IW4M-Admin/Application/Misc/SerializationHelpers.cs

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5.7 KiB
C#
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using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using System;
using System.Net;
using static SharedLibraryCore.Database.Models.EFClient;
using static SharedLibraryCore.GameEvent;
namespace IW4MAdmin.Application.Misc
{
class IPAddressConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return (objectType == typeof(IPAddress));
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
writer.WriteValue(value.ToString());
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
return IPAddress.Parse((string)reader.Value);
}
}
class IPEndPointConverter : JsonConverter
{
public override bool CanConvert(Type objectType)
{
return (objectType == typeof(IPEndPoint));
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
IPEndPoint ep = (IPEndPoint)value;
JObject jo = new JObject();
jo.Add("Address", JToken.FromObject(ep.Address, serializer));
jo.Add("Port", ep.Port);
jo.WriteTo(writer);
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
JObject jo = JObject.Load(reader);
IPAddress address = jo["Address"].ToObject<IPAddress>(serializer);
int port = (int)jo["Port"];
return new IPEndPoint(address, port);
}
}
class ClientEntityConverter : JsonConverter
{
public override bool CanConvert(Type objectType) => objectType == typeof(EFClient);
public override object ReadJson(JsonReader reader, Type objectType,object existingValue, JsonSerializer serializer)
{
if (reader.Value == null)
{
return null;
}
var jsonObject = JObject.Load(reader);
return new EFClient
{
NetworkId = (long)jsonObject["NetworkId"],
ClientNumber = (int)jsonObject["ClientNumber"],
State = Enum.Parse<ClientState>(jsonObject["state"].ToString()),
CurrentAlias = new EFAlias()
{
IPAddress = (int?)jsonObject["IPAddress"],
Name = jsonObject["Name"].ToString()
}
};
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var client = value as EFClient;
var jsonObject = new JObject
{
{ "NetworkId", client.NetworkId },
{ "ClientNumber", client.ClientNumber },
{ "IPAddress", client.CurrentAlias?.IPAddress },
{ "Name", client.CurrentAlias?.Name },
{ "State", (int)client.State }
};
jsonObject.WriteTo(writer);
}
}
class GameEventConverter : JsonConverter
{
public override bool CanConvert(Type objectType) =>objectType == typeof(GameEvent);
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
var jsonObject = JObject.Load(reader);
return new GameEvent
{
Type = Enum.Parse<EventType>(jsonObject["Type"].ToString()),
Subtype = jsonObject["Subtype"]?.ToString(),
Source = Enum.Parse<EventSource>(jsonObject["Source"].ToString()),
RequiredEntity = Enum.Parse<EventRequiredEntity>(jsonObject["RequiredEntity"].ToString()),
Data = jsonObject["Data"].ToString(),
Message = jsonObject["Message"].ToString(),
GameTime = (int?)jsonObject["GameTime"],
Origin = jsonObject["Origin"]?.ToObject<EFClient>(serializer),
Target = jsonObject["Target"]?.ToObject<EFClient>(serializer),
ImpersonationOrigin = jsonObject["ImpersonationOrigin"]?.ToObject<EFClient>(serializer),
IsRemote = (bool)jsonObject["IsRemote"],
Extra = null, // fix
Time = (DateTime)jsonObject["Time"],
IsBlocking = (bool)jsonObject["IsBlocking"]
};
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
var gameEvent = value as GameEvent;
var jsonObject = new JObject
{
{ "Type", (int)gameEvent.Type },
{ "Subtype", gameEvent.Subtype },
{ "Source", (int)gameEvent.Source },
{ "RequiredEntity", (int)gameEvent.RequiredEntity },
{ "Data", gameEvent.Data },
{ "Message", gameEvent.Message },
{ "GameTime", gameEvent.GameTime },
{ "Origin", gameEvent.Origin != null ? JToken.FromObject(gameEvent.Origin, serializer) : null },
{ "Target", gameEvent.Target != null ? JToken.FromObject(gameEvent.Target, serializer) : null },
{ "ImpersonationOrigin", gameEvent.ImpersonationOrigin != null ? JToken.FromObject(gameEvent.ImpersonationOrigin, serializer) : null},
{ "IsRemote", gameEvent.IsRemote },
{ "Extra", gameEvent.Extra?.ToString() },
{ "Time", gameEvent.Time },
{ "IsBlocking", gameEvent.IsBlocking }
};
jsonObject.WriteTo(writer);
}
}
}