19 lines
431 B
C++
19 lines
431 B
C++
#include "addr_utils.hpp"
|
|
#include "transients.h"
|
|
#include "game_inc.h"
|
|
|
|
void CL_TransientsCollisionMP_SetTransientMode_Detour(int mode)
|
|
{
|
|
if (strcmp(Dvar_GetStringSafe("NSQLTTMRMP"), "mp_donetsk") == 0)
|
|
{
|
|
*reinterpret_cast<int*>(0x145CC7534_g) = 1;
|
|
}
|
|
else {
|
|
*reinterpret_cast<int*>(0x145CC7534_g) = mode;
|
|
}
|
|
}
|
|
|
|
char CL_TransientsMP_ProcessLoadingQueue_Detour()
|
|
{
|
|
return CL_TransientsMP_ProcessLoadingQueue.stub<char>();
|
|
} |