add warn event
add alert to IW4ScriptCommands
This commit is contained in:
parent
e77ef69ee8
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14
Plugins/IW4ScriptCommands/CommandInfo.cs
Normal file
14
Plugins/IW4ScriptCommands/CommandInfo.cs
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@ -0,0 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace IW4ScriptCommands
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{
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class CommandInfo
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{
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public string Command { get; set; }
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public int ClientNumber { get; set; }
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public List<string> CommandArguments { get; set; } = new List<string>();
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public override string ToString() => $"{Command};{ClientNumber},{string.Join(',', CommandArguments)}";
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}
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}
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@ -1,197 +1,197 @@
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using SharedLibraryCore;
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using SharedLibraryCore.Objects;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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//using SharedLibraryCore;
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//using SharedLibraryCore.Objects;
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//using System;
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//using System.Collections.Generic;
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//using System.Linq;
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//using System.Text;
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//using System.Threading.Tasks;
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namespace IW4ScriptCommands.Commands
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{
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class Balance : Command
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{
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private class TeamAssignment
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{
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public IW4MAdmin.Plugins.Stats.IW4Info.Team CurrentTeam { get; set; }
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public int Num { get; set; }
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public IW4MAdmin.Plugins.Stats.Models.EFClientStatistics Stats { get; set; }
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}
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public Balance() : base("balance", "balance teams", "bal", Player.Permission.Trusted, false, null)
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{
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}
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//namespace IW4ScriptCommands.Commands
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//{
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// class Balance : Command
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// {
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// private class TeamAssignment
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// {
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// public IW4MAdmin.Plugins.Stats.IW4Info.Team CurrentTeam { get; set; }
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// public int Num { get; set; }
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// public IW4MAdmin.Plugins.Stats.Models.EFClientStatistics Stats { get; set; }
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// }
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// public Balance() : base("balance", "balance teams", "bal", Player.Permission.Trusted, false, null)
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// {
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// }
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public override async Task ExecuteAsync(GameEvent E)
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{
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string teamsString = (await E.Owner.GetDvarAsync<string>("sv_iw4madmin_teams")).Value;
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// public override async Task ExecuteAsync(GameEvent E)
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// {
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// string teamsString = (await E.Owner.GetDvarAsync<string>("sv_iw4madmin_teams")).Value;
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var scriptClientTeams = teamsString.Split(';', StringSplitOptions.RemoveEmptyEntries)
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.Select(c => c.Split(','))
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.Select(c => new TeamAssignment()
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{
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CurrentTeam = (IW4MAdmin.Plugins.Stats.IW4Info.Team)Enum.Parse(typeof(IW4MAdmin.Plugins.Stats.IW4Info.Team), c[1]),
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Num = E.Owner.Players.FirstOrDefault(p => p?.NetworkId == c[0].ConvertLong())?.ClientNumber ?? -1,
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Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(E.Owner.Players.FirstOrDefault(p => p?.NetworkId == c[0].ConvertLong()).ClientId, E.Owner.GetHashCode())
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})
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.ToList();
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// var scriptClientTeams = teamsString.Split(';', StringSplitOptions.RemoveEmptyEntries)
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// .Select(c => c.Split(','))
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// .Select(c => new TeamAssignment()
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// {
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// CurrentTeam = (IW4MAdmin.Plugins.Stats.IW4Info.Team)Enum.Parse(typeof(IW4MAdmin.Plugins.Stats.IW4Info.Team), c[1]),
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// Num = E.Owner.Players.FirstOrDefault(p => p?.NetworkId == c[0].ConvertLong())?.ClientNumber ?? -1,
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// Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(E.Owner.Players.FirstOrDefault(p => p?.NetworkId == c[0].ConvertLong()).ClientId, E.Owner.GetHashCode())
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// })
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// .ToList();
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// at least one team is full so we can't balance
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if (scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis) >= Math.Floor(E.Owner.MaxClients / 2.0)
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|| scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies) >= Math.Floor(E.Owner.MaxClients / 2.0))
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{
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await E.Origin?.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL"]);
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return;
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}
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// // at least one team is full so we can't balance
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// if (scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis) >= Math.Floor(E.Owner.MaxClients / 2.0)
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// || scriptClientTeams.Count(ct => ct.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies) >= Math.Floor(E.Owner.MaxClients / 2.0))
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// {
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// await E.Origin?.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL"]);
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// return;
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// }
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List<string> teamAssignments = new List<string>();
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// List<string> teamAssignments = new List<string>();
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var activeClients = E.Owner.GetPlayersAsList().Select(c => new TeamAssignment()
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{
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Num = c.ClientNumber,
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Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, E.Owner.GetHashCode()),
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CurrentTeam = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, E.Owner.GetHashCode()).Team
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})
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.Where(c => scriptClientTeams.FirstOrDefault(sc => sc.Num == c.Num)?.CurrentTeam != IW4MAdmin.Plugins.Stats.IW4Info.Team.Spectator)
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.Where(c => c.CurrentTeam != scriptClientTeams.FirstOrDefault(p => p.Num == c.Num)?.CurrentTeam)
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.OrderByDescending(c => c.Stats.Performance)
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.ToList();
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// var activeClients = E.Owner.GetPlayersAsList().Select(c => new TeamAssignment()
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// {
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// Num = c.ClientNumber,
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// Stats = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, E.Owner.GetHashCode()),
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// CurrentTeam = IW4MAdmin.Plugins.Stats.Plugin.Manager.GetClientStats(c.ClientId, E.Owner.GetHashCode()).Team
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// })
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// .Where(c => scriptClientTeams.FirstOrDefault(sc => sc.Num == c.Num)?.CurrentTeam != IW4MAdmin.Plugins.Stats.IW4Info.Team.Spectator)
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// .Where(c => c.CurrentTeam != scriptClientTeams.FirstOrDefault(p => p.Num == c.Num)?.CurrentTeam)
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// .OrderByDescending(c => c.Stats.Performance)
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// .ToList();
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var alliesTeam = scriptClientTeams
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.Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies)
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.Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
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.ToList();
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// var alliesTeam = scriptClientTeams
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// .Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies)
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// .Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
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// .ToList();
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var axisTeam = scriptClientTeams
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.Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis)
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.Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
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.ToList();
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// var axisTeam = scriptClientTeams
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// .Where(c => c.CurrentTeam == IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis)
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// .Where(c => activeClients.Count(t => t.Num == c.Num) == 0)
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// .ToList();
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while (activeClients.Count() > 0)
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{
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int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
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double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
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axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
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// while (activeClients.Count() > 0)
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// {
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// int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
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// double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
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// axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
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if (teamSizeDifference == 0)
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{
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if (performanceDisparity == 0)
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{
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alliesTeam.Add(activeClients.First());
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activeClients.RemoveAt(0);
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}
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else
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{
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if (performanceDisparity > 0)
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{
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axisTeam.Add(activeClients.First());
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activeClients.RemoveAt(0);
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}
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else
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{
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alliesTeam.Add(activeClients.First());
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activeClients.RemoveAt(0);
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}
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}
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}
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else if (teamSizeDifference > 0)
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{
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if (performanceDisparity > 0)
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{
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axisTeam.Add(activeClients.First());
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activeClients.RemoveAt(0);
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}
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// if (teamSizeDifference == 0)
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// {
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// if (performanceDisparity == 0)
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// {
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// alliesTeam.Add(activeClients.First());
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// activeClients.RemoveAt(0);
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// }
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// else
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// {
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// if (performanceDisparity > 0)
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// {
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// axisTeam.Add(activeClients.First());
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// activeClients.RemoveAt(0);
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// }
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// else
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// {
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// alliesTeam.Add(activeClients.First());
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// activeClients.RemoveAt(0);
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// }
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// }
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// }
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// else if (teamSizeDifference > 0)
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// {
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// if (performanceDisparity > 0)
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// {
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// axisTeam.Add(activeClients.First());
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// activeClients.RemoveAt(0);
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// }
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else
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{
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axisTeam.Add(activeClients.Last());
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activeClients.RemoveAt(activeClients.Count - 1);
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}
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}
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else
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{
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if (performanceDisparity > 0)
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{
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alliesTeam.Add(activeClients.First());
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activeClients.RemoveAt(0);
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}
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// else
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// {
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// axisTeam.Add(activeClients.Last());
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// activeClients.RemoveAt(activeClients.Count - 1);
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// }
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// }
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// else
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// {
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// if (performanceDisparity > 0)
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// {
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// alliesTeam.Add(activeClients.First());
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// activeClients.RemoveAt(0);
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// }
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else
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{
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alliesTeam.Add(activeClients.Last());
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activeClients.RemoveAt(activeClients.Count - 1);
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}
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}
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}
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// else
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// {
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// alliesTeam.Add(activeClients.Last());
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// activeClients.RemoveAt(activeClients.Count - 1);
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// }
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// }
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// }
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alliesTeam = alliesTeam.OrderByDescending(t => t.Stats.Performance)
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.ToList();
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// alliesTeam = alliesTeam.OrderByDescending(t => t.Stats.Performance)
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// .ToList();
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axisTeam = axisTeam.OrderByDescending(t => t.Stats.Performance)
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.ToList();
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// axisTeam = axisTeam.OrderByDescending(t => t.Stats.Performance)
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// .ToList();
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while (Math.Abs(alliesTeam.Count - axisTeam.Count) > 1)
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{
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int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
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double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
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axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
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// while (Math.Abs(alliesTeam.Count - axisTeam.Count) > 1)
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// {
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// int teamSizeDifference = alliesTeam.Count - axisTeam.Count;
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// double performanceDisparity = alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0 -
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// axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0;
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if (teamSizeDifference > 0)
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{
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if (performanceDisparity > 0)
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{
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axisTeam.Add(alliesTeam.First());
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alliesTeam.RemoveAt(0);
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}
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// if (teamSizeDifference > 0)
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// {
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// if (performanceDisparity > 0)
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// {
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// axisTeam.Add(alliesTeam.First());
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// alliesTeam.RemoveAt(0);
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// }
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else
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{
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axisTeam.Add(alliesTeam.Last());
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alliesTeam.RemoveAt(axisTeam.Count - 1);
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}
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}
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// else
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// {
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// axisTeam.Add(alliesTeam.Last());
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// alliesTeam.RemoveAt(axisTeam.Count - 1);
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// }
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// }
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else
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{
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if (performanceDisparity > 0)
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{
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alliesTeam.Add(axisTeam.Last());
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axisTeam.RemoveAt(axisTeam.Count - 1);
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}
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// else
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// {
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// if (performanceDisparity > 0)
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// {
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// alliesTeam.Add(axisTeam.Last());
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// axisTeam.RemoveAt(axisTeam.Count - 1);
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// }
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else
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{
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alliesTeam.Add(axisTeam.First());
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axisTeam.RemoveAt(0);
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}
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}
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}
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// else
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// {
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// alliesTeam.Add(axisTeam.First());
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// axisTeam.RemoveAt(0);
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// }
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// }
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// }
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foreach (var assignment in alliesTeam)
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{
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teamAssignments.Add($"{assignment.Num},2");
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assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies;
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}
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foreach (var assignment in axisTeam)
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{
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teamAssignments.Add($"{assignment.Num},3");
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assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis;
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}
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// foreach (var assignment in alliesTeam)
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// {
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// teamAssignments.Add($"{assignment.Num},2");
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// assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Allies;
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// }
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// foreach (var assignment in axisTeam)
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// {
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// teamAssignments.Add($"{assignment.Num},3");
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// assignment.Stats.Team = IW4MAdmin.Plugins.Stats.IW4Info.Team.Axis;
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// }
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if (alliesTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0 &&
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axisTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0)
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{
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await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL_BALANCED"]);
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return;
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}
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// if (alliesTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0 &&
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// axisTeam.Count(ac => scriptClientTeams.First(sc => sc.Num == ac.Num).CurrentTeam != ac.CurrentTeam) == 0)
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// {
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// await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BALANCE_FAIL_BALANCED"]);
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// return;
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// }
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if (E.Origin?.Level > Player.Permission.Administrator)
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{
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await E.Origin.Tell($"Allies Elo: {(alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0)}");
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await E.Origin.Tell($"Axis Elo: {(axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0)}");
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}
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// if (E.Origin?.Level > Player.Permission.Administrator)
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// {
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// await E.Origin.Tell($"Allies Elo: {(alliesTeam.Count > 0 ? alliesTeam.Average(t => t.Stats.Performance) : 0)}");
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// await E.Origin.Tell($"Axis Elo: {(axisTeam.Count > 0 ? axisTeam.Average(t => t.Stats.Performance) : 0)}");
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// }
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string args = string.Join(",", teamAssignments);
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await E.Owner.ExecuteCommandAsync($"sv_iw4madmin_command \"balance:{args}\"");
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await E.Origin.Tell("Balance command sent");
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}
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}
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}
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// string args = string.Join(",", teamAssignments);
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// await E.Owner.ExecuteCommandAsync($"sv_iw4madmin_command \"balance:{args}\"");
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// await E.Origin.Tell("Balance command sent");
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// }
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// }
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//}
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@ -17,14 +17,29 @@ namespace IW4ScriptCommands
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public Task OnEventAsync(GameEvent E, Server S)
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{
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if (E.Type == GameEvent.EventType.JoinTeam || E.Type == GameEvent.EventType.Disconnect)
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//if (E.Type == GameEvent.EventType.JoinTeam || E.Type == GameEvent.EventType.Disconnect)
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//{
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// E.Origin = new SharedLibraryCore.Objects.Player()
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// {
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// ClientId = 1,
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// CurrentServer = E.Owner
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// };
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// return new Commands.Balance().ExecuteAsync(E);
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//}
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if (E.Type == GameEvent.EventType.Warn)
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{
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E.Origin = new SharedLibraryCore.Objects.Player()
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return S.SetDvarAsync("sv_iw4madmin_command", new CommandInfo()
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{
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ClientId = 1,
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CurrentServer = E.Owner
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};
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return new Commands.Balance().ExecuteAsync(E);
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ClientNumber = E.Target.ClientNumber,
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Command = "alert",
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CommandArguments = new List<string>()
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{
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"Warning",
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"ui_mp_nukebomb_timer",
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E.Data
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}
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}.ToString());
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}
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return Task.CompletedTask;
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@ -70,7 +70,20 @@ namespace SharedLibraryCore.Commands
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if (E.Origin.Level <= E.Target.Level)
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await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARN_FAIL"]} {E.Target.Name}");
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else
|
||||
{
|
||||
await E.Target.Warn(E.Data, E.Origin);
|
||||
|
||||
var e = new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Warn,
|
||||
Data = E.Data,
|
||||
Origin = E.Origin,
|
||||
Target = E.Target,
|
||||
Owner = E.Owner
|
||||
};
|
||||
|
||||
E.Owner.Manager.GetEventHandler().AddEvent(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -22,6 +22,7 @@ namespace SharedLibraryCore
|
||||
|
||||
// events "generated" by clients
|
||||
Say,
|
||||
Warn,
|
||||
Report,
|
||||
Flag,
|
||||
Unflag,
|
||||
|
@ -11,23 +11,35 @@ WaitForCommand()
|
||||
{
|
||||
for(;;)
|
||||
{
|
||||
command = getDvar("sv_iw4madmin_command");
|
||||
commandArgs = strtok(getDvar("sv_iw4madmin_commandargs"), ",");
|
||||
commandInfo = strtok(getDvar("sv_iw4madmin_command"), ";");
|
||||
command = commandInfo[0];
|
||||
commandArgs = strtok(commandInfo[1], ",");
|
||||
|
||||
switch(command)
|
||||
{
|
||||
case "balance":
|
||||
BalanceTeams(commandArgs);
|
||||
break;
|
||||
case "alert":
|
||||
//clientId alertType sound message
|
||||
SendAlert(commandArgs[0], commandArgs[1], commandArgs[2], commandArgs[3]);
|
||||
break;
|
||||
}
|
||||
|
||||
setDvar("sv_iw4madmin_command", "");
|
||||
setDvar("sv_iw4madmin_commandargs", "");
|
||||
|
||||
wait(1);
|
||||
}
|
||||
}
|
||||
|
||||
SendAlert(clientId, alertType, sound, message)
|
||||
{
|
||||
client = level.players[int(clientId)];
|
||||
|
||||
client thread playLeaderDialogOnPlayer(sound, client.team);
|
||||
client playLocalSound(sound);
|
||||
client iPrintLnBold("^1" + alertType + ": ^3" + message);
|
||||
}
|
||||
|
||||
BalanceTeams(commandArgs)
|
||||
{
|
||||
if (isRoundBased())
|
||||
|
Loading…
Reference in New Issue
Block a user