implement map and gametype command

This commit is contained in:
RaidMax
2021-11-28 10:04:37 -06:00
parent e739c91b52
commit 15cb114c15
9 changed files with 724 additions and 80 deletions

View File

@ -1,6 +1,10 @@
using IW4MAdmin.Application.Misc;
using System;
using System.Collections.Generic;
using IW4MAdmin.Application.Misc;
using SharedLibraryCore.Interfaces;
using System.Linq;
using SharedLibraryCore;
using SharedLibraryCore.Configuration;
namespace IW4MAdmin.Application.Extensions
{
@ -13,9 +17,19 @@ namespace IW4MAdmin.Application.Extensions
/// <returns></returns>
public static string CommandConfigNameForType(this IManagerCommand command)
{
return command.GetType() == typeof(ScriptCommand) ?
$"{char.ToUpper(command.Name[0])}{command.Name.Substring(1)}Command" :
command.GetType().Name;
return command.GetType() == typeof(ScriptCommand)
? $"{char.ToUpper(command.Name[0])}{command.Name.Substring(1)}Command"
: command.GetType().Name;
}
public static IList<Map> FindMap(this Server server, string mapName) => server.Maps.Where(map =>
map.Name.Equals(mapName, StringComparison.InvariantCultureIgnoreCase) ||
map.Alias.Equals(mapName, StringComparison.InvariantCultureIgnoreCase)).ToList();
public static IList<Gametype> FindGametype(this DefaultSettings settings, string gameType, Server.Game? game = null) =>
settings.Gametypes?.Where(gt => game == null || gt.Game == game)
.SelectMany(gt => gt.Gametypes).Where(gt =>
gt.Alias.Contains(gameType, StringComparison.CurrentCultureIgnoreCase) ||
gt.Name.Contains(gameType, StringComparison.CurrentCultureIgnoreCase)).ToList();
}
}