IW4M-Admin/Plugins/FastRestart/Plugin.cs

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C#
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using System;
using System.Threading.Tasks;
using SharedLibrary;
using SharedLibrary.Interfaces;
using SharedLibrary.Network;
using SharedLibrary.Helpers;
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namespace Plugin
{
public class FastRestartConfig : Serialize<FastRestartConfig>
{
public bool Enabled;
}
public class CEnableFastRestart : Command
{
public CEnableFastRestart() : base("frenable", "enable fast restarting at the end of a map. syntax: !fre", "fre", Player.Permission.SeniorAdmin, 0, false) { }
public override async Task ExecuteAsync(Event E)
{
var Config = new FastRestartConfig() { Enabled = true };
if (!new Configuration<FastRestartConfig>(E.Owner).Write(Config))
await E.Origin.Tell("Failed to save the configuration file for fast restart");
else
await E.Origin.Tell("Fast restarting is now enabled for this server");
}
}
public class CDisableFastRestart : Command
{
public CDisableFastRestart() : base("fredisable", "disable fast restarting at the end of a map. syntax: !frd", "frd", Player.Permission.SeniorAdmin, 0, false) { }
public override async Task ExecuteAsync(Event E)
{
var Config = new FastRestartConfig() { Enabled = false };
if (!new Configuration<FastRestartConfig>(E.Owner).Write(Config))
await E.Origin.Tell("Failed to save the configuration file for fast restart");
else
await E.Origin.Tell("Fast restarting is now disabled for this server");
}
}
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public class FastRestartPlugin : IPlugin
{
bool MatchEnded;
DateTime MatchEndTime;
public string Name { get { return "Fast Restarter"; } }
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public float Version { get { return 1.0f; } }
public string Author { get { return "RaidMax"; } }
public async Task OnEventAsync(Event E, Server S)
{
if (E.Type == Event.GType.Start)
{
try
{
await S.GetDvarAsync<int>("scr_intermission_time");
}
catch (SharedLibrary.Exceptions.DvarException)
{
await S.SetDvarAsync("scr_intermission_time", 20);
}
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}
}
public async Task OnLoadAsync(Server S)
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{
// this initializes the file if it doesn't exist already
new Configuration<FastRestartConfig>(S).Read();
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}
public async Task OnTickAsync(Server S)
{
if (!new Configuration<FastRestartConfig>(S).Read().Enabled)
return;
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MatchEnded = (await S.GetDvarAsync<int>("scr_gameended")).Value == 1;
if (MatchEnded && MatchEndTime == DateTime.MinValue)
MatchEndTime = DateTime.Now;
// I'm pretty sure the timelength from game ended to scoreboard popup is 2000ms
if (MatchEnded && (DateTime.Now - MatchEndTime).TotalSeconds >= ((await S.GetDvarAsync<int>("scr_intermission_time")).Value - 2))
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{
await S.ExecuteCommandAsync("fast_restart");
MatchEndTime = DateTime.MinValue;
}
}
public Task OnUnloadAsync(Server S)
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{
return null;
}
}
}