IW4M-Admin/Tests/ApplicationTests/Fixtures/EventLogTest.cs

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using static SharedLibraryCore.GameEvent;
using static SharedLibraryCore.Server;
namespace ApplicationTests.Fixtures
{
class LogEvent
{
public Game Game { get; set; }
public string EventLine { get; set; }
public EventType ExpectedEventType { get; set; }
public string ExpectedData { get; set; }
public string ExpectedMessage { get; set; }
public string ExpectedOriginNetworkId { get; set; }
public int? ExpectedOriginClientNumber { get; set; }
public string ExpectedOriginClientName { get; set; }
public string ExpectedTargetNetworkId { get; set; }
public int? ExpectedTargetClientNumber { get; set; }
public string ExpectedTargetClientName { get; set; }
public int? ExpectedTime { get; set; }
}
class EventLogTest
{
public LogEvent[] Events { get; set; }
}
}