more work on skill based team balance.
added on player disconnect to custom callbacks
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading.Tasks;
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namespace SharedLibraryCore.Interfaces
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{
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@ -16,7 +17,7 @@ namespace SharedLibraryCore.Interfaces
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/// <param name="fileSizeDiff"></param>
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/// <param name="startPosition"></param>
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/// <returns></returns>
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ICollection<GameEvent> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition);
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Task<ICollection<GameEvent>> ReadEventsFromLog(Server server, long fileSizeDiff, long startPosition);
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/// <summary>
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/// how long the log file is
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/// </summary>
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