gameinterface additions (#306)
* -add waittill_any_timeout to _integration_t6.gsc - thread event handler calls in monitorEvents * - add WaitTillAnyTimeout to iw5 - remove unneeded thread from event handlers - change WaitTillAnyTimeout in t6 to use a wrapper
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@ -20,7 +20,7 @@ Setup()
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level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
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level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
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level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
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level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = ::WaitTillAnyTimeout;
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RegisterClientCommands();
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level notify( level.notifyTypes.gameFunctionsInitialized );
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@ -71,6 +71,11 @@ GetXuidWrapper()
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return self GetXUID();
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}
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WaitTillAnyTimeout( timeOut, string1, string2, string3, string4, string5 )
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{
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return common_scripts\utility::waittill_any_timeout( timeOut, string1, string2, string3, string4, string5 );
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}
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//////////////////////////////////
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// Command Implementations
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/////////////////////////////////
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@ -27,6 +27,7 @@ Setup()
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level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout] = ::WaitillNotifyOrTimeoutWrapper;
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level.overrideMethods[level.commonFunctions.isBot] = ::IsBotWrapper;
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level.overrideMethods[level.commonFunctions.getXuid] = ::GetXuidWrapper;
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level.overrideMethods[level.commonFunctions.waitTillAnyTimeout] = ::WaitTillAnyTimeout;
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RegisterClientCommands();
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@ -98,6 +99,11 @@ GetXuidWrapper()
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return self GetXUID();
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}
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WaitTillAnyTimeout( timeOut, string1, string2, string3, string4, string5 )
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{
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return common_scripts\utility::waittill_any_timeout( timeOut, string1, string2, string3, string4, string5 );
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}
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//////////////////////////////////
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// Command Implementations
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/////////////////////////////////
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