2020-02-11 17:44:06 -05:00
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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2020-05-24 22:22:26 -04:00
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<LangVersion>8.0</LangVersion>
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2020-02-11 17:44:06 -05:00
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</PropertyGroup>
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<ItemGroup>
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2020-12-16 14:11:30 -05:00
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<PackageReference Include="FakeItEasy" Version="6.2.1" />
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2020-10-17 11:47:56 -04:00
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<PackageReference Include="FluentAssertions" Version="5.10.3" />
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2020-12-16 14:11:30 -05:00
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.8.3" />
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2020-02-11 17:44:06 -05:00
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<PackageReference Include="NUnit" Version="3.12.0" />
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2020-08-17 22:21:11 -04:00
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<PackageReference Include="NUnit3TestAdapter" Version="3.17.0">
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2020-02-11 17:44:06 -05:00
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Application\Application.csproj" />
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<ProjectReference Include="..\..\Plugins\Stats\Stats.csproj" />
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2020-05-22 21:29:41 -04:00
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<ProjectReference Include="..\..\Plugins\Web\StatsWeb\StatsWeb.csproj" />
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2020-02-11 17:44:06 -05:00
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</ItemGroup>
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<ItemGroup>
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2020-07-31 21:40:03 -04:00
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<None Update="Files\GameEvent.Command.CustomPrefix.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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2020-04-01 15:11:56 -04:00
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<None Update="Files\GameEvents.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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2020-05-04 17:50:02 -04:00
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<None Update="Files\replay.json">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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2020-02-11 17:44:06 -05:00
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<None Update="Files\T6Game.log">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Update="Files\T6GameStats.log">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Update="Files\T6MapRotation.log">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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</Project>
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