IW4M-Admin/SharedLibraryCore/Events/Server/ServerCommandRequestExecuteEvent.cs

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using SharedLibraryCore.Interfaces;
namespace SharedLibraryCore.Events.Server;
public class ServerCommandRequestExecuteEvent : GameServerEvent
{
public ServerCommandRequestExecuteEvent(string command, IGameServer server)
{
Command = command;
Server = server;
}
public string Command { get; init; }
public int? DelayMs { get; init; }
public int? TimeoutMs { get; init; }
}