PlutoIW5 support for the Game Interface and improvements to the GSC part of it. (#242)
* Improvements to the GSC part of the Game Interface * Adds compatibility with PlutoIW5 with minimal changes. * Fixes issues when commands are called from the web interface when the used profile is not on the server. * New Debug output when the target or origin of a command is sent by IW4MAdmin but not found in-game. * Commands that can be run on the context of the target are now run in it. * Simplifies the command registration and execution. * Got rid of the huge switch block. * Introduced AddClientCommand to register new commands for example * `AddClientCommand("SwitchTeams", true, ::TeamSwitchImpl);` * `AddClientCommand("Hide", false, ::HideImpl);` * Callbacks are called with the full event object and the parsed data as parameters to allow maximum flexibility. * Introduced level.eventBus.gamename to know which game we are to add minor changes. * Changes - noclip/lockcontrols/playertome Additional changes to support other games' functions Co-Authored-By: Amos <4959320+MrAmos123@users.noreply.github.com>
This commit is contained in:
@ -85,7 +85,7 @@ let commands = [{
|
||||
name: 'weapon name',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4'],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -103,7 +103,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4'],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -121,7 +121,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4'],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -129,6 +129,72 @@ let commands = [{
|
||||
sendScriptCommand(gameEvent.Owner, 'SwitchTeams', gameEvent.Origin, gameEvent.Target, undefined);
|
||||
}
|
||||
},
|
||||
{
|
||||
name: 'lockcontrols',
|
||||
description: 'locks target player\'s controls',
|
||||
alias: 'lc',
|
||||
permission: 'Administrator',
|
||||
targetRequired: true,
|
||||
arguments: [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
}
|
||||
sendScriptCommand(gameEvent.Owner, 'LockControls', gameEvent.Origin, gameEvent.Target, undefined);
|
||||
}
|
||||
},
|
||||
{
|
||||
name: 'unlockcontrols',
|
||||
description: 'unlocks target player\'s controls',
|
||||
alias: 'ulc',
|
||||
permission: 'Administrator',
|
||||
targetRequired: true,
|
||||
arguments: [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
}
|
||||
sendScriptCommand(gameEvent.Owner, 'UnlockControls', gameEvent.Origin, gameEvent.Target, undefined);
|
||||
}
|
||||
},
|
||||
{
|
||||
name: 'noclip',
|
||||
description: 'enable noclip on yourself ingame',
|
||||
alias: 'nc',
|
||||
permission: 'SeniorAdmin',
|
||||
targetRequired: false,
|
||||
arguments: [],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
}
|
||||
sendScriptCommand(gameEvent.Owner, 'NoClip', gameEvent.Origin, gameEvent.Origin, undefined);
|
||||
}
|
||||
},
|
||||
{
|
||||
name: 'noclipoff',
|
||||
description: 'disable noclip on yourself ingame',
|
||||
alias: 'nco',
|
||||
permission: 'SeniorAdmin',
|
||||
targetRequired: false,
|
||||
arguments: [],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
}
|
||||
sendScriptCommand(gameEvent.Owner, 'NoClipOff', gameEvent.Origin, gameEvent.Origin, undefined);
|
||||
}
|
||||
},
|
||||
{
|
||||
name: 'hide',
|
||||
description: 'hide yourself ingame',
|
||||
@ -136,7 +202,7 @@ let commands = [{
|
||||
permission: 'SeniorAdmin',
|
||||
targetRequired: false,
|
||||
arguments: [],
|
||||
supportedGames: ['IW4'],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -151,7 +217,7 @@ let commands = [{
|
||||
permission: 'SeniorAdmin',
|
||||
targetRequired: false,
|
||||
arguments: [],
|
||||
supportedGames: ['IW4'],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -173,7 +239,7 @@ let commands = [{
|
||||
name: 'message',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4'],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -194,7 +260,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4'],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -202,6 +268,24 @@ let commands = [{
|
||||
sendScriptCommand(gameEvent.Owner, 'Goto', gameEvent.Origin, gameEvent.Target, undefined);
|
||||
}
|
||||
},
|
||||
{
|
||||
name: 'playertome',
|
||||
description: 'teleport a player to you',
|
||||
alias: 'p2m',
|
||||
permission: 'SeniorAdmin',
|
||||
targetRequired: true,
|
||||
arguments: [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
}
|
||||
sendScriptCommand(gameEvent.Owner, 'PlayerToMe', gameEvent.Origin, gameEvent.Target, undefined);
|
||||
}
|
||||
},
|
||||
{
|
||||
name: 'goto',
|
||||
description: 'teleport to a position',
|
||||
@ -220,7 +304,7 @@ let commands = [{
|
||||
name: 'z',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4'],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -244,7 +328,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4'],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -259,7 +343,7 @@ let commands = [{
|
||||
permission: 'SeniorAdmin',
|
||||
targetRequired: false,
|
||||
arguments: [],
|
||||
supportedGames: ['IW4'],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -277,7 +361,7 @@ let commands = [{
|
||||
name: 'player',
|
||||
required: true
|
||||
}],
|
||||
supportedGames: ['IW4'],
|
||||
supportedGames: ['IW4', 'IW5'],
|
||||
execute: (gameEvent) => {
|
||||
if (!validateEnabled(gameEvent.Owner, gameEvent.Origin)) {
|
||||
return;
|
||||
@ -489,7 +573,7 @@ const pollForEvents = server => {
|
||||
const nextMessage = state.queuedMessages.splice(0, 1);
|
||||
setDvar(server, outDvar, nextMessage, onSetDvar);
|
||||
}
|
||||
|
||||
|
||||
if (state.waitingOnOutput) {
|
||||
getDvar(server, outDvar, onReceivedDvar);
|
||||
}
|
||||
|
Reference in New Issue
Block a user