IW4M-Admin/Plugins/Login/Commands/CLogin.cs

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C#
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using SharedLibraryCore;
using SharedLibraryCore.Objects;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace IW4MAdmin.Plugins.Login.Commands
{
public class CLogin : Command
{
public CLogin() : base("login", Utilities.CurrentLocalization.LocalizationSet["PLUGINS_LOGIN_COMMANDS_LOGIN_DESC"], "li", Player.Permission.Trusted, false, new CommandArgument[]
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{
new CommandArgument()
{
Name = "password",
Required = true
}
}){ }
public override async Task ExecuteAsync(GameEvent E)
{
var client = E.Owner.Manager.GetPrivilegedClients()[E.Origin.ClientId];
string[] hashedPassword = await Task.FromResult(SharedLibraryCore.Helpers.Hashing.Hash(E.Data, client.PasswordSalt));
if (hashedPassword[0] == client.Password)
{
Plugin.AuthorizedClients[E.Origin.ClientId] = true;
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationSet["PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS"]);
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}
else
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationSet["PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL"]);
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}
}
}
}