19 lines
494 B
C#
19 lines
494 B
C#
|
using SharedLibraryCore.Interfaces;
|
|||
|
|
|||
|
namespace SharedLibraryCore.Events.Server;
|
|||
|
|
|||
|
public class ServerValueSetRequestEvent : GameServerEvent
|
|||
|
{
|
|||
|
public ServerValueSetRequestEvent(string valueName, string value, IGameServer server)
|
|||
|
{
|
|||
|
ValueName = valueName;
|
|||
|
Server = server;
|
|||
|
Value = value;
|
|||
|
}
|
|||
|
|
|||
|
public string ValueName { get; init; }
|
|||
|
public string Value { get; init; }
|
|||
|
public int? DelayMs { get; init; }
|
|||
|
public int? TimeoutMs { get; init; }
|
|||
|
}
|