use "world client" when recieving fall damage/damage
fix rare bug with GetClientByName refactor some alias/ef stuff. still more to do
This commit is contained in:
parent
6f80f1edbb
commit
00634780d4
@ -202,6 +202,11 @@ namespace IW4MAdmin.Application
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Logger.WriteWarning($"Failed to update status for {server}");
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Logger.WriteDebug(e.GetExceptionInfo());
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}
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finally
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{
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server.IsInitialized = true;
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}
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}));
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}
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#if DEBUG
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@ -139,11 +139,16 @@ namespace IW4MAdmin.Application.EventParsers
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if (match.Success)
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{
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var origin = server.GetClientsAsList()
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.First(c => c.NetworkId == match.Groups[Configuration.Kill.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertLong());
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var target = server.GetClientsAsList()
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.First(c => c.NetworkId == match.Groups[Configuration.Kill.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].ToString().ConvertLong());
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string originId = match.Groups[Configuration.Kill.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].Value.ToString();
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string targetId = match.Groups[Configuration.Kill.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].Value.ToString();
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var origin = !string.IsNullOrEmpty(originId) ? server.GetClientsAsList()
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.First(c => c.NetworkId == originId.ConvertLong()) :
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Utilities.IW4MAdminClient(server);
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var target = !string.IsNullOrEmpty(targetId) ? server.GetClientsAsList()
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.First(c => c.NetworkId == targetId.ConvertLong()) :
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Utilities.IW4MAdminClient(server);
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return new GameEvent()
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{
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@ -159,8 +164,14 @@ namespace IW4MAdmin.Application.EventParsers
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if (eventType == "ScriptKill")
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{
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var origin = server.GetClientsAsList().First(c => c.NetworkId == lineSplit[1].ConvertLong());
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var target = server.GetClientsAsList().First(c => c.NetworkId == lineSplit[2].ConvertLong());
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long originId = lineSplit[1].ConvertLong();
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long targetId = lineSplit[2].ConvertLong();
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var origin = originId == long.MinValue ? Utilities.IW4MAdminClient(server) :
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server.GetClientsAsList().First(c => c.NetworkId == originId);
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var target = targetId == long.MinValue ? Utilities.IW4MAdminClient(server) :
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server.GetClientsAsList().FirstOrDefault(c => c.NetworkId == targetId) ?? Utilities.IW4MAdminClient(server);
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return new GameEvent()
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{
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Type = GameEvent.EventType.ScriptKill,
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@ -173,8 +184,13 @@ namespace IW4MAdmin.Application.EventParsers
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if (eventType == "ScriptDamage")
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{
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var origin = server.GetClientsAsList().First(c => c.NetworkId == lineSplit[1].ConvertLong());
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var target = server.GetClientsAsList().First(c => c.NetworkId == lineSplit[2].ConvertLong());
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long originId = lineSplit[1].ConvertLong();
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long targetId = lineSplit[2].ConvertLong();
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var origin = originId == long.MinValue ? Utilities.IW4MAdminClient(server) :
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server.GetClientsAsList().First(c => c.NetworkId == originId);
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var target = targetId == long.MinValue ? Utilities.IW4MAdminClient(server) :
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server.GetClientsAsList().FirstOrDefault(c => c.NetworkId == targetId) ?? Utilities.IW4MAdminClient(server);
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return new GameEvent()
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{
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@ -195,10 +211,16 @@ namespace IW4MAdmin.Application.EventParsers
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if (regexMatch.Success)
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{
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var origin = server.GetClientsAsList()
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.First(c => c.NetworkId == regexMatch.Groups[Configuration.Damage.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString().ConvertLong());
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var target = server.GetClientsAsList()
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.First(c => c.NetworkId == regexMatch.Groups[Configuration.Damage.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].ToString().ConvertLong());
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string originId = regexMatch.Groups[Configuration.Damage.GroupMapping[ParserRegex.GroupType.OriginNetworkId]].ToString();
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string targetId = regexMatch.Groups[Configuration.Damage.GroupMapping[ParserRegex.GroupType.TargetNetworkId]].ToString();
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var origin = !string.IsNullOrEmpty(originId) ? server.GetClientsAsList()
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.First(c => c.NetworkId == originId.ConvertLong()) :
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Utilities.IW4MAdminClient(server);
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var target = !string.IsNullOrEmpty(targetId) ? server.GetClientsAsList()
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.First(c => c.NetworkId == targetId.ConvertLong()) :
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Utilities.IW4MAdminClient(server);
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return new GameEvent()
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{
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@ -30,7 +30,7 @@ namespace IW4MAdmin.Application.IO
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{
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while (!Server.Manager.ShutdownRequested())
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{
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if ((Server.Manager as ApplicationManager).IsInitialized)
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if (Server.IsInitialized)
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{
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try
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{
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@ -18,6 +18,7 @@ using System.Runtime.InteropServices;
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using System.Text.RegularExpressions;
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using System.Threading;
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using System.Threading.Tasks;
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using static SharedLibraryCore.Database.Models.EFClient;
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namespace IW4MAdmin
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{
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@ -101,9 +102,7 @@ namespace IW4MAdmin
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Logger.WriteInfo($"Client {client} [{client.State.ToString().ToLower()}] disconnecting...");
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await client.OnDisconnect();
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Clients[client.ClientNumber] = null;
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#if DEBUG == true
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Logger.WriteDebug($"End PreDisconnect for {client}");
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#endif
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var e = new GameEvent()
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{
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Origin = client,
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@ -183,9 +182,8 @@ namespace IW4MAdmin
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if (E.Type == GameEvent.EventType.ChangePermission)
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{
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var newPermission = (EFClient.Permission)E.Extra;
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E.Target.Level = newPermission;
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if (!E.Target.IsPrivileged())
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if (newPermission < Permission.Moderator)
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{
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// remove banned or demoted privileged user
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Manager.GetPrivilegedClients().Remove(E.Target.ClientId);
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@ -196,7 +194,7 @@ namespace IW4MAdmin
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Manager.GetPrivilegedClients()[E.Target.ClientId] = E.Target;
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}
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await Manager.GetClientService().Update(E.Target);
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await Manager.GetClientService().UpdateLevel((Permission)E.Extra, E.Target, E.Origin);
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}
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else if (E.Type == GameEvent.EventType.PreConnect)
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@ -207,6 +205,9 @@ namespace IW4MAdmin
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return false;
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}
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var existingClient = GetClientsAsList().FirstOrDefault(_client => _client.Equals(E.Origin));
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CONNECT:
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if (Clients[E.Origin.ClientNumber] == null)
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{
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#if DEBUG == true
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@ -227,6 +228,14 @@ namespace IW4MAdmin
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}
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}
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// for some reason there's still a client in the spot
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else if (existingClient == null)
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{
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Logger.WriteWarning($"{E.Origin} is connecteding but {Clients[E.Origin.ClientNumber]} is currently in that client slot");
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await OnClientDisconnected(Clients[E.Origin.ClientNumber]);
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goto CONNECT;
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}
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else
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{
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return false;
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@ -248,17 +257,17 @@ namespace IW4MAdmin
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};
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var addedPenalty = await Manager.GetPenaltyService().Create(newPenalty);
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await Manager.GetClientService().Update(E.Target);
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E.Target.SetLevel(Permission.Flagged, E.Origin);
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}
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else if (E.Type == GameEvent.EventType.Unflag)
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{
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await Manager.GetClientService().Update(E.Target);
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E.Target.SetLevel(Permission.User, E.Origin);
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}
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else if (E.Type == GameEvent.EventType.Report)
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{
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this.Reports.Add(new Report()
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Reports.Add(new Report()
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{
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Origin = E.Origin,
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Target = E.Target,
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@ -292,42 +301,49 @@ namespace IW4MAdmin
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await Warn(E.Data, E.Target, E.Origin);
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}
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else if (E.Type == GameEvent.EventType.Quit)
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{
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var origin = GetClientsAsList().FirstOrDefault(_client => _client.NetworkId.Equals(E.Origin));
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//else if (E.Type == GameEvent.EventType.Quit)
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//{
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// var origin = GetClientsAsList().FirstOrDefault(_client => _client.NetworkId.Equals(E.Origin));
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if (origin != null)
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{
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var e = new GameEvent()
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{
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Type = GameEvent.EventType.Disconnect,
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Origin = origin,
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Owner = this
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};
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// if (origin != null)
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// {
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// var e = new GameEvent()
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// {
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// Type = GameEvent.EventType.Disconnect,
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// Origin = origin,
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// Owner = this
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// };
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Manager.GetEventHandler().AddEvent(e);
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}
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// Manager.GetEventHandler().AddEvent(e);
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// }
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else
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{
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return false;
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}
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}
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// else
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// {
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// return false;
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// }
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//}
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else if (E.Type == GameEvent.EventType.Disconnect)
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{
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ChatHistory.Add(new ChatInfo()
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{
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Name = E.Origin.Name,
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Message = "DISCONNECTED",
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Time = DateTime.UtcNow
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});
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await new MetaService().AddPersistentMeta("LastMapPlayed", CurrentMap.Alias, E.Origin);
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await new MetaService().AddPersistentMeta("LastServerPlayed", E.Owner.Hostname, E.Origin);
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}
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else if (E.Type == GameEvent.EventType.PreDisconnect)
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{
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if ((DateTime.UtcNow - SessionStart).TotalSeconds < 30)
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{
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Logger.WriteInfo($"Cancelling pre disconnect for {E.Origin} as it occured too close to map end");
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E.FailReason = GameEvent.EventFailReason.Invalid;
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return false;
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}
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//if ((DateTime.UtcNow - SessionStart).TotalSeconds < 30)
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//{
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// Logger.WriteInfo($"Cancelling pre disconnect for {E.Origin} as it occured too close to map end");
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// E.FailReason = GameEvent.EventFailReason.Invalid;
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// return false;
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//}
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// predisconnect comes from minimal rcon polled players and minimal log players
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// so we need to disconnect the "full" version of the client
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@ -338,18 +354,16 @@ namespace IW4MAdmin
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#if DEBUG == true
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Logger.WriteDebug($"Begin PreDisconnect for {client}");
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#endif
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ChatHistory.Add(new ChatInfo()
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{
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Name = client.Name,
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Message = "DISCONNECTED",
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Time = DateTime.UtcNow
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});
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await OnClientDisconnected(client);
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#if DEBUG == true
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Logger.WriteDebug($"End PreDisconnect for {client}");
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#endif
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}
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else
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{
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Logger.WriteDebug($"Client {E.Origin} detected as disconnecting, but could not find them in the player list");
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Logger.WriteDebug($"Expected {E.Origin} but found {GetClientsAsList().FirstOrDefault(_client => _client.ClientNumber == E.Origin.ClientNumber)}");
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return false;
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}
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}
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@ -410,7 +424,7 @@ namespace IW4MAdmin
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var dict = (Dictionary<string, string>)E.Extra;
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Gametype = dict["g_gametype"].StripColors();
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Hostname = dict["sv_hostname"].StripColors();
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MaxClients = Int32.Parse(dict["sv_maxclients"]);
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MaxClients = int.Parse(dict["sv_maxclients"]);
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string mapname = dict["mapname"].StripColors();
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CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map()
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@ -493,6 +507,7 @@ namespace IW4MAdmin
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#endif
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var currentClients = GetClientsAsList();
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var polledClients = (await this.GetStatusAsync()).AsEnumerable();
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if (Manager.GetApplicationSettings().Configuration().IgnoreBots)
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{
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polledClients = polledClients.Where(c => !c.IsBot);
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@ -970,8 +985,6 @@ namespace IW4MAdmin
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else
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{
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// this is set only because they're still in the server.
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targetClient.Level = EFClient.Permission.Banned;
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#if !DEBUG
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string formattedString = String.Format(RconParser.Configuration.CommandPrefixes.Kick, targetClient.ClientNumber, $"{loc["SERVER_BAN_TEXT"]} - ^5{reason} ^7({loc["SERVER_BAN_APPEAL"]} {Website})^7");
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@ -994,6 +1007,7 @@ namespace IW4MAdmin
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};
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await Manager.GetPenaltyService().Create(newPenalty);
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targetClient.SetLevel(Permission.Banned, originClient);
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}
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override public async Task Unban(string reason, EFClient Target, EFClient Origin)
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@ -1010,8 +1024,9 @@ namespace IW4MAdmin
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Link = Target.AliasLink
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};
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await Manager.GetPenaltyService().RemoveActivePenalties(Target.AliasLink.AliasLinkId);
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await Manager.GetPenaltyService().RemoveActivePenalties(Target.AliasLink.AliasLinkId, Origin);
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await Manager.GetPenaltyService().Create(unbanPenalty);
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Target.SetLevel(Permission.User, Origin);
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}
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override public void InitializeTokens()
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@ -119,9 +119,9 @@ namespace IW4MAdmin.Application.RconParsers
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}
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int validMatches = 0;
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foreach (string S in Status)
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foreach (string statusLine in Status)
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{
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string responseLine = S.Trim();
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string responseLine = statusLine.Trim();
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var regex = Regex.Match(responseLine, Configuration.Status.Pattern, RegexOptions.IgnoreCase);
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@ -158,11 +158,11 @@ namespace IW4MAdmin.Application.RconParsers
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State = EFClient.ClientState.Connecting
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};
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// they've not fully connected yet
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if (!client.IsBot && ping == 999)
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{
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continue;
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}
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//// they've not fully connected yet
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//if (!client.IsBot && ping == 999)
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//{
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// continue;
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//}
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StatusPlayers.Add(client);
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}
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|
@ -86,12 +86,34 @@ namespace IW4MAdmin.Plugins.Stats
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case GameEvent.EventType.Kill:
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if (!E.Owner.CustomCallback)
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{
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// this treats "world" damage as self damage
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if (E.Origin.ClientId == 1)
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{
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E.Origin = E.Target;
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}
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if (E.Target.ClientId == 1)
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{
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E.Target = E.Origin;
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}
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await Manager.AddStandardKill(E.Origin, E.Target);
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}
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break;
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case GameEvent.EventType.Damage:
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if (!E.Owner.CustomCallback)
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{
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// this treats "world" damage as self damage
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if (E.Origin.ClientId == 1)
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{
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E.Origin = E.Target;
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}
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if (E.Target.ClientId == 1)
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{
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E.Target = E.Origin;
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}
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Manager.AddDamageEvent(E.Data, E.Origin.ClientId, E.Target.ClientId, await StatManager.GetIdForServer(E.Owner));
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}
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break;
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|
@ -1084,7 +1084,7 @@ namespace SharedLibraryCore.Commands
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.Where(c => c.Level > EFClient.Permission.Flagged && c.Level <= EFClient.Permission.Moderator)
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.Where(c => c.LastConnection < lastActive)
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.ToListAsync();
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inactiveUsers.ForEach(c => c.Level = EFClient.Permission.User);
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inactiveUsers.ForEach(c => c.SetLevel(EFClient.Permission.User, E.Origin));
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await context.SaveChangesAsync();
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}
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E.Origin.Tell($"^5{inactiveUsers.Count} ^7{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PRUNE_SUCCESS"]}");
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|
@ -24,12 +24,33 @@ namespace SharedLibraryCore.Database
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static string _ConnectionString;
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static string _provider;
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private static readonly string _migrationPluginDirectory = @"X:\IW4MAdmin\BUILD\Plugins";
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private static int activeContextCount;
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public DatabaseContext(DbContextOptions<DatabaseContext> opt) : base(opt) { }
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public DatabaseContext(DbContextOptions<DatabaseContext> opt) : base(opt)
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{
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#if DEBUG == true
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activeContextCount++;
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Console.WriteLine($"Initialized DB Context #{activeContextCount}");
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#endif
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}
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public DatabaseContext() { }
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public DatabaseContext()
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{
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#if DEBUG == true
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activeContextCount++;
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Console.WriteLine($"Initialized DB Context #{activeContextCount}");
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#endif
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}
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public DatabaseContext(bool disableTracking)
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public override void Dispose()
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{
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#if DEBUG == true
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activeContextCount--;
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Console.WriteLine($"Disposed DB Context #{activeContextCount}");
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#endif
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}
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public DatabaseContext(bool disableTracking) : this()
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{
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if (disableTracking)
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{
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@ -46,7 +67,7 @@ namespace SharedLibraryCore.Database
|
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}
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}
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public DatabaseContext(string connStr, string provider)
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public DatabaseContext(string connStr, string provider) : this()
|
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{
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_ConnectionString = connStr;
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_provider = provider;
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|
@ -81,6 +81,7 @@ namespace SharedLibraryCore.Database.Models
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{ "_reportCount", 0 }
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};
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CurrentAlias = new EFAlias();
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ReceivedPenalties = new List<EFPenalty>();
|
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}
|
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public override string ToString()
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@ -242,11 +243,6 @@ namespace SharedLibraryCore.Database.Models
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e.FailReason = GameEvent.EventFailReason.Invalid;
|
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}
|
||||
|
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else
|
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{
|
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this.Level = Permission.Flagged;
|
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}
|
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sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
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return e;
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}
|
||||
@ -274,16 +270,11 @@ namespace SharedLibraryCore.Database.Models
|
||||
e.FailReason = GameEvent.EventFailReason.Permission;
|
||||
}
|
||||
|
||||
else if (this.Level != EFClient.Permission.Flagged)
|
||||
else if (this.Level != Permission.Flagged)
|
||||
{
|
||||
e.FailReason = GameEvent.EventFailReason.Invalid;
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
this.Level = Permission.User;
|
||||
}
|
||||
|
||||
sender.CurrentServer.Manager.GetEventHandler().AddEvent(e);
|
||||
return e;
|
||||
}
|
||||
@ -403,15 +394,15 @@ namespace SharedLibraryCore.Database.Models
|
||||
/// <summary>
|
||||
/// sets the level of the client
|
||||
/// </summary>
|
||||
/// <param name="permission">new permission to set client to</param>
|
||||
/// <param name="newPermission">new permission to set client to</param>
|
||||
/// <param name="sender">user performing the set level</param>
|
||||
/// <returns></returns>
|
||||
public GameEvent SetLevel(Permission permission, EFClient sender)
|
||||
public GameEvent SetLevel(Permission newPermission, EFClient sender)
|
||||
{
|
||||
var e = new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.ChangePermission,
|
||||
Extra = permission,
|
||||
Extra = newPermission,
|
||||
Origin = sender,
|
||||
Target = this,
|
||||
Owner = sender.CurrentServer
|
||||
@ -493,19 +484,22 @@ namespace SharedLibraryCore.Database.Models
|
||||
// we want to run any non GUID based logic here
|
||||
OnConnect();
|
||||
|
||||
if (await CanConnect(ipAddress) && IPAddress != null)
|
||||
if (await CanConnect(ipAddress))
|
||||
{
|
||||
var e = new GameEvent()
|
||||
if (IPAddress != null)
|
||||
{
|
||||
Type = GameEvent.EventType.Join,
|
||||
Origin = this,
|
||||
Target = this,
|
||||
Owner = CurrentServer
|
||||
};
|
||||
await CurrentServer.Manager.GetClientService().Update(this);
|
||||
|
||||
CurrentServer.Manager.GetEventHandler().AddEvent(e);
|
||||
var e = new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.Join,
|
||||
Origin = this,
|
||||
Target = this,
|
||||
Owner = CurrentServer
|
||||
};
|
||||
|
||||
await CurrentServer.Manager.GetClientService().Update(this);
|
||||
CurrentServer.Manager.GetEventHandler().AddEvent(e);
|
||||
}
|
||||
}
|
||||
|
||||
else
|
||||
@ -525,7 +519,6 @@ namespace SharedLibraryCore.Database.Models
|
||||
// kick them as their level is banned
|
||||
if (Level == Permission.Banned)
|
||||
{
|
||||
CurrentServer.Logger.WriteDebug($"Kicking {this} because they are banned");
|
||||
var profileBan = ReceivedPenalties.FirstOrDefault(_penalty => _penalty.Expires == null && _penalty.Active);
|
||||
|
||||
if (profileBan == null)
|
||||
@ -558,6 +551,7 @@ namespace SharedLibraryCore.Database.Models
|
||||
return false;
|
||||
}
|
||||
|
||||
CurrentServer.Logger.WriteDebug($"Kicking {this} because they are banned");
|
||||
Kick($"{loc["SERVER_BAN_PREV"]} {profileBan?.Offense}", autoKickClient);
|
||||
return false;
|
||||
}
|
||||
|
@ -87,6 +87,11 @@ namespace SharedLibraryCore
|
||||
/// <returns>Matching player if found</returns>
|
||||
public List<EFClient> GetClientByName(String pName)
|
||||
{
|
||||
if (string.IsNullOrEmpty(pName))
|
||||
{
|
||||
return new List<EFClient>();
|
||||
}
|
||||
|
||||
string[] QuoteSplit = pName.Split('"');
|
||||
bool literal = false;
|
||||
if (QuoteSplit.Length > 1)
|
||||
@ -95,9 +100,11 @@ namespace SharedLibraryCore
|
||||
literal = true;
|
||||
}
|
||||
if (literal)
|
||||
return Clients.Where(p => p != null && p.Name.ToLower().Equals(pName.ToLower())).ToList();
|
||||
{
|
||||
return GetClientsAsList().Where(p => p.Name?.ToLower() == pName.ToLower()).ToList();
|
||||
}
|
||||
|
||||
return Clients.Where(p => p != null && p.Name.ToLower().Contains(pName.ToLower())).ToList();
|
||||
return GetClientsAsList().Where(p => (p.Name?.ToLower() ?? "").Contains(pName.ToLower())).ToList();
|
||||
}
|
||||
|
||||
virtual public Task<bool> ProcessUpdatesAsync(CancellationToken cts) => (Task<bool>)Task.CompletedTask;
|
||||
@ -313,6 +320,7 @@ namespace SharedLibraryCore
|
||||
// Internal
|
||||
public string IP { get; protected set; }
|
||||
public string Version { get; protected set; }
|
||||
public bool IsInitialized { get; set; }
|
||||
|
||||
protected int Port;
|
||||
protected string FSGame;
|
||||
|
@ -1,6 +1,5 @@
|
||||
using SharedLibraryCore.Database;
|
||||
using SharedLibraryCore.Database.Models;
|
||||
using SharedLibraryCore.Events;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -16,7 +15,7 @@ namespace SharedLibraryCore.Services
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public async Task<EFChangeHistory> Add(GameEvent e)
|
||||
public async Task<EFChangeHistory> Add(GameEvent e, DatabaseContext ctx = null)
|
||||
{
|
||||
EFChangeHistory change = null;
|
||||
|
||||
@ -54,6 +53,7 @@ namespace SharedLibraryCore.Services
|
||||
{
|
||||
OriginEntityId = e.Origin.ClientId,
|
||||
TargetEntityId = e.Target.ClientId,
|
||||
Comment = "Changed permission level",
|
||||
TypeOfChange = EFChangeHistory.ChangeType.Permission,
|
||||
CurrentValue = ((EFClient.Permission)e.Extra).ToString()
|
||||
};
|
||||
@ -64,18 +64,27 @@ namespace SharedLibraryCore.Services
|
||||
|
||||
if (change != null)
|
||||
{
|
||||
using (var ctx = new DatabaseContext(true))
|
||||
{
|
||||
ctx.EFChangeHistory.Add(change);
|
||||
try
|
||||
{
|
||||
await ctx.SaveChangesAsync();
|
||||
}
|
||||
bool existingCtx = ctx != null;
|
||||
ctx = ctx ?? new DatabaseContext(true);
|
||||
|
||||
catch (Exception ex)
|
||||
ctx.EFChangeHistory.Add(change);
|
||||
|
||||
try
|
||||
{
|
||||
await ctx.SaveChangesAsync();
|
||||
}
|
||||
|
||||
catch (Exception ex)
|
||||
{
|
||||
e.Owner.Logger.WriteWarning(ex.Message);
|
||||
e.Owner.Logger.WriteDebug(ex.GetExceptionInfo());
|
||||
}
|
||||
|
||||
finally
|
||||
{
|
||||
if (!existingCtx)
|
||||
{
|
||||
e.Owner.Logger.WriteWarning(ex.Message);
|
||||
e.Owner.Logger.WriteDebug(ex.GetExceptionInfo());
|
||||
ctx.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -22,13 +22,8 @@ namespace SharedLibraryCore.Services
|
||||
Level = Permission.User,
|
||||
FirstConnection = DateTime.UtcNow,
|
||||
LastConnection = DateTime.UtcNow,
|
||||
Masked = false,
|
||||
NetworkId = entity.NetworkId,
|
||||
AliasLink = new EFAliasLink()
|
||||
{
|
||||
Active = false
|
||||
},
|
||||
ReceivedPenalties = new List<EFPenalty>()
|
||||
};
|
||||
|
||||
client.CurrentAlias = new Alias()
|
||||
@ -37,9 +32,6 @@ namespace SharedLibraryCore.Services
|
||||
Link = client.AliasLink,
|
||||
DateAdded = DateTime.UtcNow,
|
||||
IPAddress = entity.IPAddress,
|
||||
// the first time a client is created, we may not have their ip,
|
||||
// so we create a temporary alias
|
||||
Active = false
|
||||
};
|
||||
|
||||
context.Clients.Add(client);
|
||||
@ -55,8 +47,8 @@ namespace SharedLibraryCore.Services
|
||||
// get all aliases by IP address and LinkId
|
||||
var iqAliases = context.Aliases
|
||||
.Include(a => a.Link)
|
||||
.Where(a => (a.IPAddress == ip) ||
|
||||
a.LinkId == entity.AliasLinkId);
|
||||
// we only want alias that have the same IP address or share a link
|
||||
.Where(_alias => _alias.IPAddress == ip || (_alias.LinkId == entity.AliasLinkId && _alias.Active));
|
||||
|
||||
#if DEBUG == true
|
||||
var aliasSql = iqAliases.ToSql();
|
||||
@ -65,75 +57,66 @@ namespace SharedLibraryCore.Services
|
||||
|
||||
// see if they have a matching IP + Name but new NetworkId
|
||||
var existingExactAlias = aliases.FirstOrDefault(a => a.Name == name && a.IPAddress == ip);
|
||||
bool exactAliasMatch = existingExactAlias != null;
|
||||
bool hasExactAliasMatch = existingExactAlias != null;
|
||||
|
||||
// if existing alias matches link them
|
||||
EFAliasLink aliasLink = existingExactAlias?.Link;
|
||||
// if no exact matches find the first IP that matches
|
||||
aliasLink = aliasLink ?? aliases.FirstOrDefault()?.Link;
|
||||
// if no matches are found, use our current one
|
||||
aliasLink = aliasLink ?? entity.AliasLink;
|
||||
var newAliasLink = existingExactAlias?.Link;
|
||||
// if no exact matches find the first IP or LinkId that matches
|
||||
newAliasLink = newAliasLink ?? aliases.FirstOrDefault()?.Link;
|
||||
// if no matches are found, use our current one ( it will become permanent )
|
||||
newAliasLink = newAliasLink ?? entity.AliasLink;
|
||||
|
||||
bool hasExistingAlias = aliases.Count > 0;
|
||||
bool isAliasLinkUpdated = newAliasLink.AliasLinkId != entity.AliasLink.AliasLinkId;
|
||||
|
||||
// this happens when an alias exists but the current link is a temporary one
|
||||
if ((exactAliasMatch || hasExistingAlias) &&
|
||||
(!entity.AliasLink.Active && entity.AliasLinkId != aliasLink.AliasLinkId))
|
||||
// this happens when the link we found is different than the one we create before adding an IP
|
||||
if (isAliasLinkUpdated)
|
||||
{
|
||||
entity.AliasLinkId = aliasLink.AliasLinkId;
|
||||
entity.AliasLink = aliasLink;
|
||||
entity.CurrentServer.Logger.WriteDebug($"found a link for {entity} so we are updating link from {entity.AliasLink.AliasLinkId} to {newAliasLink.AliasLinkId}");
|
||||
|
||||
var oldAliasLink = entity.AliasLink;
|
||||
|
||||
entity.AliasLink = newAliasLink;
|
||||
entity.AliasLinkId = newAliasLink.AliasLinkId;
|
||||
|
||||
// update all previous aliases
|
||||
await context.Aliases
|
||||
.Where(_alias => _alias.LinkId == oldAliasLink.AliasLinkId)
|
||||
.ForEachAsync(_alias => { _alias.LinkId = newAliasLink.AliasLinkId; _alias.Active = true; });
|
||||
|
||||
//entity.CurrentServer.Logger.WriteDebug($"Updating alias link for {entity}");
|
||||
await context.SaveChangesAsync();
|
||||
|
||||
foreach (var alias in aliases.Append(entity.CurrentAlias)
|
||||
.Where(_alias => !_alias.Active ||
|
||||
_alias.LinkId != aliasLink.AliasLinkId))
|
||||
{
|
||||
entity.CurrentServer.Logger.WriteDebug($"{entity} updating alias-link id is {alias.LinkId}");
|
||||
alias.Active = true;
|
||||
alias.LinkId = aliasLink.AliasLinkId;
|
||||
}
|
||||
|
||||
//entity.CurrentServer.Logger.WriteDebug($"Saving updated aliases for {entity}");
|
||||
// we want to delete the now inactive alias
|
||||
context.AliasLinks.Remove(oldAliasLink);
|
||||
await context.SaveChangesAsync();
|
||||
|
||||
// todo: fix this
|
||||
/*context.AliasLinks.Remove(entity.AliasLink);
|
||||
entity.AliasLink = null;
|
||||
|
||||
//entity.CurrentServer.Logger.WriteDebug($"Removing temporary link for {entity}");
|
||||
|
||||
try
|
||||
{
|
||||
await context.SaveChangesAsync();
|
||||
}
|
||||
catch
|
||||
{
|
||||
// entity.CurrentServer.Logger.WriteDebug($"Failed to remove link for {entity}");
|
||||
}*/
|
||||
}
|
||||
|
||||
// the existing alias matches ip and name, so we can just ignore the temporary one
|
||||
if (exactAliasMatch)
|
||||
if (hasExactAliasMatch)
|
||||
{
|
||||
entity.CurrentServer.Logger.WriteDebug($"{entity} has exact alias match");
|
||||
|
||||
var oldAlias = entity.CurrentAlias;
|
||||
entity.CurrentAliasId = existingExactAlias.AliasId;
|
||||
entity.CurrentAlias = existingExactAlias;
|
||||
await context.SaveChangesAsync();
|
||||
|
||||
// the alias is the same so we can just remove it
|
||||
if (oldAlias.AliasId != existingExactAlias.AliasId)
|
||||
{
|
||||
context.Aliases.Remove(oldAlias);
|
||||
await context.SaveChangesAsync();
|
||||
}
|
||||
}
|
||||
|
||||
// theres no exact match, but they've played before with the GUID or IP
|
||||
else if (hasExistingAlias)
|
||||
{
|
||||
//entity.CurrentServer.Logger.WriteDebug($"Connecting player is using a new alias {entity}");
|
||||
entity.CurrentServer.Logger.WriteDebug($"Connecting player is using a new alias {entity}");
|
||||
|
||||
// this happens when a temporary alias gets updated
|
||||
if (entity.CurrentAlias.Name == name && entity.CurrentAlias.IPAddress == null)
|
||||
{
|
||||
entity.CurrentAlias.IPAddress = ip;
|
||||
entity.CurrentAlias.Active = true;
|
||||
//entity.CurrentServer.Logger.WriteDebug($"Updating temporary alias for {entity}");
|
||||
await context.SaveChangesAsync();
|
||||
}
|
||||
|
||||
@ -143,13 +126,12 @@ namespace SharedLibraryCore.Services
|
||||
{
|
||||
DateAdded = DateTime.UtcNow,
|
||||
IPAddress = ip,
|
||||
LinkId = aliasLink.AliasLinkId,
|
||||
LinkId = newAliasLink.AliasLinkId,
|
||||
Name = name,
|
||||
Active = true,
|
||||
};
|
||||
|
||||
entity.CurrentAlias = newAlias;
|
||||
//entity.CurrentServer.Logger.WriteDebug($"Saving new alias for {entity}");
|
||||
await context.SaveChangesAsync();
|
||||
}
|
||||
}
|
||||
@ -157,35 +139,87 @@ namespace SharedLibraryCore.Services
|
||||
// no record of them playing
|
||||
else
|
||||
{
|
||||
//entity.CurrentServer.Logger.WriteDebug($"{entity} has not be seen before");
|
||||
|
||||
entity.AliasLink.Active = true;
|
||||
entity.CurrentAlias.Active = true;
|
||||
entity.CurrentAlias.IPAddress = ip;
|
||||
entity.CurrentAlias.Name = name;
|
||||
|
||||
//entity.CurrentServer.Logger.WriteDebug($"updating new alias for {entity}");
|
||||
await context.SaveChangesAsync();
|
||||
}
|
||||
|
||||
var linkIds = aliases.Select(a => a.LinkId);
|
||||
//var linkIds = aliases.Select(a => a.LinkId);
|
||||
|
||||
if (linkIds.Count() > 0 &&
|
||||
aliases.Count(_alias => _alias.Name == name && _alias.IPAddress == ip) > 0)
|
||||
//if (linkIds.Count() > 0 &&
|
||||
// aliases.Count(_alias => _alias.Name == name && _alias.IPAddress == ip) > 0)
|
||||
//{
|
||||
// var highestLevel = await context.Clients
|
||||
// .Where(c => linkIds.Contains(c.AliasLinkId))
|
||||
// .MaxAsync(c => c.Level);
|
||||
|
||||
// if (entity.Level != highestLevel)
|
||||
// {
|
||||
// entity.CurrentServer.Logger.WriteDebug($"{entity} updating user level");
|
||||
// // todo: log level changes here
|
||||
// context.Update(entity);
|
||||
// entity.SetLevel(highestLevel, Utilities.IW4MAdminClient(entity.CurrentServer));
|
||||
// await context.SaveChangesAsync();
|
||||
// }
|
||||
//}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// updates the permission level of the given target to the given permission level
|
||||
/// </summary>
|
||||
/// <param name="newPermission"></param>
|
||||
/// <param name="temporalClient"></param>
|
||||
/// <param name="origin"></param>
|
||||
/// <param name="ctx"></param>
|
||||
/// <returns></returns>
|
||||
public async Task UpdateLevel(Permission newPermission, EFClient temporalClient, EFClient origin)
|
||||
{
|
||||
using (var ctx = new DatabaseContext())
|
||||
{
|
||||
var highestLevel = await context.Clients
|
||||
.Where(c => linkIds.Contains(c.AliasLinkId))
|
||||
.MaxAsync(c => c.Level);
|
||||
var entity = await ctx.Clients
|
||||
.Where(_client => _client.AliasLinkId == temporalClient.AliasLinkId)
|
||||
.FirstAsync();
|
||||
|
||||
if (entity.Level != highestLevel)
|
||||
// if their permission level has been changed to level that needs to be updated on all accounts
|
||||
if ((entity.Level != newPermission) &&
|
||||
(newPermission == Permission.Banned ||
|
||||
newPermission == Permission.Flagged ||
|
||||
newPermission == Permission.User))
|
||||
{
|
||||
entity.CurrentServer.Logger.WriteDebug($"{entity} updating user level");
|
||||
// todo: log level changes here
|
||||
context.Update(entity);
|
||||
entity.Level = highestLevel;
|
||||
await context.SaveChangesAsync();
|
||||
var changeSvc = new ChangeHistoryService();
|
||||
|
||||
// get all clients that have the same linkId
|
||||
var iqMatchingClients = ctx.Clients
|
||||
.Where(_client => _client.AliasLinkId == entity.AliasLinkId)
|
||||
// make sure we don't select ourselves twice
|
||||
.Where(_client => _client.ClientId != temporalClient.ClientId);
|
||||
|
||||
var matchingClients = await iqMatchingClients.ToListAsync();
|
||||
|
||||
// this updates the level for all the clients with the same LinkId
|
||||
// only if their new level is flagged or banned
|
||||
foreach (var client in matchingClients)
|
||||
{
|
||||
client.Level = newPermission;
|
||||
// hack this saves our change to the change history log
|
||||
await changeSvc.Add(new GameEvent()
|
||||
{
|
||||
Type = GameEvent.EventType.ChangePermission,
|
||||
Extra = newPermission,
|
||||
Origin = origin,
|
||||
Target = client
|
||||
}, ctx);
|
||||
}
|
||||
}
|
||||
|
||||
entity.Level = newPermission;
|
||||
await ctx.SaveChangesAsync();
|
||||
}
|
||||
|
||||
temporalClient.Level = newPermission;
|
||||
}
|
||||
|
||||
public async Task<EFClient> Delete(EFClient entity)
|
||||
@ -274,73 +308,52 @@ namespace SharedLibraryCore.Services
|
||||
}
|
||||
}
|
||||
|
||||
public async Task UpdateAlias(EFClient entity)
|
||||
public async Task UpdateAlias(EFClient temporalClient)
|
||||
{
|
||||
using (var context = new DatabaseContext())
|
||||
{
|
||||
var client = context.Clients
|
||||
var entity = context.Clients
|
||||
.Include(c => c.AliasLink)
|
||||
.Include(c => c.CurrentAlias)
|
||||
.First(e => e.ClientId == entity.ClientId);
|
||||
.First(e => e.ClientId == temporalClient.ClientId);
|
||||
|
||||
client.CurrentServer = entity.CurrentServer;
|
||||
entity.CurrentServer = temporalClient.CurrentServer;
|
||||
|
||||
await UpdateAlias(entity.Name, entity.IPAddress, client, context);
|
||||
await UpdateAlias(temporalClient.Name, temporalClient.IPAddress, entity, context);
|
||||
|
||||
entity.CurrentAlias = client.CurrentAlias;
|
||||
entity.CurrentAliasId = client.CurrentAliasId;
|
||||
entity.AliasLink = client.AliasLink;
|
||||
entity.AliasLinkId = client.AliasLinkId;
|
||||
temporalClient.CurrentAlias = entity.CurrentAlias;
|
||||
temporalClient.CurrentAliasId = entity.CurrentAliasId;
|
||||
temporalClient.AliasLink = entity.AliasLink;
|
||||
temporalClient.AliasLinkId = entity.AliasLinkId;
|
||||
}
|
||||
}
|
||||
|
||||
public async Task<EFClient> Update(EFClient entity)
|
||||
public async Task<EFClient> Update(EFClient temporalClient)
|
||||
{
|
||||
using (var context = new DatabaseContext())
|
||||
{
|
||||
// grab the context version of the entity
|
||||
var client = context.Clients
|
||||
.First(e => e.ClientId == entity.ClientId);
|
||||
var entity = context.Clients
|
||||
.First(client => client.ClientId == temporalClient.ClientId);
|
||||
|
||||
client.CurrentServer = entity.CurrentServer;
|
||||
|
||||
// if their level has been changed
|
||||
if (entity.Level != client.Level)
|
||||
{
|
||||
// get all clients that use the same aliasId
|
||||
var matchingClients = context.Clients
|
||||
.Where(c => c.CurrentAliasId == client.CurrentAliasId)
|
||||
// make sure we don't select ourselves twice
|
||||
.Where(c => c.ClientId != entity.ClientId);
|
||||
|
||||
// update all related clients level
|
||||
await matchingClients.ForEachAsync(c =>
|
||||
{
|
||||
// todo: log that it has changed here
|
||||
c.Level = entity.Level;
|
||||
});
|
||||
}
|
||||
|
||||
// set remaining non-navigation properties that may have been updated
|
||||
client.Level = entity.Level;
|
||||
client.LastConnection = entity.LastConnection;
|
||||
client.Connections = entity.Connections;
|
||||
client.FirstConnection = entity.FirstConnection;
|
||||
client.Masked = entity.Masked;
|
||||
client.TotalConnectionTime = entity.TotalConnectionTime;
|
||||
client.Password = entity.Password;
|
||||
client.PasswordSalt = entity.PasswordSalt;
|
||||
entity.LastConnection = temporalClient.LastConnection;
|
||||
entity.Connections = temporalClient.Connections;
|
||||
entity.FirstConnection = temporalClient.FirstConnection;
|
||||
entity.Masked = temporalClient.Masked;
|
||||
entity.TotalConnectionTime = temporalClient.TotalConnectionTime;
|
||||
entity.Password = temporalClient.Password;
|
||||
entity.PasswordSalt = temporalClient.PasswordSalt;
|
||||
|
||||
// update in database
|
||||
await context.SaveChangesAsync();
|
||||
|
||||
// this is set so future updates don't trigger a new alias add
|
||||
if (entity.CurrentAlias.AliasId == 0)
|
||||
if (temporalClient.CurrentAlias.AliasId == 0)
|
||||
{
|
||||
entity.CurrentAlias.AliasId = client.CurrentAlias.AliasId;
|
||||
temporalClient.CurrentAlias.AliasId = entity.CurrentAlias.AliasId;
|
||||
}
|
||||
|
||||
return client;
|
||||
return entity;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -18,86 +18,26 @@ namespace SharedLibraryCore.Services
|
||||
{
|
||||
using (var context = new DatabaseContext())
|
||||
{
|
||||
// make bans propogate to all aliases
|
||||
if (newEntity.Type == Penalty.PenaltyType.Ban)
|
||||
var penalty = new EFPenalty()
|
||||
{
|
||||
await context.Clients
|
||||
.Include(c => c.ReceivedPenalties)
|
||||
.Where(c => c.AliasLinkId == newEntity.Link.AliasLinkId)
|
||||
.ForEachAsync(c =>
|
||||
{
|
||||
if (c.Level != Permission.Banned)
|
||||
{
|
||||
c.Level = Permission.Banned;
|
||||
c.ReceivedPenalties.Add(new EFPenalty()
|
||||
{
|
||||
Active = true,
|
||||
OffenderId = c.ClientId,
|
||||
PunisherId = newEntity.Punisher.ClientId,
|
||||
LinkId = c.AliasLinkId,
|
||||
Type = newEntity.Type,
|
||||
Expires = newEntity.Expires,
|
||||
Offense = newEntity.Offense,
|
||||
When = DateTime.UtcNow,
|
||||
AutomatedOffense = newEntity.AutomatedOffense,
|
||||
IsEvadedOffense = newEntity.IsEvadedOffense
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// make flags propogate to all aliases
|
||||
else if (newEntity.Type == Penalty.PenaltyType.Flag)
|
||||
{
|
||||
await context.Clients
|
||||
.Include(c => c.ReceivedPenalties)
|
||||
.Where(c => c.AliasLinkId == newEntity.Link.AliasLinkId)
|
||||
.ForEachAsync(c =>
|
||||
{
|
||||
if (c.Level != Permission.Flagged)
|
||||
{
|
||||
c.Level = Permission.Flagged;
|
||||
c.ReceivedPenalties.Add(new EFPenalty()
|
||||
{
|
||||
Active = true,
|
||||
OffenderId = c.ClientId,
|
||||
PunisherId = newEntity.Punisher.ClientId,
|
||||
LinkId = c.AliasLinkId,
|
||||
Type = newEntity.Type,
|
||||
Expires = newEntity.Expires,
|
||||
Offense = newEntity.Offense,
|
||||
When = DateTime.UtcNow,
|
||||
AutomatedOffense = newEntity.AutomatedOffense,
|
||||
IsEvadedOffense = newEntity.IsEvadedOffense
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// we just want to add it to the database
|
||||
else
|
||||
{
|
||||
var penalty = new EFPenalty()
|
||||
{
|
||||
Active = true,
|
||||
OffenderId = newEntity.Offender.ClientId,
|
||||
PunisherId = newEntity.Punisher.ClientId,
|
||||
LinkId = newEntity.Link.AliasLinkId,
|
||||
Type = newEntity.Type,
|
||||
Expires = newEntity.Expires,
|
||||
Offense = newEntity.Offense,
|
||||
When = DateTime.UtcNow,
|
||||
AutomatedOffense = newEntity.AutomatedOffense,
|
||||
IsEvadedOffense = newEntity.IsEvadedOffense
|
||||
};
|
||||
|
||||
newEntity.Offender.ReceivedPenalties?.Add(penalty);
|
||||
context.Penalties.Add(penalty);
|
||||
}
|
||||
Active = true,
|
||||
OffenderId = newEntity.Offender.ClientId,
|
||||
PunisherId = newEntity.Punisher.ClientId,
|
||||
LinkId = newEntity.Link.AliasLinkId,
|
||||
Type = newEntity.Type,
|
||||
Expires = newEntity.Expires,
|
||||
Offense = newEntity.Offense,
|
||||
When = DateTime.UtcNow,
|
||||
AutomatedOffense = newEntity.AutomatedOffense,
|
||||
IsEvadedOffense = newEntity.IsEvadedOffense
|
||||
};
|
||||
|
||||
newEntity.Offender.ReceivedPenalties?.Add(penalty);
|
||||
context.Penalties.Add(penalty);
|
||||
await context.SaveChangesAsync();
|
||||
return newEntity;
|
||||
}
|
||||
|
||||
return newEntity;
|
||||
}
|
||||
|
||||
public Task<EFPenalty> CreateProxy()
|
||||
@ -257,31 +197,20 @@ namespace SharedLibraryCore.Services
|
||||
}
|
||||
}
|
||||
|
||||
public async Task RemoveActivePenalties(int aliasLinkId)
|
||||
public async Task RemoveActivePenalties(int aliasLinkId, EFClient origin)
|
||||
{
|
||||
using (var context = new DatabaseContext())
|
||||
{
|
||||
var now = DateTime.UtcNow;
|
||||
var penalties = await context.Penalties
|
||||
var penalties = context.Penalties
|
||||
.Include(p => p.Link.Children)
|
||||
.Where(p => p.LinkId == aliasLinkId)
|
||||
.Where(p => p.Expires > now || p.Expires == null)
|
||||
.ToListAsync();
|
||||
.Where(p => p.Expires > now || p.Expires == null);
|
||||
|
||||
penalties.ForEach(async p =>
|
||||
await penalties.ForEachAsync(p =>
|
||||
{
|
||||
p.Active = false;
|
||||
// reset the player levels
|
||||
if (p.Type == Penalty.PenaltyType.Ban)
|
||||
{
|
||||
using (var internalContext = new DatabaseContext())
|
||||
{
|
||||
await internalContext.Clients
|
||||
.Where(c => c.AliasLinkId == p.LinkId)
|
||||
.ForEachAsync(c => c.Level = EFClient.Permission.User);
|
||||
await internalContext.SaveChangesAsync();
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
|
||||
await context.SaveChangesAsync();
|
||||
|
@ -478,9 +478,14 @@ namespace SharedLibraryCore
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Helper extension that determines if a user is a privileged client
|
||||
/// </summary>
|
||||
/// <param name="p"></param>
|
||||
/// <returns></returns>
|
||||
public static bool IsPrivileged(this EFClient p)
|
||||
{
|
||||
return p.Level > EFClient.Permission.User;
|
||||
return p.Level > EFClient.Permission.Flagged;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -80,7 +80,7 @@
|
||||
|
||||
<div class="form-group form-check bg-primary mb-0">
|
||||
<label class="form-check-label p-2 pl-4">
|
||||
<input class="form-check-input" asp-for="IgnoreBots" /> @Html.DisplayNameFor(model => model.IgnoreBots)
|
||||
<input class="form-check-input" asp-for="IgnoreBots"/> @Html.DisplayNameFor(model => model.IgnoreBots)
|
||||
</label>
|
||||
</div>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user