2019-12-25 15:32:57 -05:00
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using Jint;
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2020-02-12 14:13:59 -05:00
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using Microsoft.CSharp.RuntimeBinder;
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using SharedLibraryCore;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Interfaces;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace IW4MAdmin.Application.Misc
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{
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/// <summary>
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/// implementation of IPlugin
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/// used to proxy script plugin requests
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/// </summary>
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public class ScriptPlugin : IPlugin
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{
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public string Name { get; set; }
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public float Version { get; set; }
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public string Author { get; set; }
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/// <summary>
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/// indicates if the plugin is a parser
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/// </summary>
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public bool IsParser { get; private set; }
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public FileSystemWatcher Watcher { get; private set; }
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private Engine _scriptEngine;
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private readonly string _fileName;
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private readonly SemaphoreSlim _onProcessing;
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private bool successfullyLoaded;
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public ScriptPlugin(string filename, string workingDirectory = null)
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{
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_fileName = filename;
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Watcher = new FileSystemWatcher()
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{
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Path = workingDirectory == null ? $"{Utilities.OperatingDirectory}Plugins{Path.DirectorySeparatorChar}" : workingDirectory,
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NotifyFilter = NotifyFilters.Size,
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Filter = _fileName.Split(Path.DirectorySeparatorChar).Last()
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};
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Watcher.EnableRaisingEvents = true;
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_onProcessing = new SemaphoreSlim(1, 1);
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}
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~ScriptPlugin()
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{
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Watcher.Dispose();
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_onProcessing.Dispose();
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}
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public async Task Initialize(IManager manager)
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{
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await _onProcessing.WaitAsync();
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try
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{
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// for some reason we get an event trigger when the file is not finished being modified.
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// this must have been a change in .NET CORE 3.x
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// so if the new file is empty we can't process it yet
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if (new FileInfo(_fileName).Length == 0L)
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{
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return;
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}
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bool firstRun = _scriptEngine == null;
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// it's been loaded before so we need to call the unload event
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if (!firstRun)
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{
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await OnUnloadAsync();
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}
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successfullyLoaded = false;
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string script;
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using (var stream = new FileStream(_fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
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{
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using (var reader = new StreamReader(stream, Encoding.Default))
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{
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script = await reader.ReadToEndAsync();
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}
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}
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_scriptEngine = new Engine(cfg =>
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cfg.AllowClr(new[]
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{
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typeof(System.Net.Http.HttpClient).Assembly,
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typeof(EFClient).Assembly,
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typeof(Utilities).Assembly,
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typeof(Encoding).Assembly
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})
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.CatchClrExceptions());
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_scriptEngine.Execute(script);
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_scriptEngine.SetValue("_localization", Utilities.CurrentLocalization);
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dynamic pluginObject = _scriptEngine.GetValue("plugin").ToObject();
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Author = pluginObject.author;
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Name = pluginObject.name;
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Version = (float)pluginObject.version;
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await OnLoadAsync(manager);
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try
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{
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if (pluginObject.isParser)
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{
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IsParser = true;
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IEventParser eventParser = (IEventParser)_scriptEngine.GetValue("eventParser").ToObject();
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IRConParser rconParser = (IRConParser)_scriptEngine.GetValue("rconParser").ToObject();
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manager.AdditionalEventParsers.Add(eventParser);
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manager.AdditionalRConParsers.Add(rconParser);
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}
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}
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catch (RuntimeBinderException) { }
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if (!firstRun)
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{
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await OnLoadAsync(manager);
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}
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successfullyLoaded = true;
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}
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catch
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{
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throw;
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}
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finally
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{
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if (_onProcessing.CurrentCount == 0)
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{
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_onProcessing.Release(1);
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}
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}
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}
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public async Task OnEventAsync(GameEvent E, Server S)
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{
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if (successfullyLoaded)
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{
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await _onProcessing.WaitAsync();
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try
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{
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_scriptEngine.SetValue("_gameEvent", E);
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_scriptEngine.SetValue("_server", S);
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_scriptEngine.SetValue("_IW4MAdminClient", Utilities.IW4MAdminClient(S));
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_scriptEngine.Execute("plugin.onEventAsync(_gameEvent, _server)").GetCompletionValue();
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}
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catch
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{
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throw;
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}
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finally
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{
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if (_onProcessing.CurrentCount == 0)
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{
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_onProcessing.Release(1);
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}
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}
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}
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}
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public Task OnLoadAsync(IManager manager)
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{
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manager.GetLogger(0).WriteDebug($"OnLoad executing for {Name}");
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_scriptEngine.SetValue("_manager", manager);
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return Task.FromResult(_scriptEngine.Execute("plugin.onLoadAsync(_manager)").GetCompletionValue());
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}
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public Task OnTickAsync(Server S)
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{
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_scriptEngine.SetValue("_server", S);
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return Task.FromResult(_scriptEngine.Execute("plugin.onTickAsync(_server)").GetCompletionValue());
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}
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public async Task OnUnloadAsync()
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{
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if (successfullyLoaded)
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{
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await Task.FromResult(_scriptEngine.Execute("plugin.onUnloadAsync()").GetCompletionValue());
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}
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}
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}
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}
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