2022-10-05 16:29:31 -04:00
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using Data.Models;
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using Microsoft.Extensions.Logging;
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using SharedLibraryCore;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Interfaces;
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using static System.Enum;
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using ILogger = Microsoft.Extensions.Logging.ILogger;
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2022-08-26 13:09:33 -04:00
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namespace Mute;
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public class MuteManager
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{
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private readonly IMetaServiceV2 _metaService;
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private readonly ITranslationLookup _translationLookup;
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private readonly ILogger _logger;
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private readonly SemaphoreSlim _onMuteAction = new(1, 1);
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public MuteManager(IMetaServiceV2 metaService, ITranslationLookup translationLookup, ILogger logger)
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{
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_metaService = metaService;
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_translationLookup = translationLookup;
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_logger = logger;
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}
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public static bool IsExpiredMute(MuteStateMeta muteStateMeta) =>
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muteStateMeta.Expiration is not null && muteStateMeta.Expiration < DateTime.UtcNow;
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public async Task<MuteStateMeta> GetCurrentMuteState(EFClient client)
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{
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try
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{
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await _onMuteAction.WaitAsync();
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var clientMuteMeta = await ReadPersistentDataV2(client);
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if (clientMuteMeta is not null) return clientMuteMeta;
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// Return null if the client doesn't have old or new meta.
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var muteState = await ReadPersistentDataV1(client);
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clientMuteMeta = new MuteStateMeta
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{
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Reason = muteState is null ? string.Empty : _translationLookup["PLUGINS_MUTE_MIGRATED"],
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Expiration = muteState switch
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{
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null => DateTime.UtcNow,
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MuteState.Muted => null,
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_ => DateTime.UtcNow
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},
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MuteState = muteState ?? MuteState.Unmuted,
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CommandExecuted = true
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};
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// Migrate old mute meta, else, client has no state, so set a generic one, but don't write it to database.
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if (muteState is not null)
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{
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clientMuteMeta.CommandExecuted = false;
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await WritePersistentData(client, clientMuteMeta);
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await CreatePenalty(muteState.Value, Utilities.IW4MAdminClient(), client, clientMuteMeta.Expiration,
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clientMuteMeta.Reason);
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}
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else
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{
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client.SetAdditionalProperty(Plugin.MuteKey, clientMuteMeta);
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}
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return clientMuteMeta;
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}
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finally
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{
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if (_onMuteAction.CurrentCount == 0) _onMuteAction.Release();
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}
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}
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public async Task<bool> Mute(Server server, EFClient origin, EFClient target, DateTime? dateTime, string reason)
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{
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var clientMuteMeta = await GetCurrentMuteState(target);
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if (clientMuteMeta.MuteState is MuteState.Muted && clientMuteMeta.CommandExecuted) return false;
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clientMuteMeta = new MuteStateMeta
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{
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Expiration = dateTime,
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MuteState = MuteState.Muted,
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Reason = reason,
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CommandExecuted = false
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};
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await WritePersistentData(target, clientMuteMeta);
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await CreatePenalty(MuteState.Muted, origin, target, dateTime, reason);
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// Handle game command
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var client = server.GetClientsAsList().FirstOrDefault(client => client.NetworkId == target.NetworkId);
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await PerformGameCommand(server, client, clientMuteMeta);
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return true;
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}
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public async Task<bool> Unmute(Server server, EFClient origin, EFClient target, string reason)
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{
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var clientMuteMeta = await GetCurrentMuteState(target);
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if (clientMuteMeta.MuteState is MuteState.Unmuted && clientMuteMeta.CommandExecuted) return false;
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if (!target.IsIngame && clientMuteMeta.MuteState is MuteState.Unmuting) return false;
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if (clientMuteMeta.MuteState is not MuteState.Unmuting)
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{
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await CreatePenalty(MuteState.Unmuted, origin, target, DateTime.UtcNow, reason);
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}
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clientMuteMeta = new MuteStateMeta
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{
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Expiration = DateTime.UtcNow,
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MuteState = target.IsIngame ? MuteState.Unmuted : MuteState.Unmuting,
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Reason = reason,
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CommandExecuted = false
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};
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await WritePersistentData(target, clientMuteMeta);
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// Handle game command
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var client = server.GetClientsAsList().FirstOrDefault(client => client.NetworkId == target.NetworkId);
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await PerformGameCommand(server, client, clientMuteMeta);
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2022-08-26 13:09:33 -04:00
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return true;
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}
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2022-10-13 13:18:06 -04:00
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private async Task CreatePenalty(MuteState muteState, EFClient origin, EFClient target, DateTime? dateTime,
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string reason)
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{
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var newPenalty = new EFPenalty
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{
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Type = muteState is MuteState.Unmuted ? EFPenalty.PenaltyType.Unmute :
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dateTime is null ? EFPenalty.PenaltyType.Mute : EFPenalty.PenaltyType.TempMute,
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Expires = muteState is MuteState.Unmuted ? DateTime.UtcNow : dateTime,
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Offender = target,
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Offense = reason,
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Punisher = origin,
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Active = true,
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Link = target.AliasLink
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};
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_logger.LogDebug("Creating new {MuteState} Penalty for {Target} with reason {Reason}",
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nameof(muteState), target.Name, reason);
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await newPenalty.TryCreatePenalty(Plugin.Manager.GetPenaltyService(), _logger);
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}
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public static async Task PerformGameCommand(Server server, EFClient? client, MuteStateMeta muteStateMeta)
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{
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if (client is null || !client.IsIngame) return;
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switch (muteStateMeta.MuteState)
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{
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case MuteState.Muted:
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await server.ExecuteCommandAsync($"muteClient {client.ClientNumber}");
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muteStateMeta.CommandExecuted = true;
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break;
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case MuteState.Unmuted:
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await server.ExecuteCommandAsync($"unmute {client.ClientNumber}");
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muteStateMeta.CommandExecuted = true;
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break;
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}
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}
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private async Task<MuteState?> ReadPersistentDataV1(EFClient client) => TryParse<MuteState>(
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(await _metaService.GetPersistentMeta(Plugin.MuteKey, client.ClientId))?.Value,
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out var muteState)
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? muteState
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: null;
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private async Task<MuteStateMeta?> ReadPersistentDataV2(EFClient client)
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{
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// Get meta from client
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var clientMuteMeta = client.GetAdditionalProperty<MuteStateMeta>(Plugin.MuteKey);
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if (clientMuteMeta is not null) return clientMuteMeta;
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// Get meta from database and store in client if exists
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clientMuteMeta = await _metaService.GetPersistentMetaValue<MuteStateMeta>(Plugin.MuteKey, client.ClientId);
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if (clientMuteMeta is not null) client.SetAdditionalProperty(Plugin.MuteKey, clientMuteMeta);
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return clientMuteMeta;
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}
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private async Task WritePersistentData(EFClient client, MuteStateMeta clientMuteMeta)
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{
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client.SetAdditionalProperty(Plugin.MuteKey, clientMuteMeta);
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await _metaService.SetPersistentMetaValue(Plugin.MuteKey, clientMuteMeta, client.ClientId);
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}
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2022-08-26 13:09:33 -04:00
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}
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