convert GetPort to auto property
don't force disconnect player if someone is "in" their spot increase gamelogserver max time before purge
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@ -1180,7 +1180,7 @@ namespace SharedLibraryCore.Commands
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var regex = Regex.Match(cmdLine, @".*((?:\+set|\+) net_port) +([0-9]+).*");
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if (regex.Success && Int32.Parse(regex.Groups[2].Value) == E.Owner.GetPort())
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if (regex.Success && Int32.Parse(regex.Groups[2].Value) == E.Owner.Port)
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{
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currentProcess = p;
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}
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