#include "dvar.h" #include "game_inc.h" void addCustomDvars() { } dvar_t* Dvar_RegisterBool_Detour(const char* dvarName, bool value, unsigned int flags, const char* description) { if (strcmp(dvarName, "LSTQOKLTRN") == 0) { printf("dvar registered!\n"); value = true; } if (strcmp(dvarName, "MPSSOTQQPM") == 0) { printf("dvar registered!\n"); value = true; } dvar_t* ret = dvar_registerbool.stub(dvarName, value, flags, description); return ret; } dvar_t* Dvar_RegisterString_Detour(const char* dvarName, const char* value, unsigned int flags, const char* description) { return dvar_registerstring.stub(dvarName, value, flags, description); } dvar_t* Dvar_FindVarByName_Detour(const char* dvarName) { dvar_t* ret = dvar_findvarbyname.stub(dvarName); return ret; }