#pragma once #include #include #include #include #include #include #include #include #pragma comment(lib, "ws2_32.lib") #pragma comment(lib, "user32.lib") #include "common/utils/hook.hpp" #include "common/utils/hardware_breakpoint.hpp" #include "functions.hpp" #include "structs.h" #include "assets.h" #include "ini.h" #include "json.hpp" #include "splashscreen.hpp" extern void* exception_handler; #define base g_Addrs.ModuleBase #pragma warning(disable:4996) #pragma comment(lib, "Gdi32.lib") #define INRANGE(x, a, b) (x >= a && x <= b) #define GET_BITS( x ) (INRANGE((x&(~0x20)),'A','F') ? ((x&(~0x20)) - 'A' + 0xa) : (INRANGE(x,'0','9') ? x - '0' : 0)) #define GET_BYTE( x ) (GET_BITS(x[0]) << 4 | GET_BITS(x[1])) struct menu_variables { bool bInitiateMenu; bool bMenuOpen; }; extern menu_variables vars; void nlog(const char* str, ...); uintptr_t find_pattern(const char* module_name, const char* pattern); uintptr_t find_pattern(uintptr_t start, const char* module_name, const char* pattern); size_t operator"" _b(size_t val); size_t reverse_b(size_t val); size_t reverse_b(const void* val); size_t operator"" _g(size_t val); size_t reverse_g(size_t val); size_t reverse_g(const void* val); void log(const char* str); void log(const char* file, const char* str); struct DvarPair { const char* m_key; const char* m_value; }; inline bool IsBadPointer(uintptr_t* ptr) { __try { volatile auto result = *ptr; } __except (EXCEPTION_EXECUTE_HANDLER) { return true; } return false; } struct DvarMap { DvarPair m_pairs[10000]; }; extern int g_dvarmapcount; extern DvarPair g_dvarmap[6821]; struct shaderOverride_t { float scrollRateX; float scrollRateY; float scrollRateR; float tilingX; float tilingY; float rotation; float alpha; float emissive; float atlasTime; }; struct GfxSceneHudOutlineInfo { unsigned int color; float scopeStencil; bool drawOccludedPixels; bool drawNonOccludedPixels; bool fill; bool useAlternateColor; bool forSpectator; bool specialActive; unsigned __int8 renderMode; unsigned __int8 lineWidth; unsigned __int8 temperatureSet; unsigned int mapEntLookup; float temperatureBase; float temperatureScale; float characterEVOffset; };