IW4M-Admin/Application/Main.cs

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20 KiB
C#
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using IW4MAdmin.Application.API.Master;
using IW4MAdmin.Application.EventParsers;
using IW4MAdmin.Application.Factories;
using IW4MAdmin.Application.Meta;
using IW4MAdmin.Application.Migration;
using IW4MAdmin.Application.Misc;
move all the deployment setup into 2.4 pr (#85) * don't run build commands in release * fix test file * Set up CI with Azure Pipelines [skip ci] * Include fonts and fix automessage hidden command * more project changes * migration from bower to libman * more lib man changes * project update for sneaky commands * add missing canvas.js dep update projects not to have stupid extra dlls include in previous * update pipeline file * update post publish script and pipeline definition * fix broken yaml * move encoding conversion to seperate script * remove extra uneeded rank icons remove garbage language files being created remove frontend lib when done * fix publish script path * grab localizations through powershell * fix broken batch :shrug: * actually fixed * only include runtime compilation in debug mode for webfront * don't deploy un minified css use full jquery version * add step to download the scss for open iconic change the font path * update mkdir for iconic path * don't include old iconic css * correct font path for real now * copy script plugins * lots of changes for deployment * build the projects * use projectdir instead of solution dir * nerf script commands plugin fix live radar left over command * actually kill script command post build * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * fix the font file copy (I think) * maybe fix delete folder issue * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines
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using Microsoft.Extensions.DependencyInjection;
using RestEase;
using SharedLibraryCore;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Dtos.Meta.Responses;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Helpers;
move all the deployment setup into 2.4 pr (#85) * don't run build commands in release * fix test file * Set up CI with Azure Pipelines [skip ci] * Include fonts and fix automessage hidden command * more project changes * migration from bower to libman * more lib man changes * project update for sneaky commands * add missing canvas.js dep update projects not to have stupid extra dlls include in previous * update pipeline file * update post publish script and pipeline definition * fix broken yaml * move encoding conversion to seperate script * remove extra uneeded rank icons remove garbage language files being created remove frontend lib when done * fix publish script path * grab localizations through powershell * fix broken batch :shrug: * actually fixed * only include runtime compilation in debug mode for webfront * don't deploy un minified css use full jquery version * add step to download the scss for open iconic change the font path * update mkdir for iconic path * don't include old iconic css * correct font path for real now * copy script plugins * lots of changes for deployment * build the projects * use projectdir instead of solution dir * nerf script commands plugin fix live radar left over command * actually kill script command post build * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * fix the font file copy (I think) * maybe fix delete folder issue * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines
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using SharedLibraryCore.Interfaces;
using SharedLibraryCore.QueryHelper;
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using SharedLibraryCore.Repositories;
using SharedLibraryCore.Services;
using Stats.Dtos;
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using System;
using System.IO;
using System.Linq;
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using System.Net.Http;
using System.Text;
using System.Threading;
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using System.Threading.Tasks;
using Data.Abstractions;
using Data.Helpers;
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using Integrations.Source.Extensions;
using IW4MAdmin.Application.Extensions;
using IW4MAdmin.Application.Localization;
using Microsoft.Extensions.Logging;
using ILogger = Microsoft.Extensions.Logging.ILogger;
using IW4MAdmin.Plugins.Stats.Client.Abstractions;
using IW4MAdmin.Plugins.Stats.Client;
using Stats.Client.Abstractions;
using Stats.Client;
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using Stats.Config;
using Stats.Helpers;
namespace IW4MAdmin.Application
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{
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public class Program
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{
public static BuildNumber Version { get; } = BuildNumber.Parse(Utilities.GetVersionAsString());
private static ApplicationManager _serverManager;
private static Task _applicationTask;
private static ServiceProvider _serviceProvider;
/// <summary>
/// entrypoint of the application
/// </summary>
/// <returns></returns>
public static async Task Main(string[] args)
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{
AppDomain.CurrentDomain.SetData("DataDirectory", Utilities.OperatingDirectory);
Console.OutputEncoding = Encoding.UTF8;
Console.ForegroundColor = ConsoleColor.Gray;
Console.CancelKeyPress += OnCancelKey;
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Console.WriteLine("=====================================================");
Console.WriteLine(" IW4MAdmin");
Console.WriteLine(" by RaidMax ");
Console.WriteLine($" Version {Utilities.GetVersionAsString()}");
Console.WriteLine("=====================================================");
await LaunchAsync(args);
}
/// <summary>
/// event callback executed when the control + c combination is detected
/// gracefully stops the server manager and waits for all tasks to finish
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private static async void OnCancelKey(object sender, ConsoleCancelEventArgs e)
{
_serverManager?.Stop();
if (_applicationTask != null)
{
await _applicationTask;
}
}
/// <summary>
/// task that initializes application and starts the application monitoring and runtime tasks
/// </summary>
/// <returns></returns>
private static async Task LaunchAsync(string[] args)
{
restart:
ITranslationLookup translationLookup = null;
var logger = BuildDefaultLogger<Program>(new ApplicationConfiguration());
Utilities.DefaultLogger = logger;
logger.LogInformation("Begin IW4MAdmin startup. Version is {Version} {@Args}", Version, args);
try
{
// do any needed housekeeping file/folder migrations
ConfigurationMigration.MoveConfigFolder10518(null);
ConfigurationMigration.CheckDirectories();
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ConfigurationMigration.RemoveObsoletePlugins20210322();
logger.LogDebug("Configuring services...");
var services = await ConfigureServices(args);
_serviceProvider = services.BuildServiceProvider();
var versionChecker = _serviceProvider.GetRequiredService<IMasterCommunication>();
_serverManager = (ApplicationManager) _serviceProvider.GetRequiredService<IManager>();
translationLookup = _serviceProvider.GetRequiredService<ITranslationLookup>();
_applicationTask = RunApplicationTasksAsync(logger, services);
var tasks = new[]
{
versionChecker.CheckVersion(),
_applicationTask
};
await _serverManager.Init();
await Task.WhenAll(tasks);
}
catch (Exception e)
{
var failMessage = translationLookup == null
? "Failed to initialize IW4MAdmin"
: translationLookup["MANAGER_INIT_FAIL"];
var exitMessage = translationLookup == null
? "Press enter to exit..."
: translationLookup["MANAGER_EXIT"];
logger.LogCritical(e, "Failed to initialize IW4MAdmin");
Console.WriteLine(failMessage);
while (e.InnerException != null)
{
e = e.InnerException;
}
if (e is ConfigurationException configException)
{
Console.WriteLine("{{fileName}} contains an error."
.FormatExt(Path.GetFileName(configException.ConfigurationFileName)));
foreach (var error in configException.Errors)
{
Console.WriteLine(error);
}
}
else
{
Console.WriteLine(e.Message);
}
_serverManager?.Stop();
Console.WriteLine(exitMessage);
await Console.In.ReadAsync(new char[1], 0, 1);
return;
}
if (_serverManager.IsRestartRequested)
{
goto restart;
}
await _serviceProvider.DisposeAsync();
}
/// <summary>
/// runs the core application tasks
/// </summary>
/// <returns></returns>
private static async Task RunApplicationTasksAsync(ILogger logger, IServiceCollection services)
{
var webfrontTask = _serverManager.GetApplicationSettings().Configuration().EnableWebFront
? WebfrontCore.Program.Init(_serverManager, _serviceProvider, services, _serverManager.CancellationToken)
: Task.CompletedTask;
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var collectionService = _serviceProvider.GetRequiredService<IServerDataCollector>();
// we want to run this one on a manual thread instead of letting the thread pool handle it,
// because we can't exit early from waiting on console input, and it prevents us from restarting
async void ReadInput() => await ReadConsoleInput(logger);
var inputThread = new Thread(ReadInput);
inputThread.Start();
var tasks = new[]
{
webfrontTask,
_serverManager.Start(),
_serviceProvider.GetRequiredService<IMasterCommunication>()
.RunUploadStatus(_serverManager.CancellationToken),
collectionService.BeginCollectionAsync(cancellationToken: _serverManager.CancellationToken)
};
logger.LogDebug("Starting webfront and input tasks");
await Task.WhenAll(tasks);
logger.LogInformation("Shutdown completed successfully");
Console.WriteLine(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_SHUTDOWN_SUCCESS"]);
}
/// <summary>
/// reads input from the console and executes entered commands on the default server
/// </summary>
/// <returns></returns>
private static async Task ReadConsoleInput(ILogger logger)
{
if (Console.IsInputRedirected)
{
logger.LogInformation("Disabling console input as it has been redirected");
return;
}
EFClient origin = null;
try
{
while (!_serverManager.CancellationToken.IsCancellationRequested)
{
if (!_serverManager.IsInitialized)
{
await Task.Delay(1000);
continue;
}
var lastCommand = await Console.In.ReadLineAsync();
if (lastCommand == null)
{
continue;
}
if (!lastCommand.Any())
{
continue;
}
var gameEvent = new GameEvent
{
Type = GameEvent.EventType.Command,
Data = lastCommand,
Origin = origin ??= Utilities.IW4MAdminClient(_serverManager.Servers.FirstOrDefault()),
Owner = _serverManager.Servers[0]
};
_serverManager.AddEvent(gameEvent);
await gameEvent.WaitAsync(Utilities.DefaultCommandTimeout, _serverManager.CancellationToken);
Console.Write('>');
}
}
catch (OperationCanceledException)
{
}
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}
move all the deployment setup into 2.4 pr (#85) * don't run build commands in release * fix test file * Set up CI with Azure Pipelines [skip ci] * Include fonts and fix automessage hidden command * more project changes * migration from bower to libman * more lib man changes * project update for sneaky commands * add missing canvas.js dep update projects not to have stupid extra dlls include in previous * update pipeline file * update post publish script and pipeline definition * fix broken yaml * move encoding conversion to seperate script * remove extra uneeded rank icons remove garbage language files being created remove frontend lib when done * fix publish script path * grab localizations through powershell * fix broken batch :shrug: * actually fixed * only include runtime compilation in debug mode for webfront * don't deploy un minified css use full jquery version * add step to download the scss for open iconic change the font path * update mkdir for iconic path * don't include old iconic css * correct font path for real now * copy script plugins * lots of changes for deployment * build the projects * use projectdir instead of solution dir * nerf script commands plugin fix live radar left over command * actually kill script command post build * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * fix the font file copy (I think) * maybe fix delete folder issue * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines
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private static IServiceCollection HandlePluginRegistration(ApplicationConfiguration appConfig,
IServiceCollection serviceCollection,
IMasterApi masterApi)
{
var defaultLogger = BuildDefaultLogger<Program>(appConfig);
var pluginServiceProvider = new ServiceCollection()
.AddBaseLogger(appConfig)
.AddSingleton(appConfig)
.AddSingleton(masterApi)
.AddSingleton<IRemoteAssemblyHandler, RemoteAssemblyHandler>()
.AddSingleton<IPluginImporter, PluginImporter>()
.BuildServiceProvider();
var pluginImporter = pluginServiceProvider.GetRequiredService<IPluginImporter>();
// we need to register the rest client with regular collection
serviceCollection.AddSingleton(masterApi);
// register the native commands
foreach (var commandType in typeof(SharedLibraryCore.Commands.QuitCommand).Assembly.GetTypes()
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.Concat(typeof(Program).Assembly.GetTypes().Where(type => type.Namespace == "IW4MAdmin.Application.Commands"))
.Where(command => command.BaseType == typeof(Command)))
{
defaultLogger.LogDebug("Registered native command type {Name}", commandType.Name);
serviceCollection.AddSingleton(typeof(IManagerCommand), commandType);
}
// register the plugin implementations
var (plugins, commands, configurations) = pluginImporter.DiscoverAssemblyPluginImplementations();
foreach (var pluginType in plugins)
{
defaultLogger.LogDebug("Registered plugin type {Name}", pluginType.FullName);
serviceCollection.AddSingleton(typeof(IPlugin), pluginType);
}
// register the plugin commands
foreach (var commandType in commands)
{
defaultLogger.LogDebug("Registered plugin command type {Name}", commandType.FullName);
serviceCollection.AddSingleton(typeof(IManagerCommand), commandType);
}
foreach (var configurationType in configurations)
{
defaultLogger.LogDebug("Registered plugin config type {Name}", configurationType.Name);
var configInstance = (IBaseConfiguration) Activator.CreateInstance(configurationType);
var handlerType = typeof(BaseConfigurationHandler<>).MakeGenericType(configurationType);
var handlerInstance = Activator.CreateInstance(handlerType, configInstance.Name());
var genericInterfaceType = typeof(IConfigurationHandler<>).MakeGenericType(configurationType);
serviceCollection.AddSingleton(genericInterfaceType, handlerInstance);
}
// register any script plugins
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foreach (var plugin in pluginImporter.DiscoverScriptPlugins())
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{
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serviceCollection.AddSingleton(plugin);
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}
// register any eventable types
foreach (var assemblyType in typeof(Program).Assembly.GetTypes()
.Where(asmType => typeof(IRegisterEvent).IsAssignableFrom(asmType))
.Union(plugins.SelectMany(asm => asm.Assembly.GetTypes())
.Distinct()
.Where(asmType => typeof(IRegisterEvent).IsAssignableFrom(asmType))))
{
var instance = Activator.CreateInstance(assemblyType) as IRegisterEvent;
serviceCollection.AddSingleton(instance);
}
return serviceCollection;
}
/// <summary>
/// Configures the dependency injection services
/// </summary>
private static async Task<IServiceCollection> ConfigureServices(string[] args)
move all the deployment setup into 2.4 pr (#85) * don't run build commands in release * fix test file * Set up CI with Azure Pipelines [skip ci] * Include fonts and fix automessage hidden command * more project changes * migration from bower to libman * more lib man changes * project update for sneaky commands * add missing canvas.js dep update projects not to have stupid extra dlls include in previous * update pipeline file * update post publish script and pipeline definition * fix broken yaml * move encoding conversion to seperate script * remove extra uneeded rank icons remove garbage language files being created remove frontend lib when done * fix publish script path * grab localizations through powershell * fix broken batch :shrug: * actually fixed * only include runtime compilation in debug mode for webfront * don't deploy un minified css use full jquery version * add step to download the scss for open iconic change the font path * update mkdir for iconic path * don't include old iconic css * correct font path for real now * copy script plugins * lots of changes for deployment * build the projects * use projectdir instead of solution dir * nerf script commands plugin fix live radar left over command * actually kill script command post build * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * fix the font file copy (I think) * maybe fix delete folder issue * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines
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{
// todo: this is a quick fix
AppContext.SetSwitch("Npgsql.EnableLegacyTimestampBehavior", true);
// setup the static resources (config/master api/translations)
var serviceCollection = new ServiceCollection();
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var appConfigHandler = new BaseConfigurationHandler<ApplicationConfiguration>("IW4MAdminSettings");
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await appConfigHandler.BuildAsync();
var defaultConfigHandler = new BaseConfigurationHandler<DefaultSettings>("DefaultSettings");
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await defaultConfigHandler.BuildAsync();
var commandConfigHandler = new BaseConfigurationHandler<CommandConfiguration>("CommandConfiguration");
await commandConfigHandler.BuildAsync();
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var statsCommandHandler = new BaseConfigurationHandler<StatsConfiguration>();
await statsCommandHandler.BuildAsync();
var defaultConfig = defaultConfigHandler.Configuration();
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var appConfig = appConfigHandler.Configuration();
var masterUri = Utilities.IsDevelopment
? new Uri("http://127.0.0.1:8080")
: appConfig?.MasterUrl ?? new ApplicationConfiguration().MasterUrl;
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var httpClient = new HttpClient
{
BaseAddress = masterUri,
Timeout = TimeSpan.FromSeconds(15)
};
var masterRestClient = RestClient.For<IMasterApi>(httpClient);
var translationLookup = Configure.Initialize(Utilities.DefaultLogger, masterRestClient, appConfig);
if (appConfig == null)
{
appConfig = (ApplicationConfiguration) new ApplicationConfiguration().Generate();
appConfigHandler.Set(appConfig);
await appConfigHandler.Save();
}
// register override level names
foreach (var (key, value) in appConfig.OverridePermissionLevelNames)
{
if (!Utilities.PermissionLevelOverrides.ContainsKey(key))
{
Utilities.PermissionLevelOverrides.Add(key, value);
}
}
// build the dependency list
HandlePluginRegistration(appConfig, serviceCollection, masterRestClient);
serviceCollection
.AddBaseLogger(appConfig)
.AddSingleton(defaultConfig)
.AddSingleton<IServiceCollection>(serviceCollection)
.AddSingleton<IConfigurationHandler<DefaultSettings>, BaseConfigurationHandler<DefaultSettings>>()
.AddSingleton((IConfigurationHandler<ApplicationConfiguration>) appConfigHandler)
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.AddSingleton<IConfigurationHandler<CommandConfiguration>>(commandConfigHandler)
.AddSingleton(appConfig)
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.AddSingleton(statsCommandHandler.Configuration() ?? new StatsConfiguration())
.AddSingleton(serviceProvider =>
serviceProvider.GetRequiredService<IConfigurationHandler<CommandConfiguration>>()
.Configuration() ?? new CommandConfiguration())
.AddSingleton<IPluginImporter, PluginImporter>()
.AddSingleton<IMiddlewareActionHandler, MiddlewareActionHandler>()
.AddSingleton<IRConConnectionFactory, RConConnectionFactory>()
.AddSingleton<IGameServerInstanceFactory, GameServerInstanceFactory>()
.AddSingleton<IConfigurationHandlerFactory, ConfigurationHandlerFactory>()
.AddSingleton<IParserRegexFactory, ParserRegexFactory>()
.AddSingleton<IDatabaseContextFactory, DatabaseContextFactory>()
.AddSingleton<IGameLogReaderFactory, GameLogReaderFactory>()
.AddSingleton<IScriptCommandFactory, ScriptCommandFactory>()
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.AddSingleton<IAuditInformationRepository, AuditInformationRepository>()
.AddSingleton<IEntityService<EFClient>, ClientService>()
.AddSingleton<IMetaService, MetaService>()
.AddSingleton<ClientService>()
.AddSingleton<PenaltyService>()
.AddSingleton<ChangeHistoryService>()
.AddSingleton<IMetaRegistration, MetaRegistration>()
.AddSingleton<IScriptPluginServiceResolver, ScriptPluginServiceResolver>()
.AddSingleton<IResourceQueryHelper<ClientPaginationRequest, ReceivedPenaltyResponse>,
ReceivedPenaltyResourceQueryHelper>()
.AddSingleton<IResourceQueryHelper<ClientPaginationRequest, AdministeredPenaltyResponse>,
AdministeredPenaltyResourceQueryHelper>()
.AddSingleton<IResourceQueryHelper<ClientPaginationRequest, UpdatedAliasResponse>,
UpdatedAliasResourceQueryHelper>()
.AddSingleton<IResourceQueryHelper<ChatSearchQuery, MessageResponse>, ChatResourceQueryHelper>()
.AddSingleton<IResourceQueryHelper<ClientPaginationRequest, ConnectionHistoryResponse>, ConnectionsResourceQueryHelper>()
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.AddSingleton<IResourceQueryHelper<ClientPaginationRequest, PermissionLevelChangedResponse>, PermissionLevelChangedResourceQueryHelper>()
.AddTransient<IParserPatternMatcher, ParserPatternMatcher>()
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.AddSingleton<IRemoteAssemblyHandler, RemoteAssemblyHandler>()
.AddSingleton<IMasterCommunication, MasterCommunication>()
.AddSingleton<IManager, ApplicationManager>()
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#pragma warning disable CS0612
.AddSingleton<SharedLibraryCore.Interfaces.ILogger, Logger>()
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#pragma warning restore CS0612
.AddSingleton<IClientNoticeMessageFormatter, ClientNoticeMessageFormatter>()
.AddSingleton<IClientStatisticCalculator, HitCalculator>()
.AddSingleton<IServerDistributionCalculator, ServerDistributionCalculator>()
.AddSingleton<IWeaponNameParser, WeaponNameParser>()
.AddSingleton<IHitInfoBuilder, HitInfoBuilder>()
.AddSingleton(typeof(ILookupCache<>), typeof(LookupCache<>))
.AddSingleton(typeof(IDataValueCache<,>), typeof(DataValueCache<,>))
.AddSingleton<IServerDataViewer, ServerDataViewer>()
.AddSingleton<IServerDataCollector, ServerDataCollector>()
.AddSingleton<IEventPublisher, EventPublisher>()
.AddTransient<IScriptPluginTimerHelper, ScriptPluginTimerHelper>()
.AddSingleton(translationLookup)
.AddDatabaseContextOptions(appConfig);
if (args.Contains("serialevents"))
{
serviceCollection.AddSingleton<IEventHandler, SerialGameEventHandler>();
}
else
{
serviceCollection.AddSingleton<IEventHandler, GameEventHandler>();
}
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serviceCollection.AddSource();
return serviceCollection;
move all the deployment setup into 2.4 pr (#85) * don't run build commands in release * fix test file * Set up CI with Azure Pipelines [skip ci] * Include fonts and fix automessage hidden command * more project changes * migration from bower to libman * more lib man changes * project update for sneaky commands * add missing canvas.js dep update projects not to have stupid extra dlls include in previous * update pipeline file * update post publish script and pipeline definition * fix broken yaml * move encoding conversion to seperate script * remove extra uneeded rank icons remove garbage language files being created remove frontend lib when done * fix publish script path * grab localizations through powershell * fix broken batch :shrug: * actually fixed * only include runtime compilation in debug mode for webfront * don't deploy un minified css use full jquery version * add step to download the scss for open iconic change the font path * update mkdir for iconic path * don't include old iconic css * correct font path for real now * copy script plugins * lots of changes for deployment * build the projects * use projectdir instead of solution dir * nerf script commands plugin fix live radar left over command * actually kill script command post build * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * fix the font file copy (I think) * maybe fix delete folder issue * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines * Update azure-pipelines.yml for Azure Pipelines
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}
private static ILogger BuildDefaultLogger<T>(ApplicationConfiguration appConfig)
{
var collection = new ServiceCollection()
.AddBaseLogger(appConfig)
.BuildServiceProvider();
return collection.GetRequiredService<ILogger<T>>();
}
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}
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}