26 lines
1.0 KiB
C
26 lines
1.0 KiB
C
#pragma once
|
|
#include "Main.hpp"
|
|
|
|
inline utils::hook::detour db_zones_performzoneload;
|
|
__int64 DB_Zones_PerformZoneLoad_Detour(bool processingPreloadedFiles, bool isBaseMap, bool wasPaused, int failureMode);
|
|
|
|
inline utils::hook::detour db_findxassetheader;
|
|
XAssetHeader DB_FindXAssetHeader_Detour(XAssetType type, const char* givenName, int allowCreateDefault);
|
|
|
|
inline utils::hook::detour db_getrawbufferinflate;
|
|
const char* DB_GetRawBufferInflate_Detour(const char* file, char* buffer, int length);
|
|
|
|
inline SpawnPointEntityRecord* g_customSpawns;
|
|
inline char g_customEntityString[0xFFFFFFF];
|
|
inline utils::hook::detour load_mapentsasset;
|
|
void Load_MapEntsAsset_Detour(XAssetHeader* mapEnts);
|
|
|
|
inline utils::hook::detour load_clipmapasset;
|
|
void Load_ClipMapAsset_Detour(XAssetHeader* clipMap);
|
|
|
|
inline char g_customBuffer[0x18000];
|
|
inline utils::hook::detour db_getrawbuffer;
|
|
void DB_GetRawBuffer_Detour(const RawFile* rawfile, char* buf, int size);
|
|
|
|
inline utils::hook::detour load_xmodelasset;
|
|
void Load_XModelAsset_Detour(XAssetHeader* model); |