#include "party.h" #include "game_inc.h" void PartyHost_StartPrivateParty_Detour(int localClientNum, int localControllerIndex, bool currentlyActive, int hostType) { Cbuf_AddText("exec autoexec.cfg"); partyhost_startprivateparty.stub(localClientNum, localControllerIndex, currentlyActive, hostType); LoadInventory(); Cbuf_AddText("set cl_textChatEnabled 1"); }