to see if IW4MAdmin is ready to receive more data // check to see if IW4MAdmin is ready to receive more data
if ( getDvar( level.eventBus.inVar ) == "" ) inVal = [[level.busMethods[level.commonFunctions.getInboundData]]]( level.eventBus.inLocation );
if ( !IsDefined( inVal ) || inVal == "" )
{ {
level notify( "bus_ready" ); level notify( "bus_ready" );
} }
eventString = getDvar( level.eventBus.outVar ); eventString = [[level.busMethods[level.commonFunctions.getOutboundData]]]( level.eventBus.outLocation );
if ( eventString == "" ) if ( !IsDefined( eventString ) || eventString == "" )
{ {
continue; continue;
} }
LogDebug( "-> " + eventString ); LogDebug( "-> " + eventString );
NotifyClientEvent( strtok( eventString, ";" ) ); groupSeparator = GetSubStr( GetDvar( "GroupSeparatorChar" ), 0, 1 );
NotifyEvent( strtok( eventString, groupSeparator ) );
SetDvar( level.eventBus.outVar, "" ); [[level.busMethods[level.commonFunctions.SetOutboundData]]]( level.eventBus.outLocation, "" );
} }
} }
QueueEvent( request, eventType, notifyEntity ) QueueEvent( request, eventType, notifyEntity )
{ {
level endon( "game_ended" ); level endon( level.eventTypes.gameEnd );
start = GetTime(); start = GetTime();
maxWait = level.eventBus.timeout * 1000; // 30 seconds maxWait = level.eventBus.timeout * 1000; // 30 seconds
timedOut = ""; timedOut = "";
while ( GetDvar( level.eventBus.inVar ) != "" && ( GetTime() - start ) < maxWait ) while ( [[level.busMethods[level.commonFunctions.getInboundData]]]( level.eventBus.inLocation ) != "" && ( GetTime() - start ) < maxWait )
{ {
level [[level.overrideMethods["waittill_notify_or_timeout"]]]( "bus_ready", 1 ); level [[level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout]]]( "bus_ready", 1 );
if ( GetDvar( level.eventBus.inVar ) != "" ) if ( [[level.busMethods[level.commonFunctions.getInboundData]]]( level.eventBus.inLocation ) != "" )
{ {
LogDebug( "A request is already in progress..." ); LogDebug( "A request is already in progress..." );
timedOut = "set"; timedOut = "set";
@ -407,7 +419,7 @@ QueueEvent( request, eventType, notifyEntity )
timedOut = "unset"; timedOut = "unset";
} }
if ( timedOut == "set") if ( timedOut == "set" )
{ {
LogDebug( "Timed out waiting for response..." ); LogDebug( "Timed out waiting for response..." );
@ -416,14 +428,14 @@ QueueEvent( request, eventType, notifyEntity )
notifyEntity NotifyClientEventTimeout( eventType ); notifyEntity NotifyClientEventTimeout( eventType );
} }
SetDvar( level.eventBus.inVar, "" ); [[level.busMethods[level.commonFunctions.SetInboundData]]]( level.eventBus.inLocation, "" );
return; return;
} }
LogDebug("<- " + request ); LogDebug( "<- " + request );
SetDvar( level.eventBus.inVar, request ); [[level.busMethods[level.commonFunctions.setInboundData]]]( level.eventBus.inLocation, request );
} }
ParseDataString( data ) ParseDataString( data )
@ -434,13 +446,13 @@ ParseDataString( data )
return []; return [];
} }
dataParts = strtok( data, "|" ); dataParts = strtok( data, GetSubStr( GetDvar( "RecordSeparatorChar" ), 0, 1 ) );
dict = []; dict = [];
for ( i = 0; i < dataParts.size; i++ ) for ( i = 0; i < dataParts.size; i++ )
{ {
part = dataParts[i]; part = dataParts[i];
splitPart = strtok( part, "=" ); splitPart = strtok( part, GetSubStr( GetDvar( "UnitSeparatorChar" ), 0, 1 ) );
key = splitPart[0]; key = splitPart[0];
value = splitPart[1]; value = splitPart[1];
dict[key] = value; dict[key] = value;
@ -450,6 +462,26 @@ ParseDataString( data )
return dict; return dict;
} }
BuildDataString( data )
{
if ( IsString( data ) )
{
return data;
}
dataString = "";
keys = GetArrayKeys( data );
unitSeparator = GetSubStr( GetDvar( "UnitSeparatorChar" ), 0, 1 );
recordSeparator = GetSubStr( GetDvar( "RecordSeparatorChar" ), 0, 1 );
for ( i = 0; i < keys.size; i++ )
{
dataString = dataString + keys[i] + unitSeparator + data[keys[i]] + recordSeparator;
}
return dataString;
}
NotifyClientEventTimeout( eventType ) NotifyClientEventTimeout( eventType )
{ {
// todo: make this actual eventing // todo: make this actual eventing
@ -459,7 +491,7 @@ NotifyClientEventTimeout( eventType )
} }
} }
NotifyClientEvent( eventInfo ) NotifyEvent( eventInfo )
{ {
origin = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[3] ) ); origin = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[3] ) );
target = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[4] ) ); target = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[4] ) );
@ -467,15 +499,10 @@ NotifyClientEvent( eventInfo )
event = spawnstruct(); event = spawnstruct();
event.type = eventInfo[1]; event.type = eventInfo[1];
event.subtype = eventInfo[2]; event.subtype = eventInfo[2];
event.data = eventInfo[5]; event.data = ParseDataString( eventInfo[5] );
event.origin = origin; event.origin = origin;
event.target = target; event.target = target;
if ( IsDefined( event.data ) )
{
LogDebug( "NotifyClientEvent->" + event.data );
}
if ( int( eventInfo[3] ) != -1 && !IsDefined( origin ) ) if ( int( eventInfo[3] ) != -1 && !IsDefined( origin ) )
{ {
LogDebug( "origin is null but the slot id is " + int( eventInfo[3] ) ); LogDebug( "origin is null but the slot id is " + int( eventInfo[3] ) );
@ -485,23 +512,15 @@ NotifyClientEvent( eventInfo )
LogDebug( "target is null but the slot id is " + int( eventInfo[4] ) ); LogDebug( "target is null but the slot id is " + int( eventInfo[4] ) );
} }
if ( IsDefined( target ) ) client = event.origin;
if ( !IsDefined( client ) )
{ {
client = event.target; client = event.target;
} }
else if ( IsDefined( origin ) )
{ event.entity = client;
client = event.origin; level notify( level.eventTypes.eventAvailable, event );
}
else
{
LogDebug( "Neither origin or target are set but we are a Client Event, aborting" );
return;
}
client.event = event;
level notify( level.eventTypes.localClientEvent, client );
} }
AddClientCommand( commandName, shouldRunAsTarget, callback, shouldOverwrite ) AddClientCommand( commandName, shouldRunAsTarget, callback, shouldOverwrite )
@ -521,7 +540,6 @@ AddClientCommand( commandName, shouldRunAsTarget, callback, shouldOverwrite )
OnClientDataReceived( event ) OnClientDataReceived( event )
{ {
event.data = ParseDataString( event.data );
clientData = self.pers[level.clientDataKey]; clientData = self.pers[level.clientDataKey];
if ( event.subtype == "Fail" ) if ( event.subtype == "Fail" )
@ -541,7 +559,7 @@ OnClientDataReceived( event )
metaKey = event.data[0]; metaKey = event.data[0];
clientData.meta[metaKey] = event.data[metaKey]; clientData.meta[metaKey] = event.data[metaKey];
LogDebug( "Meta Key=" + metaKey + ", Meta Value=" + event.data[metaKey] ); LogDebug( "Meta Key=" + CoerceUndefined( metaKey ) + ", Meta Value=" + CoerceUndefined( event.data[metaKey] ) );
return; return;
} }
@ -553,13 +571,11 @@ OnClientDataReceived( event )
clientData.performance = event.data["performance"]; clientData.performance = event.data["performance"];
clientData.state = "complete"; clientData.state = "complete";
self.persistentClientId = event.data["clientId"]; self.persistentClientId = event.data["clientId"];
self thread DisplayWelcomeData();
} }
OnExecuteCommand( event ) OnExecuteCommand( event )
{ {
data = ParseDataString( event.data ); data = event.data;
response = ""; response = "";
command = level.clientCommandCallbacks[event.subtype]; command = level.clientCommandCallbacks[event.subtype];
@ -573,7 +589,14 @@ OnExecuteCommand( event )
if ( IsDefined( command ) ) if ( IsDefined( command ) )
{ {
response = executionContextEntity [[command]]( event, data ); if ( IsDefined( executionContextEntity ) )
{
response = executionContextEntity thread [[command]]( event, data );
}
else
{
thread [[command]]( event );
}
} }
else else
{ {
@ -589,6 +612,15 @@ OnExecuteCommand( event )
OnSetClientDataCompleted( event ) OnSetClientDataCompleted( event )
{ {
// IW4MAdmin let us know it persisted (success or fail) LogDebug( "Set Client Data -> subtype = " + CoerceUndefined( event.subType ) + ", status = " + CoerceUndefined( event.data["status"] ) );
LogDebug( "Set Client Data -> subtype = " + event.subType + " status = " + event.data["status"] ); }
CoerceUndefined( object )
{
if ( !IsDefined( object ) )
{
return "undefined";
}
return object;
} }

View File

@ -8,18 +8,17 @@ Init()
Setup() Setup()
{ {
level endon( "game_ended" ); level endon( "game_ended" );
waittillframeend;
// it's possible that the notify type has not been defined yet so we have to hard code it level waittill( level.notifyTypes.sharedFunctionsInitialized );
level waittill( "SharedFunctionsInitialized" );
level.eventBus.gamename = "IW4"; level.eventBus.gamename = "IW4";
scripts\_integration_base::RegisterLogger( ::Log2Console ); scripts\_integration_base::RegisterLogger( ::Log2Console );
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired; level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
level.overrideMethods[level.commonFunctions.setDvar] = ::_SetDvarIfUninitialized; level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
level.overrideMethods[level.commonFunctions.isBot] = ::IsTestClient; level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID; level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout;
level.overrideMethods[level.commonFunctions.changeTeam] = ::ChangeTeam; level.overrideMethods[level.commonFunctions.changeTeam] = ::ChangeTeam;
level.overrideMethods[level.commonFunctions.getTeamCounts] = ::CountPlayers; level.overrideMethods[level.commonFunctions.getTeamCounts] = ::CountPlayers;
level.overrideMethods[level.commonFunctions.getMaxClients] = ::GetMaxClients; level.overrideMethods[level.commonFunctions.getMaxClients] = ::GetMaxClients;
@ -28,19 +27,23 @@ Setup()
level.overrideMethods[level.commonFunctions.getClientKillStreak] = ::GetClientKillStreak; level.overrideMethods[level.commonFunctions.getClientKillStreak] = ::GetClientKillStreak;
level.overrideMethods[level.commonFunctions.backupRestoreClientKillStreakData] = ::BackupRestoreClientKillStreakData; level.overrideMethods[level.commonFunctions.backupRestoreClientKillStreakData] = ::BackupRestoreClientKillStreakData;
level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = ::WaitTillAnyTimeout; level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = ::WaitTillAnyTimeout;
level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
level.overrideMethods[level.commonFunctions.getInboundData] = ::GetInboundData;
level.overrideMethods[level.commonFunctions.getOutboundData] = ::GetOutboundData;
level.overrideMethods[level.commonFunctions.setInboundData] = ::SetInboundData;
level.overrideMethods[level.commonFunctions.setOutboundData] = ::SetOutboundData;
RegisterClientCommands(); RegisterClientCommands();
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
level notify( level.notifyTypes.gameFunctionsInitialized ); level notify( level.notifyTypes.gameFunctionsInitialized );
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 ) if ( GetDvarInt( level.commonKeys.enabled ) != 1 )
{ {
return; return;
} }
level thread OnPlayerConnect(); thread OnPlayerConnect();
} }
OnPlayerConnect() OnPlayerConnect()
@ -51,12 +54,12 @@ OnPlayerConnect()
{ {
level waittill( "connected", player ); level waittill( "connected", player );
if ( player call [[ level.overrideMethods[ level.commonFunctions.isBot ] ]]() ) if ( player IsTestClient() )
{ {
// we don't want to track bots // we don't want to track bots
continue; continue;
} }
player thread SetPersistentData(); player thread SetPersistentData();
player thread WaitForClientEvents(); player thread WaitForClientEvents();
} }
@ -87,7 +90,7 @@ WaitForClientEvents()
for ( ;; ) for ( ;; )
{ {
self waittill( level.eventTypes.localClientEvent, event ); self waittill( level.eventTypes.eventAvailable, event );
scripts\_integration_base::LogDebug( "Received client event " + event.type ); scripts\_integration_base::LogDebug( "Received client event " + event.type );
@ -99,6 +102,26 @@ WaitForClientEvents()
} }
} }
GetInboundData( location )
{
return FileRead( location );
}
GetOutboundData( location )
{
return FileRead( location );
}
SetInboundData( location, data )
{
FileWrite( location, data, "write" );
}
SetOutboundData( location, data )
{
FileWrite( location, data, "write" );
}
GetMaxClients() GetMaxClients()
{ {
return level.maxClients; return level.maxClients;
@ -186,12 +209,7 @@ GetTotalShotsFired()
return maps\mp\_utility::getPlayerStat( "mostshotsfired" ); return maps\mp\_utility::getPlayerStat( "mostshotsfired" );
} }
_SetDvarIfUninitialized( dvar, value ) WaitillNotifyOrTimeoutWrapper( _notify, timeout )
{
SetDvarIfUninitialized( dvar, value );
}
_waittill_notify_or_timeout( _notify, timeout )
{ {
common_scripts\utility::waittill_notify_or_timeout( _notify, timeout ); common_scripts\utility::waittill_notify_or_timeout( _notify, timeout );
} }
@ -201,11 +219,21 @@ Log2Console( logLevel, message )
PrintConsole( "[" + logLevel + "] " + message + "\n" ); PrintConsole( "[" + logLevel + "] " + message + "\n" );
} }
_GetXUID() SetDvarIfUninitializedWrapper( dvar, value )
{
SetDvarIfUninitialized( dvar, value );
}
GetXuidWrapper()
{ {
return self GetXUID(); return self GetXUID();
} }
IsBotWrapper( client )
{
return client IsTestClient();
}
////////////////////////////////// //////////////////////////////////
// GUID helpers // GUID helpers
///////////////////////////////// /////////////////////////////////
@ -519,11 +547,7 @@ HideImpl()
AlertImpl( event, data ) AlertImpl( event, data )
{ {
if ( level.eventBus.gamename == "IW4" ) self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], "compass_waypoint_target", ( 1, 0, 0 ), "ui_mp_nukebomb_timer", 7.5 );
{
self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], "compass_waypoint_target", ( 1, 0, 0 ), "ui_mp_nukebomb_timer", 7.5 );
}
return "Sent alert to " + self.name; return "Sent alert to " + self.name;
} }

View File

@ -8,50 +8,22 @@ Init()
Setup() Setup()
{ {
level endon( "game_ended" ); level endon( "game_ended" );
waittillframeend;
// it's possible that the notify type has not been defined yet so we have to hard code it level waittill( level.notifyTypes.sharedFunctionsInitialized );
level waittill( "SharedFunctionsInitialized" );
level.eventBus.gamename = "IW5"; level.eventBus.gamename = "IW5";
scripts\_integration_base::RegisterLogger( ::Log2Console ); scripts\_integration_base::RegisterLogger( ::Log2Console );
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired; level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized; level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout; level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
level.overrideMethods[level.commonFunctions.isBot] = ::IsTestClient; level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID; level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = ::WaitTillAnyTimeout;
RegisterClientCommands(); RegisterClientCommands();
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
level notify( level.notifyTypes.gameFunctionsInitialized ); level notify( level.notifyTypes.gameFunctionsInitialized );
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
{
return;
}
level thread OnPlayerConnect();
}
OnPlayerConnect()
{
level endon ( "game_ended" );
for ( ;; )
{
level waittill( "connected", player );
if ( player call [[ level.overrideMethods[ level.commonFunctions.isBot ] ]]() )
{
// we don't want to track bots
continue;
}
player thread SetPersistentData();
player thread WaitForClientEvents();
}
} }
RegisterClientCommands() RegisterClientCommands()
@ -69,39 +41,17 @@ RegisterClientCommands()
scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl ); scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
} }
WaitForClientEvents()
{
self endon( "disconnect" );
// example of requesting a meta value
lastServerMetaKey = "LastServerPlayed";
// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
for ( ;; )
{
self waittill( level.eventTypes.localClientEvent, event );
scripts\_integration_base::LogDebug( "Received client event " + event.type );
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
{
clientData = self.pers[level.clientDataKey];
lastServerPlayed = clientData.meta[lastServerMetaKey];
}
}
}
GetTotalShotsFired() GetTotalShotsFired()
{ {
return maps\mp\_utility::getPlayerStat( "mostshotsfired" ); return maps\mp\_utility::getPlayerStat( "mostshotsfired" );
} }
_SetDvarIfUninitialized( dvar, value ) SetDvarIfUninitializedWrapper( dvar, value )
{ {
SetDvarIfUninitialized( dvar, value ); SetDvarIfUninitialized( dvar, value );
} }
_waittill_notify_or_timeout( _notify, timeout ) WaitillNotifyOrTimeoutWrapper( _notify, timeout )
{ {
common_scripts\utility::waittill_notify_or_timeout( _notify, timeout ); common_scripts\utility::waittill_notify_or_timeout( _notify, timeout );
} }
@ -111,140 +61,19 @@ Log2Console( logLevel, message )
Print( "[" + logLevel + "] " + message + "\n" ); Print( "[" + logLevel + "] " + message + "\n" );
} }
_GetXUID() IsBotWrapper( client )
{
return client IsTestClient();
}
GetXuidWrapper()
{ {
return self GetXUID(); return self GetXUID();
} }
////////////////////////////////// WaitTillAnyTimeout( timeOut, string1, string2, string3, string4, string5 )
// GUID helpers
/////////////////////////////////
SetPersistentData()
{ {
self endon( "disconnect" ); return common_scripts\utility::waittill_any_timeout( timeOut, string1, string2, string3, string4, string5 );
guidHigh = self GetPlayerData( "bests", "none" );
guidLow = self GetPlayerData( "awards", "none" );
persistentGuid = guidHigh + "," + guidLow;
guidIsStored = guidHigh != 0 && guidLow != 0;
if ( guidIsStored )
{
// give IW4MAdmin time to collect IP
wait( 15 );
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
return;
}
guid = self SplitGuid();
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
self SetPlayerData( "bests", "none", guid["high"] );
self SetPlayerData( "awards", "none", guid["low"] );
}
SplitGuid()
{
guid = self GetGuid();
if ( isDefined( self.guid ) )
{
guid = self.guid;
}
firstPart = 0;
secondPart = 0;
stringLength = 17;
firstPartExp = 0;
secondPartExp = 0;
for ( i = stringLength - 1; i > 0; i-- )
{
char = GetSubStr( guid, i - 1, i );
if ( char == "" )
{
char = "0";
}
if ( i > stringLength / 2 )
{
value = GetIntForHexChar( char );
power = Pow( 16, secondPartExp );
secondPart = secondPart + ( value * power );
secondPartExp++;
}
else
{
value = GetIntForHexChar( char );
power = Pow( 16, firstPartExp );
firstPart = firstPart + ( value * power );
firstPartExp++;
}
}
split = [];
split["low"] = int( secondPart );
split["high"] = int( firstPart );
return split;
}
Pow( num, exponent )
{
result = 1;
while( exponent != 0 )
{
result = result * num;
exponent--;
}
return result;
}
GetIntForHexChar( char )
{
char = ToLower( char );
// generated by co-pilot because I can't be bothered to make it more "elegant"
switch( char )
{
case "0":
return 0;
case "1":
return 1;
case "2":
return 2;
case "3":
return 3;
case "4":
return 4;
case "5":
return 5;
case "6":
return 6;
case "7":
return 7;
case "8":
return 8;
case "9":
return 9;
case "a":
return 10;
case "b":
return 11;
case "c":
return 12;
case "d":
return 13;
case "e":
return 14;
case "f":
return 15;
default:
return 0;
}
} }
////////////////////////////////// //////////////////////////////////
@ -427,10 +256,7 @@ HideImpl()
AlertImpl( event, data ) AlertImpl( event, data )
{ {
if ( level.eventBus.gamename == "IW5" ) { self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "ui_mp_nukebomb_timer", 7.5 );
self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "ui_mp_nukebomb_timer", 7.5 );
}
return "Sent alert to " + self.name; return "Sent alert to " + self.name;
} }

View File

@ -1,4 +1,3 @@
Init() Init()
{ {
thread Setup(); thread Setup();
@ -6,10 +5,10 @@ Init()
Setup() Setup()
{ {
wait ( 0.05 );
level endon( "game_ended" ); level endon( "game_ended" );
// it's possible that the notify type has not been defined yet so we have to hard code it level waittill( level.notifyTypes.integrationBootstrapInitialized );
level waittill( "IntegrationBootstrapInitialized" );
level.commonFunctions.changeTeam = "ChangeTeam"; level.commonFunctions.changeTeam = "ChangeTeam";
level.commonFunctions.getTeamCounts = "GetTeamCounts"; level.commonFunctions.getTeamCounts = "GetTeamCounts";
@ -18,7 +17,10 @@ Setup()
level.commonFunctions.getClientTeam = "GetClientTeam"; level.commonFunctions.getClientTeam = "GetClientTeam";
level.commonFunctions.getClientKillStreak = "GetClientKillStreak"; level.commonFunctions.getClientKillStreak = "GetClientKillStreak";
level.commonFunctions.backupRestoreClientKillStreakData = "BackupRestoreClientKillStreakData"; level.commonFunctions.backupRestoreClientKillStreakData = "BackupRestoreClientKillStreakData";
level.commonFunctions.getTotalShotsFired = "GetTotalShotsFired";
level.commonFunctions.waitTillAnyTimeout = "WaitTillAnyTimeout"; level.commonFunctions.waitTillAnyTimeout = "WaitTillAnyTimeout";
level.commonFunctions.isBot = "IsBot";
level.commonFunctions.getXuid = "GetXuid";
level.overrideMethods[level.commonFunctions.changeTeam] = scripts\_integration_base::NotImplementedFunction; level.overrideMethods[level.commonFunctions.changeTeam] = scripts\_integration_base::NotImplementedFunction;
level.overrideMethods[level.commonFunctions.getTeamCounts] = scripts\_integration_base::NotImplementedFunction; level.overrideMethods[level.commonFunctions.getTeamCounts] = scripts\_integration_base::NotImplementedFunction;
@ -28,30 +30,52 @@ Setup()
level.overrideMethods[level.commonFunctions.getClientKillStreak] = scripts\_integration_base::NotImplementedFunction; level.overrideMethods[level.commonFunctions.getClientKillStreak] = scripts\_integration_base::NotImplementedFunction;
level.overrideMethods[level.commonFunctions.backupRestoreClientKillStreakData] = scripts\_integration_base::NotImplementedFunction; level.overrideMethods[level.commonFunctions.backupRestoreClientKillStreakData] = scripts\_integration_base::NotImplementedFunction;
level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = scripts\_integration_base::NotImplementedFunction; level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = scripts\_integration_base::NotImplementedFunction;
level.overrideMethods["GetPlayerFromClientNum"] = ::GetPlayerFromClientNum; level.overrideMethods[level.commonFunctions.getXuid] = scripts\_integration_base::NotImplementedFunction;
level.overrideMethods[level.commonFunctions.isBot] = scripts\_integration_base::NotImplementedFunction;
// these can be overridden per game if needed // these can be overridden per game if needed
level.commonKeys.team1 = "allies"; level.commonKeys.team1 = "allies";
level.commonKeys.team2 = "axis"; level.commonKeys.team2 = "axis";
level.commonKeys.teamSpectator = "spectator"; level.commonKeys.teamSpectator = "spectator";
level.commonKeys.autoBalance = "sv_iw4madmin_autobalance";
level.eventTypes.connect = "connected"; level.eventTypes.connect = "connected";
level.eventTypes.disconnect = "disconnect"; level.eventTypes.disconnect = "disconnect";
level.eventTypes.joinTeam = "joined_team"; level.eventTypes.joinTeam = "joined_team";
level.eventTypes.joinSpec = "joined_spectators";
level.eventTypes.spawned = "spawned_player"; level.eventTypes.spawned = "spawned_player";
level.eventTypes.gameEnd = "game_ended"; level.eventTypes.gameEnd = "game_ended";
level.eventTypes.urlRequested = "UrlRequested";
level.eventTypes.urlRequestCompleted = "UrlRequestCompleted";
level.eventTypes.registerCommandRequested = "RegisterCommandRequested";
level.eventTypes.getCommandsRequested = "GetCommandsRequested";
level.eventTypes.getBusModeRequested = "GetBusModeRequested";
level.eventCallbacks[level.eventTypes.urlRequestCompleted] = ::OnUrlRequestCompletedCallback;
level.eventCallbacks[level.eventTypes.getCommandsRequested] = ::OnCommandsRequestedCallback;
level.eventCallbacks[level.eventTypes.getBusModeRequested] = ::OnBusModeRequestedCallback;
level.iw4madminIntegrationDefaultPerformance = 200; level.iw4madminIntegrationDefaultPerformance = 200;
level.notifyEntities = [];
level.customCommands = [];
level notify( level.notifyTypes.sharedFunctionsInitialized ); level notify( level.notifyTypes.sharedFunctionsInitialized );
level waittill( level.notifyTypes.gameFunctionsInitialized ); level waittill( level.notifyTypes.gameFunctionsInitialized );
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 ) scripts\_integration_base::_SetDvarIfUninitialized( level.commonKeys.autoBalance, 0 );
if ( GetDvarInt( level.commonKeys.enabled ) != 1 )
{ {
return; return;
} }
level thread OnPlayerConnect(); thread OnPlayerConnect();
}
_IsBot( player )
{
return [[level.overrideMethods[level.commonFunctions.isBot]]]( player );
} }
OnPlayerConnect() OnPlayerConnect()
@ -62,17 +86,23 @@ OnPlayerConnect()
{ {
level waittill( level.eventTypes.connect, player ); level waittill( level.eventTypes.connect, player );
if ( scripts\_integration_base::_IsBot( player ) ) if ( _IsBot( player ) )
{ {
// we don't want to track bots // we don't want to track bots
continue; continue;
} }
if ( !IsDefined( player.pers[level.clientDataKey] ) )
{
player.pers[level.clientDataKey] = spawnstruct();
}
player thread OnPlayerSpawned();
player thread OnPlayerJoinedTeam(); player thread OnPlayerJoinedTeam();
player thread OnPlayerJoinedSpectators(); player thread OnPlayerJoinedSpectators();
player thread PlayerTrackingOnInterval(); player thread PlayerTrackingOnInterval();
if ( GetDvarInt( "sv_iw4madmin_autobalance" ) != 1 || !IsDefined( [[level.overrideMethods[level.commonFunctions.getTeamBased]]]() ) ) if ( GetDvarInt( level.commonKeys.autoBalance ) != 1 || !IsDefined( [[level.overrideMethods[level.commonFunctions.getTeamBased]]]() ) )
{ {
continue; continue;
} }
@ -85,13 +115,341 @@ OnPlayerConnect()
teamToJoin = player GetTeamToJoin(); teamToJoin = player GetTeamToJoin();
player [[level.overrideMethods[level.commonFunctions.changeTeam]]]( teamToJoin ); player [[level.overrideMethods[level.commonFunctions.changeTeam]]]( teamToJoin );
player thread OnClientFirstSpawn(); player thread OnPlayerFirstSpawn();
player thread OnClientJoinedTeam(); player thread OnPlayerDisconnect();
player thread OnClientDisconnect();
} }
} }
OnClientDisconnect() PlayerSpawnEvents()
{
self endon( level.eventTypes.disconnect );
clientData = self.pers[level.clientDataKey];
// this gives IW4MAdmin some time to register the player before making the request;
// although probably not necessary some users might have a slow database or poll rate
wait ( 2 );
if ( IsDefined( clientData.state ) && clientData.state == "complete" )
{
return;
}
self scripts\_integration_base::RequestClientBasicData();
self waittill( level.eventTypes.clientDataReceived, clientEvent );
if ( clientData.permissionLevel == "User" || clientData.permissionLevel == "Flagged" )
{
return;
}
self IPrintLnBold( "Welcome, your level is ^5" + clientData.permissionLevel );
wait( 2.0 );
self IPrintLnBold( "You were last seen ^5" + clientData.lastConnection + " ago" );
}
PlayerTrackingOnInterval()
{
self endon( level.eventTypes.disconnect );
for ( ;; )
{
wait ( 120 );
if ( IsAlive( self ) )
{
self SaveTrackingMetrics();
}
}
}
SaveTrackingMetrics()
{
if ( !IsDefined( self.persistentClientId ) )
{
return;
}
scripts\_integration_base::LogDebug( "Saving tracking metrics for " + self.persistentClientId );
if ( !IsDefined( self.lastShotCount ) )
{
self.lastShotCount = 0;
}
currentShotCount = self [[level.overrideMethods["GetTotalShotsFired"]]]();
change = currentShotCount - self.lastShotCount;
self.lastShotCount = currentShotCount;
scripts\_integration_base::LogDebug( "Total Shots Fired increased by " + change );
if ( !IsDefined( change ) )
{
change = 0;
}
if ( change == 0 )
{
return;
}
scripts\_integration_base::IncrementClientMeta( "TotalShotsFired", change, self.persistentClientId );
}
OnBusModeRequestedCallback( event )
{
data = [];
data["mode"] = GetDvar( level.commonKeys.busMode );
data["directory"] = GetDvar( level.commonKeys.busDir );
data["inLocation"] = level.eventBus.inLocation;
data["outLocation"] = level.eventBus.outLocation;
scripts\_integration_base::LogDebug( "Bus mode requested" );
busModeRequest = scripts\_integration_base::BuildEventRequest( false, level.eventTypes.getBusModeRequested, "", undefined, data );
scripts\_integration_base::QueueEvent( busModeRequest, level.eventTypes.getBusModeRequested, undefined );
scripts\_integration_base::LogDebug( "Bus mode updated" );
if ( GetDvar( level.commonKeys.busMode ) == "file" || GetDvar( level.commonKeys.busDir ) != "" )
{
level.busMethods[level.commonFunctions.getInboundData] = level.overrideMethods[level.commonFunctions.getInboundData];
level.busMethods[level.commonFunctions.getOutboundData] = level.overrideMethods[level.commonFunctions.getOutboundData];
level.busMethods[level.commonFunctions.setInboundData] = level.overrideMethods[level.commonFunctions.setInboundData];
level.busMethods[level.commonFunctions.setOutboundData] = level.overrideMethods[level.commonFunctions.setOutboundData];
}
}
// #region register script command
OnCommandsRequestedCallback( event )
{
scripts\_integration_base::LogDebug( "Get commands requested" );
thread SendCommands( event.data["name"] );
}
SendCommands( commandName )
{
level endon( level.eventTypes.gameEnd );
for ( i = 0; i < level.customCommands.size; i++ )
{
data = level.customCommands[i];
if ( IsDefined( commandName ) && commandName != data["name"] )
{
continue;
}
scripts\_integration_base::LogDebug( "Sending custom command " + ( i + 1 ) + "/" + level.customCommands.size + ": " + data["name"] );
commandRegisterRequest = scripts\_integration_base::BuildEventRequest( false, level.eventTypes.registerCommandRequested, "", undefined, data );
// not threading here as there might be a lot of commands to register
scripts\_integration_base::QueueEvent( commandRegisterRequest, level.eventTypes.registerCommandRequested, undefined );
}
}
RegisterScriptCommandObject( command )
{
RegisterScriptCommand( command.eventKey, command.name, command.alias, command.description, command.minPermission, command.supportedGames, command.requiresTarget, command.handler );
}
RegisterScriptCommand( eventKey, name, alias, description, minPermission, supportedGames, requiresTarget, handler )
{
if ( !IsDefined( eventKey ) )
{
scripts\_integration_base::LogError( "eventKey must be provided for script command" );
return;
}
data = [];
data["eventKey"] = eventKey;
if ( IsDefined( name ) )
{
data["name"] = name;
}
else
{
scripts\_integration_base::LogError( "name must be provided for script command" );
return;
}
if ( IsDefined( alias ) )
{
data["alias"] = alias;
}
if ( IsDefined( description ) )
{
data["description"] = description;
}
if ( IsDefined( minPermission ) )
{
data["minPermission"] = minPermission;
}
if ( IsDefined( supportedGames ) )
{
data["supportedGames"] = supportedGames;
}
data["requiresTarget"] = false;
if ( IsDefined( requiresTarget ) )
{
data["requiresTarget"] = requiresTarget;
}
if ( IsDefined( handler ) )
{
level.clientCommandCallbacks[eventKey + "Execute"] = handler;
level.clientCommandRusAsTarget[eventKey + "Execute"] = data["requiresTarget"];
}
else
{
scripts\_integration_base::LogWarning( "handler not defined for script command " + name );
}
level.customCommands[level.customCommands.size] = data;
}
// #end region
// #region web requests
RequestUrlObject( request )
{
return RequestUrl( request.url, request.method, request.body, request.headers, request );
}
RequestUrl( url, method, body, headers, webNotify )
{
if ( !IsDefined( webNotify ) )
{
webNotify = SpawnStruct();
webNotify.url = url;
webNotify.method = method;
webNotify.body = body;
webNotify.headers = headers;
}
webNotify.index = GetNextNotifyEntity();
scripts\_integration_base::LogDebug( "next notify index is " + webNotify.index );
level.notifyEntities[webNotify.index] = webNotify;
data = [];
data["url"] = webNotify.url;
data["entity"] = webNotify.index;
if ( IsDefined( method ) )
{
data["method"] = method;
}
if ( IsDefined( body ) )
{
data["body"] = body;
}
if ( IsDefined( headers ) )
{
headerString = "";
keys = GetArrayKeys( headers );
for ( i = 0; i < keys.size; i++ )
{
headerString = headerString + keys[i] + ":" + headers[keys[i]] + ",";
}
data["headers"] = headerString;
}
webNotifyEvent = scripts\_integration_base::BuildEventRequest( true, level.eventTypes.urlRequested, "", webNotify.index, data );
thread scripts\_integration_base::QueueEvent( webNotifyEvent, level.eventTypes.urlRequested, webNotify );
webNotify thread WaitForUrlRequestComplete();
return webNotify;
}
WaitForUrlRequestComplete()
{
level endon( level.eventTypes.gameEnd );
timeoutResult = self [[level.overrideMethods[level.commonFunctions.waitTillAnyTimeout]]]( 30, level.eventTypes.urlRequestCompleted );
if ( timeoutResult == level.eventBus.timeoutKey )
{
scripts\_integration_base::LogWarning( "Request to " + self.url + " timed out" );
self notify ( level.eventTypes.urlRequestCompleted, "error" );
}
scripts\_integration_base::LogDebug( "Request to " + self.url + " completed" );
level.notifyEntities[self.index] = undefined;
}
OnUrlRequestCompletedCallback( event )
{
if ( !IsDefined( event ) || !IsDefined( event.data ) )
{
scripts\_integration_base::LogWarning( "Incomplete data for url request callback. [1]" );
return;
}
notifyEnt = event.data["entity"];
response = event.data["response"];
if ( !IsDefined( notifyEnt ) || !IsDefined( response ) )
{
scripts\_integration_base::LogWarning( "Incomplete data for url request callback. [2] " + scripts\_integration_base::CoerceUndefined( notifyEnt ) + " , " + scripts\_integration_base::CoerceUndefined( response ) );
return;
}
webNotify = level.notifyEntities[int( notifyEnt )];
if ( !IsDefined( webNotify.response ) )
{
webNotify.response = response;
}
else
{
webNotify.response = webNotify.response + response;
}
if ( int( event.data["remaining"] ) != 0 )
{
scripts\_integration_base::LogDebug( "Additional data available for url request " + notifyEnt + " (" + event.data["remaining"] + " chunks remaining)" );
return;
}
scripts\_integration_base::LogDebug( "Notifying " + notifyEnt + " that url request completed" );
webNotify notify( level.eventTypes.urlRequestCompleted, webNotify.response );
}
GetNextNotifyEntity()
{
max = level.notifyEntities.size + 1;
for ( i = 0; i < max; i++ )
{
if ( !IsDefined( level.notifyEntities[i] ) )
{
return i;
}
}
return max;
}
// #end region
// #region team balance
OnPlayerDisconnect()
{ {
level endon( level.eventTypes.gameEnd ); level endon( level.eventTypes.gameEnd );
self endon( "disconnect_logic_end" ); self endon( "disconnect_logic_end" );
@ -106,7 +464,7 @@ OnClientDisconnect()
} }
} }
OnClientJoinedTeam() OnPlayerJoinedTeam()
{ {
self endon( level.eventTypes.disconnect ); self endon( level.eventTypes.disconnect );
@ -114,6 +472,14 @@ OnClientJoinedTeam()
{ {
self waittill( level.eventTypes.joinTeam ); self waittill( level.eventTypes.joinTeam );
wait( 0.25 );
LogPrint( GenerateJoinTeamString( false ) );
if ( GetDvarInt( level.commonKeys.autoBalance ) != 1 )
{
continue;
}
if ( IsDefined( self.wasAutoBalanced ) && self.wasAutoBalanced ) if ( IsDefined( self.wasAutoBalanced ) && self.wasAutoBalanced )
{ {
self.wasAutoBalanced = false; self.wasAutoBalanced = false;
@ -126,7 +492,7 @@ OnClientJoinedTeam()
if ( newTeam != level.commonKeys.team1 && newTeam != level.commonKeys.team2 ) if ( newTeam != level.commonKeys.team1 && newTeam != level.commonKeys.team2 )
{ {
OnTeamSizeChanged(); OnTeamSizeChanged();
scripts\_integration_base::LogDebug( "not force balancing " + self.name + " because they switched to spec" ); scripts\_integration_base::LogDebug( "not force balancing " + self.name + " because they switched to spec" );
continue; continue;
} }
@ -141,12 +507,34 @@ OnClientJoinedTeam()
} }
} }
OnClientFirstSpawn() OnPlayerSpawned()
{
self endon( level.eventTypes.disconnect );
for ( ;; )
{
self waittill( level.eventTypes.spawned );
self thread PlayerSpawnEvents();
}
}
OnPlayerJoinedSpectators()
{
self endon( level.eventTypes.disconnect );
for( ;; )
{
self waittill( level.eventTypes.joinSpec );
LogPrint( GenerateJoinTeamString( true ) );
}
}
OnPlayerFirstSpawn()
{ {
self endon( level.eventTypes.disconnect ); self endon( level.eventTypes.disconnect );
timeoutResult = self [[level.overrideMethods[level.commonFunctions.waitTillAnyTimeout]]]( 30, level.eventTypes.spawned ); timeoutResult = self [[level.overrideMethods[level.commonFunctions.waitTillAnyTimeout]]]( 30, level.eventTypes.spawned );
if ( timeoutResult != "timeout" ) if ( timeoutResult != level.eventBus.timeoutKey )
{ {
return; return;
} }
@ -341,7 +729,7 @@ GetClosestPerformanceClientForTeam( sourceTeam, excluded )
else if ( candidateValue < closest ) else if ( candidateValue < closest )
{ {
scripts\_integration_base::LogDebug( candidateValue + " is the new best value "); scripts\_integration_base::LogDebug( candidateValue + " is the new best value " );
choice = players[i]; choice = players[i];
closest = candidateValue; closest = candidateValue;
} }
@ -467,48 +855,6 @@ GetClientPerformanceOrDefault()
return performance; return performance;
} }
GetPlayerFromClientNum( clientNum )
{
if ( clientNum < 0 )
{
return undefined;
}
for ( i = 0; i < level.players.size; i++ )
{
if ( level.players[i] getEntityNumber() == clientNum )
{
return level.players[i];
}
}
return undefined;
}
OnPlayerJoinedTeam()
{
self endon( "disconnect" );
for( ;; )
{
self waittill( "joined_team" );
// join spec and join team occur at the same moment - out of order logging would be problematic
wait( 0.25 );
LogPrint( GenerateJoinTeamString( false ) );
}
}
OnPlayerJoinedSpectators()
{
self endon( "disconnect" );
for( ;; )
{
self waittill( "joined_spectators" );
LogPrint( GenerateJoinTeamString( true ) );
}
}
GenerateJoinTeamString( isSpectator ) GenerateJoinTeamString( isSpectator )
{ {
team = self.team; team = self.team;
@ -540,49 +886,4 @@ GenerateJoinTeamString( isSpectator )
return "JT;" + guid + ";" + self getEntityNumber() + ";" + team + ";" + self.name + "\n"; return "JT;" + guid + ";" + self getEntityNumber() + ";" + team + ";" + self.name + "\n";
} }
PlayerTrackingOnInterval() // #end region
{
self endon( "disconnect" );
for ( ;; )
{
wait ( 120 );
if ( IsAlive( self ) )
{
self SaveTrackingMetrics();
}
}
}
SaveTrackingMetrics()
{
if ( !IsDefined( self.persistentClientId ) )
{
return;
}
scripts\_integration_base::LogDebug( "Saving tracking metrics for " + self.persistentClientId );
if ( !IsDefined( self.lastShotCount ) )
{
self.lastShotCount = 0;
}
currentShotCount = self [[level.overrideMethods["GetTotalShotsFired"]]]();
change = currentShotCount - self.lastShotCount;
self.lastShotCount = currentShotCount;
scripts\_integration_base::LogDebug( "Total Shots Fired increased by " + change );
if ( !IsDefined( change ) )
{
change = 0;
}
if ( change == 0 )
{
return;
}
scripts\_integration_base::IncrementClientMeta( "TotalShotsFired", change, self.persistentClientId );
}

View File

@ -8,49 +8,22 @@ Init()
Setup() Setup()
{ {
level endon( "game_ended" ); level endon( "game_ended" );
waittillframeend;
// it's possible that the notify type has not been defined yet so we have to hard code it level waittill( level.notifyTypes.sharedFunctionsInitialized );
level waittill( "SharedFunctionsInitialized" );
level.eventBus.gamename = "T5"; level.eventBus.gamename = "T5";
scripts\_integration_base::RegisterLogger( ::Log2Console ); scripts\_integration_base::RegisterLogger( ::Log2Console );
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired; level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized; level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout; level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID; level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
RegisterClientCommands(); RegisterClientCommands();
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
level notify( level.notifyTypes.gameFunctionsInitialized ); level notify( level.notifyTypes.gameFunctionsInitialized );
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
{
return;
}
level thread OnPlayerConnect();
}
OnPlayerConnect()
{
level endon ( "game_ended" );
for ( ;; )
{
level waittill( "connected", player );
if ( scripts\_integration_base::_IsBot( player ) )
{
// we don't want to track bots
continue;
}
//player thread SetPersistentData();
player thread WaitForClientEvents();
}
} }
RegisterClientCommands() RegisterClientCommands()
@ -68,39 +41,17 @@ RegisterClientCommands()
scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl ); scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
} }
WaitForClientEvents()
{
self endon( "disconnect" );
// example of requesting a meta value
lastServerMetaKey = "LastServerPlayed";
// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
for ( ;; )
{
self waittill( level.eventTypes.localClientEvent, event );
scripts\_integration_base::LogDebug( "Received client event " + event.type );
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
{
clientData = self.pers[level.clientDataKey];
lastServerPlayed = clientData.meta[lastServerMetaKey];
}
}
}
GetTotalShotsFired() GetTotalShotsFired()
{ {
return maps\mp\gametypes\_persistence::statGet( "total_shots" ); return maps\mp\gametypes\_persistence::statGet( "total_shots" );
} }
_SetDvarIfUninitialized(dvar, value) SetDvarIfUninitializedWrapper( dvar, value )
{ {
maps\mp\_utility::set_dvar_if_unset(dvar, value); maps\mp\_utility::set_dvar_if_unset( dvar, value );
} }
_waittill_notify_or_timeout( msg, timer ) WaitillNotifyOrTimeoutWrapper( msg, timer )
{ {
self endon( msg ); self endon( msg );
wait( timer ); wait( timer );
@ -113,7 +64,6 @@ Log2Console( logLevel, message )
God() God()
{ {
if ( !IsDefined( self.godmode ) ) if ( !IsDefined( self.godmode ) )
{ {
self.godmode = false; self.godmode = false;
@ -131,142 +81,16 @@ God()
} }
} }
_GetXUID() IsBotWrapper( client )
{
return client maps\mp\_utility::is_bot();
}
GetXuidWrapper()
{ {
return self GetXUID(); return self GetXUID();
} }
//////////////////////////////////
// GUID helpers
/////////////////////////////////
/*SetPersistentData()
{
self endon( "disconnect" );
guidHigh = self GetPlayerData( "bests", "none" );
guidLow = self GetPlayerData( "awards", "none" );
persistentGuid = guidHigh + "," + guidLow;
guidIsStored = guidHigh != 0 && guidLow != 0;
if ( guidIsStored )
{
// give IW4MAdmin time to collect IP
wait( 15 );
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
return;
}
guid = self SplitGuid();
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
self SetPlayerData( "bests", "none", guid["high"] );
self SetPlayerData( "awards", "none", guid["low"] );
}
SplitGuid()
{
guid = self GetGuid();
if ( isDefined( self.guid ) )
{
guid = self.guid;
}
firstPart = 0;
secondPart = 0;
stringLength = 17;
firstPartExp = 0;
secondPartExp = 0;
for ( i = stringLength - 1; i > 0; i-- )
{
char = GetSubStr( guid, i - 1, i );
if ( char == "" )
{
char = "0";
}
if ( i > stringLength / 2 )
{
value = GetIntForHexChar( char );
power = Pow( 16, secondPartExp );
secondPart = secondPart + ( value * power );
secondPartExp++;
}
else
{
value = GetIntForHexChar( char );
power = Pow( 16, firstPartExp );
firstPart = firstPart + ( value * power );
firstPartExp++;
}
}
split = [];
split["low"] = int( secondPart );
split["high"] = int( firstPart );
return split;
}
Pow( num, exponent )
{
result = 1;
while( exponent != 0 )
{
result = result * num;
exponent--;
}
return result;
}
GetIntForHexChar( char )
{
char = ToLower( char );
// generated by co-pilot because I can't be bothered to make it more "elegant"
switch( char )
{
case "0":
return 0;
case "1":
return 1;
case "2":
return 2;
case "3":
return 3;
case "4":
return 4;
case "5":
return 5;
case "6":
return 6;
case "7":
return 7;
case "8":
return 8;
case "9":
return 9;
case "a":
return 10;
case "b":
return 11;
case "c":
return 12;
case "d":
return 13;
case "e":
return 14;
case "f":
return 15;
default:
return 0;
}
}*/
////////////////////////////////// //////////////////////////////////
// Command Implementations // Command Implementations
///////////////////////////////// /////////////////////////////////

View File

@ -7,50 +7,25 @@ Init()
Setup() Setup()
{ {
level endon( "game_ended" ); level endon( "end_game" );
waittillframeend;
// it's possible that the notify type has not been defined yet so we have to hard code it level waittill( level.notifyTypes.sharedFunctionsInitialized );
level waittill( "SharedFunctionsInitialized" );
level.eventBus.gamename = "T5"; level.eventBus.gamename = "T5";
level.eventTypes.gameEnd = "end_game";
scripts\_integration_base::RegisterLogger( ::Log2Console ); scripts\_integration_base::RegisterLogger( ::Log2Console );
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired; level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized; level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout; level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
level.overrideMethods["GetPlayerFromClientNum"] = ::_GetPlayerFromClientNum; level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
level.overrideMethods[level.commonFunction.getPlayerFromClientNum] = ::_GetPlayerFromClientNum;
RegisterClientCommands(); RegisterClientCommands();
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
level notify( level.notifyTypes.gameFunctionsInitialized ); level notify( level.notifyTypes.gameFunctionsInitialized );
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
{
return;
}
level thread OnPlayerConnect();
}
OnPlayerConnect()
{
level endon ( "game_ended" );
for ( ;; )
{
level waittill( "connected", player );
if ( scripts\_integration_base::_IsBot( player ) )
{
// we don't want to track bots
continue;
}
//player thread SetPersistentData();
player thread WaitForClientEvents();
}
} }
RegisterClientCommands() RegisterClientCommands()
@ -68,45 +43,23 @@ RegisterClientCommands()
scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl ); scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
} }
WaitForClientEvents()
{
self endon( "disconnect" );
// example of requesting a meta value
lastServerMetaKey = "LastServerPlayed";
// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
for ( ;; )
{
self waittill( level.eventTypes.localClientEvent, event );
scripts\_integration_base::LogDebug( "Received client event " + event.type );
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
{
clientData = self.pers[level.clientDataKey];
lastServerPlayed = clientData.meta[lastServerMetaKey];
}
}
}
GetTotalShotsFired() GetTotalShotsFired()
{ {
return 0; //ZM has no shot tracking. TODO: add tracking function for event weapon_fired return 0; //ZM has no shot tracking. TODO: add tracking function for event weapon_fired
} }
_SetDvarIfUninitialized(dvar, value) SetDvarIfUninitializedWrapper( dvar, value )
{ {
if (GetDvar(dvar)=="" ) if ( GetDvar( dvar ) == "" )
{ {
SetDvar(dvar, value); SetDvar( dvar, value );
return value; return value;
} }
return GetDvar(dvar); return GetDvar( dvar );
} }
_waittill_notify_or_timeout( msg, timer ) WaitillNotifyOrTimeoutWrapper( msg, timer )
{ {
self endon( msg ); self endon( msg );
wait( timer ); wait( timer );
@ -119,7 +72,6 @@ Log2Console( logLevel, message )
God() God()
{ {
if ( !IsDefined( self.godmode ) ) if ( !IsDefined( self.godmode ) )
{ {
self.godmode = false; self.godmode = false;
@ -137,6 +89,16 @@ God()
} }
} }
IsBotWrapper( client )
{
return ( IsDefined ( client.pers["isBot"] ) && client.pers["isBot"] != 0 );
}
GetXuidWrapper()
{
return self GetXUID();
}
_GetPlayerFromClientNum( clientNum ) _GetPlayerFromClientNum( clientNum )
{ {
if ( clientNum < 0 ) if ( clientNum < 0 )
@ -144,11 +106,12 @@ _GetPlayerFromClientNum( clientNum )
return undefined; return undefined;
} }
players = GetPlayers("all"); players = GetPlayers( "all" );
for ( i = 0; i < players.size; i++ ) for ( i = 0; i < players.size; i++ )
{ {
scripts\_integration_base::LogDebug(i+"/"+players.size+ "=" + players[i].name); scripts\_integration_base::LogDebug( i+"/"+players.size+ "=" + players[i].name );
if ( players[i] getEntityNumber() == clientNum ) if ( players[i] getEntityNumber() == clientNum )
{ {
return players[i]; return players[i];
@ -158,137 +121,6 @@ _GetPlayerFromClientNum( clientNum )
return undefined; return undefined;
} }
//////////////////////////////////
// GUID helpers
/////////////////////////////////
/*SetPersistentData()
{
self endon( "disconnect" );
guidHigh = self GetPlayerData( "bests", "none" );
guidLow = self GetPlayerData( "awards", "none" );
persistentGuid = guidHigh + "," + guidLow;
guidIsStored = guidHigh != 0 && guidLow != 0;
if ( guidIsStored )
{
// give IW4MAdmin time to collect IP
wait( 15 );
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
return;
}
guid = self SplitGuid();
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
self SetPlayerData( "bests", "none", guid["high"] );
self SetPlayerData( "awards", "none", guid["low"] );
}
SplitGuid()
{
guid = self GetGuid();
if ( isDefined( self.guid ) )
{
guid = self.guid;
}
firstPart = 0;
secondPart = 0;
stringLength = 17;
firstPartExp = 0;
secondPartExp = 0;
for ( i = stringLength - 1; i > 0; i-- )
{
char = GetSubStr( guid, i - 1, i );
if ( char == "" )
{
char = "0";
}
if ( i > stringLength / 2 )
{
value = GetIntForHexChar( char );
power = Pow( 16, secondPartExp );
secondPart = secondPart + ( value * power );
secondPartExp++;
}
else
{
value = GetIntForHexChar( char );
power = Pow( 16, firstPartExp );
firstPart = firstPart + ( value * power );
firstPartExp++;
}
}
split = [];
split["low"] = int( secondPart );
split["high"] = int( firstPart );
return split;
}
Pow( num, exponent )
{
result = 1;
while( exponent != 0 )
{
result = result * num;
exponent--;
}
return result;
}
GetIntForHexChar( char )
{
char = ToLower( char );
// generated by co-pilot because I can't be bothered to make it more "elegant"
switch( char )
{
case "0":
return 0;
case "1":
return 1;
case "2":
return 2;
case "3":
return 3;
case "4":
return 4;
case "5":
return 5;
case "6":
return 6;
case "7":
return 7;
case "8":
return 8;
case "9":
return 9;
case "a":
return 10;
case "b":
return 11;
case "c":
return 12;
case "d":
return 13;
case "e":
return 14;
case "f":
return 15;
default:
return 0;
}
}*/
////////////////////////////////// //////////////////////////////////
// Command Implementations // Command Implementations
///////////////////////////////// /////////////////////////////////
@ -472,7 +304,7 @@ HideImpl( event, data )
AlertImpl( event, data ) AlertImpl( event, data )
{ {
//self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "mpl_sab_ui_suitcasebomb_timer", 7.5 ); //self thread maps\mp\gametypes\_hud_message::oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "mpl_sab_ui_suitcasebomb_timer", 7.5 );
self IPrintLnBold(data["message"]); self IPrintLnBold( data["message"] );
return "Sent alert to " + self.name; return "Sent alert to " + self.name;
} }

View File

@ -9,49 +9,29 @@ Init()
Setup() Setup()
{ {
level endon( "game_ended" ); level endon( "game_ended" );
level endon( "end_game" );
waittillframeend;
// it's possible that the notify type has not been defined yet so we have to hard code it level waittill( level.notifyTypes.sharedFunctionsInitialized );
level waittill( "SharedFunctionsInitialized" );
level.eventBus.gamename = "T6"; level.eventBus.gamename = "T6";
if ( sessionmodeiszombiesgame() )
{
level.eventTypes.gameEnd = "end_game";
}
scripts\_integration_base::RegisterLogger( ::Log2Console ); scripts\_integration_base::RegisterLogger( ::Log2Console );
level.overrideMethods["GetTotalShotsFired"] = ::GetTotalShotsFired; level.overrideMethods[level.commonFunctions.getTotalShotsFired] = ::GetTotalShotsFired;
level.overrideMethods["SetDvarIfUninitialized"] = ::_SetDvarIfUninitialized; level.overrideMethods[level.commonFunctions.setDvar] = ::SetDvarIfUninitializedWrapper;
level.overrideMethods["waittill_notify_or_timeout"] = ::_waittill_notify_or_timeout; level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
level.overrideMethods[level.commonFunctions.getXuid] = ::_GetXUID; level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = ::WaitTillAnyTimeout;
RegisterClientCommands(); RegisterClientCommands();
_SetDvarIfUninitialized( "sv_iw4madmin_autobalance", 0 );
level notify( level.notifyTypes.gameFunctionsInitialized ); level notify( level.notifyTypes.gameFunctionsInitialized );
if ( GetDvarInt( "sv_iw4madmin_integration_enabled" ) != 1 )
{
return;
}
level thread OnPlayerConnect();
}
OnPlayerConnect()
{
level endon ( "game_ended" );
for ( ;; )
{
level waittill( "connected", player );
if ( scripts\_integration_base::_IsBot( player ) )
{
// we don't want to track bots
continue;
}
//player thread SetPersistentData();
player thread WaitForClientEvents();
}
} }
RegisterClientCommands() RegisterClientCommands()
@ -69,39 +49,17 @@ RegisterClientCommands()
scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl ); scripts\_integration_base::AddClientCommand( "NoClip", false, ::NoClipImpl );
} }
WaitForClientEvents()
{
self endon( "disconnect" );
// example of requesting a meta value
lastServerMetaKey = "LastServerPlayed";
// self scripts\_integration_base::RequestClientMeta( lastServerMetaKey );
for ( ;; )
{
self waittill( level.eventTypes.localClientEvent, event );
scripts\_integration_base::LogDebug( "Received client event " + event.type );
if ( event.type == level.eventTypes.clientDataReceived && event.data[0] == lastServerMetaKey )
{
clientData = self.pers[level.clientDataKey];
lastServerPlayed = clientData.meta[lastServerMetaKey];
}
}
}
GetTotalShotsFired() GetTotalShotsFired()
{ {
return self.pers[ "total_shots" ]; return self.pers["total_shots"];
} }
_SetDvarIfUninitialized(dvar, value) SetDvarIfUninitializedWrapper( dvar, value )
{ {
maps\mp\_utility::set_dvar_if_unset(dvar, value); maps\mp\_utility::set_dvar_if_unset( dvar, value );
} }
_waittill_notify_or_timeout( msg, timer ) WaitillNotifyOrTimeoutWrapper( msg, timer )
{ {
self endon( msg ); self endon( msg );
wait( timer ); wait( timer );
@ -114,7 +72,6 @@ Log2Console( logLevel, message )
God() God()
{ {
if ( !IsDefined( self.godmode ) ) if ( !IsDefined( self.godmode ) )
{ {
self.godmode = false; self.godmode = false;
@ -132,142 +89,21 @@ God()
} }
} }
_GetXUID() IsBotWrapper( client )
{
return client maps\mp\_utility::is_bot();
}
GetXuidWrapper()
{ {
return self GetXUID(); return self GetXUID();
} }
////////////////////////////////// WaitTillAnyTimeout( timeOut, string1, string2, string3, string4, string5 )
// GUID helpers
/////////////////////////////////
/*SetPersistentData()
{ {
self endon( "disconnect" ); return common_scripts\utility::waittill_any_timeout( timeOut, string1, string2, string3, string4, string5 );
guidHigh = self GetPlayerData( "bests", "none" );
guidLow = self GetPlayerData( "awards", "none" );
persistentGuid = guidHigh + "," + guidLow;
guidIsStored = guidHigh != 0 && guidLow != 0;
if ( guidIsStored )
{
// give IW4MAdmin time to collect IP
wait( 15 );
scripts\_integration_base::LogDebug( "Uploading persistent guid " + persistentGuid );
scripts\_integration_base::SetClientMeta( "PersistentClientGuid", persistentGuid );
return;
}
guid = self SplitGuid();
scripts\_integration_base::LogDebug( "Persisting client guid " + guidHigh + "," + guidLow );
self SetPlayerData( "bests", "none", guid["high"] );
self SetPlayerData( "awards", "none", guid["low"] );
} }
SplitGuid()
{
guid = self GetGuid();
if ( isDefined( self.guid ) )
{
guid = self.guid;
}
firstPart = 0;
secondPart = 0;
stringLength = 17;
firstPartExp = 0;
secondPartExp = 0;
for ( i = stringLength - 1; i > 0; i-- )
{
char = GetSubStr( guid, i - 1, i );
if ( char == "" )
{
char = "0";
}
if ( i > stringLength / 2 )
{
value = GetIntForHexChar( char );
power = Pow( 16, secondPartExp );
secondPart = secondPart + ( value * power );
secondPartExp++;
}
else
{
value = GetIntForHexChar( char );
power = Pow( 16, firstPartExp );
firstPart = firstPart + ( value * power );
firstPartExp++;
}
}
split = [];
split["low"] = int( secondPart );
split["high"] = int( firstPart );
return split;
}
Pow( num, exponent )
{
result = 1;
while( exponent != 0 )
{
result = result * num;
exponent--;
}
return result;
}
GetIntForHexChar( char )
{
char = ToLower( char );
// generated by co-pilot because I can't be bothered to make it more "elegant"
switch( char )
{
case "0":
return 0;
case "1":
return 1;
case "2":
return 2;
case "3":
return 3;
case "4":
return 4;
case "5":
return 5;
case "6":
return 6;
case "7":
return 7;
case "8":
return 8;
case "9":
return 9;
case "a":
return 10;
case "b":
return 11;
case "c":
return 12;
case "d":
return 13;
case "e":
return 14;
case "f":
return 15;
default:
return 0;
}
}*/
////////////////////////////////// //////////////////////////////////
// Command Implementations // Command Implementations
///////////////////////////////// /////////////////////////////////
@ -456,17 +292,7 @@ HideImpl( event, data )
AlertImpl( event, data ) AlertImpl( event, data )
{ {
/*if ( !sessionmodeiszombiesgame() ) self thread oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "mpl_sab_ui_suitcasebomb_timer", 7.5 );
{*/
self thread oldNotifyMessage( data["alertType"], data["message"], undefined, ( 1, 0, 0 ), "mpl_sab_ui_suitcasebomb_timer", 7.5 );
/*}
else
{
self IPrintLnBold( data["alertType"] );
self IPrintLnBold( data["message"] );
}*/
return "Sent alert to " + self.name; return "Sent alert to " + self.name;
} }
@ -482,7 +308,7 @@ GotoImpl( event, data )
} }
} }
GotoCoordImpl( event, data ) GotoCoordImpl( data )
{ {
if ( !IsAlive( self ) ) if ( !IsAlive( self ) )
{ {
@ -550,7 +376,7 @@ SetSpectatorImpl( event, data )
///////////////////////////////// /////////////////////////////////
/* /*
1:1 the same on MP and ZM but in different includes. Since we probably want to be able to send Alerts on non teambased wagermatechs use our own copy. 1:1 the same on MP and ZM but in different includes. Since we probably want to be able to send Alerts on non teambased wagermatches use our own copy.
*/ */
oldnotifymessage( titletext, notifytext, iconname, glowcolor, sound, duration ) oldnotifymessage( titletext, notifytext, iconname, glowcolor, sound, duration )
{ {
@ -567,5 +393,3 @@ oldnotifymessage( titletext, notifytext, iconname, glowcolor, sound, duration )
self.startmessagenotifyqueue[ self.startmessagenotifyqueue.size ] = notifydata; self.startmessagenotifyqueue[ self.startmessagenotifyqueue.size ] = notifydata;
self notify( "received award" ); self notify( "received award" );
} }

View File

@ -1,45 +1,48 @@
init() Init()
{ {
level.startmessagedefaultduration = 2; level.startmessagedefaultduration = 2;
level.regulargamemessages = spawnstruct(); level.regulargamemessages = spawnstruct();
level.regulargamemessages.waittime = 6; level.regulargamemessages.waittime = 6;
thread OnPlayerConnect();
level thread onplayerconnect();
} }
onplayerconnect() OnPlayerConnect()
{ {
for ( ;; ) for ( ;; )
{ {
level waittill( "connecting", player ); level waittill( "connecting", player );
player thread displaypopupswaiter(); player thread DisplayPopupsWaiter();
} }
} }
displaypopupswaiter() DisplayPopupsWaiter()
{ {
self endon( "disconnect" ); self endon( "disconnect" );
self.ranknotifyqueue = []; self.ranknotifyqueue = [];
if ( !isDefined( self.pers[ "challengeNotifyQueue" ] ) )
if ( !IsDefined( self.pers[ "challengeNotifyQueue" ] ) )
{ {
self.pers[ "challengeNotifyQueue" ] = []; self.pers[ "challengeNotifyQueue" ] = [];
} }
if ( !isDefined( self.pers[ "contractNotifyQueue" ] ) ) if ( !IsDefined( self.pers[ "contractNotifyQueue" ] ) )
{ {
self.pers[ "contractNotifyQueue" ] = []; self.pers[ "contractNotifyQueue" ] = [];
} }
self.messagenotifyqueue = []; self.messagenotifyqueue = [];
self.startmessagenotifyqueue = []; self.startmessagenotifyqueue = [];
self.wagernotifyqueue = []; self.wagernotifyqueue = [];
while ( !level.gameended ) while ( !level.gameended )
{ {
if ( self.startmessagenotifyqueue.size == 0 && self.messagenotifyqueue.size == 0 ) if ( self.startmessagenotifyqueue.size == 0 && self.messagenotifyqueue.size == 0 )
{ {
self waittill( "received award" ); self waittill( "received award" );
} }
waittillframeend; waittillframeend;
if ( level.gameended ) if ( level.gameended )
{ {
return; return;
@ -50,7 +53,7 @@ displaypopupswaiter()
{ {
nextnotifydata = self.startmessagenotifyqueue[ 0 ]; nextnotifydata = self.startmessagenotifyqueue[ 0 ];
arrayremoveindex( self.startmessagenotifyqueue, 0, 0 ); arrayremoveindex( self.startmessagenotifyqueue, 0, 0 );
if ( isDefined( nextnotifydata.duration ) ) if ( IsDefined( nextnotifydata.duration ) )
{ {
duration = nextnotifydata.duration; duration = nextnotifydata.duration;
} }
@ -58,15 +61,18 @@ displaypopupswaiter()
{ {
duration = level.startmessagedefaultduration; duration = level.startmessagedefaultduration;
} }
self maps\mp\gametypes_zm\_hud_message::shownotifymessage( nextnotifydata, duration ); self maps\mp\gametypes_zm\_hud_message::shownotifymessage( nextnotifydata, duration );
wait duration; wait ( duration );
continue; continue;
} }
else if ( self.messagenotifyqueue.size > 0 ) else if ( self.messagenotifyqueue.size > 0 )
{ {
nextnotifydata = self.messagenotifyqueue[ 0 ]; nextnotifydata = self.messagenotifyqueue[ 0 ];
arrayremoveindex( self.messagenotifyqueue, 0, 0 ); arrayremoveindex( self.messagenotifyqueue, 0, 0 );
if ( isDefined( nextnotifydata.duration ) )
if ( IsDefined( nextnotifydata.duration ) )
{ {
duration = nextnotifydata.duration; duration = nextnotifydata.duration;
} }
@ -74,13 +80,14 @@ displaypopupswaiter()
{ {
duration = level.regulargamemessages.waittime; duration = level.regulargamemessages.waittime;
} }
self maps\mp\gametypes_zm\_hud_message::shownotifymessage( nextnotifydata, duration ); self maps\mp\gametypes_zm\_hud_message::shownotifymessage( nextnotifydata, duration );
continue; continue;
} }
else else
{ {
wait 1; wait ( 1 );
} }
} }
} }
} }

View File

@ -0,0 +1,88 @@
Init()
{
// this gives the game interface time to setup
waittillframeend;
thread ModuleSetup();
}
ModuleSetup()
{
// waiting until the game specific functions are ready
level waittill( level.notifyTypes.gameFunctionsInitialized );
RegisterCustomCommands();
}
RegisterCustomCommands()
{
command = SpawnStruct();
// unique key for each command (how iw4madmin identifies the command)
command.eventKey = "PrintLineCommand";
// name of the command (cannot conflict with existing command names)
command.name = "println";
// short version of the command (cannot conflcit with existing command aliases)
command.alias = "pl";
// description of what the command does
command.description = "prints line to game";
// minimum permision required to execute
// valid values: User, Trusted, Moderator, Administrator, SeniorAdmin, Owner
command.minPermission = "Trusted";
// games the command is supported on
// separate with comma or don't define for all
// valid values: IW3, IW4, IW5, IW6, T4, T5, T6, T7, SHG1, CSGO, H1
command.supportedGames = "IW4,IW5,T5,T6";
// indicates if a target player must be provided to execvute on
command.requiresTarget = false;
// code to run when the command is executed
command.handler = ::PrintLnCommandCallback;
// register the command with integration to be send to iw4madmin
scripts\_integration_shared::RegisterScriptCommandObject( command );
// you can also register via parameters
scripts\_integration_shared::RegisterScriptCommand( "AffirmationCommand", "affirm", "af", "provide affirmations", "User", undefined, false, ::AffirmationCommandCallback );
}
PrintLnCommandCallback( event )
{
if ( IsDefined( event.data["args"] ) )
{
IPrintLnBold( event.data["args"] );
return;
}
scripts\_integration_base::LogDebug( "No data was provided for PrintLnCallback" );
}
AffirmationCommandCallback( event, _ )
{
level endon( level.eventTypes.gameEnd );
request = SpawnStruct();
request.url = "https://www.affirmations.dev";
request.method = "GET";
// If making a post request you can also provide more data
// request.body = "Body of the post message";
// request.headers = [];
// request.headers["Authorization"] = "api-key";
scripts\_integration_shared::RequestUrlObject( request );
request waittill( level.eventTypes.urlRequestCompleted, response );
// horrible json parsing.. but it's just an example
parsedResponse = strtok( response, "\"" );
if ( IsPlayer( self ) )
{
self IPrintLnBold ( "^5" + parsedResponse[parsedResponse.size - 2] );
}
}

View File

@ -72,6 +72,9 @@ EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mute", "Plugins\Mute\Mute.csproj", "{259824F3-D860-4233-91D6-FF73D4DD8B18}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Mute", "Plugins\Mute\Mute.csproj", "{259824F3-D860-4233-91D6-FF73D4DD8B18}"
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GameFiles", "GameFiles", "{6CBF412C-EFEE-45F7-80FD-AC402C22CDB9}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GameFiles", "GameFiles", "{6CBF412C-EFEE-45F7-80FD-AC402C22CDB9}"
ProjectSection(SolutionItems) = preProject
GameFiles\deploy.bat = GameFiles\deploy.bat
EndProjectSection
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GameInterface", "GameInterface", "{5C2BE2A8-EA1D-424F-88E1-7FC33EEC2E55}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GameInterface", "GameInterface", "{5C2BE2A8-EA1D-424F-88E1-7FC33EEC2E55}"
ProjectSection(SolutionItems) = preProject ProjectSection(SolutionItems) = preProject
@ -80,6 +83,10 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GameInterface", "GameInterf
GameFiles\GameInterface\_integration_iw5.gsc = GameFiles\GameInterface\_integration_iw5.gsc GameFiles\GameInterface\_integration_iw5.gsc = GameFiles\GameInterface\_integration_iw5.gsc
GameFiles\GameInterface\_integration_shared.gsc = GameFiles\GameInterface\_integration_shared.gsc GameFiles\GameInterface\_integration_shared.gsc = GameFiles\GameInterface\_integration_shared.gsc
GameFiles\GameInterface\_integration_t5.gsc = GameFiles\GameInterface\_integration_t5.gsc GameFiles\GameInterface\_integration_t5.gsc = GameFiles\GameInterface\_integration_t5.gsc
GameFiles\GameInterface\_integration_t5zm.gsc = GameFiles\GameInterface\_integration_t5zm.gsc
GameFiles\GameInterface\_integration_t6.gsc = GameFiles\GameInterface\_integration_t6.gsc
GameFiles\GameInterface\_integration_t6zm_helper.gsc = GameFiles\GameInterface\_integration_t6zm_helper.gsc
GameFiles\GameInterface\example_module.gsc = GameFiles\GameInterface\example_module.gsc
EndProjectSection EndProjectSection
EndProject EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "AntiCheat", "AntiCheat", "{AB83BAC0-C539-424A-BF00-78487C10753C}" Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "AntiCheat", "AntiCheat", "{AB83BAC0-C539-424A-BF00-78487C10753C}"

View File

@ -147,6 +147,18 @@ namespace Integrations.Cod
{ {
var convertedRConPassword = ConvertEncoding(RConPassword); var convertedRConPassword = ConvertEncoding(RConPassword);
var convertedParameters = ConvertEncoding(parameters); var convertedParameters = ConvertEncoding(parameters);
byte SafeConversion(char c)
{
try
{
return Convert.ToByte(c);
}
catch
{
return (byte)'.';
}
};
switch (type) switch (type)
{ {
@ -154,30 +166,30 @@ namespace Integrations.Cod
waitForResponse = true; waitForResponse = true;
payload = string payload = string
.Format(_config.CommandPrefixes.RConGetDvar, convertedRConPassword, .Format(_config.CommandPrefixes.RConGetDvar, convertedRConPassword,
convertedParameters + '\0').Select(Convert.ToByte).ToArray(); convertedParameters + '\0').Select(SafeConversion).ToArray();
break; break;
case StaticHelpers.QueryType.SET_DVAR: case StaticHelpers.QueryType.SET_DVAR:
payload = string payload = string
.Format(_config.CommandPrefixes.RConSetDvar, convertedRConPassword, .Format(_config.CommandPrefixes.RConSetDvar, convertedRConPassword,
convertedParameters + '\0').Select(Convert.ToByte).ToArray(); convertedParameters + '\0').Select(SafeConversion).ToArray();
break; break;
case StaticHelpers.QueryType.COMMAND: case StaticHelpers.QueryType.COMMAND:
payload = string payload = string
.Format(_config.CommandPrefixes.RConCommand, convertedRConPassword, .Format(_config.CommandPrefixes.RConCommand, convertedRConPassword,
convertedParameters + '\0').Select(Convert.ToByte).ToArray(); convertedParameters + '\0').Select(SafeConversion).ToArray();
break; break;
case StaticHelpers.QueryType.GET_STATUS: case StaticHelpers.QueryType.GET_STATUS:
waitForResponse = true; waitForResponse = true;
payload = (_config.CommandPrefixes.RConGetStatus + '\0').Select(Convert.ToByte).ToArray(); payload = (_config.CommandPrefixes.RConGetStatus + '\0').Select(SafeConversion).ToArray();
break; break;
case StaticHelpers.QueryType.GET_INFO: case StaticHelpers.QueryType.GET_INFO:
waitForResponse = true; waitForResponse = true;
payload = (_config.CommandPrefixes.RConGetInfo + '\0').Select(Convert.ToByte).ToArray(); payload = (_config.CommandPrefixes.RConGetInfo + '\0').Select(SafeConversion).ToArray();
break; break;
case StaticHelpers.QueryType.COMMAND_STATUS: case StaticHelpers.QueryType.COMMAND_STATUS:
waitForResponse = true; waitForResponse = true;
payload = string.Format(_config.CommandPrefixes.RConCommand, convertedRConPassword, "status\0") payload = string.Format(_config.CommandPrefixes.RConCommand, convertedRConPassword, "status\0")
.Select(Convert.ToByte).ToArray(); .Select(SafeConversion).ToArray();
break; break;
} }
} }

View File

@ -2,34 +2,61 @@
const inDvar = 'sv_iw4madmin_in'; const inDvar = 'sv_iw4madmin_in';
const outDvar = 'sv_iw4madmin_out'; const outDvar = 'sv_iw4madmin_out';
const integrationEnabledDvar = 'sv_iw4madmin_integration_enabled'; const integrationEnabledDvar = 'sv_iw4madmin_integration_enabled';
const pollingRate = 300; const groupSeparatorChar = '\x1d';
const recordSeparatorChar = '\x1e';
const unitSeparatorChar = '\x1f';
const init = (registerNotify, serviceResolver, config) => { let busFileIn = '';
let busFileOut = '';
let busMode = 'rcon';
let busDir = '';
const init = (registerNotify, serviceResolver, config, scriptHelper) => {
registerNotify('IManagementEventSubscriptions.ClientStateInitialized', (clientEvent, _) => plugin.onClientEnteredMatch(clientEvent)); registerNotify('IManagementEventSubscriptions.ClientStateInitialized', (clientEvent, _) => plugin.onClientEnteredMatch(clientEvent));
registerNotify('IGameServerEventSubscriptions.ServerValueReceived', (serverValueEvent, _) => plugin.onServerValueReceived(serverValueEvent)); registerNotify('IGameServerEventSubscriptions.ServerValueReceived', (serverValueEvent, _) => plugin.onServerValueReceived(serverValueEvent));
registerNotify('IGameServerEventSubscriptions.ServerValueSetCompleted', (serverValueEvent, _) => plugin.onServerValueSetCompleted(serverValueEvent)); registerNotify('IGameServerEventSubscriptions.ServerValueSetCompleted', (serverValueEvent, _) => plugin.onServerValueSetCompleted(serverValueEvent));
registerNotify('IGameServerEventSubscriptions.MonitoringStarted', (monitorStartEvent, _) => plugin.onServerMonitoringStart(monitorStartEvent)); registerNotify('IGameServerEventSubscriptions.MonitoringStarted', (monitorStartEvent, _) => plugin.onServerMonitoringStart(monitorStartEvent));
registerNotify('IGameEventSubscriptions.MatchStarted', (matchStartEvent, _) => plugin.onMatchStart(matchStartEvent));
registerNotify('IManagementEventSubscriptions.ClientPenaltyAdministered', (penaltyEvent, _) => plugin.onPenalty(penaltyEvent)); registerNotify('IManagementEventSubscriptions.ClientPenaltyAdministered', (penaltyEvent, _) => plugin.onPenalty(penaltyEvent));
plugin.onLoad(serviceResolver, config); plugin.onLoad(serviceResolver, config, scriptHelper);
return plugin; return plugin;
}; };
const plugin = { const plugin = {
author: 'RaidMax', author: 'RaidMax',
version: '2.0', version: '2.1',
name: 'Game Interface', name: 'Game Interface',
serviceResolver: null, serviceResolver: null,
eventManager: null, eventManager: null,
logger: null, logger: null,
commands: null, commands: null,
scriptHelper: null,
configWrapper: null,
config: {
pollingRate: 300
},
onLoad: function (serviceResolver, config) { onLoad: function (serviceResolver, configWrapper, scriptHelper) {
this.serviceResolver = serviceResolver; this.serviceResolver = serviceResolver;
this.eventManager = serviceResolver.resolveService('IManager'); this.eventManager = serviceResolver.resolveService('IManager');
this.logger = serviceResolver.resolveService('ILogger', ['ScriptPluginV2']); this.logger = serviceResolver.resolveService('ILogger', ['ScriptPluginV2']);
this.commands = commands; this.commands = commands;
this.config = config; this.configWrapper = configWrapper;
this.scriptHelper = scriptHelper;
const storedConfig = this.configWrapper.getValue('config', newConfig => {
if (newConfig) {
plugin.logger.logInformation('{Name} config reloaded.', plugin.name);
plugin.config = newConfig;
}
});
if (storedConfig != null) {
this.config = storedConfig
} else {
this.configWrapper.setValue('config', this.config);
}
}, },
onClientEnteredMatch: function (clientEvent) { onClientEnteredMatch: function (clientEvent) {
@ -65,6 +92,9 @@ const plugin = {
}, },
onServerValueSetCompleted: async function (serverValueEvent) { onServerValueSetCompleted: async function (serverValueEvent) {
this.logger.logDebug('Set {dvarName}={dvarValue} success={success} from {server}', serverValueEvent.valueName,
serverValueEvent.value, serverValueEvent.success, serverValueEvent.server.id);
if (serverValueEvent.valueName !== inDvar && serverValueEvent.valueName !== outDvar) { if (serverValueEvent.valueName !== inDvar && serverValueEvent.valueName !== outDvar) {
this.logger.logDebug('Ignoring set complete of {name}', serverValueEvent.valueName); this.logger.logDebug('Ignoring set complete of {name}', serverValueEvent.valueName);
return; return;
@ -87,15 +117,22 @@ const plugin = {
const input = serverState.inQueue.shift(); const input = serverState.inQueue.shift();
// if we queued an event then the next loop will be at the value set complete // if we queued an event then the next loop will be at the value set complete
if (await this.processEventMessage(input, serverValueEvent.server)) { await this.processEventMessage(input, serverValueEvent.server);
// return;
}
} }
this.logger.logDebug('loop complete'); this.logger.logDebug('loop complete');
// loop restarts // loop restarts
this.requestGetDvar(inDvar, serverValueEvent.server); this.requestGetDvar(inDvar, serverValueEvent.server);
}, },
onServerMonitoringStart: function (monitorStartEvent) {
this.initializeServer(monitorStartEvent.server);
},
onMatchStart: function (matchStartEvent) {
busMode = 'rcon';
this.sendEventMessage(matchStartEvent.server, true, 'GetBusModeRequested', null, null, null, {});
},
initializeServer: function (server) { initializeServer: function (server) {
servers[server.id] = { servers[server.id] = {
@ -125,7 +162,12 @@ const plugin = {
serverState.enabled = true; serverState.enabled = true;
serverState.running = true; serverState.running = true;
serverState.initializationInProgress = false; serverState.initializationInProgress = false;
// todo: this might not work for all games
responseEvent.server.rconParser.configuration.floodProtectInterval = 150;
this.sendEventMessage(responseEvent.server, true, 'GetBusModeRequested', null, null, null, {});
this.sendEventMessage(responseEvent.server, true, 'GetCommandsRequested', null, null, null, {});
this.requestGetDvar(inDvar, responseEvent.server); this.requestGetDvar(inDvar, responseEvent.server);
}, },
@ -136,7 +178,9 @@ const plugin = {
const serverState = servers[responseEvent.server.id]; const serverState = servers[responseEvent.server.id];
serverState.outQueue.shift(); serverState.outQueue.shift();
if (responseEvent.server.connectedClients.count === 0) { const utilities = importNamespace('SharedLibraryCore.Utilities');
if (responseEvent.server.connectedClients.count === 0 && !utilities.isDevelopment) {
// no clients connected so we don't need to query // no clients connected so we don't need to query
serverState.running = false; serverState.running = false;
return; return;
@ -179,8 +223,8 @@ const plugin = {
let messageQueued = false; let messageQueued = false;
const event = parseEvent(input); const event = parseEvent(input);
this.logger.logDebug('Processing input... {eventType} {subType} {data} {clientNumber}', event.eventType, this.logger.logDebug('Processing input... {eventType} {subType} {@data} {clientNumber}', event.eventType,
event.subType, event.data.toString(), event.clientNumber); event.subType, event.data, event.clientNumber);
const metaService = this.serviceResolver.ResolveService('IMetaServiceV2'); const metaService = this.serviceResolver.ResolveService('IMetaServiceV2');
const threading = importNamespace('System.Threading'); const threading = importNamespace('System.Threading');
@ -208,7 +252,7 @@ const plugin = {
data = { data = {
level: client.level, level: client.level,
clientId: client.clientId, clientId: client.clientId,
lastConnection: client.lastConnection, lastConnection: client.timeSinceLastConnectionString,
tag: tagMeta?.value ?? '', tag: tagMeta?.value ?? '',
performance: clientStats?.performance ?? 200.0 performance: clientStats?.performance ?? 200.0
}; };
@ -287,17 +331,74 @@ const plugin = {
} }
} }
if (event.eventType === 'UrlRequested') {
const urlRequest = this.parseUrlRequest(event);
this.logger.logDebug('Making gamescript web request {@Request}', urlRequest);
this.scriptHelper.requestUrl(urlRequest, response => {
this.logger.logDebug('Got response for gamescript web request - {Response}', response);
if (typeof response !== 'string' && !(response instanceof String)) {
response = JSON.stringify(response);
}
const max = 10;
this.logger.logDebug(`response length ${response.length}`);
let quoteReplace = '\\"';
// todo: may be more than just T6
if (server.gameCode === 'T6') {
quoteReplace = '\\\\"';
}
let chunks = chunkString(response.replace(/"/gm, quoteReplace).replace(/[\n|\t]/gm, ''), 800);
if (chunks.length > max) {
this.logger.logWarning(`Response chunks greater than max (${max}). Data truncated!`);
chunks = chunks.slice(0, max);
}
this.logger.logDebug(`chunk size ${chunks.length}`);
for (let i = 0; i < chunks.length; i++) {
this.sendEventMessage(server, false, 'UrlRequestCompleted', null, null,
null, { entity: event.data.entity, remaining: chunks.length - (i + 1), response: chunks[i]});
}
});
}
if (event.eventType === 'RegisterCommandRequested') {
this.registerDynamicCommand(event);
}
if (event.eventType === 'GetBusModeRequested') {
if (event.data?.directory && event.data?.mode) {
busMode = event.data.mode;
busDir = event.data.directory.replace('\'', '').replace('"', '');
if (event.data?.inLocation && event.data?.outLocation) {
busFileIn = event.data?.inLocation;
busFileOut = event.data?.outLocation;
}
this.logger.logDebug('Setting bus mode to {mode} {dir}', busMode, busDir);
}
}
tokenSource.dispose(); tokenSource.dispose();
return messageQueued; return messageQueued;
}, },
sendEventMessage: function (server, responseExpected, event, subtype, origin, target, data) { sendEventMessage: function (server, responseExpected, event, subtype, origin, target, data) {
let targetClientNumber = -1; let targetClientNumber = -1;
let originClientNumber = -1;
if (target != null) { if (target != null) {
targetClientNumber = target.ClientNumber; targetClientNumber = target.clientNumber;
} }
const output = `${responseExpected ? '1' : '0'};${event};${subtype};${origin.ClientNumber};${targetClientNumber};${buildDataString(data)}`; if (origin != null) {
originClientNumber = origin.clientNumber
}
const output = `${responseExpected ? '1' : '0'}${groupSeparatorChar}${event}${groupSeparatorChar}${subtype}${groupSeparatorChar}${originClientNumber}${groupSeparatorChar}${targetClientNumber}${groupSeparatorChar}${buildDataString(data)}`;
this.logger.logDebug('Queuing output for server {output}', output); this.logger.logDebug('Queuing output for server {output}', output);
servers[server.id].commandQueue.push(output); servers[server.id].commandQueue.push(output);
@ -305,9 +406,40 @@ const plugin = {
requestGetDvar: function (dvarName, server) { requestGetDvar: function (dvarName, server) {
const serverState = servers[server.id]; const serverState = servers[server.id];
if (dvarName !== integrationEnabledDvar && busMode === 'file') {
this.scriptHelper.requestNotifyAfterDelay(250, () => {
const io = importNamespace('System.IO');
serverState.outQueue.push({});
try {
const content = io.File.ReadAllText(`${busDir}/${fileForDvar(dvarName)}`);
plugin.onServerValueReceived({
server: server,
source: server,
success: true,
response: {
name: dvarName,
value: content
}
});
} catch (e) {
plugin.logger.logError('Could not get bus data {exception}', e.toString());
plugin.onServerValueReceived({
server: server,
success: false,
response: {
name: dvarName
}
});
}
});
return;
}
const serverEvents = importNamespace('SharedLibraryCore.Events.Server'); const serverEvents = importNamespace('SharedLibraryCore.Events.Server');
const requestEvent = new serverEvents.ServerValueRequestEvent(dvarName, server); const requestEvent = new serverEvents.ServerValueRequestEvent(dvarName, server);
requestEvent.delayMs = pollingRate; requestEvent.delayMs = this.config.pollingRate;
requestEvent.timeoutMs = 2000; requestEvent.timeoutMs = 2000;
requestEvent.source = this.name; requestEvent.source = this.name;
@ -317,7 +449,7 @@ const plugin = {
const diff = new Date().getTime() - end.getTime(); const diff = new Date().getTime() - end.getTime();
if (diff < extraDelay) { if (diff < extraDelay) {
requestEvent.delayMs = (extraDelay - diff) + pollingRate; requestEvent.delayMs = (extraDelay - diff) + this.config.pollingRate;
this.logger.logDebug('Increasing delay time to {Delay}ms due to recent map change', requestEvent.delayMs); this.logger.logDebug('Increasing delay time to {Delay}ms due to recent map change', requestEvent.delayMs);
} }
} }
@ -335,10 +467,39 @@ const plugin = {
requestSetDvar: function (dvarName, dvarValue, server) { requestSetDvar: function (dvarName, dvarValue, server) {
const serverState = servers[server.id]; const serverState = servers[server.id];
if ( busMode === 'file' ) {
this.scriptHelper.requestNotifyAfterDelay(250, async () => {
const io = importNamespace('System.IO');
try {
const path = `${busDir}/${fileForDvar(dvarName)}`;
plugin.logger.logDebug('writing {value} to {file}', dvarValue, path);
io.File.WriteAllText(path, dvarValue);
serverState.outQueue.push({});
await plugin.onServerValueSetCompleted({
server: server,
source: server,
success: true,
value: dvarValue,
valueName: dvarName,
});
} catch (e) {
plugin.logger.logError('Could not set bus data {exception}', e.toString());
await plugin.onServerValueSetCompleted({
server: server,
success: false,
valueName: dvarName,
value: dvarValue
});
}
})
return;
}
const serverEvents = importNamespace('SharedLibraryCore.Events.Server'); const serverEvents = importNamespace('SharedLibraryCore.Events.Server');
const requestEvent = new serverEvents.ServerValueSetRequestEvent(dvarName, dvarValue, server); const requestEvent = new serverEvents.ServerValueSetRequestEvent(dvarName, dvarValue, server);
requestEvent.delayMs = pollingRate; requestEvent.delayMs = this.config.pollingRate;
requestEvent.timeoutMs = 2000; requestEvent.timeoutMs = 2000;
requestEvent.source = this.name; requestEvent.source = this.name;
@ -348,7 +509,7 @@ const plugin = {
const diff = new Date().getTime() - end.getTime(); const diff = new Date().getTime() - end.getTime();
if (diff < extraDelay) { if (diff < extraDelay) {
requestEvent.delayMs = (extraDelay - diff) + pollingRate; requestEvent.delayMs = (extraDelay - diff) + this.config.pollingRate;
this.logger.logDebug('Increasing delay time to {Delay}ms due to recent map change', requestEvent.delayMs); this.logger.logDebug('Increasing delay time to {Delay}ms due to recent map change', requestEvent.delayMs);
} }
} }
@ -365,8 +526,64 @@ const plugin = {
} }
}, },
onServerMonitoringStart: function (monitorStartEvent) { parseUrlRequest: function(event) {
this.initializeServer(monitorStartEvent.server); const url = event.data?.url;
if (url === undefined) {
this.logger.logWarning('No url provided for gamescript web request - {Event}', event);
return;
}
const body = event.data?.body;
const method = event.data?.method || 'GET';
const contentType = event.data?.contentType || 'text/plain';
const headers = event.data?.headers;
const dictionary = System.Collections.Generic.Dictionary(System.String, System.String);
const headerDict = new dictionary();
if (headers) {
const eachHeader = headers.split(',');
for (let eachKeyValue of eachHeader) {
const keyValueSplit = eachKeyValue.split(':');
if (keyValueSplit.length === 2) {
headerDict.add(keyValueSplit[0], keyValueSplit[1]);
}
}
}
const script = importNamespace('IW4MAdmin.Application.Plugin.Script');
return new script.ScriptPluginWebRequest(url, body, method, contentType, headerDict);
},
registerDynamicCommand: function(event) {
const commandWrapper = {
commands: [{
name: event.data['name'] || 'DEFAULT',
description: event.data['description'] || 'DEFAULT',
alias: event.data['alias'] || 'DEFAULT',
permission: event.data['minPermission'] || 'DEFAULT',
targetRequired: (event.data['targetRequired'] || '0') === '1',
supportedGames: (event.data['supportedGames'] || '').split(','),
execute: (gameEvent) => {
if (!validateEnabled(gameEvent.owner, gameEvent.origin)) {
return;
}
if (gameEvent.data === '--reload' && gameEvent.origin.level === 'Owner') {
this.sendEventMessage(gameEvent.owner, true, 'GetCommandsRequested', null, null, null, { name: gameEvent.extra.name });
} else {
sendScriptCommand(gameEvent.owner, `${event.data['eventKey']}Execute`, gameEvent.origin, gameEvent.target, {
args: gameEvent.data
});
}
}
}]
}
this.scriptHelper.registerDynamicCommand(commandWrapper);
} }
}; };
@ -634,7 +851,7 @@ const parseEvent = (input) => {
return {}; return {};
} }
const eventInfo = input.split(';'); const eventInfo = input.split(groupSeparatorChar);
return { return {
eventType: eventInfo[1], eventType: eventInfo[1],
@ -652,7 +869,7 @@ const buildDataString = data => {
let formattedData = ''; let formattedData = '';
for (let [key, value] of Object.entries(data)) { for (let [key, value] of Object.entries(data)) {
formattedData += `${key}=${value}|`; formattedData += `${key}${unitSeparatorChar}${value}${recordSeparatorChar}`;
} }
return formattedData.slice(0, -1); return formattedData.slice(0, -1);
@ -664,11 +881,11 @@ const parseDataString = data => {
} }
const dict = {}; const dict = {};
const split = data.split('|'); const split = data.split(recordSeparatorChar);
for (let i = 0; i < split.length; i++) { for (let i = 0; i < split.length; i++) {
const segment = split[i]; const segment = split[i];
const keyValue = segment.split('='); const keyValue = segment.split(unitSeparatorChar);
if (keyValue.length !== 2) { if (keyValue.length !== 2) {
continue; continue;
} }
@ -689,3 +906,20 @@ const validateEnabled = (server, origin) => {
const isEmpty = (value) => { const isEmpty = (value) => {
return value == null || false || value === '' || value === 'null'; return value == null || false || value === '' || value === 'null';
}; };
const chunkString = (str, chunkSize) => {
const result = [];
for (let i = 0; i < str.length; i += chunkSize) {
result.push(str.slice(i, i + chunkSize));
}
return result;
}
const fileForDvar = (dvar) => {
if (dvar === inDvar) {
return busFileIn;
}
return busFileOut;
}

View File

@ -117,6 +117,9 @@ namespace SharedLibraryCore.Database.Models
[NotMapped] public TeamType Team { get; set; } [NotMapped] public TeamType Team { get; set; }
[NotMapped] public string TeamName { get; set; } [NotMapped] public string TeamName { get; set; }
[NotMapped]
public string TimeSinceLastConnectionString => (DateTime.UtcNow - LastConnection).HumanizeForCurrentCulture();
[NotMapped] [NotMapped]
// this is kinda dirty, but I need localizable level names // this is kinda dirty, but I need localizable level names
public ClientPermission ClientPermission => new ClientPermission public ClientPermission ClientPermission => new ClientPermission