20 lines
559 B
C#
20 lines
559 B
C#
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using System.Threading;
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using SharedLibraryCore.Events;
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namespace SharedLibraryCore.Interfaces;
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/// <summary>
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/// Handles games events (from log, manual events, etc)
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/// </summary>
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public interface ICoreEventHandler
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{
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/// <summary>
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/// Add a core event event to the queue to be processed
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/// </summary>
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/// <param name="manager"><see cref="IManager"/></param>
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/// <param name="coreEvent"><see cref="CoreEvent"/></param>
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void QueueEvent(IManager manager, CoreEvent coreEvent);
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void StartProcessing(CancellationToken token);
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}
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