add ServerCommandRequestExecuteEvent implementation
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@ -38,6 +38,11 @@ public interface IGameServerEventSubscriptions
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/// </summary>
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static event Func<ClientDataUpdateEvent, CancellationToken, Task> ClientDataUpdated;
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/// <summary>
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/// Raised when a command is requested to be executed on a game server
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/// </summary>
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static event Func<ServerCommandRequestExecuteEvent, CancellationToken, Task> ServerCommandExecuteRequested;
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/// <summary>
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/// Raised when a command was executed on a game server
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/// <value><see cref="ServerCommandExecuteEvent"/></value>
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@ -67,7 +72,7 @@ public interface IGameServerEventSubscriptions
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/// <value><see cref="ServerValueSetRequestEvent"/></value>
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/// </summary>
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static event Func<ServerValueSetCompleteEvent, CancellationToken, Task> ServerValueSetCompleted;
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static Task InvokeEventAsync(CoreEvent coreEvent, CancellationToken token)
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{
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return coreEvent switch
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@ -77,6 +82,7 @@ public interface IGameServerEventSubscriptions
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ConnectionInterruptEvent connectionInterruptEvent => ConnectionInterrupted?.InvokeAsync(connectionInterruptEvent, token) ?? Task.CompletedTask,
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ConnectionRestoreEvent connectionRestoreEvent => ConnectionRestored?.InvokeAsync(connectionRestoreEvent, token) ?? Task.CompletedTask,
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ClientDataUpdateEvent clientDataUpdateEvent => ClientDataUpdated?.InvokeAsync(clientDataUpdateEvent, token) ?? Task.CompletedTask,
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ServerCommandRequestExecuteEvent serverCommandRequestExecuteEvent => ServerCommandExecuteRequested?.InvokeAsync(serverCommandRequestExecuteEvent, token) ?? Task.CompletedTask,
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ServerCommandExecuteEvent dataReceiveEvent => ServerCommandExecuted?.InvokeAsync(dataReceiveEvent, token) ?? Task.CompletedTask,
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ServerValueRequestEvent serverValueRequestEvent => ServerValueRequested?.InvokeAsync(serverValueRequestEvent, token) ?? Task.CompletedTask,
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ServerValueReceiveEvent serverValueReceiveEvent => ServerValueReceived?.InvokeAsync(serverValueReceiveEvent, token) ?? Task.CompletedTask,
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@ -93,6 +99,7 @@ public interface IGameServerEventSubscriptions
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ConnectionInterrupted = null;
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ConnectionRestored = null;
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ClientDataUpdated = null;
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ServerCommandExecuteRequested = null;
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ServerCommandExecuted = null;
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ServerValueReceived = null;
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ServerValueRequested = null;
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using Data.Models;
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using SharedLibraryCore.Database.Models;
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@ -17,6 +18,23 @@ namespace SharedLibraryCore.Interfaces
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/// <param name="previousPenalty">previous penalty the kick is occuring for (if applicable)</param>
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/// <returns></returns>
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Task Kick(string reason, EFClient target, EFClient origin, EFPenalty previousPenalty = null);
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/// <summary>
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/// Execute a server command
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/// </summary>
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/// <param name="command">Server command to execute</param>
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/// <param name="token"><see cref="CancellationToken"/></param>
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/// <returns>Collection of console command output lines</returns>
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Task<string[]> ExecuteCommandAsync(string command, CancellationToken token = default);
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/// <summary>
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/// Set value for server dvar
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/// </summary>
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/// <param name="name">Name of the server value to set</param>
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/// <param name="value">Value of the server value</param>
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/// <param name="token"><see cref="CancellationToken"/></param>
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/// <returns></returns>
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Task SetDvarAsync(string name, object value, CancellationToken token = default);
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/// <summary>
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/// Time the most recent match ended
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