add warn event
add alert to IW4ScriptCommands
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@ -70,7 +70,20 @@ namespace SharedLibraryCore.Commands
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if (E.Origin.Level <= E.Target.Level)
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await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARN_FAIL"]} {E.Target.Name}");
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else
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{
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await E.Target.Warn(E.Data, E.Origin);
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var e = new GameEvent()
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{
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Type = GameEvent.EventType.Warn,
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Data = E.Data,
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Origin = E.Origin,
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Target = E.Target,
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Owner = E.Owner
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};
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E.Owner.Manager.GetEventHandler().AddEvent(e);
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}
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}
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}
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