small updates to stat handling
various little tweaks
This commit is contained in:
parent
58a73e581f
commit
198f596ab3
@ -72,6 +72,7 @@ namespace IW4MAdmin.Application.IO
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foreach (var ev in events)
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foreach (var ev in events)
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{
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{
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_server.Manager.GetEventHandler().AddEvent(ev);
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_server.Manager.GetEventHandler().AddEvent(ev);
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await ev.WaitAsync(Utilities.DefaultCommandTimeout, ev.Owner.Manager.CancellationToken);
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}
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}
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previousFileSize = fileSize;
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previousFileSize = fileSize;
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@ -36,14 +36,15 @@ namespace IW4MAdmin.Application.IO
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List<string> logLines = new List<string>();
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List<string> logLines = new List<string>();
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// open the file as a stream
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// open the file as a stream
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using (var rd = new StreamReader(new FileStream(LogFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite), Utilities.EncodingType))
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using (FileStream fs = new FileStream(LogFile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
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{
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{
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char[] buff = new char[fileSizeDiff];
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byte[] buff = new byte[fileSizeDiff];
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rd.BaseStream.Seek(startPosition, SeekOrigin.Begin);
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fs.Seek(startPosition, SeekOrigin.Begin);
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await rd.ReadAsync(buff, 0, (int)fileSizeDiff);
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await fs.ReadAsync(buff, 0, (int)fileSizeDiff, server.Manager.CancellationToken);
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var stringBuilder = new StringBuilder();
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var stringBuilder = new StringBuilder();
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foreach (char c in buff)
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char[] charBuff = Utilities.EncodingType.GetChars(buff);
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foreach (char c in charBuff)
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{
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{
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if (c == '\n')
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if (c == '\n')
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{
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{
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@ -1,7 +1,6 @@
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using SharedLibraryCore;
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using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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using SharedLibraryCore.Interfaces;
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using System;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.IO;
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using System.Threading;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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@ -1,4 +1,5 @@
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using IW4MAdmin.Plugins.Stats.Models;
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using IW4MAdmin.Plugins.Stats.Models;
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using SharedLibraryCore;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Helpers;
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using SharedLibraryCore.Helpers;
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using SharedLibraryCore.Interfaces;
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using SharedLibraryCore.Interfaces;
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@ -22,7 +23,8 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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};
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};
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public ChangeTracking<EFACSnapshot> Tracker { get; private set; }
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public ChangeTracking<EFACSnapshot> Tracker { get; private set; }
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public const int MAX_TRACKED_HIT_COUNT = 10;
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public const int MIN_HITS_TO_RUN_DETECTION = 5;
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private const int MIN_ANGLE_COUNT = 5;
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public List<EFClientKill> TrackedHits { get; set; }
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public List<EFClientKill> TrackedHits { get; set; }
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int Kills;
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int Kills;
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@ -36,6 +38,7 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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Strain Strain;
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Strain Strain;
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readonly DateTime ConnectionTime = DateTime.UtcNow;
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readonly DateTime ConnectionTime = DateTime.UtcNow;
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private double sessionAverageRecoilAmount;
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private double sessionAverageRecoilAmount;
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private EFClientKill lastHit;
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private class HitInfo
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private class HitInfo
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{
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{
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@ -344,7 +347,7 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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#endregion
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#endregion
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#endregion
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#endregion
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Tracker.OnChange(new EFACSnapshot()
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var snapshot = new EFACSnapshot()
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{
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{
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When = hit.When,
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When = hit.When,
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ClientId = ClientStats.ClientId,
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ClientId = ClientStats.ClientId,
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@ -372,7 +375,9 @@ namespace IW4MAdmin.Plugins.Stats.Cheat
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StrainAngleBetween = Strain.LastDistance,
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StrainAngleBetween = Strain.LastDistance,
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TimeSinceLastEvent = (int)Strain.LastDeltaTime,
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TimeSinceLastEvent = (int)Strain.LastDeltaTime,
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WeaponId = hit.Weapon
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WeaponId = hit.Weapon
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});
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};
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Tracker.OnChange(snapshot);
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return results.FirstOrDefault(_result => _result.ClientPenalty == EFPenalty.PenaltyType.Ban) ??
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return results.FirstOrDefault(_result => _result.ClientPenalty == EFPenalty.PenaltyType.Ban) ??
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results.FirstOrDefault(_result => _result.ClientPenalty == EFPenalty.PenaltyType.Flag) ??
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results.FirstOrDefault(_result => _result.ClientPenalty == EFPenalty.PenaltyType.Flag) ??
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@ -44,25 +44,45 @@ namespace IW4MAdmin.Plugins.Stats.Commands
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long serverId = StatManager.GetIdForServer(E.Owner);
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long serverId = StatManager.GetIdForServer(E.Owner);
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using (var ctx = new DatabaseContext(disableTracking: true))
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{
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if (E.Target != null)
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{
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int performanceRanking = await StatManager.GetClientOverallRanking(E.Target.ClientId);
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string performanceRankingString = performanceRanking == 0 ? loc["WEBFRONT_STATS_INDEX_UNRANKED"] : $"{loc["WEBFRONT_STATS_INDEX_RANKED"]} #{performanceRanking}";
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pStats = (await ctx.Set<EFClientStatistics>().FirstAsync(c => c.ServerId == serverId && c.ClientId == E.Target.ClientId));
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if (E.Target != null)
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statLine = $"^5{pStats.Kills} ^7{loc["PLUGINS_STATS_TEXT_KILLS"]} | ^5{pStats.Deaths} ^7{loc["PLUGINS_STATS_TEXT_DEATHS"]} | ^5{pStats.KDR} ^7KDR | ^5{pStats.Performance} ^7{loc["PLUGINS_STATS_COMMANDS_PERFORMANCE"].ToUpper()} | {performanceRankingString}";
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{
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int performanceRanking = await StatManager.GetClientOverallRanking(E.Target.ClientId);
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string performanceRankingString = performanceRanking == 0 ? loc["WEBFRONT_STATS_INDEX_UNRANKED"] : $"{loc["WEBFRONT_STATS_INDEX_RANKED"]} #{performanceRanking}";
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if (E.Owner.GetClientsAsList().Any(_client => _client.Equals(E.Target)))
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{
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pStats = Plugin.Manager.GetClientStats(E.Target.ClientId, serverId);
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}
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}
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else
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else
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{
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{
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int performanceRanking = await StatManager.GetClientOverallRanking(E.Origin.ClientId);
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using (var ctx = new DatabaseContext(true))
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string performanceRankingString = performanceRanking == 0 ? loc["WEBFRONT_STATS_INDEX_UNRANKED"] : $"{loc["WEBFRONT_STATS_INDEX_RANKED"]} #{performanceRanking}";
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{
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pStats = (await ctx.Set<EFClientStatistics>().FirstAsync(c => c.ServerId == serverId && c.ClientId == E.Target.ClientId));
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pStats = (await ctx.Set<EFClientStatistics>().FirstAsync((c => c.ServerId == serverId && c.ClientId == E.Origin.ClientId)));
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}
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statLine = $"^5{pStats.Kills} ^7{loc["PLUGINS_STATS_TEXT_KILLS"]} | ^5{pStats.Deaths} ^7{loc["PLUGINS_STATS_TEXT_DEATHS"]} | ^5{pStats.KDR} ^7KDR | ^5{pStats.Performance} ^7{loc["PLUGINS_STATS_COMMANDS_PERFORMANCE"].ToUpper()} | {performanceRankingString}";
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}
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}
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statLine = $"^5{pStats.Kills} ^7{loc["PLUGINS_STATS_TEXT_KILLS"]} | ^5{pStats.Deaths} ^7{loc["PLUGINS_STATS_TEXT_DEATHS"]} | ^5{pStats.KDR} ^7KDR | ^5{pStats.Performance} ^7{loc["PLUGINS_STATS_COMMANDS_PERFORMANCE"].ToUpper()} | {performanceRankingString}";
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}
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else
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{
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int performanceRanking = await StatManager.GetClientOverallRanking(E.Origin.ClientId);
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string performanceRankingString = performanceRanking == 0 ? loc["WEBFRONT_STATS_INDEX_UNRANKED"] : $"{loc["WEBFRONT_STATS_INDEX_RANKED"]} #{performanceRanking}";
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if (E.Owner.GetClientsAsList().Any(_client => _client.Equals(E.Origin)))
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{
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pStats = Plugin.Manager.GetClientStats(E.Origin.ClientId, serverId);
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}
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else
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{
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using (var ctx = new DatabaseContext(true))
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{
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pStats = (await ctx.Set<EFClientStatistics>().FirstAsync(c => c.ServerId == serverId && c.ClientId == E.Origin.ClientId));
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}
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}
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statLine = $"^5{pStats.Kills} ^7{loc["PLUGINS_STATS_TEXT_KILLS"]} | ^5{pStats.Deaths} ^7{loc["PLUGINS_STATS_TEXT_DEATHS"]} | ^5{pStats.KDR} ^7KDR | ^5{pStats.Performance} ^7{loc["PLUGINS_STATS_COMMANDS_PERFORMANCE"].ToUpper()} | {performanceRankingString}";
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}
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}
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if (E.Message.IsBroadcastCommand())
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if (E.Message.IsBroadcastCommand())
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@ -2,6 +2,7 @@
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using IW4MAdmin.Plugins.Stats.Models;
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using IW4MAdmin.Plugins.Stats.Models;
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using System;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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namespace IW4MAdmin.Plugins.Stats.Helpers
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namespace IW4MAdmin.Plugins.Stats.Helpers
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@ -9,6 +10,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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class ServerStats {
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class ServerStats {
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public ConcurrentDictionary<int, EFClientStatistics> PlayerStats { get; set; }
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public ConcurrentDictionary<int, EFClientStatistics> PlayerStats { get; set; }
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public ConcurrentDictionary<int, Detection> PlayerDetections { get; set; }
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public ConcurrentDictionary<int, Detection> PlayerDetections { get; set; }
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public IList<EFClientKill> HitCache { get; private set; }
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public EFServerStatistics ServerStatistics { get; private set; }
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public EFServerStatistics ServerStatistics { get; private set; }
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public EFServer Server { get; private set; }
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public EFServer Server { get; private set; }
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public bool IsTeamBased { get; set; }
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public bool IsTeamBased { get; set; }
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@ -17,6 +19,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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{
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{
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PlayerStats = new ConcurrentDictionary<int, EFClientStatistics>();
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PlayerStats = new ConcurrentDictionary<int, EFClientStatistics>();
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PlayerDetections = new ConcurrentDictionary<int, Detection>();
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PlayerDetections = new ConcurrentDictionary<int, Detection>();
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HitCache = new List<EFClientKill>();
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ServerStatistics = st;
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ServerStatistics = st;
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Server = sv;
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Server = sv;
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}
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}
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@ -19,20 +19,15 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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{
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{
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public class StatManager
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public class StatManager
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{
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{
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private const int MAX_CACHED_HITS = 100;
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private readonly ConcurrentDictionary<long, ServerStats> _servers;
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private readonly ConcurrentDictionary<long, ServerStats> _servers;
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private readonly ILogger _log;
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private readonly ILogger _log;
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private static List<EFServer> serverModels;
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private static List<EFServer> serverModels;
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private readonly SemaphoreSlim OnProcessingPenalty;
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private readonly SemaphoreSlim OnProcessingSensitive;
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private readonly List<EFClientKill> _hitCache;
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public StatManager(IManager mgr)
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public StatManager(IManager mgr)
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{
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{
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_servers = new ConcurrentDictionary<long, ServerStats>();
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_servers = new ConcurrentDictionary<long, ServerStats>();
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_hitCache = new List<EFClientKill>();
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_log = mgr.GetLogger(0);
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_log = mgr.GetLogger(0);
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OnProcessingPenalty = new SemaphoreSlim(1, 1);
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OnProcessingSensitive = new SemaphoreSlim(1, 1);
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}
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}
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private void SetupServerIds()
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private void SetupServerIds()
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@ -143,6 +138,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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var iqStatsInfo = (from stat in context.Set<EFClientStatistics>()
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var iqStatsInfo = (from stat in context.Set<EFClientStatistics>()
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where clientIds.Contains(stat.ClientId)
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where clientIds.Contains(stat.ClientId)
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where stat.Kills > 0 || stat.Deaths > 0
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where stat.Kills > 0 || stat.Deaths > 0
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where serverId == null ? true : stat.ServerId == serverId
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group stat by stat.ClientId into s
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group stat by stat.ClientId into s
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select new
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select new
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{
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{
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@ -150,7 +146,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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Kills = s.Sum(c => c.Kills),
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Kills = s.Sum(c => c.Kills),
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Deaths = s.Sum(c => c.Deaths),
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Deaths = s.Sum(c => c.Deaths),
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KDR = s.Sum(c => (c.Kills / (double)(c.Deaths == 0 ? 1 : c.Deaths)) * c.TimePlayed) / s.Sum(c => c.TimePlayed),
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KDR = s.Sum(c => (c.Kills / (double)(c.Deaths == 0 ? 1 : c.Deaths)) * c.TimePlayed) / s.Sum(c => c.TimePlayed),
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TotalTimePlayed = s.Sum(c => c.TimePlayed)
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TotalTimePlayed = s.Sum(c => c.TimePlayed),
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});
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});
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#if DEBUG == true
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#if DEBUG == true
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@ -275,8 +271,6 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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/// <returns>EFClientStatistic of specified player</returns>
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/// <returns>EFClientStatistic of specified player</returns>
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public async Task<EFClientStatistics> AddPlayer(EFClient pl)
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public async Task<EFClientStatistics> AddPlayer(EFClient pl)
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{
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{
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await OnProcessingSensitive.WaitAsync();
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try
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try
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{
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{
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long serverId = GetIdForServer(pl.CurrentServer);
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long serverId = GetIdForServer(pl.CurrentServer);
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@ -396,11 +390,6 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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_log.WriteDebug(ex.GetExceptionInfo());
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_log.WriteDebug(ex.GetExceptionInfo());
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}
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}
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finally
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{
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OnProcessingSensitive.Release(1);
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}
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return null;
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return null;
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}
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}
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@ -466,166 +455,144 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
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Vector3 vDeathOrigin = null;
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Vector3 vDeathOrigin = null;
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Vector3 vKillOrigin = null;
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Vector3 vKillOrigin = null;
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Vector3 vViewAngles = null;
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Vector3 vViewAngles = null;
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SemaphoreSlim waiter = null;
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try
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try
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{
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{
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vDeathOrigin = Vector3.Parse(deathOrigin);
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try
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vKillOrigin = Vector3.Parse(killOrigin);
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vViewAngles = Vector3.Parse(viewAngles).FixIW4Angles();
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}
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catch (FormatException)
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{
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_log.WriteWarning("Could not parse kill or death origin or viewangle vectors");
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_log.WriteDebug($"Kill - {killOrigin} Death - {deathOrigin} ViewAngle - {viewAngles}");
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await AddStandardKill(attacker, victim);
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return;
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}
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var snapshotAngles = new List<Vector3>();
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try
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{
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foreach (string angle in snapAngles.Split(':', StringSplitOptions.RemoveEmptyEntries))
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{
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{
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snapshotAngles.Add(Vector3.Parse(angle).FixIW4Angles());
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vDeathOrigin = Vector3.Parse(deathOrigin);
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vKillOrigin = Vector3.Parse(killOrigin);
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vViewAngles = Vector3.Parse(viewAngles).FixIW4Angles();
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}
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}
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}
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catch (FormatException)
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catch (FormatException)
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{
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{
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_log.WriteWarning("Could not parse snapshot angles");
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_log.WriteWarning("Could not parse kill or death origin or viewangle vectors");
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return;
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_log.WriteDebug($"Kill - {killOrigin} Death - {deathOrigin} ViewAngle - {viewAngles}");
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}
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await AddStandardKill(attacker, victim);
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return;
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}
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var hit = new EFClientKill()
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var snapshotAngles = new List<Vector3>();
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{
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Active = true,
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AttackerId = attacker.ClientId,
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VictimId = victim.ClientId,
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ServerId = serverId,
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//Map = ParseEnum<IW4Info.MapName>.Get(map, typeof(IW4Info.MapName)),
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DeathOrigin = vDeathOrigin,
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KillOrigin = vKillOrigin,
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DeathType = ParseEnum<IW4Info.MeansOfDeath>.Get(type, typeof(IW4Info.MeansOfDeath)),
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Damage = int.Parse(damage),
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HitLoc = ParseEnum<IW4Info.HitLocation>.Get(hitLoc, typeof(IW4Info.HitLocation)),
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Weapon = ParseEnum<IW4Info.WeaponName>.Get(weapon, typeof(IW4Info.WeaponName)),
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ViewAngles = vViewAngles,
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TimeOffset = long.Parse(offset),
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When = time,
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IsKillstreakKill = isKillstreakKill[0] != '0',
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AdsPercent = float.Parse(Ads, System.Globalization.CultureInfo.InvariantCulture),
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Fraction = double.Parse(fraction, System.Globalization.CultureInfo.InvariantCulture),
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VisibilityPercentage = double.Parse(visibilityPercentage, System.Globalization.CultureInfo.InvariantCulture),
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IsKill = !isDamage,
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AnglesList = snapshotAngles
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};
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if (hit.HitLoc == IW4Info.HitLocation.shield)
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try
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{
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{
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// we don't care about shield hits
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foreach (string angle in snapAngles.Split(':', StringSplitOptions.RemoveEmptyEntries))
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return;
|
{
|
||||||
}
|
snapshotAngles.Add(Vector3.Parse(angle).FixIW4Angles());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (!isDamage)
|
catch (FormatException)
|
||||||
{
|
{
|
||||||
await AddStandardKill(attacker, victim);
|
_log.WriteWarning("Could not parse snapshot angles");
|
||||||
}
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// incase the add player event get delayed
|
var hit = new EFClientKill()
|
||||||
if (!_servers[serverId].PlayerStats.ContainsKey(attacker.ClientId))
|
{
|
||||||
{
|
Active = true,
|
||||||
await AddPlayer(attacker);
|
AttackerId = attacker.ClientId,
|
||||||
}
|
VictimId = victim.ClientId,
|
||||||
|
ServerId = serverId,
|
||||||
|
DeathOrigin = vDeathOrigin,
|
||||||
|
KillOrigin = vKillOrigin,
|
||||||
|
DeathType = ParseEnum<IW4Info.MeansOfDeath>.Get(type, typeof(IW4Info.MeansOfDeath)),
|
||||||
|
Damage = int.Parse(damage),
|
||||||
|
HitLoc = ParseEnum<IW4Info.HitLocation>.Get(hitLoc, typeof(IW4Info.HitLocation)),
|
||||||
|
Weapon = ParseEnum<IW4Info.WeaponName>.Get(weapon, typeof(IW4Info.WeaponName)),
|
||||||
|
ViewAngles = vViewAngles,
|
||||||
|
TimeOffset = long.Parse(offset),
|
||||||
|
When = time,
|
||||||
|
IsKillstreakKill = isKillstreakKill[0] != '0',
|
||||||
|
AdsPercent = float.Parse(Ads, System.Globalization.CultureInfo.InvariantCulture),
|
||||||
|
Fraction = double.Parse(fraction, System.Globalization.CultureInfo.InvariantCulture),
|
||||||
|
VisibilityPercentage = double.Parse(visibilityPercentage, System.Globalization.CultureInfo.InvariantCulture),
|
||||||
|
IsKill = !isDamage,
|
||||||
|
AnglesList = snapshotAngles
|
||||||
|
};
|
||||||
|
|
||||||
var clientDetection = _servers[serverId].PlayerDetections[attacker.ClientId];
|
if (hit.HitLoc == IW4Info.HitLocation.shield)
|
||||||
var clientStats = _servers[serverId].PlayerStats[attacker.ClientId];
|
{
|
||||||
|
// we don't care about shield hits
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// increment their hit count
|
// incase the add player event get delayed
|
||||||
if (hit.DeathType == IW4Info.MeansOfDeath.MOD_PISTOL_BULLET ||
|
if (!_servers[serverId].PlayerStats.ContainsKey(attacker.ClientId))
|
||||||
hit.DeathType == IW4Info.MeansOfDeath.MOD_RIFLE_BULLET ||
|
{
|
||||||
hit.DeathType == IW4Info.MeansOfDeath.MOD_HEAD_SHOT)
|
await AddPlayer(attacker);
|
||||||
{
|
}
|
||||||
clientStats.HitLocations.First(hl => hl.Location == hit.HitLoc).HitCount += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (clientStats.SessionKills % Detection.MAX_TRACKED_HIT_COUNT == 0)
|
if (!isDamage)
|
||||||
{
|
{
|
||||||
await OnProcessingPenalty.WaitAsync();
|
await AddStandardKill(attacker, victim);
|
||||||
await SaveClientStats(clientStats);
|
}
|
||||||
OnProcessingPenalty.Release(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (hit.IsKillstreakKill)
|
var clientDetection = _servers[serverId].PlayerDetections[attacker.ClientId];
|
||||||
{
|
var clientStats = _servers[serverId].PlayerStats[attacker.ClientId];
|
||||||
return;
|
|
||||||
}
|
waiter = clientStats.ProcessingHit;
|
||||||
|
await waiter.WaitAsync();
|
||||||
|
|
||||||
|
// increment their hit count
|
||||||
|
if (hit.DeathType == IW4Info.MeansOfDeath.MOD_PISTOL_BULLET ||
|
||||||
|
hit.DeathType == IW4Info.MeansOfDeath.MOD_RIFLE_BULLET ||
|
||||||
|
hit.DeathType == IW4Info.MeansOfDeath.MOD_HEAD_SHOT)
|
||||||
|
{
|
||||||
|
clientStats.HitLocations.First(hl => hl.Location == hit.HitLoc).HitCount += 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (hit.IsKillstreakKill)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (Plugin.Config.Configuration().StoreClientKills)
|
if (Plugin.Config.Configuration().StoreClientKills)
|
||||||
{
|
{
|
||||||
await OnProcessingPenalty.WaitAsync();
|
var cache = _servers[serverId].HitCache;
|
||||||
_hitCache.Add(hit);
|
cache.Add(hit);
|
||||||
|
|
||||||
if (_hitCache.Count > Detection.MAX_TRACKED_HIT_COUNT)
|
if (cache.Count > MAX_CACHED_HITS)
|
||||||
{
|
{
|
||||||
|
await SaveHitCache(serverId);
|
||||||
using (var ctx = new DatabaseContext())
|
|
||||||
{
|
|
||||||
ctx.AddRange(_hitCache);
|
|
||||||
await ctx.SaveChangesAsync();
|
|
||||||
}
|
|
||||||
|
|
||||||
_hitCache.Clear();
|
|
||||||
}
|
}
|
||||||
OnProcessingPenalty.Release(1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Plugin.Config.Configuration().EnableAntiCheat && !attacker.IsBot && attacker.ClientId != victim.ClientId)
|
if (Plugin.Config.Configuration().EnableAntiCheat && !attacker.IsBot && attacker.ClientId != victim.ClientId)
|
||||||
{
|
{
|
||||||
DetectionPenaltyResult result = new DetectionPenaltyResult() { ClientPenalty = EFPenalty.PenaltyType.Any };
|
DetectionPenaltyResult result = new DetectionPenaltyResult() { ClientPenalty = EFPenalty.PenaltyType.Any };
|
||||||
await OnProcessingPenalty.WaitAsync();
|
clientDetection.TrackedHits.Add(hit);
|
||||||
|
|
||||||
#if DEBUG
|
if (clientDetection.TrackedHits.Count >= Detection.MIN_HITS_TO_RUN_DETECTION)
|
||||||
if (clientDetection.TrackedHits.Count > 0)
|
|
||||||
#else
|
|
||||||
if (clientDetection.TrackedHits.Count > Detection.MAX_TRACKED_HIT_COUNT)
|
|
||||||
#endif
|
|
||||||
{
|
{
|
||||||
while (clientDetection.TrackedHits.Count > 0)
|
while (clientDetection.TrackedHits.Count > 0)
|
||||||
{
|
{
|
||||||
|
var oldestHit = clientDetection.TrackedHits
|
||||||
|
.OrderBy(_hits => _hits.TimeOffset)
|
||||||
|
.First();
|
||||||
|
|
||||||
var oldestHit = clientDetection.TrackedHits.OrderBy(_hits => _hits.TimeOffset).First();
|
|
||||||
clientDetection.TrackedHits.Remove(oldestHit);
|
clientDetection.TrackedHits.Remove(oldestHit);
|
||||||
|
|
||||||
result = clientDetection.ProcessHit(oldestHit, isDamage);
|
result = clientDetection.ProcessHit(oldestHit, isDamage);
|
||||||
|
#if !DEBUG
|
||||||
await ApplyPenalty(result, attacker);
|
await ApplyPenalty(result, attacker);
|
||||||
|
#endif
|
||||||
|
|
||||||
if (clientDetection.Tracker.HasChanges && result.ClientPenalty != EFPenalty.PenaltyType.Any)
|
if (clientDetection.Tracker.HasChanges && result.ClientPenalty != EFPenalty.PenaltyType.Any)
|
||||||
{
|
{
|
||||||
using (var ctx = new DatabaseContext())
|
await SaveTrackedSnapshots(clientDetection);
|
||||||
{
|
|
||||||
SaveTrackedSnapshots(clientDetection, ctx);
|
|
||||||
await ctx.SaveChangesAsync();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (result.ClientPenalty == EFPenalty.PenaltyType.Ban)
|
if (result.ClientPenalty == EFPenalty.PenaltyType.Ban)
|
||||||
{
|
{
|
||||||
|
// we don't care about any additional hits now that they're banned
|
||||||
|
clientDetection.TrackedHits.Clear();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
else
|
|
||||||
{
|
|
||||||
clientDetection.TrackedHits.Add(hit);
|
|
||||||
}
|
|
||||||
|
|
||||||
OnProcessingPenalty.Release(1);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -633,11 +600,22 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
|||||||
{
|
{
|
||||||
_log.WriteError("Could not save hit or AC info");
|
_log.WriteError("Could not save hit or AC info");
|
||||||
_log.WriteDebug(ex.GetExceptionInfo());
|
_log.WriteDebug(ex.GetExceptionInfo());
|
||||||
|
}
|
||||||
|
|
||||||
if (OnProcessingPenalty.CurrentCount == 0)
|
finally
|
||||||
{
|
{
|
||||||
OnProcessingPenalty.Release(1);
|
waiter?.Release(1);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public async Task SaveHitCache(long serverId)
|
||||||
|
{
|
||||||
|
using (var ctx = new DatabaseContext(true))
|
||||||
|
{
|
||||||
|
var server = _servers[serverId];
|
||||||
|
ctx.AddRange(server.HitCache);
|
||||||
|
await ctx.SaveChangesAsync();
|
||||||
|
server.HitCache.Clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -679,59 +657,17 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void SaveTrackedSnapshots(Detection clientDetection, DatabaseContext ctx)
|
async Task SaveTrackedSnapshots(Detection clientDetection)
|
||||||
{
|
{
|
||||||
// todo: why does this cause duplicate primary key
|
|
||||||
_ = clientDetection.Tracker.GetNextChange();
|
|
||||||
EFACSnapshot change;
|
EFACSnapshot change;
|
||||||
while ((change = clientDetection.Tracker.GetNextChange()) != default(EFACSnapshot))
|
|
||||||
|
using (var ctx = new DatabaseContext(true))
|
||||||
{
|
{
|
||||||
|
while ((change = clientDetection.Tracker.GetNextChange()) != default(EFACSnapshot))
|
||||||
if (change.HitOrigin.Vector3Id > 0)
|
|
||||||
{
|
{
|
||||||
change.HitOriginId = change.HitOrigin.Vector3Id;
|
ctx.Add(change);
|
||||||
ctx.Attach(change.HitOrigin);
|
|
||||||
}
|
}
|
||||||
|
await ctx.SaveChangesAsync();
|
||||||
else if (change.HitOrigin.Vector3Id == 0)
|
|
||||||
{
|
|
||||||
ctx.Add(change.HitOrigin);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (change.HitDestination.Vector3Id > 0)
|
|
||||||
{
|
|
||||||
change.HitDestinationId = change.HitDestination.Vector3Id;
|
|
||||||
ctx.Attach(change.HitDestination);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if (change.HitDestination.Vector3Id == 0)
|
|
||||||
{
|
|
||||||
ctx.Add(change.HitOrigin);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (change.CurrentViewAngle.Vector3Id > 0)
|
|
||||||
{
|
|
||||||
change.CurrentViewAngleId = change.CurrentViewAngle.Vector3Id;
|
|
||||||
ctx.Attach(change.CurrentViewAngle);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if (change.CurrentViewAngle.Vector3Id == 0)
|
|
||||||
{
|
|
||||||
ctx.Add(change.HitOrigin);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (change.LastStrainAngle.Vector3Id > 0)
|
|
||||||
{
|
|
||||||
change.LastStrainAngleId = change.LastStrainAngle.Vector3Id;
|
|
||||||
ctx.Attach(change.LastStrainAngle);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if (change.LastStrainAngle.Vector3Id == 0)
|
|
||||||
{
|
|
||||||
ctx.Add(change.HitOrigin);
|
|
||||||
}
|
|
||||||
|
|
||||||
ctx.Add(change);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -815,11 +751,7 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
|||||||
}
|
}
|
||||||
|
|
||||||
// update their performance
|
// update their performance
|
||||||
#if !DEBUG
|
|
||||||
if ((DateTime.UtcNow - attackerStats.LastStatHistoryUpdate).TotalMinutes >= 2.5)
|
if ((DateTime.UtcNow - attackerStats.LastStatHistoryUpdate).TotalMinutes >= 2.5)
|
||||||
#else
|
|
||||||
if ((DateTime.UtcNow - attackerStats.LastStatHistoryUpdate).TotalMinutes >= 0.1)
|
|
||||||
#endif
|
|
||||||
{
|
{
|
||||||
attackerStats.LastStatHistoryUpdate = DateTime.UtcNow;
|
attackerStats.LastStatHistoryUpdate = DateTime.UtcNow;
|
||||||
await UpdateStatHistory(attacker, attackerStats);
|
await UpdateStatHistory(attacker, attackerStats);
|
||||||
@ -837,12 +769,10 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
|||||||
int currentSessionTime = (int)(DateTime.UtcNow - client.LastConnection).TotalSeconds;
|
int currentSessionTime = (int)(DateTime.UtcNow - client.LastConnection).TotalSeconds;
|
||||||
|
|
||||||
// don't update their stat history if they haven't played long
|
// don't update their stat history if they haven't played long
|
||||||
//#if DEBUG == false
|
|
||||||
if (currentSessionTime < 60)
|
if (currentSessionTime < 60)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
//#endif
|
|
||||||
|
|
||||||
int currentServerTotalPlaytime = clientStats.TimePlayed + currentSessionTime;
|
int currentServerTotalPlaytime = clientStats.TimePlayed + currentSessionTime;
|
||||||
|
|
||||||
@ -1240,9 +1170,18 @@ namespace IW4MAdmin.Plugins.Stats.Helpers
|
|||||||
|
|
||||||
var serverStatsSet = ctx.Set<EFServerStatistics>();
|
var serverStatsSet = ctx.Set<EFServerStatistics>();
|
||||||
serverStatsSet.Update(_servers[serverId].ServerStatistics);
|
serverStatsSet.Update(_servers[serverId].ServerStatistics);
|
||||||
|
|
||||||
await ctx.SaveChangesAsync();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
foreach (var client in sv.GetClientsAsList())
|
||||||
|
{
|
||||||
|
var stats = GetClientStats(client.ClientId, serverId);
|
||||||
|
if (stats != null)
|
||||||
|
{
|
||||||
|
await SaveClientStats(stats);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
await SaveHitCache(serverId);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetTeamBased(long serverId, bool isTeamBased)
|
public void SetTeamBased(long serverId, bool isTeamBased)
|
||||||
|
@ -4,6 +4,7 @@ using System.ComponentModel.DataAnnotations;
|
|||||||
using System.ComponentModel.DataAnnotations.Schema;
|
using System.ComponentModel.DataAnnotations.Schema;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using System.Threading;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
using SharedLibraryCore.Database.Models;
|
using SharedLibraryCore.Database.Models;
|
||||||
@ -12,6 +13,16 @@ namespace IW4MAdmin.Plugins.Stats.Models
|
|||||||
{
|
{
|
||||||
public class EFClientStatistics : SharedEntity
|
public class EFClientStatistics : SharedEntity
|
||||||
{
|
{
|
||||||
|
public EFClientStatistics()
|
||||||
|
{
|
||||||
|
ProcessingHit = new SemaphoreSlim(1, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
~EFClientStatistics()
|
||||||
|
{
|
||||||
|
ProcessingHit.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
public int ClientId { get; set; }
|
public int ClientId { get; set; }
|
||||||
[ForeignKey("ClientId")]
|
[ForeignKey("ClientId")]
|
||||||
public virtual EFClient Client { get; set; }
|
public virtual EFClient Client { get; set; }
|
||||||
@ -96,12 +107,14 @@ namespace IW4MAdmin.Plugins.Stats.Models
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
[NotMapped]
|
[NotMapped]
|
||||||
private List<int> SessionScores = new List<int>() { 0 };
|
private readonly List<int> SessionScores = new List<int>() { 0 };
|
||||||
[NotMapped]
|
[NotMapped]
|
||||||
public IW4Info.Team Team { get; set; }
|
public IW4Info.Team Team { get; set; }
|
||||||
[NotMapped]
|
[NotMapped]
|
||||||
public DateTime LastStatHistoryUpdate { get; set; } = DateTime.UtcNow;
|
public DateTime LastStatHistoryUpdate { get; set; } = DateTime.UtcNow;
|
||||||
[NotMapped]
|
[NotMapped]
|
||||||
public double SessionSPM { get; set; }
|
public double SessionSPM { get; set; }
|
||||||
|
[NotMapped]
|
||||||
|
public SemaphoreSlim ProcessingHit { get; private set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -29,6 +29,10 @@ namespace IW4MAdmin.Plugins.Stats
|
|||||||
public static StatManager Manager { get; private set; }
|
public static StatManager Manager { get; private set; }
|
||||||
public static IManager ServerManager;
|
public static IManager ServerManager;
|
||||||
public static BaseConfigurationHandler<StatsConfiguration> Config { get; private set; }
|
public static BaseConfigurationHandler<StatsConfiguration> Config { get; private set; }
|
||||||
|
#if DEBUG
|
||||||
|
int scriptDamageCount;
|
||||||
|
int scriptKillCount;
|
||||||
|
#endif
|
||||||
|
|
||||||
public async Task OnEventAsync(GameEvent E, Server S)
|
public async Task OnEventAsync(GameEvent E, Server S)
|
||||||
{
|
{
|
||||||
@ -44,7 +48,6 @@ namespace IW4MAdmin.Plugins.Stats
|
|||||||
break;
|
break;
|
||||||
case GameEvent.EventType.Disconnect:
|
case GameEvent.EventType.Disconnect:
|
||||||
await Manager.RemovePlayer(E.Origin);
|
await Manager.RemovePlayer(E.Origin);
|
||||||
await Manager.Sync(S);
|
|
||||||
break;
|
break;
|
||||||
case GameEvent.EventType.Say:
|
case GameEvent.EventType.Say:
|
||||||
if (!string.IsNullOrEmpty(E.Data) &&
|
if (!string.IsNullOrEmpty(E.Data) &&
|
||||||
@ -56,8 +59,10 @@ namespace IW4MAdmin.Plugins.Stats
|
|||||||
case GameEvent.EventType.MapChange:
|
case GameEvent.EventType.MapChange:
|
||||||
Manager.SetTeamBased(StatManager.GetIdForServer(E.Owner), E.Owner.Gametype != "dm");
|
Manager.SetTeamBased(StatManager.GetIdForServer(E.Owner), E.Owner.Gametype != "dm");
|
||||||
Manager.ResetKillstreaks(StatManager.GetIdForServer(E.Owner));
|
Manager.ResetKillstreaks(StatManager.GetIdForServer(E.Owner));
|
||||||
|
await Manager.Sync(E.Owner);
|
||||||
break;
|
break;
|
||||||
case GameEvent.EventType.MapEnd:
|
case GameEvent.EventType.MapEnd:
|
||||||
|
await Manager.Sync(E.Owner);
|
||||||
break;
|
break;
|
||||||
case GameEvent.EventType.JoinTeam:
|
case GameEvent.EventType.JoinTeam:
|
||||||
break;
|
break;
|
||||||
@ -85,8 +90,17 @@ namespace IW4MAdmin.Plugins.Stats
|
|||||||
E.Origin = E.Target;
|
E.Origin = E.Target;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if DEBUG
|
||||||
|
scriptKillCount++;
|
||||||
|
S.Logger.WriteInfo($"Start ScriptKill {scriptKillCount}");
|
||||||
|
#endif
|
||||||
|
|
||||||
await Manager.AddScriptHit(false, E.Time, E.Origin, E.Target, StatManager.GetIdForServer(E.Owner), S.CurrentMap.Name, killInfo[7], killInfo[8],
|
await Manager.AddScriptHit(false, E.Time, E.Origin, E.Target, StatManager.GetIdForServer(E.Owner), S.CurrentMap.Name, killInfo[7], killInfo[8],
|
||||||
killInfo[5], killInfo[6], killInfo[3], killInfo[4], killInfo[9], killInfo[10], killInfo[11], killInfo[12], killInfo[13], killInfo[14], killInfo[15]);
|
killInfo[5], killInfo[6], killInfo[3], killInfo[4], killInfo[9], killInfo[10], killInfo[11], killInfo[12], killInfo[13], killInfo[14], killInfo[15]);
|
||||||
|
|
||||||
|
#if DEBUG
|
||||||
|
S.Logger.WriteInfo($"End ScriptKill {scriptKillCount}");
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case GameEvent.EventType.Kill:
|
case GameEvent.EventType.Kill:
|
||||||
@ -123,8 +137,21 @@ namespace IW4MAdmin.Plugins.Stats
|
|||||||
E.Origin = E.Target;
|
E.Origin = E.Target;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if DEBUG
|
||||||
|
scriptDamageCount++;
|
||||||
|
S.Logger.WriteInfo($"Start ScriptDamage {scriptDamageCount}");
|
||||||
|
#endif
|
||||||
|
|
||||||
await Manager.AddScriptHit(true, E.Time, E.Origin, E.Target, StatManager.GetIdForServer(E.Owner), S.CurrentMap.Name, killInfo[7], killInfo[8],
|
await Manager.AddScriptHit(true, E.Time, E.Origin, E.Target, StatManager.GetIdForServer(E.Owner), S.CurrentMap.Name, killInfo[7], killInfo[8],
|
||||||
killInfo[5], killInfo[6], killInfo[3], killInfo[4], killInfo[9], killInfo[10], killInfo[11], killInfo[12], killInfo[13], killInfo[14], killInfo[15]);
|
killInfo[5], killInfo[6], killInfo[3], killInfo[4], killInfo[9], killInfo[10], killInfo[11], killInfo[12], killInfo[13], killInfo[14], killInfo[15]);
|
||||||
|
|
||||||
|
#if DEBUG
|
||||||
|
S.Logger.WriteInfo($"End ScriptDamage {scriptDamageCount}");
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -342,7 +369,7 @@ namespace IW4MAdmin.Plugins.Stats
|
|||||||
Order = 5,
|
Order = 5,
|
||||||
Extra = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_CLIENT_TITLE_ACM7"],
|
Extra = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_CLIENT_TITLE_ACM7"],
|
||||||
Sensitive = true
|
Sensitive = true
|
||||||
},
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -483,7 +510,7 @@ namespace IW4MAdmin.Plugins.Stats
|
|||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
private bool ShouldIgnoreEvent(EFClient origin, EFClient target)
|
private bool ShouldIgnoreEvent(EFClient origin, EFClient target)
|
||||||
{
|
{
|
||||||
return ((origin?.NetworkId <= 1 && target?.NetworkId <= 1) || (origin?.ClientId <=1 && target?.ClientId <= 1));
|
return ((origin?.NetworkId <= 1 && target?.NetworkId <= 1) || (origin?.ClientId <= 1 && target?.ClientId <= 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -13,7 +13,7 @@ namespace SharedLibraryCore.Helpers
|
|||||||
[Key]
|
[Key]
|
||||||
public int Vector3Id { get; set; }
|
public int Vector3Id { get; set; }
|
||||||
public float X { get; protected set; }
|
public float X { get; protected set; }
|
||||||
public float Y { get; protected set; }
|
public float Y { get; protected set; }
|
||||||
public float Z { get; protected set; }
|
public float Z { get; protected set; }
|
||||||
|
|
||||||
// this is for EF and really should be somewhere else
|
// this is for EF and really should be somewhere else
|
||||||
@ -45,8 +45,8 @@ namespace SharedLibraryCore.Helpers
|
|||||||
string removeParenthesis = s.Substring(1, s.Length - 2);
|
string removeParenthesis = s.Substring(1, s.Length - 2);
|
||||||
string[] eachPoint = removeParenthesis.Split(',');
|
string[] eachPoint = removeParenthesis.Split(',');
|
||||||
|
|
||||||
return new Vector3(float.Parse(eachPoint[0], System.Globalization.NumberStyles.Any, System.Globalization.CultureInfo.InvariantCulture),
|
return new Vector3(float.Parse(eachPoint[0], System.Globalization.NumberStyles.Any, System.Globalization.CultureInfo.InvariantCulture),
|
||||||
float.Parse(eachPoint[1], System.Globalization.NumberStyles.Any, System.Globalization.CultureInfo.InvariantCulture),
|
float.Parse(eachPoint[1], System.Globalization.NumberStyles.Any, System.Globalization.CultureInfo.InvariantCulture),
|
||||||
float.Parse(eachPoint[2], System.Globalization.NumberStyles.Any, System.Globalization.CultureInfo.InvariantCulture));
|
float.Parse(eachPoint[2], System.Globalization.NumberStyles.Any, System.Globalization.CultureInfo.InvariantCulture));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -57,7 +57,7 @@ namespace SharedLibraryCore.Helpers
|
|||||||
|
|
||||||
public static double AbsoluteDistance(Vector3 a, Vector3 b)
|
public static double AbsoluteDistance(Vector3 a, Vector3 b)
|
||||||
{
|
{
|
||||||
double deltaX = Math.Abs(b.X -a.X);
|
double deltaX = Math.Abs(b.X - a.X);
|
||||||
double deltaY = Math.Abs(b.Y - a.Y);
|
double deltaY = Math.Abs(b.Y - a.Y);
|
||||||
|
|
||||||
// this 'fixes' the roll-over angles
|
// this 'fixes' the roll-over angles
|
||||||
|
@ -13,6 +13,13 @@ namespace SharedLibraryCore.RCon
|
|||||||
{
|
{
|
||||||
class ConnectionState
|
class ConnectionState
|
||||||
{
|
{
|
||||||
|
~ConnectionState()
|
||||||
|
{
|
||||||
|
OnComplete.Dispose();
|
||||||
|
OnSentData.Dispose();
|
||||||
|
OnReceivedData.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
public int ConnectionAttempts { get; set; }
|
public int ConnectionAttempts { get; set; }
|
||||||
const int BufferSize = 4096;
|
const int BufferSize = 4096;
|
||||||
public readonly byte[] ReceiveBuffer = new byte[BufferSize];
|
public readonly byte[] ReceiveBuffer = new byte[BufferSize];
|
||||||
@ -81,7 +88,7 @@ namespace SharedLibraryCore.RCon
|
|||||||
bool waitForResponse = Config.WaitForResponse;
|
bool waitForResponse = Config.WaitForResponse;
|
||||||
|
|
||||||
string convertEncoding(string text)
|
string convertEncoding(string text)
|
||||||
{
|
{
|
||||||
byte[] convertedBytes = Utilities.EncodingType.GetBytes(text);
|
byte[] convertedBytes = Utilities.EncodingType.GetBytes(text);
|
||||||
return defaultEncoding.GetString(convertedBytes);
|
return defaultEncoding.GetString(convertedBytes);
|
||||||
}
|
}
|
||||||
@ -123,7 +130,7 @@ namespace SharedLibraryCore.RCon
|
|||||||
catch (OverflowException)
|
catch (OverflowException)
|
||||||
{
|
{
|
||||||
connectionState.OnComplete.Release(1);
|
connectionState.OnComplete.Release(1);
|
||||||
throw new NetworkException($"Invalid character expected when converting encodings - {parameters}");
|
throw new NetworkException($"Invalid character encountered when converting encodings - {parameters}");
|
||||||
}
|
}
|
||||||
|
|
||||||
byte[] response = null;
|
byte[] response = null;
|
||||||
@ -152,7 +159,6 @@ namespace SharedLibraryCore.RCon
|
|||||||
throw new NetworkException("Expected response but got 0 bytes back");
|
throw new NetworkException("Expected response but got 0 bytes back");
|
||||||
}
|
}
|
||||||
|
|
||||||
connectionState.OnComplete.Release(1);
|
|
||||||
connectionState.ConnectionAttempts = 0;
|
connectionState.ConnectionAttempts = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -164,9 +170,16 @@ namespace SharedLibraryCore.RCon
|
|||||||
goto retrySend;
|
goto retrySend;
|
||||||
}
|
}
|
||||||
|
|
||||||
connectionState.OnComplete.Release(1);
|
|
||||||
throw new NetworkException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_COMMUNICATION"].FormatExt(Endpoint));
|
throw new NetworkException(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_COMMUNICATION"].FormatExt(Endpoint));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
if (connectionState.OnComplete.CurrentCount == 0)
|
||||||
|
{
|
||||||
|
connectionState.OnComplete.Release(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
string responseString = defaultEncoding.GetString(response, 0, response.Length) + '\n';
|
string responseString = defaultEncoding.GetString(response, 0, response.Length) + '\n';
|
||||||
@ -258,7 +271,7 @@ namespace SharedLibraryCore.RCon
|
|||||||
private void OnDataSent(object sender, SocketAsyncEventArgs e)
|
private void OnDataSent(object sender, SocketAsyncEventArgs e)
|
||||||
{
|
{
|
||||||
#if DEBUG == true
|
#if DEBUG == true
|
||||||
Log.WriteDebug($"Sent {e.Buffer.Length} bytes to {e.ConnectSocket.RemoteEndPoint.ToString()}");
|
Log.WriteDebug($"Sent {e.Buffer?.Length} bytes to {e.ConnectSocket?.RemoteEndPoint?.ToString()}");
|
||||||
#endif
|
#endif
|
||||||
ActiveQueries[this.Endpoint].OnSentData.Set();
|
ActiveQueries[this.Endpoint].OnSentData.Set();
|
||||||
}
|
}
|
||||||
|
@ -46,8 +46,8 @@
|
|||||||
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="2.2.0" />
|
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="2.2.0" />
|
||||||
<PackageReference Include="Microsoft.Extensions.Options.ConfigurationExtensions" Version="2.2.0" />
|
<PackageReference Include="Microsoft.Extensions.Options.ConfigurationExtensions" Version="2.2.0" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.2" />
|
||||||
<PackageReference Include="Npgsql" Version="4.0.6" />
|
<PackageReference Include="Npgsql" Version="4.0.9" />
|
||||||
<PackageReference Include="Npgsql.EntityFrameworkCore.PostgreSQL" Version="2.2.0" />
|
<PackageReference Include="Npgsql.EntityFrameworkCore.PostgreSQL" Version="2.2.4" />
|
||||||
<PackageReference Include="Pomelo.EntityFrameworkCore.MySql" Version="2.2.0" />
|
<PackageReference Include="Pomelo.EntityFrameworkCore.MySql" Version="2.2.0" />
|
||||||
<PackageReference Include="SimpleCrypto.NetCore" Version="1.0.0" />
|
<PackageReference Include="SimpleCrypto.NetCore" Version="1.0.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user