IW4M-Admin/SharedLibrary/Services/PenaltyService.cs

237 lines
10 KiB
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data.Entity;
using SharedLibrary.Database;
using SharedLibrary.Database.Models;
using System.Linq.Expressions;
using SharedLibrary.Dtos;
namespace SharedLibrary.Services
{
public class PenaltyService : Interfaces.IEntityService<EFPenalty>
{
public async Task<EFPenalty> Create(EFPenalty entity)
{
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using (var context = new DatabaseContext())
{
entity.Offender = context.Clients.Single(e => e.ClientId == entity.Offender.ClientId);
entity.Punisher = context.Clients.Single(e => e.ClientId == entity.Punisher.ClientId);
entity.Link = context.AliasLinks.Single(l => l.AliasLinkId == entity.Link.AliasLinkId);
if (entity.Expires == DateTime.MaxValue)
entity.Expires = DateTime.Parse(System.Data.SqlTypes.SqlDateTime.MaxValue.ToString());
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// make bans propogate to all aliases
if (entity.Type == Objects.Penalty.PenaltyType.Ban)
{
await context.Clients
.Where(c => c.AliasLinkId == entity.Link.AliasLinkId)
.ForEachAsync(c => c.Level = Objects.Player.Permission.Banned);
}
// make flags propogate to all aliases
else if (entity.Type == Objects.Penalty.PenaltyType.Flag)
{
await context.Clients
.Where(c => c.AliasLinkId == entity.Link.AliasLinkId)
.ForEachAsync(c => c.Level = Objects.Player.Permission.Flagged);
}
context.Penalties.Add(entity);
await context.SaveChangesAsync();
return entity;
}
}
public Task<EFPenalty> CreateProxy()
{
throw new NotImplementedException();
}
public Task<EFPenalty> Delete(EFPenalty entity)
{
throw new NotImplementedException();
}
public async Task<IList<EFPenalty>> Find(Func<EFPenalty, bool> expression)
{
return await Task.FromResult(new List<EFPenalty>());
// fixme: this is so slow!
return await Task.Run(() =>
{
using (var context = new DatabaseContext())
return context.Penalties
.Include(p => p.Offender)
.Include(p => p.Punisher)
.Where(expression)
.Where(p => p.Active)
.ToList();
});
}
public Task<EFPenalty> Get(int entityID)
{
throw new NotImplementedException();
}
public Task<EFPenalty> GetUnique(long entityProperty)
{
throw new NotImplementedException();
}
public Task<EFPenalty> Update(EFPenalty entity)
{
throw new NotImplementedException();
}
public async Task<IList<EFPenalty>> GetRecentPenalties(int count, int offset)
{
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using (var context = new DatabaseContext())
return await context.Penalties
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.AsNoTracking()
.Include(p => p.Offender.CurrentAlias)
.Include(p => p.Punisher.CurrentAlias)
.Where(p => p.Active)
.OrderByDescending(p => p.When)
.Skip(offset)
.Take(count)
.ToListAsync();
}
public async Task<IList<EFPenalty>> GetClientPenaltiesAsync(int clientId)
{
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using (var context = new DatabaseContext())
return await context.Penalties
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.AsNoTracking()
.Where(p => p.OffenderId == clientId)
.Where(p => p.Active)
.Include(p => p.Offender.CurrentAlias)
.Include(p => p.Punisher.CurrentAlias)
.ToListAsync();
}
/// <summary>
/// Get a read-only copy of client penalties
/// </summary>
/// <param name="clientI"></param>
/// <param name="victim">Retreive penalties for clients receiving penalties, other wise given</param>
/// <returns></returns>
public async Task<List<ProfileMeta>> ReadGetClientPenaltiesAsync(int clientId, bool victim = true)
{
using (var context = new DatabaseContext())
{
context.Configuration.LazyLoadingEnabled = false;
context.Configuration.ProxyCreationEnabled = false;
context.Configuration.AutoDetectChangesEnabled = false;
if (victim)
{
var iqPenalties = from penalty in context.Penalties.AsNoTracking()
where penalty.OffenderId == clientId
join victimClient in context.Clients.AsNoTracking()
on penalty.OffenderId equals victimClient.ClientId
join victimAlias in context.Aliases
on victimClient.CurrentAliasId equals victimAlias.AliasId
join punisherClient in context.Clients
on penalty.PunisherId equals punisherClient.ClientId
join punisherAlias in context.Aliases
on punisherClient.CurrentAliasId equals punisherAlias.AliasId
//orderby penalty.When descending
select new ProfileMeta()
{
Key = "Event.Penalty",
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Value = new PenaltyInfo
{
OffenderName = victimAlias.Name,
OffenderId = victimClient.ClientId,
PunisherName = punisherAlias.Name,
PunisherId = penalty.PunisherId,
Offense = penalty.Offense,
Type = penalty.Type.ToString()
},
When = penalty.When
};
// fixme: is this good and fast?
return await iqPenalties.ToListAsync();
}
else
{
var iqPenalties = from penalty in context.Penalties.AsNoTracking()
where penalty.PunisherId == clientId
join victimClient in context.Clients.AsNoTracking()
on penalty.OffenderId equals victimClient.ClientId
join victimAlias in context.Aliases
on victimClient.CurrentAliasId equals victimAlias.AliasId
join punisherClient in context.Clients
on penalty.PunisherId equals punisherClient.ClientId
join punisherAlias in context.Aliases
on punisherClient.CurrentAliasId equals punisherAlias.AliasId
//orderby penalty.When descending
select new ProfileMeta()
{
Key = "Event.Penalty",
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Value = new PenaltyInfo
{
OffenderName = victimAlias.Name,
OffenderId = victimClient.ClientId,
PunisherName = punisherAlias.Name,
PunisherId = penalty.PunisherId,
Offense = penalty.Offense,
Type = penalty.Type.ToString()
},
When = penalty.When
};
// fixme: is this good and fast?
return await iqPenalties.ToListAsync();
}
}
}
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public async Task<List<EFPenalty>> GetActivePenaltiesAsync(int aliasId)
{
using (var context = new DatabaseContext())
{
var iqPenalties = from link in context.AliasLinks
where link.AliasLinkId == aliasId
join penalty in context.Penalties
on link.AliasLinkId equals penalty.LinkId
where penalty.Active
select penalty;
return await iqPenalties.ToListAsync();
}
}
public async Task RemoveActivePenalties(int aliasLinkId)
{
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using (var context = new DatabaseContext())
{
var now = DateTime.UtcNow;
var penalties = await context.Penalties
.Include(p => p.Link.Children)
.Where(p => p.LinkId == aliasLinkId)
.Where(p => p.Expires > now)
.ToListAsync();
penalties.ForEach(async p =>
{
p.Active = false;
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// reset the player levels
if (p.Type == Objects.Penalty.PenaltyType.Ban)
await context.Clients
.Where(c => c.AliasLinkId == p.LinkId)
.ForEachAsync(c => c.Level = Objects.Player.Permission.User);
});
await context.SaveChangesAsync();
}
}
}
}