IW4M-Admin/Welcome Plugin/Plugin.cs

70 lines
1.6 KiB
C#
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using System;
using SharedLibrary;
using SharedLibrary.Interfaces;
using System.Threading.Tasks;
namespace Welcome_Plugin
{
public class Plugin : IPlugin
{
public string Author
{
get
{
return "RaidMax";
}
}
public float Version
{
get
{
return 1.0f;
}
}
public string Name
{
get
{
return "Welcome Plugin";
}
}
public async Task OnLoad()
{
return;
}
public async Task OnUnload()
{
return;
}
public async Task OnTick(Server S)
{
return;
}
public async Task OnEvent(Event E, Server S)
{
if (E.Type == Event.GType.Connect)
{
Player newPlayer = E.Origin;
if (newPlayer.Level >= Player.Permission.Trusted && !E.Origin.Masked)
await E.Owner.Broadcast(Utilities.levelToColor(newPlayer.Level) + " ^5" + newPlayer.Name + " ^7has joined the server.");
if (newPlayer.Level == Player.Permission.Flagged)
await E.Owner.ToAdmins($"^1NOTICE: ^7Flagged player ^5{newPlayer.Name}^7 has joined!");
else
{
CountryLookupProj.CountryLookup CLT = new CountryLookupProj.CountryLookup("Plugins/GeoIP.dat");
await E.Owner.Broadcast($"^5{newPlayer.Name} ^7hails from ^5{CLT.lookupCountryName(newPlayer.IP)}");
}
}
}
}
}