55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
#include "script.h"
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#include "game_inc.h"
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void ProcessScriptFile(void* scrContext, ScriptFile* scriptfile)
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{
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if (scriptfile)
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{
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printf("loading gsc: %s\n", scriptfile->name);
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if (!strcmp(scriptfile->name, "1892"))
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{
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printf("WAR GSC ASSET - %llX\nGSC - BYTECODE %llx\n", scriptfile, scriptfile->bytecode);
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std::ifstream script;
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script.open("script.gscbin", std::ios::binary | std::ios::ate);
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int size = (int)script.tellg();
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script.seekg(0, std::ios::beg);
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if (script.fail())
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{
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printf("Couldn't find file to inject");
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process_script_file.stub<void>(scrContext, scriptfile);
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return;
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}
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auto Load_scriptFileAsset = reinterpret_cast<void* (*)(size_t size, size_t alignment, int pool, int stack, const char* hint)>(0x140F134D0_g);
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char* allocMemAddress = (char*)Load_scriptFileAsset(size, 4, 0, 0, nullptr);
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script.read(allocMemAddress, size);
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script.seekg(0, std::ios::beg);
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while (script.get() != '\0') //read past the name
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{
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}
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int vars[3] = { 0 };
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script.read((char*)vars, sizeof(int) * 3); //read header info
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printf("vars[0] %X\n", vars[0]);
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printf("vars[1] %X\n", vars[1]);
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printf("vars[2] %X\n", vars[2]);
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printf("buffer 0x%llX\n", allocMemAddress + (int)script.tellg());
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printf("bytecode 0x%llX\n", allocMemAddress + vars[0] + script.tellg());
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scriptfile->compressedLen = vars[0];
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scriptfile->len = vars[1];
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scriptfile->bytecodeLen = vars[2];
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scriptfile->buffer = allocMemAddress + (int)script.tellg();
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//scriptfile->bytecode = (unsigned char*)(allocMemAddress + vars[0] + (int)script.tellg());
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memcpy(scriptfile->bytecode, allocMemAddress + vars[0] + (int)script.tellg(), vars[2]);
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}
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}
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process_script_file.stub<void>(scrContext, scriptfile);
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} |