#pragma once #include #include #include #include #include #include #include #include #pragma comment(lib, "ws2_32.lib") #pragma comment(lib, "user32.lib") #include "common/utils/hook.hpp" #include "common/utils/hardware_breakpoint.hpp" #include "structs.h" #include "assets.h" #include "functions.hpp" #include "ini.h" #include "json.hpp" #pragma warning(disable:4996) #pragma comment(lib, "Gdi32.lib") struct menu_variables { bool bInitiateMenu; bool bMenuOpen; }; extern menu_variables vars; struct DvarPair { const char* m_key; const char* m_value; }; inline bool IsBadPointer(uintptr_t* ptr) { __try { volatile auto result = *ptr; } __except (EXCEPTION_EXECUTE_HANDLER) { return true; } return false; } struct DvarMap { DvarPair m_pairs[10000]; }; extern int g_dvarmapcount; extern DvarPair g_dvarmap[6821]; struct shaderOverride_t { float scrollRateX; float scrollRateY; float scrollRateR; float tilingX; float tilingY; float rotation; float alpha; float emissive; float atlasTime; }; struct GfxSceneHudOutlineInfo { unsigned int color; float scopeStencil; bool drawOccludedPixels; bool drawNonOccludedPixels; bool fill; bool useAlternateColor; bool forSpectator; bool specialActive; unsigned __int8 renderMode; unsigned __int8 lineWidth; unsigned __int8 temperatureSet; unsigned int mapEntLookup; float temperatureBase; float temperatureScale; float characterEVOffset; };