IW4M-Admin/SharedLibraryCore/Dtos/ServerInfo.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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namespace SharedLibraryCore.Dtos
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{
public class ServerInfo
{
public string Name { get; set; }
public int Port { get; set; }
public string Map { get; set; }
public string GameType { get; set; }
public int ClientCount { get; set; }
public int MaxClients { get; set; }
public List<ChatInfo> ChatHistory { get; set; }
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public List<PlayerInfo> Players { get; set; }
public Helpers.PlayerHistory[] PlayerHistory { get; set; }
public List<ClientCountSnapshot> ClientCountHistory { get; set; }
public long ID { get; set; }
public bool Online { get; set; }
public string ConnectProtocolUrl { get; set; }
public string IPAddress { get; set; }
public bool IsPasswordProtected { get; set; }
public string Endpoint => $"{IPAddress}:{Port}";
public double? LobbyZScore
{
get
{
var valid = Players.Where(player => player.ZScore != null && player.ZScore != 0)
.ToList();
if (!valid.Any())
{
return null;
}
return Math.Round(valid.Select(player => player.ZScore.Value).Average(), 2);
}
}
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}
}