#pragma once #include "Main.hpp" void addCustomCmds(); inline utils::hook::detour g_cmdsmp_clientcommand; void G_CmdsMP_ClientCommand_Detour(int clientNum); void set_byte_f(); void set_short_f(); void set_int_f(); void set_float_f(); void set_pointer_f(); void Cmd_Quit_f(); void Cmd_OpenMenu_f(); void Cmd_AddBot_f(); void SV_CmdsMP_MapRestart_f(); void SV_CmdsMP_FastRestart_f(); void Cmd_DDLDump_f(); void Cmd_WeaponDefDump_f(); void Cmd_ViewVehicleEnts_f(); void Cmd_LoadoutSave_f(); void Cmd_UnlockAll_f();